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	Merge pull request #713 from bunnei/qt-emuthread-fixes
Fix emulation state resetting to support multiple emulation sessions
This commit is contained in:
		
						commit
						6a2d8c46f2
					
				@ -10,6 +10,7 @@
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#include "common/common.h"
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					#include "common/common.h"
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#include "bootmanager.h"
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					#include "bootmanager.h"
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					#include "main.h"
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#include "core/core.h"
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					#include "core/core.h"
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#include "core/settings.h"
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					#include "core/settings.h"
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@ -27,43 +28,33 @@
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#define COPYRIGHT       "Copyright (C) 2013-2014 Citra Team"
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					#define COPYRIGHT       "Copyright (C) 2013-2014 Citra Team"
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EmuThread::EmuThread(GRenderWindow* render_window) :
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					EmuThread::EmuThread(GRenderWindow* render_window) :
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    filename(""), exec_cpu_step(false), cpu_running(false),
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					    exec_step(false), running(false), stop_run(false), render_window(render_window) {
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    stop_run(false), render_window(render_window)
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{
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					    connect(this, SIGNAL(started()), render_window, SLOT(moveContext()));
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}
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					}
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void EmuThread::SetFilename(std::string filename)
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					void EmuThread::run() {
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{
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    this->filename = filename;
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}
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void EmuThread::run()
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{
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    stop_run = false;
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					    stop_run = false;
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    // holds whether the cpu was running during the last iteration,
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					    // holds whether the cpu was running during the last iteration,
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    // so that the DebugModeLeft signal can be emitted before the
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					    // so that the DebugModeLeft signal can be emitted before the
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    // next execution step
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					    // next execution step
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    bool was_active = false;
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					    bool was_active = false;
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    while (!stop_run)
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					    while (!stop_run) {
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    {
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					        if (running) {
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        if (cpu_running)
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        {
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            if (!was_active)
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					            if (!was_active)
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                emit DebugModeLeft();
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					                emit DebugModeLeft();
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            Core::RunLoop();
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					            Core::RunLoop();
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            was_active = cpu_running || exec_cpu_step;
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					            was_active = running || exec_step;
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            if (!was_active)
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					            if (!was_active && !stop_run)
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                emit DebugModeEntered();
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					                emit DebugModeEntered();
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        }
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					        } else if (exec_step) {
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        else if (exec_cpu_step)
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        {
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            if (!was_active)
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					            if (!was_active)
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                emit DebugModeLeft();
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					                emit DebugModeLeft();
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            exec_cpu_step = false;
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					            exec_step = false;
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            Core::SingleStep();
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					            Core::SingleStep();
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            emit DebugModeEntered();
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					            emit DebugModeEntered();
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            yieldCurrentThread();
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					            yieldCurrentThread();
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@ -71,47 +62,10 @@ void EmuThread::run()
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            was_active = false;
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					            was_active = false;
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        }
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					        }
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    }
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					    }
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    render_window->moveContext();
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					    render_window->moveContext();
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    Core::Stop();
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}
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					}
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void EmuThread::Stop()
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{
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    if (!isRunning())
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    {
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        LOG_WARNING(Frontend, "EmuThread::Stop called while emu thread wasn't running, returning...");
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        return;
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    }
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    stop_run = true;
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    // Release emu threads from any breakpoints, so that this doesn't hang forever.
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    Pica::g_debug_context->ClearBreakpoints();
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    //core::g_state = core::SYS_DIE;
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    // TODO: Waiting here is just a bad workaround for retarded shutdown logic.
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    wait(1000);
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    if (isRunning())
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    {
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        LOG_WARNING(Frontend, "EmuThread still running, terminating...");
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        quit();
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        // TODO: Waiting 50 seconds can be necessary if the logging subsystem has a lot of spam
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        // queued... This should be fixed.
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        wait(50000);
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        if (isRunning())
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        {
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            LOG_CRITICAL(Frontend, "EmuThread STILL running, something is wrong here...");
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            terminate();
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        }
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    }
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    LOG_INFO(Frontend, "EmuThread stopped");
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    System::Shutdown();
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}
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// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context.
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					// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context.
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// The corresponding functionality is handled in EmuThread instead
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					// The corresponding functionality is handled in EmuThread instead
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class GGLWidgetInternal : public QGLWidget
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					class GGLWidgetInternal : public QGLWidget
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@ -133,13 +87,9 @@ private:
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    GRenderWindow* parent;
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					    GRenderWindow* parent;
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};
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					};
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EmuThread& GRenderWindow::GetEmuThread()
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					GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) :
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{
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					    QWidget(parent), emu_thread(emu_thread), keyboard_id(0) {
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    return emu_thread;
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}
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GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0)
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{
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    std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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					    std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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    setWindowTitle(QString::fromStdString(window_title));
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					    setWindowTitle(QString::fromStdString(window_title));
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@ -160,7 +110,6 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
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    layout->addWidget(child);
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					    layout->addWidget(child);
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    layout->setMargin(0);
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					    layout->setMargin(0);
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    setLayout(layout);
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					    setLayout(layout);
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    connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext()));
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    OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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					    OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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@ -180,29 +129,17 @@ void GRenderWindow::moveContext()
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    // We need to move GL context to the swapping thread in Qt5
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					    // We need to move GL context to the swapping thread in Qt5
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#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
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					#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
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    // If the thread started running, move the GL Context to the new thread. Otherwise, move it back.
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					    // If the thread started running, move the GL Context to the new thread. Otherwise, move it back.
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    child->context()->moveToThread((QThread::currentThread() == qApp->thread()) ? &emu_thread : qApp->thread());
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					    auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) ? emu_thread : qApp->thread();
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					    child->context()->moveToThread(thread);
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#endif
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					#endif
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}
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					}
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GRenderWindow::~GRenderWindow()
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{
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    if (emu_thread.isRunning())
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        emu_thread.Stop();
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}
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void GRenderWindow::SwapBuffers()
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					void GRenderWindow::SwapBuffers()
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{
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					{
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    // MakeCurrent is already called in renderer_opengl
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					    // MakeCurrent is already called in renderer_opengl
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    child->swapBuffers();
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					    child->swapBuffers();
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}
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					}
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void GRenderWindow::closeEvent(QCloseEvent* event)
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{
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    if (emu_thread.isRunning())
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        emu_thread.Stop();
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    QWidget::closeEvent(event);
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}
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void GRenderWindow::MakeCurrent()
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					void GRenderWindow::MakeCurrent()
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{
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					{
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    child->makeCurrent();
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					    child->makeCurrent();
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@ -335,3 +272,11 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height)
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void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
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					void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
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    setMinimumSize(minimal_size.first, minimal_size.second);
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					    setMinimumSize(minimal_size.first, minimal_size.second);
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}
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					}
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					void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
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					    this->emu_thread = emu_thread;
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					}
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					void GRenderWindow::OnEmulationStopping() {
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					    emu_thread = nullptr;
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					}
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@ -9,72 +9,58 @@
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#include "common/common.h"
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					#include "common/common.h"
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#include "common/emu_window.h"
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					#include "common/emu_window.h"
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					#include "common/thread.h"
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class QScreen;
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					class QScreen;
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class QKeyEvent;
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					class QKeyEvent;
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class GRenderWindow;
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					class GRenderWindow;
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					class GMainWindow;
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class EmuThread : public QThread
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					class EmuThread : public QThread
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{
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					{
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    Q_OBJECT
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					    Q_OBJECT
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public:
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					public:
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    /**
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					    EmuThread(GRenderWindow* render_window);
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     * Set image filename
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     *
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     * @param filename
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     * @warning Only call when not running!
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     */
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    void SetFilename(std::string filename);
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    /**
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					    /**
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     * Start emulation (on new thread)
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					     * Start emulation (on new thread)
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     *
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     * @warning Only call when not running!
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					     * @warning Only call when not running!
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     */
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					     */
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    void run() override;
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					    void run() override;
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    /**
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					    /**
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     * Allow the CPU to process a single instruction (if cpu is not running)
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					     * Steps the emulation thread by a single CPU instruction (if the CPU is not already running)
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     *
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     * @note This function is thread-safe
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					     * @note This function is thread-safe
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     */
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					     */
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    void ExecStep() { exec_cpu_step = true; }
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					    void ExecStep() { exec_step = true; }
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    /**
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					    /**
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     * Allow the CPU to continue processing instructions without interruption
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					     * Sets whether the emulation thread is running or not
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     *
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					     * @param running Boolean value, set the emulation thread to running if true
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     * @note This function is thread-safe
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					     * @note This function is thread-safe
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     */
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					     */
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    void SetCpuRunning(bool running) { cpu_running = running; }
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					    void SetRunning(bool running) { this->running = running; }
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    /**
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					    /**
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    * Allow the CPU to continue processing instructions without interruption
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					     * Check if the emulation thread is running or not
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    *
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					     * @return True if the emulation thread is running, otherwise false
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     * @note This function is thread-safe
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					     * @note This function is thread-safe
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     */
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					     */
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    bool IsCpuRunning() { return cpu_running; }
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					    bool IsRunning() { return running; }
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public slots:
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    /**
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					    /**
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     * Stop emulation and wait for the thread to finish.
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					     * Requests for the emulation thread to stop running
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     *
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     * @details: This function will wait a second for the thread to finish; if it hasn't finished until then, we'll terminate() it and wait another second, hoping that it will be terminated by then.
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     * @note: This function is thread-safe.
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     */
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					     */
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    void Stop();
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					    void RequestStop() {
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					        stop_run = true;
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					        running = false;
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					    };
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private:
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					private:
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    friend class GRenderWindow;
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					    bool exec_step;
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					    bool running;
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    EmuThread(GRenderWindow* render_window);
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    std::string filename;
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    bool exec_cpu_step;
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    bool cpu_running;
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    std::atomic<bool> stop_run;
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					    std::atomic<bool> stop_run;
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    GRenderWindow* render_window;
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					    GRenderWindow* render_window;
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@ -100,10 +86,7 @@ class GRenderWindow : public QWidget, public EmuWindow
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    Q_OBJECT
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					    Q_OBJECT
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public:
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					public:
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    GRenderWindow(QWidget* parent = NULL);
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					    GRenderWindow(QWidget* parent, EmuThread* emu_thread);
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    ~GRenderWindow();
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					 | 
				
