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	Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
This commit is contained in:
		
						commit
						8530a2d7df
					
				@ -249,22 +249,73 @@ void GMainWindow::OnDisplayTitleBars(bool show)
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    }
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}
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void GMainWindow::BootGame(const std::string& filename) {
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    LOG_INFO(Frontend, "Citra starting...");
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bool GMainWindow::InitializeSystem() {
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    // Shutdown previous session if the emu thread is still active...
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    if (emu_thread != nullptr)
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        ShutdownGame();
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    // Initialize the core emulation
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    System::Init(render_window);
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    System::Result system_result = System::Init(render_window);
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    if (System::Result::Success != system_result) {
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        switch (system_result) {
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        case System::Result::ErrorInitVideoCore:
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            QMessageBox::critical(this, tr("Error while starting Citra!"),
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                                  tr("Failed to initialize the video core!\n\n"
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                                     "Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver."));
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            break;
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    // Load the game
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    if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
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        default:
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            QMessageBox::critical(this, tr("Error while starting Citra!"),
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                                  tr("Unknown error (please check the log)!"));
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            break;
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        }
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        return false;
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    }
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    return true;
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}
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bool GMainWindow::LoadROM(const std::string& filename) {
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    Loader::ResultStatus result = Loader::LoadFile(filename);
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    if (Loader::ResultStatus::Success != result) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM!");
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        System::Shutdown();
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        return;
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        switch (result) {
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        case Loader::ResultStatus::ErrorEncrypted: {
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            // Build the MessageBox ourselves to have clickable link
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            QMessageBox popup_error;
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            popup_error.setTextFormat(Qt::RichText);
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            popup_error.setWindowTitle(tr("Error while loading ROM!"));
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            popup_error.setText(tr("The game that you are trying to load must be decrypted before being used with Citra.<br/><br/>"
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                                  "For more information on dumping and decrypting games, please see: <a href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
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            popup_error.setIcon(QMessageBox::Critical);
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            popup_error.exec();
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            break;
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        }
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        case Loader::ResultStatus::ErrorInvalidFormat:
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            QMessageBox::critical(this, tr("Error while loading ROM!"),
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                                  tr("The ROM format is not supported."));
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            break;
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        case Loader::ResultStatus::Error:
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        default:
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            QMessageBox::critical(this, tr("Error while loading ROM!"),
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                                  tr("Unknown error!"));
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            break;
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        }
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        return false;
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    }
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    return true;
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}
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void GMainWindow::BootGame(const std::string& filename) {
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    LOG_INFO(Frontend, "Citra starting...");
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    if (!InitializeSystem())
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        return;
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    if (!LoadROM(filename))
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        return;
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    // Create and start the emulation thread
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    emu_thread = Common::make_unique<EmuThread>(render_window);
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@ -59,6 +59,8 @@ signals:
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    void EmulationStopping();
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private:
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    bool InitializeSystem();
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    bool LoadROM(const std::string& filename);
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    void BootGame(const std::string& filename);
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    void ShutdownGame();
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@ -73,12 +73,11 @@ void Stop() {
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}
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/// Initialize the core
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int Init() {
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void Init() {
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    g_sys_core = Common::make_unique<ARM_DynCom>(USER32MODE);
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    g_app_core = Common::make_unique<ARM_DynCom>(USER32MODE);
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    LOG_DEBUG(Core, "Initialized OK");
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    return 0;
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}
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void Shutdown() {
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@ -52,7 +52,7 @@ void Halt(const char *msg);
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void Stop();
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/// Initialize the core
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int Init();
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void Init();
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/// Shutdown the core
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void Shutdown();
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@ -137,11 +137,11 @@ ResultStatus LoadFile(const std::string& filename) {
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        AppLoader_NCCH app_loader(std::move(file), filename);
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        // Load application and RomFS
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        if (ResultStatus::Success == app_loader.Load()) {
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        ResultStatus result = app_loader.Load();
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        if (ResultStatus::Success == result) {
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            Service::FS::RegisterArchiveType(Common::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
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            return ResultStatus::Success;
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        }
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        break;
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        return result;
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    }
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    // CIA file format...
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@ -17,14 +17,16 @@
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namespace System {
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void Init(EmuWindow* emu_window) {
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Result Init(EmuWindow* emu_window) {
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    Core::Init();
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    CoreTiming::Init();
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    Memory::Init();
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    HW::Init();
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    Kernel::Init();
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    HLE::Init();
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    VideoCore::Init(emu_window);
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    if (!VideoCore::Init(emu_window)) {
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        return Result::ErrorInitVideoCore;
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    }
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    AudioCore::Init();
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    GDBStub::Init();
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}
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@ -8,7 +8,14 @@ class EmuWindow;
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namespace System {
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void Init(EmuWindow* emu_window);
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enum class Result {
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    Success,                ///< Everything is fine
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    Error,                  ///< Something went wrong (no module specified)
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    ErrorInitCore,          ///< Something went wrong during core init
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    ErrorInitVideoCore,     ///< Something went wrong during video core init
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};
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Result Init(EmuWindow* emu_window);
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void Shutdown();
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}
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@ -38,7 +38,7 @@ public:
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    virtual void SetWindow(EmuWindow* window) = 0;
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    /// Initialize the renderer
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    virtual void Init() = 0;
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    virtual bool Init() = 0;
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    /// Shutdown the renderer
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    virtual void ShutDown() = 0;
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@ -445,7 +445,7 @@ static void DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity,
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}
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/// Initialize the renderer
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void RendererOpenGL::Init() {
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bool RendererOpenGL::Init() {
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    render_window->MakeCurrent();
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    // TODO: Make frontends initialize this, so they can use gladLoadGLLoader with their own loaders
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@ -462,9 +462,15 @@ void RendererOpenGL::Init() {
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    LOG_INFO(Render_OpenGL, "GL_VERSION: %s", glGetString(GL_VERSION));
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    LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", glGetString(GL_VENDOR));
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    LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", glGetString(GL_RENDERER));
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    if (!GLAD_GL_VERSION_3_3) {
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        return false;
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    }
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    InitOpenGLObjects();
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    RefreshRasterizerSetting();
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    return true;
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}
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/// Shutdown the renderer
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@ -31,7 +31,7 @@ public:
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    void SetWindow(EmuWindow* window) override;
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    /// Initialize the renderer
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    void Init() override;
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    bool Init() override;
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    /// Shutdown the renderer
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    void ShutDown() override;
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@ -28,15 +28,19 @@ std::atomic<bool> g_hw_renderer_enabled;
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std::atomic<bool> g_shader_jit_enabled;
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/// Initialize the video core
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void Init(EmuWindow* emu_window) {
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bool Init(EmuWindow* emu_window) {
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    Pica::Init();
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    g_emu_window = emu_window;
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    g_renderer = Common::make_unique<RendererOpenGL>();
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    g_renderer->SetWindow(g_emu_window);
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    g_renderer->Init();
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    LOG_DEBUG(Render, "initialized OK");
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    if (g_renderer->Init()) {
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        LOG_DEBUG(Render, "initialized OK");
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    } else {
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        LOG_ERROR(Render, "initialization failed !");
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        return false;
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    }
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    return true;
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}
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/// Shutdown the video core
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@ -41,7 +41,7 @@ extern std::atomic<bool> g_shader_jit_enabled;
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void Start();
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/// Initialize the video core
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void Init(EmuWindow* emu_window);
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bool Init(EmuWindow* emu_window);
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/// Shutdown the video core
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void Shutdown();
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