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	dyncom: Get rid of armemu.h
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				@ -116,7 +116,6 @@ set(HEADERS
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            arm/dyncom/arm_dyncom_thumb.h
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					            arm/dyncom/arm_dyncom_thumb.h
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            arm/skyeye_common/arm_regformat.h
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					            arm/skyeye_common/arm_regformat.h
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            arm/skyeye_common/armdefs.h
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					            arm/skyeye_common/armdefs.h
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            arm/skyeye_common/armemu.h
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            arm/skyeye_common/armmmu.h
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					            arm/skyeye_common/armmmu.h
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            arm/skyeye_common/vfp/asm_vfp.h
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					            arm/skyeye_common/vfp/asm_vfp.h
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            arm/skyeye_common/vfp/vfp.h
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					            arm/skyeye_common/vfp/vfp.h
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@ -6,7 +6,7 @@
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#include "common/make_unique.h"
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					#include "common/make_unique.h"
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#include "core/arm/skyeye_common/armemu.h"
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					#include "core/arm/skyeye_common/armdefs.h"
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#include "core/arm/skyeye_common/vfp/vfp.h"
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					#include "core/arm/skyeye_common/vfp/vfp.h"
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#include "core/arm/dyncom/arm_dyncom.h"
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					#include "core/arm/dyncom/arm_dyncom.h"
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@ -17,7 +17,6 @@
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#include <cstring>
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					#include <cstring>
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#include "core/arm/skyeye_common/armdefs.h"
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					#include "core/arm/skyeye_common/armdefs.h"
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#include "core/arm/skyeye_common/armemu.h"
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#include "core/arm/skyeye_common/vfp/vfp.h"
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					#include "core/arm/skyeye_common/vfp/vfp.h"
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/***************************************************************************\
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					/***************************************************************************\
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@ -262,6 +262,34 @@ enum ConditionCode {
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    NV = 15,
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					    NV = 15,
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};
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					};
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					// Flags for use with the APSR.
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					enum : u32 {
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						NBIT = (1U << 31U),
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						ZBIT = (1 << 30),
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						CBIT = (1 << 29),
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						VBIT = (1 << 28),
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						QBIT = (1 << 27),
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						JBIT = (1 << 24),
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						EBIT = (1 << 9),
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						ABIT = (1 << 8),
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						IBIT = (1 << 7),
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						FBIT = (1 << 6),
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						TBIT = (1 << 5),
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						// Masks for groups of bits in the APSR.
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						MODEBITS = 0x1F,
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						INTBITS = 0x1C0,
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					};
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					// Values for Emulate.
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					enum {
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						STOP       = 0, // Stop
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						CHANGEMODE = 1, // Change mode
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						ONCE       = 2, // Execute just one iteration
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						RUN        = 3  // Continuous execution
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					};
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extern bool AddOverflow(ARMword, ARMword, ARMword);
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					extern bool AddOverflow(ARMword, ARMword, ARMword);
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extern bool SubOverflow(ARMword, ARMword, ARMword);
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					extern bool SubOverflow(ARMword, ARMword, ARMword);
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@ -1,47 +0,0 @@
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/*  armemu.h -- ARMulator emulation macros:  ARM6 Instruction Emulator.
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    Copyright (C) 1994 Advanced RISC Machines Ltd.
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    This program is free software; you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation; either version 2 of the License, or
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    (at your option) any later version.
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    This program is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with this program; if not, write to the Free Software
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    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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#pragma once
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#include "core/arm/skyeye_common/armdefs.h"
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// Flags for use with the APSR.
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enum : u32 {
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    NBIT = (1U << 31U),
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    ZBIT = (1 << 30),
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    CBIT = (1 << 29),
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    VBIT = (1 << 28),
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    QBIT = (1 << 27),
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    JBIT = (1 << 24),
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    EBIT = (1 << 9),
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    ABIT = (1 << 8),
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    IBIT = (1 << 7),
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    FBIT = (1 << 6),
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    TBIT = (1 << 5),
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    // Masks for groups of bits in the APSR.
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    MODEBITS = 0x1F,
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    INTBITS  = 0x1C0,
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};
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// Values for Emulate.
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enum {
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    STOP       = 0, // Stop
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    CHANGEMODE = 1, // Change mode
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    ONCE       = 2, // Execute just one interation
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    RUN        = 3  // Continuous execution
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};
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