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    void closeEvent(QCloseEvent*) override;
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    // EmuWindow implementation
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					    // EmuWindow implementation
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    void SwapBuffers() override;
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					    void SwapBuffers() override;
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@ -116,8 +99,6 @@ public:
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    void restoreGeometry(const QByteArray& geometry); // overridden
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					    void restoreGeometry(const QByteArray& geometry); // overridden
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    QByteArray saveGeometry();  // overridden
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					    QByteArray saveGeometry();  // overridden
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    EmuThread& GetEmuThread();
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					 | 
				
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					 | 
				
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    void keyPressEvent(QKeyEvent* event) override;
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					    void keyPressEvent(QKeyEvent* event) override;
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    void keyReleaseEvent(QKeyEvent* event) override;
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					    void keyReleaseEvent(QKeyEvent* event) override;
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@ -134,15 +115,18 @@ public:
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public slots:
 | 
					public slots:
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    void moveContext();  // overridden
 | 
					    void moveContext();  // overridden
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 | 
					    void OnEmulationStarting(EmuThread* emu_thread);
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 | 
					    void OnEmulationStopping();
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private:
 | 
					private:
 | 
				
			||||||
    void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) override;
 | 
					    void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    QGLWidget* child;
 | 
					    QGLWidget* child;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    EmuThread emu_thread;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    QByteArray geometry;
 | 
					    QByteArray geometry;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /// Device id of keyboard for use with KeyMap
 | 
					    /// Device id of keyboard for use with KeyMap
 | 
				
			||||||
    int keyboard_id;
 | 
					    int keyboard_id;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    EmuThread* emu_thread;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
				
			|||||||
@ -18,8 +18,8 @@
 | 
				
			|||||||
#include "core/arm/disassembler/arm_disasm.h"
 | 
					#include "core/arm/disassembler/arm_disasm.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
DisassemblerModel::DisassemblerModel(QObject* parent) : QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0), selection(QModelIndex()) {
 | 
					DisassemblerModel::DisassemblerModel(QObject* parent) :
 | 
				
			||||||
 | 
					    QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0), selection(QModelIndex()) {
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
int DisassemblerModel::columnCount(const QModelIndex& parent) const {
 | 
					int DisassemblerModel::columnCount(const QModelIndex& parent) const {
 | 
				
			||||||
@ -158,34 +158,28 @@ void DisassemblerModel::SetNextInstruction(unsigned int address) {
 | 
				
			|||||||
    emit dataChanged(prev_index, prev_index);
 | 
					    emit dataChanged(prev_index, prev_index);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread& emu_thread) : QDockWidget(parent), base_addr(0), emu_thread(emu_thread)
 | 
					DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread* emu_thread) :
 | 
				
			||||||
{
 | 
					    QDockWidget(parent), emu_thread(emu_thread), base_addr(0) {
 | 
				
			||||||
    disasm_ui.setupUi(this);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    model = new DisassemblerModel(this);
 | 
					    disasm_ui.setupUi(this);
 | 
				
			||||||
    disasm_ui.treeView->setModel(model);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    RegisterHotkey("Disassembler", "Start/Stop", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
 | 
					    RegisterHotkey("Disassembler", "Start/Stop", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
 | 
				
			||||||
    RegisterHotkey("Disassembler", "Step", QKeySequence(Qt::Key_F10), Qt::ApplicationShortcut);
 | 
					    RegisterHotkey("Disassembler", "Step", QKeySequence(Qt::Key_F10), Qt::ApplicationShortcut);
 | 
				
			||||||
    RegisterHotkey("Disassembler", "Step into", QKeySequence(Qt::Key_F11), Qt::ApplicationShortcut);
 | 
					    RegisterHotkey("Disassembler", "Step into", QKeySequence(Qt::Key_F11), Qt::ApplicationShortcut);
 | 
				
			||||||
    RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9), Qt::ApplicationShortcut);
 | 
					    RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9), Qt::ApplicationShortcut);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint()));
 | 
					 | 
				
			||||||
    connect(disasm_ui.button_step, SIGNAL(clicked()), this, SLOT(OnStep()));
 | 
					    connect(disasm_ui.button_step, SIGNAL(clicked()), this, SLOT(OnStep()));
 | 
				
			||||||
    connect(disasm_ui.button_pause, SIGNAL(clicked()), this, SLOT(OnPause()));
 | 
					    connect(disasm_ui.button_pause, SIGNAL(clicked()), this, SLOT(OnPause()));
 | 
				
			||||||
    connect(disasm_ui.button_continue, SIGNAL(clicked()), this, SLOT(OnContinue()));
 | 
					    connect(disasm_ui.button_continue, SIGNAL(clicked()), this, SLOT(OnContinue()));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    connect(disasm_ui.treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)),
 | 
					 | 
				
			||||||
            model, SLOT(OnSelectionChanged(const QModelIndex&)));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this, SLOT(OnToggleStartStop()));
 | 
					    connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this, SLOT(OnToggleStartStop()));
 | 
				
			||||||
    connect(GetHotkey("Disassembler", "Step", this), SIGNAL(activated()), this, SLOT(OnStep()));
 | 
					    connect(GetHotkey("Disassembler", "Step", this), SIGNAL(activated()), this, SLOT(OnStep()));
 | 
				
			||||||
    connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this, SLOT(OnStepInto()));
 | 
					    connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this, SLOT(OnStepInto()));
 | 
				
			||||||
    connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model, SLOT(OnSetOrUnsetBreakpoint()));
 | 
					
 | 
				
			||||||
 | 
					    setEnabled(false);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void DisassemblerWidget::Init()
 | 
					void DisassemblerWidget::Init() {
 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    model->ParseFromAddress(Core::g_app_core->GetPC());
 | 
					    model->ParseFromAddress(Core::g_app_core->GetPC());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    disasm_ui.treeView->resizeColumnToContents(0);
 | 
					    disasm_ui.treeView->resizeColumnToContents(0);
 | 
				
			||||||
@ -197,25 +191,21 @@ void DisassemblerWidget::Init()
 | 
				
			|||||||
    disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
 | 
					    disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void DisassemblerWidget::OnContinue()
 | 
					void DisassemblerWidget::OnContinue() {
 | 
				
			||||||
{
 | 
					    emu_thread->SetRunning(true);
 | 
				
			||||||
    emu_thread.SetCpuRunning(true);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void DisassemblerWidget::OnStep()
 | 
					void DisassemblerWidget::OnStep() {
 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    OnStepInto(); // change later
 | 
					    OnStepInto(); // change later
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void DisassemblerWidget::OnStepInto()
 | 
					void DisassemblerWidget::OnStepInto() {
 | 
				
			||||||
{
 | 
					    emu_thread->SetRunning(false);
 | 
				
			||||||
    emu_thread.SetCpuRunning(false);
 | 
					    emu_thread->ExecStep();
 | 
				
			||||||
    emu_thread.ExecStep();
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void DisassemblerWidget::OnPause()
 | 
					void DisassemblerWidget::OnPause() {
 | 
				
			||||||
{
 | 
					    emu_thread->SetRunning(false);
 | 
				
			||||||
    emu_thread.SetCpuRunning(false);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // TODO: By now, the CPU might not have actually stopped...
 | 
					    // TODO: By now, the CPU might not have actually stopped...
 | 
				
			||||||
    if (Core::g_app_core) {
 | 
					    if (Core::g_app_core) {
 | 
				
			||||||
@ -223,17 +213,15 @@ void DisassemblerWidget::OnPause()
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void DisassemblerWidget::OnToggleStartStop()
 | 
					void DisassemblerWidget::OnToggleStartStop() {
 | 
				
			||||||
{
 | 
					    emu_thread->SetRunning(!emu_thread->IsRunning());
 | 
				
			||||||
    emu_thread.SetCpuRunning(!emu_thread.IsCpuRunning());
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void DisassemblerWidget::OnDebugModeEntered()
 | 
					void DisassemblerWidget::OnDebugModeEntered() {
 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    ARMword next_instr = Core::g_app_core->GetPC();
 | 
					    ARMword next_instr = Core::g_app_core->GetPC();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (model->GetBreakPoints().IsAddressBreakPoint(next_instr))
 | 
					    if (model->GetBreakPoints().IsAddressBreakPoint(next_instr))
 | 
				
			||||||
        emu_thread.SetCpuRunning(false);
 | 
					        emu_thread->SetRunning(false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    model->SetNextInstruction(next_instr);
 | 
					    model->SetNextInstruction(next_instr);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -242,16 +230,35 @@ void DisassemblerWidget::OnDebugModeEntered()
 | 
				
			|||||||
    disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
 | 
					    disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void DisassemblerWidget::OnDebugModeLeft()
 | 
					void DisassemblerWidget::OnDebugModeLeft() {
 | 
				
			||||||
{
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
int DisassemblerWidget::SelectedRow()
 | 
					int DisassemblerWidget::SelectedRow() {
 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    QModelIndex index = disasm_ui.treeView->selectionModel()->currentIndex();
 | 
					    QModelIndex index = disasm_ui.treeView->selectionModel()->currentIndex();
 | 
				
