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	VideoCore: Add static_cast around expressions where the compiler doesn’t deduce the right type.
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				@ -124,7 +124,7 @@ inline u32 DecodeD24(const u8* bytes) {
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 * @return Resulting values stored as a Math::Vec2
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 */
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inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
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    return { (bytes[2] << 16) | (bytes[1] << 8) | bytes[0], bytes[3] };
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    return { static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3] };
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}
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/**
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@ -322,7 +322,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
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    case Regs::TextureFormat::RGBA8:
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    {
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        auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4));
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        return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
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        return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
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    }
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    case Regs::TextureFormat::RGB8:
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@ -334,7 +334,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
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    case Regs::TextureFormat::RGB5A1:
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    {
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        auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2));
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        return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
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        return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
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    }
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    case Regs::TextureFormat::RGB565:
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@ -346,7 +346,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
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    case Regs::TextureFormat::RGBA4:
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    {
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        auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2));
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        return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
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        return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
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    }
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    case Regs::TextureFormat::IA8:
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