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	Merge pull request #1008 from yuzu-emu/revert-697-disable-depth-cull
Revert "gl_state: Temporarily disable culling and depth test."
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				| @ -812,9 +812,7 @@ void RasterizerOpenGL::SyncClipCoef() { | |||||||
| void RasterizerOpenGL::SyncCullMode() { | void RasterizerOpenGL::SyncCullMode() { | ||||||
|     const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; |     const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; | ||||||
| 
 | 
 | ||||||
|     // TODO(bunnei): Enable the below once more things work - until then, this may hide regressions
 |     state.cull.enabled = regs.cull.enabled != 0; | ||||||
|     // state.cull.enabled = regs.cull.enabled != 0;
 |  | ||||||
|     state.cull.enabled = false; |  | ||||||
| 
 | 
 | ||||||
|     if (state.cull.enabled) { |     if (state.cull.enabled) { | ||||||
|         state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face); |         state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face); | ||||||
|  | |||||||
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