			||||||
    if (!index.isValid())
 | 
					    if (!index.isValid())
 | 
				
			||||||
        return -1;
 | 
					        return -1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return disasm_ui.treeView->selectionModel()->currentIndex().row();
 | 
					    return disasm_ui.treeView->selectionModel()->currentIndex().row();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void DisassemblerWidget::OnEmulationStarting(EmuThread* emu_thread) {
 | 
				
			||||||
 | 
					    this->emu_thread = emu_thread;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    model = new DisassemblerModel(this);
 | 
				
			||||||
 | 
					    disasm_ui.treeView->setModel(model);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    connect(disasm_ui.treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)),
 | 
				
			||||||
 | 
					        model, SLOT(OnSelectionChanged(const QModelIndex&)));
 | 
				
			||||||
 | 
					    connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint()));
 | 
				
			||||||
 | 
					    connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model, SLOT(OnSetOrUnsetBreakpoint()));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Init();
 | 
				
			||||||
 | 
					    setEnabled(true);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void DisassemblerWidget::OnEmulationStopping() {
 | 
				
			||||||
 | 
					    disasm_ui.treeView->setModel(nullptr);
 | 
				
			||||||
 | 
					    delete model;
 | 
				
			||||||
 | 
					    emu_thread = nullptr;
 | 
				
			||||||
 | 
					    setEnabled(false);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -51,7 +51,7 @@ class DisassemblerWidget : public QDockWidget
 | 
				
			|||||||
    Q_OBJECT
 | 
					    Q_OBJECT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public:
 | 
					public:
 | 
				
			||||||
    DisassemblerWidget(QWidget* parent, EmuThread& emu_thread);
 | 
					    DisassemblerWidget(QWidget* parent, EmuThread* emu_thread);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    void Init();
 | 
					    void Init();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -65,6 +65,9 @@ public slots:
 | 
				
			|||||||
    void OnDebugModeEntered();
 | 
					    void OnDebugModeEntered();
 | 
				
			||||||
    void OnDebugModeLeft();
 | 
					    void OnDebugModeLeft();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    void OnEmulationStarting(EmuThread* emu_thread);
 | 
				
			||||||
 | 
					    void OnEmulationStopping();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
private:
 | 
					private:
 | 
				
			||||||
    // returns -1 if no row is selected
 | 
					    // returns -1 if no row is selected
 | 
				
			||||||
    int SelectedRow();
 | 
					    int SelectedRow();
 | 
				
			||||||
@ -75,5 +78,5 @@ private:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    u32 base_addr;
 | 
					    u32 base_addr;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    EmuThread& emu_thread;
 | 
					    EmuThread* emu_thread;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
				
			|||||||
@ -7,8 +7,7 @@
 | 
				
			|||||||
#include "core/core.h"
 | 
					#include "core/core.h"
 | 
				
			||||||
#include "core/arm/arm_interface.h"
 | 
					#include "core/arm/arm_interface.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent)
 | 
					RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    cpu_regs_ui.setupUi(this);
 | 
					    cpu_regs_ui.setupUi(this);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    tree = cpu_regs_ui.treeWidget;
 | 
					    tree = cpu_regs_ui.treeWidget;
 | 
				
			||||||
@ -18,8 +17,7 @@ RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent)
 | 
				
			|||||||
    registers->setExpanded(true);
 | 
					    registers->setExpanded(true);
 | 
				
			||||||
    CSPR->setExpanded(true);
 | 
					    CSPR->setExpanded(true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (int i = 0; i < 16; ++i)
 | 
					    for (int i = 0; i < 16; ++i) {
 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i, 2, 10, QLatin1Char('0'))));
 | 
					        QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i, 2, 10, QLatin1Char('0'))));
 | 
				
			||||||
        registers->addChild(child);
 | 
					        registers->addChild(child);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@ -39,12 +37,16 @@ RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent)
 | 
				
			|||||||
    CSPR->addChild(new QTreeWidgetItem(QStringList("C")));
 | 
					    CSPR->addChild(new QTreeWidgetItem(QStringList("C")));
 | 
				
			||||||
    CSPR->addChild(new QTreeWidgetItem(QStringList("Z")));
 | 
					    CSPR->addChild(new QTreeWidgetItem(QStringList("Z")));
 | 
				
			||||||
    CSPR->addChild(new QTreeWidgetItem(QStringList("N")));
 | 
					    CSPR->addChild(new QTreeWidgetItem(QStringList("N")));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    setEnabled(false);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void RegistersWidget::OnDebugModeEntered()
 | 
					void RegistersWidget::OnDebugModeEntered() {
 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    ARM_Interface* app_core = Core::g_app_core;
 | 
					    ARM_Interface* app_core = Core::g_app_core;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (app_core == nullptr)
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (int i = 0; i < 16; ++i)
 | 
					    for (int i = 0; i < 16; ++i)
 | 
				
			||||||
        registers->child(i)->setText(1, QString("0x%1").arg(app_core->GetReg(i), 8, 16, QLatin1Char('0')));
 | 
					        registers->child(i)->setText(1, QString("0x%1").arg(app_core->GetReg(i), 8, 16, QLatin1Char('0')));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -66,7 +68,22 @@ void RegistersWidget::OnDebugModeEntered()
 | 
				
			|||||||
    CSPR->child(14)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 31) & 0x1));  // N - Negative/Less than
 | 
					    CSPR->child(14)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 31) & 0x1));  // N - Negative/Less than
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void RegistersWidget::OnDebugModeLeft()
 | 
					void RegistersWidget::OnDebugModeLeft() {
 | 
				
			||||||
{
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) {
 | 
				
			||||||
 | 
					    setEnabled(true);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void RegistersWidget::OnEmulationStopping() {
 | 
				
			||||||
 | 
					    // Reset widget text
 | 
				
			||||||
 | 
					    for (int i = 0; i < 16; ++i)
 | 
				
			||||||
 | 
					        registers->child(i)->setText(1, QString(""));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for (int i = 0; i < 15; ++i)
 | 
				
			||||||
 | 
					        CSPR->child(i)->setText(1, QString(""));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    CSPR->setText(1, QString(""));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    setEnabled(false);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -8,6 +8,7 @@
 | 
				
			|||||||
#include <QTreeWidgetItem>
 | 
					#include <QTreeWidgetItem>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class QTreeWidget;
 | 
					class QTreeWidget;
 | 
				
			||||||
 | 
					class EmuThread;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class RegistersWidget : public QDockWidget
 | 
					class RegistersWidget : public QDockWidget
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
@ -20,6 +21,9 @@ public slots:
 | 
				
			|||||||
    void OnDebugModeEntered();
 | 
					    void OnDebugModeEntered();
 | 
				
			||||||
    void OnDebugModeLeft();
 | 
					    void OnDebugModeLeft();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    void OnEmulationStarting(EmuThread* emu_thread);
 | 
				
			||||||
 | 
					    void OnEmulationStopping();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
private:
 | 
					private:
 | 
				
			||||||
    Ui::ARMRegisters cpu_regs_ui;
 | 
					    Ui::ARMRegisters cpu_regs_ui;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -15,6 +15,7 @@
 | 
				
			|||||||
#include "common/logging/log.h"
 | 
					#include "common/logging/log.h"
 | 
				
			||||||
#include "common/logging/backend.h"
 | 
					#include "common/logging/backend.h"
 | 
				
			||||||
#include "common/logging/filter.h"
 | 
					#include "common/logging/filter.h"
 | 
				
			||||||
 | 
					#include "common/make_unique.h"
 | 
				
			||||||
#include "common/platform.h"
 | 
					#include "common/platform.h"
 | 
				
			||||||
#include "common/scope_exit.h"
 | 
					#include "common/scope_exit.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -46,7 +47,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include "version.h"
 | 
					#include "version.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
GMainWindow::GMainWindow()
 | 
					GMainWindow::GMainWindow() : emu_thread(nullptr)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    Pica::g_debug_context = Pica::DebugContext::Construct();
 | 
					    Pica::g_debug_context = Pica::DebugContext::Construct();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -55,14 +56,14 @@ GMainWindow::GMainWindow()
 | 
				
			|||||||
    ui.setupUi(this);
 | 
					    ui.setupUi(this);
 | 
				
			||||||
    statusBar()->hide();
 | 
					    statusBar()->hide();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    render_window = new GRenderWindow;
 | 
					    render_window = new GRenderWindow(this, emu_thread.get());
 | 
				
			||||||
    render_window->hide();
 | 
					    render_window->hide();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    profilerWidget = new ProfilerWidget(this);
 | 
					    profilerWidget = new ProfilerWidget(this);
 | 
				
			||||||
    addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
 | 
					    addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
 | 
				
			||||||
    profilerWidget->hide();
 | 
					    profilerWidget->hide();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    disasmWidget = new DisassemblerWidget(this, render_window->GetEmuThread());
 | 
					    disasmWidget = new DisassemblerWidget(this, emu_thread.get());
 | 
				
			||||||
    addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
 | 
					    addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
 | 
				
			||||||
    disasmWidget->hide();
 | 
					    disasmWidget->hide();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -138,14 +139,12 @@ GMainWindow::GMainWindow()
 | 
				
			|||||||
    connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
 | 
					    connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
 | 
				
			||||||
    connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
 | 
					    connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues
 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*)));
 | 
				
			||||||
    connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
 | 
					    connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
 | 
				
			||||||
    connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget, SLOT(OnEmulationStarting(EmuThread*)));
 | 
				
			||||||
    connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
 | 
					    connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping()));
 | 
				
			||||||
    
 | 
					    connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, SLOT(OnEmulationStarting(EmuThread*)));
 | 
				
			||||||
    connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
 | 
					    connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
 | 
				
			||||||
    connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
 | 
					 | 
				
			||||||
    connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Setup hotkeys
 | 
					    // Setup hotkeys
 | 
				
