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	Merge pull request #1108 from Subv/front_facing
Shaders: Implemented the gl_FrontFacing input attribute (attr 63).
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				| @ -79,6 +79,9 @@ union Attribute { | ||||
|         // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
 | ||||
|         // shader.
 | ||||
|         TessCoordInstanceIDVertexID = 47, | ||||
|         // This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment
 | ||||
|         // shader. It is unknown what the other values contain.
 | ||||
|         FrontFacing = 63, | ||||
|     }; | ||||
| 
 | ||||
|     union { | ||||
|  | ||||
| @ -542,6 +542,10 @@ private: | ||||
|             // shader.
 | ||||
|             ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex); | ||||
|             return "vec4(0, 0, uintBitsToFloat(instance_id.x), uintBitsToFloat(gl_VertexID))"; | ||||
|         case Attribute::Index::FrontFacing: | ||||
|             // TODO(Subv): Find out what the values are for the other elements.
 | ||||
|             ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); | ||||
|             return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))"; | ||||
|         default: | ||||
|             const u32 index{static_cast<u32>(attribute) - | ||||
|                             static_cast<u32>(Attribute::Index::Attribute_0)}; | ||||
|  | ||||
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