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	fsp_srv: Use std::string_view's copy() function instead of strncpy()
Given elements inserted into a vector are zeroed out, we can just copy MAX_LEN - 1 elements and the data will already be properly null terminated.
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				@ -4,8 +4,9 @@
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#pragma once
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					#pragma once
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#include <array>
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#include <cstddef>
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					#include <cstddef>
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					#include <iterator>
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					#include <string_view>
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#include "common/common_funcs.h"
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					#include "common/common_funcs.h"
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#include "common/common_types.h"
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					#include "common/common_types.h"
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@ -21,9 +22,14 @@ enum EntryType : u8 {
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// Structure of a directory entry, from
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					// Structure of a directory entry, from
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// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
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					// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
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const size_t FILENAME_LENGTH = 0x300;
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struct Entry {
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					struct Entry {
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    char filename[FILENAME_LENGTH];
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					    Entry(std::string_view view, EntryType entry_type, u64 entry_size)
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					        : type{entry_type}, file_size{entry_size} {
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					        const size_t copy_size = view.copy(filename, std::size(filename) - 1);
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					        filename[copy_size] = '\0';
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					    }
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					    char filename[0x300];
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    INSERT_PADDING_BYTES(4);
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					    INSERT_PADDING_BYTES(4);
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    EntryType type;
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					    EntryType type;
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    INSERT_PADDING_BYTES(3);
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					    INSERT_PADDING_BYTES(3);
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@ -196,11 +196,7 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
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    entries.reserve(entries.size() + new_data.size());
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					    entries.reserve(entries.size() + new_data.size());
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    for (const auto& new_entry : new_data) {
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					    for (const auto& new_entry : new_data) {
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        auto& entry = entries.emplace_back();
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					        entries.emplace_back(new_entry->GetName(), type, new_entry->GetSize());
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        entry.filename[0] = '\0';
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        std::strncat(entry.filename, new_entry->GetName().c_str(), FileSys::FILENAME_LENGTH - 1);
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        entry.type = type;
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        entry.file_size = new_entry->GetSize();
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    }
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					    }
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}
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					}
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