			||||||
    RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
 | 
					    RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
 | 
				
			||||||
@ -196,33 +195,77 @@ void GMainWindow::OnDisplayTitleBars(bool show)
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GMainWindow::BootGame(std::string filename)
 | 
					void GMainWindow::BootGame(std::string filename) {
 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    LOG_INFO(Frontend, "Citra starting...\n");
 | 
					    LOG_INFO(Frontend, "Citra starting...\n");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Initialize the core emulation
 | 
				
			||||||
    System::Init(render_window);
 | 
					    System::Init(render_window);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Load a game or die...
 | 
					    // Load the game
 | 
				
			||||||
    if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
 | 
					    if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
 | 
				
			||||||
        LOG_CRITICAL(Frontend, "Failed to load ROM!");
 | 
					        LOG_CRITICAL(Frontend, "Failed to load ROM!");
 | 
				
			||||||
 | 
					        System::Shutdown();
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    disasmWidget->Init();
 | 
					    // Create and start the emulation thread
 | 
				
			||||||
 | 
					    emu_thread = Common::make_unique<EmuThread>(render_window);
 | 
				
			||||||
 | 
					    emit EmulationStarting(emu_thread.get());
 | 
				
			||||||
 | 
					    emu_thread->start();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues
 | 
				
			||||||
 | 
					    connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
 | 
				
			||||||
 | 
					    connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
 | 
				
			||||||
 | 
					    connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
 | 
				
			||||||
 | 
					    connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
 | 
				
			||||||
 | 
					    connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
 | 
				
			||||||
 | 
					    connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Update the GUI
 | 
				
			||||||
    registersWidget->OnDebugModeEntered();
 | 
					    registersWidget->OnDebugModeEntered();
 | 
				
			||||||
    callstackWidget->OnDebugModeEntered();
 | 
					    callstackWidget->OnDebugModeEntered();
 | 
				
			||||||
 | 
					 | 
				
			||||||
    render_window->GetEmuThread().SetFilename(filename);
 | 
					 | 
				
			||||||
    render_window->GetEmuThread().start();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    render_window->show();
 | 
					    render_window->show();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    OnStartGame();
 | 
					    OnStartGame();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void GMainWindow::ShutdownGame() {
 | 
				
			||||||
 | 
					    emu_thread->RequestStop();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Release emu threads from any breakpoints
 | 
				
			||||||
 | 
					    // This belongs after RequestStop() and before wait() because if emulation stops on a GPU
 | 
				
			||||||
 | 
					    // breakpoint after (or before) RequestStop() is called, the emulation would never be able
 | 
				
			||||||
 | 
					    // to continue out to the main loop and terminate. Thus wait() would hang forever.
 | 
				
			||||||
 | 
					    // TODO(bunnei): This function is not thread safe, but it's being used as if it were
 | 
				
			||||||
 | 
					    Pica::g_debug_context->ClearBreakpoints();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    emit EmulationStopping();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Wait for emulation thread to complete and delete it
 | 
				
			||||||
 | 
					    emu_thread->wait();
 | 
				
			||||||
 | 
					    emu_thread = nullptr;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Shutdown the core emulation
 | 
				
			||||||
 | 
					    System::Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Update the GUI
 | 
				
			||||||
 | 
					    ui.action_Start->setEnabled(false);
 | 
				
			||||||
 | 
					    ui.action_Pause->setEnabled(false);
 | 
				
			||||||
 | 
					    ui.action_Stop->setEnabled(false);
 | 
				
			||||||
 | 
					    render_window->hide();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GMainWindow::OnMenuLoadFile()
 | 
					void GMainWindow::OnMenuLoadFile()
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
 | 
					    QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
 | 
				
			||||||
    if (filename.size())
 | 
					    if (filename.size()) {
 | 
				
			||||||
 | 
					        // Shutdown previous session if the emu thread is still active...
 | 
				
			||||||
 | 
					        if (emu_thread != nullptr)
 | 
				
			||||||
 | 
					            ShutdownGame();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        BootGame(filename.toLatin1().data());
 | 
					        BootGame(filename.toLatin1().data());
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GMainWindow::OnMenuLoadSymbolMap() {
 | 
					void GMainWindow::OnMenuLoadSymbolMap() {
 | 
				
			||||||
    QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), QString(), tr("Symbol map (*)"));
 | 
					    QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), QString(), tr("Symbol map (*)"));
 | 
				
			||||||
@ -232,7 +275,7 @@ void GMainWindow::OnMenuLoadSymbolMap() {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void GMainWindow::OnStartGame()
 | 
					void GMainWindow::OnStartGame()
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    render_window->GetEmuThread().SetCpuRunning(true);
 | 
					    emu_thread->SetRunning(true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ui.action_Start->setEnabled(false);
 | 
					    ui.action_Start->setEnabled(false);
 | 
				
			||||||
    ui.action_Pause->setEnabled(true);
 | 
					    ui.action_Pause->setEnabled(true);
 | 
				
			||||||
@ -241,21 +284,15 @@ void GMainWindow::OnStartGame()
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void GMainWindow::OnPauseGame()
 | 
					void GMainWindow::OnPauseGame()
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    render_window->GetEmuThread().SetCpuRunning(false);
 | 
					    emu_thread->SetRunning(false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ui.action_Start->setEnabled(true);
 | 
					    ui.action_Start->setEnabled(true);
 | 
				
			||||||
    ui.action_Pause->setEnabled(false);
 | 
					    ui.action_Pause->setEnabled(false);
 | 
				
			||||||
    ui.action_Stop->setEnabled(true);
 | 
					    ui.action_Stop->setEnabled(true);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GMainWindow::OnStopGame()
 | 
					void GMainWindow::OnStopGame() {
 | 
				
			||||||
{
 | 
					    ShutdownGame();
 | 
				
			||||||
    render_window->GetEmuThread().SetCpuRunning(false);
 | 
					 | 
				
			||||||
    // TODO: Shutdown core
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ui.action_Start->setEnabled(true);
 | 
					 | 
				
			||||||
    ui.action_Pause->setEnabled(false);
 | 
					 | 
				
			||||||
    ui.action_Stop->setEnabled(false);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GMainWindow::OnOpenHotkeysDialog()
 | 
					void GMainWindow::OnOpenHotkeysDialog()
 | 
				
			||||||
@ -265,24 +302,22 @@ void GMainWindow::OnOpenHotkeysDialog()
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GMainWindow::ToggleWindowMode()
 | 
					void GMainWindow::ToggleWindowMode() {
 | 
				
			||||||
{
 | 
					    if (ui.action_Single_Window_Mode->isChecked()) {
 | 
				
			||||||
    bool enable = ui.action_Single_Window_Mode->isChecked();
 | 
					        // Render in the main window...
 | 
				
			||||||
    if (!enable && render_window->parent() != nullptr)
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        ui.horizontalLayout->removeWidget(render_window);
 | 
					 | 
				
			||||||
        render_window->setParent(nullptr);
 | 
					 | 
				
			||||||
        render_window->setVisible(true);
 | 
					 | 
				
			||||||
        render_window->RestoreGeometry();
 | 
					 | 
				
			||||||
        render_window->setFocusPolicy(Qt::NoFocus);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    else if (enable && render_window->parent() == nullptr)
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        render_window->BackupGeometry();
 | 
					        render_window->BackupGeometry();
 | 
				
			||||||
        ui.horizontalLayout->addWidget(render_window);
 | 
					        ui.horizontalLayout->addWidget(render_window);
 | 
				
			||||||
        render_window->setVisible(true);
 | 
					        render_window->setVisible(true);
 | 
				
			||||||
        render_window->setFocusPolicy(Qt::ClickFocus);
 | 
					        render_window->setFocusPolicy(Qt::ClickFocus);
 | 
				
			||||||
        render_window->setFocus();
 | 
					        render_window->setFocus();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        // Render in a separate window...
 | 
				
			||||||
 | 
					        ui.horizontalLayout->removeWidget(render_window);
 | 
				
			||||||
 | 
					        render_window->setParent(nullptr);
 | 
				
			||||||
 | 
					        render_window->setVisible(true);
 | 
				
			||||||
 | 
					        render_window->RestoreGeometry();
 | 
				
			||||||
 | 
					        render_window->setFocusPolicy(Qt::NoFocus);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -303,6 +338,8 @@ void GMainWindow::closeEvent(QCloseEvent* event)
 | 
				
			|||||||
    settings.setValue("firstStart", false);
 | 
					    settings.setValue("firstStart", false);
 | 
				
			||||||
    SaveHotkeys(settings);
 | 
					    SaveHotkeys(settings);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ShutdownGame();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    render_window->close();
 | 
					    render_window->close();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    QWidget::closeEvent(event);
 | 
					    QWidget::closeEvent(event);
 | 
				
			||||||
 | 
				
			|||||||
@ -5,12 +5,14 @@
 | 
				
			|||||||
#ifndef _CITRA_QT_MAIN_HXX_
 | 
					#ifndef _CITRA_QT_MAIN_HXX_
 | 
				
			||||||
#define _CITRA_QT_MAIN_HXX_
 | 
					#define _CITRA_QT_MAIN_HXX_
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <memory>
 | 
				
			||||||
#include <QMainWindow>
 | 
					#include <QMainWindow>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "ui_main.h"
 | 
					#include "ui_main.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class GImageInfo;
 | 
					class GImageInfo;
 | 
				
