diff --git a/README.md b/README.md index 7c770b5a2..4b9ca734c 100644 --- a/README.md +++ b/README.md @@ -1,29 +1,15 @@ # Yuzu + [Releases](https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu/-/releases) # Building ## Linux -I'm not able to build Yuzu from the backed up source code because there's a link error with [mbedtls](https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mbedtls). - -If someone has an up to date mbedtls clone from the now deleted yuzu-emu/mbedtls or knows how to fix the following error please reach to me on Discord `@Stay1444`. - -``` -[12/106] Linking CXX executable bin/yuzu-cmd -FAILED: bin/yuzu-cmd -< bunch of stuff > -mold: error: undefined symbol: mbedtls_cipher_cmac ->>> referenced by key_manager.cpp ->>> src/core/libcore.a(src/core/CMakeFiles/core.dir/crypto/key_manager.cpp.o):(Core::Crypto::KeyManager::DeriveBase()) -collect2: error: ld returned 1 exit status -[13/106] Building CXX object src/yuzu/CMakeFiles/yuzu.dir/cmake_pch.hxx.gch -ninja: build stopped: subcommand failed. -``` - ### Step 1: Clone the project Clone the project recursively + ```sh $ git clone --recursive https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu ``` @@ -36,13 +22,28 @@ We need to make some changes because SPIRV Shaders throws an error otherwise. If $ rm -rf externals/sirit/externals ``` -Then edit `externals/sirit/CMakeLists.txt` and enable "Use system SPIR-V Headers". +Then edit `externals/sirit/CMakeLists.txt` and enable "Use system SPIR-V Headers". Like this: + ``` option(SIRIT_USE_SYSTEM_SPIRV_HEADERS "Use system SPIR-V headers" ON) ``` -### Step 3: Build +### Step 3: Configure MBEDTLS + +Open `externals/mbedtls/include/mbedtls/config.h` with a text editor and search for the following line: + +``` +//#define MBEDTLS_CMAC_C +``` + +You should uncomment that so it ends like this: + +``` +#define MBEDTLS_CMAC_C +``` + +### Step 4: Build Create a directory named `build` and cd into it. @@ -61,4 +62,5 @@ Once that is done you can build it with ```sh $ ninja -``` \ No newline at end of file +``` +