mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu.git
				synced 2025-05-12 00:45:25 +00:00 
			
		
		
		
	Merge pull request #1254 from bunnei/ipa-saturate
gl_shader_decompiler: Implement saturate mode for IPA.
This commit is contained in:
		
						commit
						6faf1b0972
					
				| @ -2197,11 +2197,15 @@ private: | |||||||
|             case OpCode::Id::IPA: { |             case OpCode::Id::IPA: { | ||||||
|                 const auto& attribute = instr.attribute.fmt28; |                 const auto& attribute = instr.attribute.fmt28; | ||||||
|                 const auto& reg = instr.gpr0; |                 const auto& reg = instr.gpr0; | ||||||
|                 ASSERT_MSG(instr.ipa.saturate == 0, "IPA saturate not implemented"); | 
 | ||||||
|                 Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(), |                 Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(), | ||||||
|                                                   instr.ipa.sample_mode.Value()}; |                                                   instr.ipa.sample_mode.Value()}; | ||||||
|                 regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index, |                 regs.SetRegisterToInputAttibute(reg, attribute.element, attribute.index, | ||||||
|                                                 input_mode); |                                                 input_mode); | ||||||
|  | 
 | ||||||
|  |                 if (instr.ipa.saturate) { | ||||||
|  |                     regs.SetRegisterToFloat(reg, 0, regs.GetRegisterAsFloat(reg), 1, 1, true); | ||||||
|  |                 } | ||||||
|                 break; |                 break; | ||||||
|             } |             } | ||||||
|             case OpCode::Id::SSY: { |             case OpCode::Id::SSY: { | ||||||
|  | |||||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 bunnei
						bunnei