			||||||
class GRenderWindow;
 | 
					class GRenderWindow;
 | 
				
			||||||
 | 
					class EmuThread;
 | 
				
			||||||
class ProfilerWidget;
 | 
					class ProfilerWidget;
 | 
				
			||||||
class DisassemblerWidget;
 | 
					class DisassemblerWidget;
 | 
				
			||||||
class RegistersWidget;
 | 
					class RegistersWidget;
 | 
				
			||||||
@ -34,8 +36,27 @@ public:
 | 
				
			|||||||
    GMainWindow();
 | 
					    GMainWindow();
 | 
				
			||||||
    ~GMainWindow();
 | 
					    ~GMainWindow();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					signals:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Signal that is emitted when a new EmuThread has been created and an emulation session is
 | 
				
			||||||
 | 
					     * about to start. At this time, the core system emulation has been initialized, and all
 | 
				
			||||||
 | 
					     * emulation handles and memory should be valid.
 | 
				
			||||||
 | 
					     *
 | 
				
			||||||
 | 
					     * @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to
 | 
				
			||||||
 | 
					     *      access/change emulation state).
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    void EmulationStarting(EmuThread* emu_thread);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core
 | 
				
			||||||
 | 
					     * system emulation handles and memory are still valid, but are about become invalid.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    void EmulationStopping();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
private:
 | 
					private:
 | 
				
			||||||
    void BootGame(std::string filename);
 | 
					    void BootGame(std::string filename);
 | 
				
			||||||
 | 
					    void ShutdownGame();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    void closeEvent(QCloseEvent* event) override;
 | 
					    void closeEvent(QCloseEvent* event) override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -55,6 +76,8 @@ private:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    GRenderWindow* render_window;
 | 
					    GRenderWindow* render_window;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    std::unique_ptr<EmuThread> emu_thread;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ProfilerWidget* profilerWidget;
 | 
					    ProfilerWidget* profilerWidget;
 | 
				
			||||||
    DisassemblerWidget* disasmWidget;
 | 
					    DisassemblerWidget* disasmWidget;
 | 
				
			||||||
    RegistersWidget* registersWidget;
 | 
					    RegistersWidget* registersWidget;
 | 
				
			||||||
 | 
				
			|||||||
@ -90,6 +90,9 @@
 | 
				
			|||||||
   </property>
 | 
					   </property>
 | 
				
			||||||
  </action>
 | 
					  </action>
 | 
				
			||||||
  <action name="action_Start">
 | 
					  <action name="action_Start">
 | 
				
			||||||
 | 
					   <property name="enabled">
 | 
				
			||||||
 | 
					     <bool>false</bool>
 | 
				
			||||||
 | 
					   </property>
 | 
				
			||||||
   <property name="text">
 | 
					   <property name="text">
 | 
				
			||||||
    <string>&Start</string>
 | 
					    <string>&Start</string>
 | 
				
			||||||
   </property>
 | 
					   </property>
 | 
				
			||||||
 | 
				
			|||||||
@ -2,6 +2,8 @@
 | 
				
			|||||||
// Licensed under GPLv2 or any later version
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
// Refer to the license.txt file included.
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "common/make_unique.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "core/arm/skyeye_common/armemu.h"
 | 
					#include "core/arm/skyeye_common/armemu.h"
 | 
				
			||||||
#include "core/arm/skyeye_common/vfp/vfp.h"
 | 
					#include "core/arm/skyeye_common/vfp/vfp.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -17,7 +19,7 @@ const static cpu_config_t s_arm11_cpu_info = {
 | 
				
			|||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
ARM_DynCom::ARM_DynCom(PrivilegeMode initial_mode) {
 | 
					ARM_DynCom::ARM_DynCom(PrivilegeMode initial_mode) {
 | 
				
			||||||
    state = std::unique_ptr<ARMul_State>(new ARMul_State);
 | 
					    state = Common::make_unique<ARMul_State>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ARMul_NewState(state.get());
 | 
					    ARMul_NewState(state.get());
 | 
				
			||||||
    ARMul_SelectProcessor(state.get(), ARM_v6_Prop | ARM_v5_Prop | ARM_v5e_Prop);
 | 
					    ARMul_SelectProcessor(state.get(), ARM_v6_Prop | ARM_v5_Prop | ARM_v5e_Prop);
 | 
				
			||||||
 | 
				
			|||||||
@ -6,7 +6,6 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include <algorithm>
 | 
					#include <algorithm>
 | 
				
			||||||
#include <cstdio>
 | 
					#include <cstdio>
 | 
				
			||||||
#include <unordered_map>
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "common/logging/log.h"
 | 
					#include "common/logging/log.h"
 | 
				
			||||||
#include "common/profiler.h"
 | 
					#include "common/profiler.h"
 | 
				
			||||||
@ -3533,25 +3532,6 @@ const transop_fp_t arm_instruction_trans[] = {
 | 
				
			|||||||
    INTERPRETER_TRANSLATE(blx_1_thumb)
 | 
					    INTERPRETER_TRANSLATE(blx_1_thumb)
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef std::unordered_map<u32, int> bb_map;
 | 
					 | 
				
			||||||
static bb_map CreamCache;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void insert_bb(unsigned int addr, int start) {
 | 
					 | 
				
			||||||
    CreamCache[addr] = start;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static int find_bb(unsigned int addr, int& start) {
 | 
					 | 
				
			||||||
    int ret = -1;
 | 
					 | 
				
			||||||
    bb_map::const_iterator it = CreamCache.find(addr);
 | 
					 | 
				
			||||||
    if (it != CreamCache.end()) {
 | 
					 | 
				
			||||||
        start = static_cast<int>(it->second);
 | 
					 | 
				
			||||||
        ret = 0;
 | 
					 | 
				
			||||||
    } else {
 | 
					 | 
				
			||||||
        ret = -1;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    return ret;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
enum {
 | 
					enum {
 | 
				
			||||||
    FETCH_SUCCESS,
 | 
					    FETCH_SUCCESS,
 | 
				
			||||||
    FETCH_FAILURE
 | 
					    FETCH_FAILURE
 | 
				
			||||||
@ -3674,7 +3654,9 @@ translated:
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
        ret = inst_base->br;
 | 
					        ret = inst_base->br;
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    insert_bb(pc_start, bb_start);
 | 
					
 | 
				
			||||||
 | 
					    cpu->instruction_cache[pc_start] = bb_start;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return KEEP_GOING;
 | 
					    return KEEP_GOING;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -4001,9 +3983,14 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        phys_addr = cpu->Reg[15];
 | 
					        phys_addr = cpu->Reg[15];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (find_bb(cpu->Reg[15], ptr) == -1)
 | 
					        // Find the cached instruction cream, otherwise translate it...
 | 
				
			||||||
 | 
					        auto itr = cpu->instruction_cache.find(cpu->Reg[15]);
 | 
				
			||||||
 | 
					        if (itr != cpu->instruction_cache.end()) {
 | 
				
			||||||
 | 
					            ptr = itr->second;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
            if (InterpreterTranslate(cpu, ptr, cpu->Reg[15]) == FETCH_EXCEPTION)
 | 
					            if (InterpreterTranslate(cpu, ptr, cpu->Reg[15]) == FETCH_EXCEPTION)
 | 
				
			||||||
                goto END;
 | 
					                goto END;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        inst_base = (arm_inst *)&inst_buf[ptr];
 | 
					        inst_base = (arm_inst *)&inst_buf[ptr];
 | 
				
			||||||
        GOTO_NEXT_INST;
 | 
					        GOTO_NEXT_INST;
 | 
				
			||||||
 | 
				
			|||||||
@ -26,8 +26,6 @@
 | 
				
			|||||||
\***************************************************************************/
 | 
					\***************************************************************************/
 | 
				
			||||||
ARMul_State* ARMul_NewState(ARMul_State* state)
 | 
					ARMul_State* ARMul_NewState(ARMul_State* state)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    memset(state, 0, sizeof(ARMul_State));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    state->Emulate = RUN;
 | 
					    state->Emulate = RUN;
 | 
				
			||||||
    state->Mode = USER32MODE;
 | 
					    state->Mode = USER32MODE;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -17,6 +17,8 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <unordered_map>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "core/arm/skyeye_common/arm_regformat.h"
 | 
					#include "core/arm/skyeye_common/arm_regformat.h"
 | 
				
			||||||
#include "core/arm/skyeye_common/skyeye_defs.h"
 | 
					#include "core/arm/skyeye_common/skyeye_defs.h"
 | 
				
			||||||
@ -152,6 +154,10 @@ So, if lateabtSig=1, then it means Late Abort Model(Base Updated Abort Model)
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    // Added by ksh in 2005-10-1
 | 
					    // Added by ksh in 2005-10-1
 | 
				
			||||||
    cpu_config_t* cpu;
 | 
					    cpu_config_t* cpu;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // TODO(bunnei): Move this cache to a better place - it should be per codeset (likely per
 | 
				
			||||||
 | 
					    // process for our purposes), not per ARMul_State (which tracks CPU core state).
 | 
				
			||||||
 | 
					    std::unordered_map<u32, int> instruction_cache;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/***************************************************************************\
 | 
					/***************************************************************************\
 | 
				
			||||||
 | 
				
			|||||||
@ -160,6 +160,16 @@ void Init() {
 | 
				
			|||||||
    last_global_time_us = 0;
 | 
					    last_global_time_us = 0;
 | 
				
			||||||
    has_ts_events = 0;
 | 
					    has_ts_events = 0;
 | 
				
			||||||
    mhz_change_callbacks.clear();
 | 
					    mhz_change_callbacks.clear();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    first = nullptr;
 | 
				
			||||||
 | 
					    ts_first = nullptr;
 | 
				
			||||||
 | 
					    ts_last = nullptr;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    event_pool = nullptr;
 | 
				
			||||||
 | 
					    event_ts_pool = nullptr;
 | 
				
			||||||
 | 
					    allocated_ts_events = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    advance_callback = nullptr;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Shutdown() {
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
				
			|||||||
@ -61,6 +61,8 @@ template void Read<u16>(u16 &var, const u32 addr);
 | 
				
			|||||||
template void Read<u8>(u8 &var, const u32 addr);
 | 
					template void Read<u8>(u8 &var, const u32 addr);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Init() {
 | 
					void Init() {
 | 
				
			||||||
 | 
					    memset(&config_mem, 0, sizeof(config_mem));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    config_mem.update_flag = 0; // No update
 | 
					    config_mem.update_flag = 0; // No update
 | 
				
			||||||
    config_mem.sys_core_ver = 0x2;
 | 
					    config_mem.sys_core_ver = 0x2;
 | 
				
			||||||
    config_mem.unit_info = 0x1; // Bit 0 set for Retail
 | 
					    config_mem.unit_info = 0x1; // Bit 0 set for Retail
 | 
				
			||||||
@ -76,4 +78,7 @@ void Init() {
 | 
				
			|||||||
    config_mem.firm_sys_core_ver = 0x2;
 | 
					    config_mem.firm_sys_core_ver = 0x2;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace
 | 
					} // namespace
 | 
				
			||||||
 | 
				
			|||||||
@ -20,4 +20,6 @@ void Read(T &var, const u32 addr);
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void Init();
 | 
					void Init();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace
 | 
					} // namespace
 | 
				
			||||||
 | 
				
			|||||||
@ -23,7 +23,7 @@ Common::Profiling::TimingCategory profiler_svc("SVC Calls");
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
static std::vector<ModuleDef> g_module_db;
 | 
					static std::vector<ModuleDef> g_module_db;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool g_reschedule = false;  ///< If true, immediately reschedules the CPU to a new thread
 | 
					bool g_reschedule; ///< If true, immediately reschedules the CPU to a new thread
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static const FunctionDef* GetSVCInfo(u32 opcode) {
 | 
					static const FunctionDef* GetSVCInfo(u32 opcode) {
 | 
				
			||||||
    u32 func_num = opcode & 0xFFFFFF; // 8 bits
 | 
					    u32 func_num = opcode & 0xFFFFFF; // 8 bits
 | 
				
			||||||
@ -73,17 +73,20 @@ static void RegisterAllModules() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Init() {
 | 
					void Init() {
 | 
				
			||||||
    Service::Init();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    RegisterAllModules();
 | 
					    RegisterAllModules();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Service::Init();
 | 
				
			||||||
    ConfigMem::Init();
 | 
					    ConfigMem::Init();
 | 
				
			||||||
    SharedPage::Init();
 | 
					    SharedPage::Init();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    g_reschedule = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    LOG_DEBUG(Kernel, "initialized OK");
 | 
					    LOG_DEBUG(Kernel, "initialized OK");
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Shutdown() {
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
					    ConfigMem::Shutdown();
 | 
				
			||||||
 | 
					    SharedPage::Shutdown();
 | 
				
			||||||
    Service::Shutdown();
 | 
					    Service::Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    g_module_db.clear();
 | 
					    g_module_db.clear();
 | 
				
			||||||
 | 
				
			|||||||
@ -14,11 +14,10 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace Kernel {
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
unsigned int Object::next_object_id = 0;
 | 
					unsigned int Object::next_object_id;
 | 
				
			||||||
 | 
					SharedPtr<Thread> g_main_thread;
 | 
				
			||||||
SharedPtr<Thread> g_main_thread = nullptr;
 | 
					 | 
				
			||||||
HandleTable g_handle_table;
 | 
					HandleTable g_handle_table;
 | 
				
			||||||
u64 g_program_id = 0;
 | 
					u64 g_program_id;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
 | 
					void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
 | 
				
			||||||
    auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
 | 
					    auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
 | 
				
			||||||
@ -138,6 +137,10 @@ void HandleTable::Clear() {
 | 
				
			|||||||
void Init() {
 | 
					void Init() {
 | 
				
			||||||
    Kernel::ThreadingInit();
 | 
					    Kernel::ThreadingInit();
 | 
				
			||||||
    Kernel::TimersInit();
 | 
					    Kernel::TimersInit();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Object::next_object_id = 0;
 | 
				
			||||||
 | 
					    g_program_id = 0;
 | 
				
			||||||
 | 
					    g_main_thread = nullptr;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Shutdown the kernel
 | 
					/// Shutdown the kernel
 | 
				
			||||||
 | 
				
			|||||||
@ -95,12 +95,13 @@ public:
 | 
				
			|||||||
        return false;
 | 
					        return false;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
					    static unsigned int next_object_id;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
private:
 | 
					private:
 | 
				
			||||||
    friend void intrusive_ptr_add_ref(Object*);
 | 
					    friend void intrusive_ptr_add_ref(Object*);
 | 
				
			||||||
    friend void intrusive_ptr_release(Object*);
 | 
					    friend void intrusive_ptr_release(Object*);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    static unsigned int next_object_id;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    unsigned int ref_count = 0;
 | 
					    unsigned int ref_count = 0;
 | 
				
			||||||
    unsigned int object_id = next_object_id++;
 | 
					    unsigned int object_id = next_object_id++;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
				
			|||||||
@ -23,7 +23,7 @@
 | 
				
			|||||||
namespace Kernel {
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Event type for the thread wake up event
 | 
					/// Event type for the thread wake up event
 | 
				
			||||||
static int ThreadWakeupEventType = -1;
 | 
					static int ThreadWakeupEventType;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool Thread::ShouldWait() {
 | 
					bool Thread::ShouldWait() {
 | 
				
			||||||
    return status != THREADSTATUS_DEAD;
 | 
					    return status != THREADSTATUS_DEAD;
 | 
				
			||||||
@ -42,7 +42,7 @@ static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> ready_queue;
 | 
				
			|||||||
static Thread* current_thread;
 | 
					static Thread* current_thread;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// The first available thread id at startup
 | 
					// The first available thread id at startup
 | 
				
			||||||
static u32 next_thread_id = 1;
 | 
					static u32 next_thread_id;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Creates a new thread ID
 | 
					 * Creates a new thread ID
 | 
				
			||||||
@ -497,6 +497,12 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
 | 
				
			|||||||
void ThreadingInit() {
 | 
					void ThreadingInit() {
 | 
				
			||||||
    ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
 | 
					    ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    current_thread = nullptr;
 | 
				
			||||||
 | 
					    next_thread_id = 1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    thread_list.clear();
 | 
				
			||||||
 | 
					    ready_queue.clear();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Setup the idle thread
 | 
					    // Setup the idle thread
 | 
				
			||||||
    SetupIdleThread();
 | 
					    SetupIdleThread();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -12,7 +12,7 @@
 | 
				
			|||||||
namespace Kernel {
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// The event type of the generic timer callback event
 | 
					/// The event type of the generic timer callback event
 | 
				
			||||||
static int timer_callback_event_type = -1;
 | 
					static int timer_callback_event_type;
 | 
				
			||||||
// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future, allowing
 | 
					// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future, allowing
 | 
				
			||||||
//               us to simply use a pool index or similar.
 | 
					//               us to simply use a pool index or similar.
 | 
				
			||||||
static Kernel::HandleTable timer_callback_handle_table;
 | 
					static Kernel::HandleTable timer_callback_handle_table;
 | 
				
			||||||
@ -89,6 +89,7 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void TimersInit() {
 | 
					void TimersInit() {
 | 
				
			||||||
 | 
					    timer_callback_handle_table.Clear();
 | 
				
			||||||
    timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
 | 
					    timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -28,15 +28,15 @@ namespace APT {
 | 
				
			|||||||
static const VAddr SHARED_FONT_VADDR = 0x18000000;
 | 
					static const VAddr SHARED_FONT_VADDR = 0x18000000;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Handle to shared memory region designated to for shared system font
 | 
					/// Handle to shared memory region designated to for shared system font
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Mutex> lock = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::Mutex> lock;
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> notification_event = nullptr; ///< APT notification event
 | 
					static Kernel::SharedPtr<Kernel::Event> notification_event; ///< APT notification event
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> start_event = nullptr;        ///< APT start event
 | 
					static Kernel::SharedPtr<Kernel::Event> start_event; ///< APT start event
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static std::vector<u8> shared_font;
 | 
					static std::vector<u8> shared_font;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static u32 cpu_percent = 0; ///< CPU time available to the running application
 | 
					static u32 cpu_percent; ///< CPU time available to the running application
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Initialize(Service::Interface* self) {
 | 
					void Initialize(Service::Interface* self) {
 | 
				
			||||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
					    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
				
			||||||
@ -309,6 +309,7 @@ void Init() {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    lock = Kernel::Mutex::Create(false, "APT_U:Lock");
 | 
					    lock = Kernel::Mutex::Create(false, "APT_U:Lock");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    cpu_percent = 0;
 | 
					    cpu_percent = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // TODO(bunnei): Check if these are created in Initialize or on APT process startup.
 | 
					    // TODO(bunnei): Check if these are created in Initialize or on APT process startup.
 | 
				
			||||||
@ -317,7 +318,11 @@ void Init() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Shutdown() {
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
					    shared_font.clear();
 | 
				
			||||||
 | 
					    shared_font_mem = nullptr;
 | 
				
			||||||
 | 
					    lock = nullptr;
 | 
				
			||||||
 | 
					    notification_event = nullptr;
 | 
				
			||||||
 | 
					    start_event = nullptr;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace APT
 | 
					} // namespace APT
 | 
				
			||||||
 | 
				
			|||||||
@ -207,6 +207,7 @@ void Init() {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    // Initialize the Username block
 | 
					    // Initialize the Username block
 | 
				
			||||||
    // TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals
 | 
					    // TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals
 | 
				
			||||||
 | 
					    memset(&CONSOLE_USERNAME_BLOCK, 0, sizeof(CONSOLE_USERNAME_BLOCK));
 | 
				
			||||||
    CONSOLE_USERNAME_BLOCK.ng_word = 0;
 | 
					    CONSOLE_USERNAME_BLOCK.ng_word = 0;
 | 
				
			||||||
    CONSOLE_USERNAME_BLOCK.zero = 0;
 | 
					    CONSOLE_USERNAME_BLOCK.zero = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -219,7 +220,6 @@ void Init() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Shutdown() {
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace CFG
 | 
					} // namespace CFG
 | 
				
			||||||
 | 
				
			|||||||
@ -11,7 +11,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace DSP_DSP {
 | 
					namespace DSP_DSP {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static u32 read_pipe_count    = 0;
 | 
					static u32 read_pipe_count;
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> semaphore_event;
 | 
					static Kernel::SharedPtr<Kernel::Event> semaphore_event;
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> interrupt_event;
 | 
					static Kernel::SharedPtr<Kernel::Event> interrupt_event;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -20,17 +20,17 @@ namespace HID {
 | 
				
			|||||||
static const int MAX_CIRCLEPAD_POS = 0x9C; ///< Max value for a circle pad position
 | 
					static const int MAX_CIRCLEPAD_POS = 0x9C; ///< Max value for a circle pad position
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Handle to shared memory region designated to HID_User service
 | 
					// Handle to shared memory region designated to HID_User service
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::SharedMemory> shared_mem = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Event handles
 | 
					// Event handles
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_1 = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_1;
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_2 = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_2;
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> event_accelerometer = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::Event> event_accelerometer;
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> event_gyroscope = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::Event> event_gyroscope;
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> event_debug_pad = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::Event> event_debug_pad;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static u32 next_pad_index = 0;
 | 
					static u32 next_pad_index;
 | 
				
			||||||
static u32 next_touch_index = 0;
 | 
					static u32 next_touch_index;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// TODO(peachum):
 | 
					// TODO(peachum):
 | 
				
			||||||
// Add a method for setting analog input from joystick device for the circle Pad.
 | 
					// Add a method for setting analog input from joystick device for the circle Pad.
 | 
				
			||||||
@ -175,6 +175,12 @@ void Init() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Shutdown() {
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
					    shared_mem = nullptr;
 | 
				
			||||||
 | 
					    event_pad_or_touch_1 = nullptr;
 | 
				
			||||||
 | 
					    event_pad_or_touch_2 = nullptr;
 | 
				
			||||||
 | 
					    event_accelerometer = nullptr;
 | 
				
			||||||
 | 
					    event_gyroscope = nullptr;
 | 
				
			||||||
 | 
					    event_debug_pad = nullptr;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace HID
 | 
					} // namespace HID
 | 
				
			||||||
 | 
				
			|||||||
@ -15,8 +15,8 @@
 | 
				
			|||||||
namespace Service {
 | 
					namespace Service {
 | 
				
			||||||
namespace IR {
 | 
					namespace IR {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> handle_event = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::Event> handle_event;
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GetHandles(Service::Interface* self) {
 | 
					void GetHandles(Service::Interface* self) {
 | 
				
			||||||
    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
					    u32* cmd_buff = Kernel::GetCommandBuffer();
 | 
				
			||||||
@ -41,6 +41,8 @@ void Init() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Shutdown() {
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
					    shared_memory = nullptr;
 | 
				
			||||||
 | 
					    handle_event = nullptr;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace IR
 | 
					} // namespace IR
 | 
				
			||||||
 | 
				
			|||||||
@ -11,7 +11,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace NWM_UDS {
 | 
					namespace NWM_UDS {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> handle_event = nullptr;
 | 
					static Kernel::SharedPtr<Kernel::Event> handle_event;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * NWM_UDS::Shutdown service function
 | 
					 * NWM_UDS::Shutdown service function
 | 
				
			||||||
 | 
				
			|||||||
@ -18,9 +18,9 @@ static const GameCoin default_game_coin = { 0x4F00, 42, 0, 0, 0, 2014, 12, 29 };
 | 
				
			|||||||
/// Id of the SharedExtData archive used by the PTM process
 | 
					/// Id of the SharedExtData archive used by the PTM process
 | 
				
			||||||
static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0};
 | 
					static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static bool shell_open = true;
 | 
					static bool shell_open;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static bool battery_is_charging = true;
 | 
					static bool battery_is_charging;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
u32 GetAdapterState() {
 | 
					u32 GetAdapterState() {
 | 
				
			||||||
    // TODO(purpasmart96): This function is only a stub,
 | 
					    // TODO(purpasmart96): This function is only a stub,
 | 
				
			||||||
@ -43,6 +43,9 @@ void Init() {
 | 
				
			|||||||
    AddService(new PTM_Sysm_Interface);
 | 
					    AddService(new PTM_Sysm_Interface);
 | 
				
			||||||
    AddService(new PTM_U_Interface);
 | 
					    AddService(new PTM_U_Interface);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    shell_open = true;
 | 
				
			||||||
 | 
					    battery_is_charging = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't exist
 | 
					    // Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't exist
 | 
				
			||||||
    FileSys::Path archive_path(ptm_shared_extdata_id);
 | 
					    FileSys::Path archive_path(ptm_shared_extdata_id);
 | 
				
			||||||
    auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
 | 
					    auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
 | 
				
			||||||
 | 
				
			|||||||
@ -11,7 +11,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace Y2R_U {
 | 
					namespace Y2R_U {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static Kernel::SharedPtr<Kernel::Event> completion_event = 0;
 | 
					static Kernel::SharedPtr<Kernel::Event> completion_event;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Y2R_U::IsBusyConversion service function
 | 
					 * Y2R_U::IsBusyConversion service function
 | 
				
			||||||
 | 
				
			|||||||
@ -62,6 +62,8 @@ template void Read<u16>(u16 &var, const u32 addr);
 | 
				
			|||||||
template void Read<u8>(u8 &var, const u32 addr);
 | 
					template void Read<u8>(u8 &var, const u32 addr);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Set3DSlider(float amount) {
 | 
					void Set3DSlider(float amount) {
 | 
				
			||||||
 | 
					    memset(&shared_page, 0, sizeof(shared_page));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    shared_page.sliderstate_3d = amount;
 | 
					    shared_page.sliderstate_3d = amount;
 | 
				
			||||||
    shared_page.ledstate_3d = (amount == 0.0f); // off when non-zero
 | 
					    shared_page.ledstate_3d = (amount == 0.0f); // off when non-zero
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -71,4 +73,7 @@ void Init() {
 | 
				
			|||||||
    Set3DSlider(0.0f);
 | 
					    Set3DSlider(0.0f);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace
 | 
					} // namespace
 | 
				
			||||||
 | 
				
			|||||||
@ -23,4 +23,6 @@ void Set3DSlider(float amount);
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void Init();
 | 
					void Init();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace
 | 
					} // namespace
 | 
				
			||||||
 | 
				
			|||||||
@ -29,8 +29,7 @@ namespace GPU {
 | 
				
			|||||||
Regs g_regs;
 | 
					Regs g_regs;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// True if the current frame was skipped
 | 
					/// True if the current frame was skipped
 | 
				
			||||||
bool g_skip_frame = false;
 | 
					bool g_skip_frame;
 | 
				
			||||||
 | 
					 | 
				
			||||||
/// 268MHz / gpu_refresh_rate frames per second
 | 
					/// 268MHz / gpu_refresh_rate frames per second
 | 
				
			||||||
static u64 frame_ticks;
 | 
					static u64 frame_ticks;
 | 
				
			||||||
/// Event id for CoreTiming
 | 
					/// Event id for CoreTiming
 | 
				
			||||||
@ -38,7 +37,7 @@ static int vblank_event;
 | 
				
			|||||||
/// Total number of frames drawn
 | 
					/// Total number of frames drawn
 | 
				
			||||||
static u64 frame_count;
 | 
					static u64 frame_count;
 | 
				
			||||||
/// True if the last frame was skipped
 | 
					/// True if the last frame was skipped
 | 
				
			||||||
static bool last_skip_frame = false;
 | 
					static bool last_skip_frame;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template <typename T>
 | 
					template <typename T>
 | 
				
			||||||
inline void Read(T &var, const u32 raw_addr) {
 | 
					inline void Read(T &var, const u32 raw_addr) {
 | 
				
			||||||
@ -320,6 +319,8 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
/// Initialize hardware
 | 
					/// Initialize hardware
 | 
				
			||||||
void Init() {
 | 
					void Init() {
 | 
				
			||||||
 | 
					    memset(&g_regs, 0, sizeof(g_regs));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    auto& framebuffer_top = g_regs.framebuffer_config[0];
 | 
					    auto& framebuffer_top = g_regs.framebuffer_config[0];
 | 
				
			||||||
    auto& framebuffer_sub = g_regs.framebuffer_config[1];
 | 
					    auto& framebuffer_sub = g_regs.framebuffer_config[1];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -349,6 +350,7 @@ void Init() {
 | 
				
			|||||||
    frame_ticks = 268123480 / Settings::values.gpu_refresh_rate;
 | 
					    frame_ticks = 268123480 / Settings::values.gpu_refresh_rate;
 | 
				
			||||||
    last_skip_frame = false;
 | 
					    last_skip_frame = false;
 | 
				
			||||||
    g_skip_frame = false;
 | 
					    g_skip_frame = false;
 | 
				
			||||||
 | 
					    frame_count = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback);
 | 
					    vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback);
 | 
				
			||||||
    CoreTiming::ScheduleEvent(frame_ticks, vblank_event);
 | 
					    CoreTiming::ScheduleEvent(frame_ticks, vblank_event);
 | 
				
			||||||
 | 
				
			|||||||
@ -63,6 +63,8 @@ void Init() {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
/// Shutdown hardware
 | 
					/// Shutdown hardware
 | 
				
			||||||
void Shutdown() {
 | 
					void Shutdown() {
 | 
				
			||||||
 | 
					    GPU::Shutdown();
 | 
				
			||||||
 | 
					    LCD::Shutdown();
 | 
				
			||||||
    LOG_DEBUG(HW, "shutdown OK");
 | 
					    LOG_DEBUG(HW, "shutdown OK");
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -55,6 +55,7 @@ template void Write<u8>(u32 addr, const u8 data);
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
/// Initialize hardware
 | 
					/// Initialize hardware
 | 
				
			||||||
void Init() {
 | 
					void Init() {
 | 
				
			||||||
 | 
					    memset(&g_regs, 0, sizeof(g_regs));
 | 
				
			||||||
    LOG_DEBUG(HW_LCD, "initialized OK");
 | 
					    LOG_DEBUG(HW_LCD, "initialized OK");
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -11,29 +11,29 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace Memory {
 | 
					namespace Memory {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
u8* g_base                      = nullptr;   ///< The base pointer to the auto-mirrored arena.
 | 
					u8* g_base;                     ///< The base pointer to the auto-mirrored arena.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static MemArena arena;          ///< The MemArena class
 | 
					static MemArena arena;          ///< The MemArena class
 | 
				
			||||||
 | 
					
 | 
				
			||||||
u8* g_exefs_code                = nullptr;   ///< ExeFS:/.code is loaded here
 | 
					u8* g_exefs_code;               ///< ExeFS:/.code is loaded here
 | 
				
			||||||
u8* g_system_mem                = nullptr;   ///< System memory
 | 
					u8* g_system_mem;               ///< System memory
 | 
				
			||||||
u8* g_heap                      = nullptr;   ///< Application heap (main memory)
 | 
					u8* g_heap;                     ///< Application heap (main memory)
 | 
				
			||||||
u8* g_heap_linear               = nullptr;   ///< Linear heap
 | 
					u8* g_heap_linear;              ///< Linear heap
 | 
				
			||||||
u8* g_vram                      = nullptr;   ///< Video memory (VRAM) pointer
 | 
					u8* g_vram;                     ///< Video memory (VRAM) pointer
 | 
				
			||||||
u8* g_shared_mem                = nullptr;   ///< Shared memory
 | 
					u8* g_shared_mem;               ///< Shared memory
 | 
				
			||||||
u8* g_dsp_mem                   = nullptr;   ///< DSP memory
 | 
					u8* g_dsp_mem;                  ///< DSP memory
 | 
				
			||||||
u8* g_kernel_mem;               ///< Kernel memory
 | 
					u8* g_kernel_mem;               ///< Kernel memory
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static u8* physical_bootrom     = nullptr;   ///< Bootrom physical memory
 | 
					static u8* physical_bootrom;    ///< Bootrom physical memory
 | 
				
			||||||
static u8* uncached_bootrom     = nullptr;
 | 
					static u8* uncached_bootrom;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static u8* physical_exefs_code  = nullptr;   ///< Phsical ExeFS:/.code is loaded here
 | 
					static u8* physical_exefs_code; ///< Phsical ExeFS:/.code is loaded here
 | 
				
			||||||
static u8* physical_system_mem  = nullptr;   ///< System physical memory
 | 
					static u8* physical_system_mem; ///< System physical memory
 | 
				
			||||||
static u8* physical_fcram       = nullptr;   ///< Main physical memory (FCRAM)
 | 
					static u8* physical_fcram;      ///< Main physical memory (FCRAM)
 | 
				
			||||||
static u8* physical_heap_gsp    = nullptr;   ///< GSP heap physical memory
 | 
					static u8* physical_heap_gsp;   ///< GSP heap physical memory
 | 
				
			||||||
static u8* physical_vram        = nullptr;   ///< Video physical memory (VRAM)
 | 
					static u8* physical_vram;       ///< Video physical memory (VRAM)
 | 
				
			||||||
static u8* physical_shared_mem  = nullptr;   ///< Physical shared memory
 | 
					static u8* physical_shared_mem; ///< Physical shared memory
 | 
				
			||||||
static u8* physical_dsp_mem     = nullptr;   ///< Physical DSP memory
 | 
					static u8* physical_dsp_mem;    ///< Physical DSP memory
 | 
				
			||||||
static u8* physical_kernel_mem; ///< Kernel memory
 | 
					static u8* physical_kernel_mem; ///< Kernel memory
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// We don't declare the IO region in here since its handled by other means.
 | 
					// We don't declare the IO region in here since its handled by other means.
 | 
				
			||||||
@ -73,6 +73,7 @@ void Init() {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena);
 | 
					    g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena);
 | 
				
			||||||
 | 
					    MemBlock_Init();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap,
 | 
					    LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap,
 | 
				
			||||||
        physical_fcram);
 | 
					        physical_fcram);
 | 
				
			||||||
@ -81,9 +82,29 @@ void Init() {
 | 
				
			|||||||
void Shutdown() {
 | 
					void Shutdown() {
 | 
				
			||||||
    u32 flags = 0;
 | 
					    u32 flags = 0;
 | 
				
			||||||
    MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena);
 | 
					    MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena);
 | 
				
			||||||
 | 
					 | 
				
			||||||
    arena.ReleaseSpace();
 | 
					    arena.ReleaseSpace();
 | 
				
			||||||
 | 
					    MemBlock_Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    g_base = nullptr;
 | 
					    g_base = nullptr;
 | 
				
			||||||
 | 
					    g_exefs_code = nullptr;
 | 
				
			||||||
 | 
					    g_system_mem = nullptr;
 | 
				
			||||||
 | 
					    g_heap = nullptr;
 | 
				
			||||||
 | 
					    g_heap_linear = nullptr;
 | 
				
			||||||
 | 
					    g_vram = nullptr;
 | 
				
			||||||
 | 
					    g_shared_mem = nullptr;
 | 
				
			||||||
 | 
					    g_dsp_mem = nullptr;
 | 
				
			||||||
 | 
					    g_kernel_mem = nullptr;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    physical_bootrom = nullptr;
 | 
				
			||||||
 | 
					    uncached_bootrom = nullptr;
 | 
				
			||||||
 | 
					    physical_exefs_code = nullptr;
 | 
				
			||||||
 | 
					    physical_system_mem = nullptr;
 | 
				
			||||||
 | 
					    physical_fcram = nullptr;
 | 
				
			||||||
 | 
					    physical_heap_gsp = nullptr;
 | 
				
			||||||
 | 
					    physical_vram = nullptr;
 | 
				
			||||||
 | 
					    physical_shared_mem = nullptr;
 | 
				
			||||||
 | 
					    physical_dsp_mem = nullptr;
 | 
				
			||||||
 | 
					    physical_kernel_mem = nullptr;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    LOG_DEBUG(HW_Memory, "shutdown OK");
 | 
					    LOG_DEBUG(HW_Memory, "shutdown OK");
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -171,6 +171,12 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
 | 
				
			|||||||
 */
 | 
					 */
 | 
				
			||||||
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
 | 
					u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/// Initialize mapped memory blocks
 | 
				
			||||||
 | 
					void MemBlock_Init();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/// Shutdown mapped memory blocks
 | 
				
			||||||
 | 
					void MemBlock_Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
inline const char* GetCharPointer(const VAddr address) {
 | 
					inline const char* GetCharPointer(const VAddr address) {
 | 
				
			||||||
    return (const char *)GetPointer(address);
 | 
					    return (const char *)GetPointer(address);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -15,7 +15,6 @@ namespace Memory {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
static std::map<u32, MemoryBlock> heap_map;
 | 
					static std::map<u32, MemoryBlock> heap_map;
 | 
				
			||||||
static std::map<u32, MemoryBlock> heap_linear_map;
 | 
					static std::map<u32, MemoryBlock> heap_linear_map;
 | 
				
			||||||
static std::map<u32, MemoryBlock> shared_map;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Convert a physical address to virtual address
 | 
					/// Convert a physical address to virtual address
 | 
				
			||||||
VAddr PhysicalToVirtualAddress(const PAddr addr) {
 | 
					VAddr PhysicalToVirtualAddress(const PAddr addr) {
 | 
				
			||||||
@ -185,12 +184,6 @@ u8 *GetPointer(const VAddr vaddr) {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * Maps a block of memory on the heap
 | 
					 | 
				
			||||||
 * @param size Size of block in bytes
 | 
					 | 
				
			||||||
 * @param operation Memory map operation type
 | 
					 | 
				
			||||||
 * @param flags Memory allocation flags
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
 | 
					u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
 | 
				
			||||||
    MemoryBlock block;
 | 
					    MemoryBlock block;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -208,12 +201,6 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
 | 
				
			|||||||
    return block.GetVirtualAddress();
 | 
					    return block.GetVirtualAddress();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * Maps a block of memory on the linear heap
 | 
					 | 
				
			||||||
 * @param size Size of block in bytes
 | 
					 | 
				
			||||||
 * @param operation Memory map operation type
 | 
					 | 
				
			||||||
 * @param flags Memory allocation flags
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
 | 
					u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
 | 
				
			||||||
    MemoryBlock block;
 | 
					    MemoryBlock block;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -231,6 +218,14 @@ u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
 | 
				
			|||||||
    return block.GetVirtualAddress();
 | 
					    return block.GetVirtualAddress();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void MemBlock_Init() {
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void MemBlock_Shutdown() {
 | 
				
			||||||
 | 
					    heap_map.clear();
 | 
				
			||||||
 | 
					    heap_linear_map.clear();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
u8 Read8(const VAddr addr) {
 | 
					u8 Read8(const VAddr addr) {
 | 
				
			||||||
    u8 data = 0;
 | 
					    u8 data = 0;
 | 
				
			||||||
    Read<u8>(data, addr);
 | 
					    Read<u8>(data, addr);
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user