mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu.git
				synced 2025-05-12 00:45:25 +00:00 
			
		
		
		
	qt: Rename all "toogle" to "toggle".
This commit is contained in:
		
							parent
							
								
									74842116b2
								
							
						
					
					
						commit
						a71013cf16
					
				| @ -19,13 +19,13 @@ ConfigureDebug::~ConfigureDebug() { | |||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureDebug::setConfiguration() { | void ConfigureDebug::setConfiguration() { | ||||||
|     ui->toogle_gdbstub->setChecked(Settings::values.use_gdbstub); |     ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub); | ||||||
|     ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub); |     ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub); | ||||||
|     ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port); |     ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureDebug::applyConfiguration() { | void ConfigureDebug::applyConfiguration() { | ||||||
|     Settings::values.use_gdbstub = ui->toogle_gdbstub->isChecked(); |     Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked(); | ||||||
|     Settings::values.gdbstub_port = ui->gdbport_spinbox->value(); |     Settings::values.gdbstub_port = ui->gdbport_spinbox->value(); | ||||||
|     Settings::Apply(); |     Settings::Apply(); | ||||||
| } | } | ||||||
|  | |||||||
| @ -25,7 +25,7 @@ | |||||||
|         <item> |         <item> | ||||||
|          <layout class="QHBoxLayout" name="horizontalLayout_3"> |          <layout class="QHBoxLayout" name="horizontalLayout_3"> | ||||||
|           <item> |           <item> | ||||||
|            <widget class="QCheckBox" name="toogle_gdbstub"> |            <widget class="QCheckBox" name="toggle_gdbstub"> | ||||||
|             <property name="text"> |             <property name="text"> | ||||||
|              <string>Enable GDB Stub</string> |              <string>Enable GDB Stub</string> | ||||||
|             </property> |             </property> | ||||||
| @ -83,7 +83,7 @@ | |||||||
|  <resources/> |  <resources/> | ||||||
|  <connections> |  <connections> | ||||||
|   <connection> |   <connection> | ||||||
|    <sender>toogle_gdbstub</sender> |    <sender>toggle_gdbstub</sender> | ||||||
|    <signal>toggled(bool)</signal> |    <signal>toggled(bool)</signal> | ||||||
|    <receiver>gdbport_spinbox</receiver> |    <receiver>gdbport_spinbox</receiver> | ||||||
|    <slot>setEnabled(bool)</slot> |    <slot>setEnabled(bool)</slot> | ||||||
|  | |||||||
| @ -20,14 +20,14 @@ ConfigureGeneral::~ConfigureGeneral() { | |||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureGeneral::setConfiguration() { | void ConfigureGeneral::setConfiguration() { | ||||||
|     ui->toogle_deepscan->setChecked(UISettings::values.gamedir_deepscan); |     ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); | ||||||
|     ui->toogle_check_exit->setChecked(UISettings::values.confirm_before_closing); |     ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); | ||||||
|     ui->region_combobox->setCurrentIndex(Settings::values.region_value); |     ui->region_combobox->setCurrentIndex(Settings::values.region_value); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureGeneral::applyConfiguration() { | void ConfigureGeneral::applyConfiguration() { | ||||||
|     UISettings::values.gamedir_deepscan = ui->toogle_deepscan->isChecked(); |     UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); | ||||||
|     UISettings::values.confirm_before_closing = ui->toogle_check_exit->isChecked(); |     UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); | ||||||
|     Settings::values.region_value = ui->region_combobox->currentIndex(); |     Settings::values.region_value = ui->region_combobox->currentIndex(); | ||||||
|     Settings::Apply(); |     Settings::Apply(); | ||||||
| } | } | ||||||
|  | |||||||
| @ -25,14 +25,14 @@ | |||||||
|         <item> |         <item> | ||||||
|          <layout class="QVBoxLayout" name="verticalLayout_2"> |          <layout class="QVBoxLayout" name="verticalLayout_2"> | ||||||
|           <item> |           <item> | ||||||
|            <widget class="QCheckBox" name="toogle_deepscan"> |            <widget class="QCheckBox" name="toggle_deepscan"> | ||||||
|             <property name="text"> |             <property name="text"> | ||||||
|              <string>Recursive scan for game folder</string> |              <string>Recursive scan for game folder</string> | ||||||
|             </property> |             </property> | ||||||
|            </widget> |            </widget> | ||||||
|           </item> |           </item> | ||||||
|           <item> |           <item> | ||||||
|            <widget class="QCheckBox" name="toogle_check_exit"> |            <widget class="QCheckBox" name="toggle_check_exit"> | ||||||
|             <property name="text"> |             <property name="text"> | ||||||
|              <string>Confirm exit while emulation is running</string> |              <string>Confirm exit while emulation is running</string> | ||||||
|             </property> |             </property> | ||||||
|  | |||||||
| @ -15,23 +15,23 @@ ConfigureGraphics::ConfigureGraphics(QWidget *parent) : | |||||||
|     ui->setupUi(this); |     ui->setupUi(this); | ||||||
|     this->setConfiguration(); |     this->setConfiguration(); | ||||||
| 
 | 
 | ||||||
|     ui->toogle_vsync->setEnabled(!System::IsPoweredOn()); |     ui->toggle_vsync->setEnabled(!System::IsPoweredOn()); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ConfigureGraphics::~ConfigureGraphics() { | ConfigureGraphics::~ConfigureGraphics() { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureGraphics::setConfiguration() { | void ConfigureGraphics::setConfiguration() { | ||||||
|     ui->toogle_hw_renderer->setChecked(Settings::values.use_hw_renderer); |     ui->toggle_hw_renderer->setChecked(Settings::values.use_hw_renderer); | ||||||
|     ui->toogle_shader_jit->setChecked(Settings::values.use_shader_jit); |     ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit); | ||||||
|     ui->toogle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution); |     ui->toggle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution); | ||||||
|     ui->toogle_vsync->setChecked(Settings::values.use_vsync); |     ui->toggle_vsync->setChecked(Settings::values.use_vsync); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void ConfigureGraphics::applyConfiguration() { | void ConfigureGraphics::applyConfiguration() { | ||||||
|     Settings::values.use_hw_renderer = ui->toogle_hw_renderer->isChecked(); |     Settings::values.use_hw_renderer = ui->toggle_hw_renderer->isChecked(); | ||||||
|     Settings::values.use_shader_jit = ui->toogle_shader_jit->isChecked(); |     Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked(); | ||||||
|     Settings::values.use_scaled_resolution = ui->toogle_scaled_resolution->isChecked(); |     Settings::values.use_scaled_resolution = ui->toggle_scaled_resolution->isChecked(); | ||||||
|     Settings::values.use_vsync = ui->toogle_vsync->isChecked(); |     Settings::values.use_vsync = ui->toggle_vsync->isChecked(); | ||||||
|     Settings::Apply(); |     Settings::Apply(); | ||||||
| } | } | ||||||
|  | |||||||
| @ -23,28 +23,28 @@ | |||||||
|        </property> |        </property> | ||||||
|        <layout class="QVBoxLayout" name="verticalLayout_2"> |        <layout class="QVBoxLayout" name="verticalLayout_2"> | ||||||
|          <item> |          <item> | ||||||
|            <widget class="QCheckBox" name="toogle_hw_renderer"> |            <widget class="QCheckBox" name="toggle_hw_renderer"> | ||||||
|              <property name="text"> |              <property name="text"> | ||||||
|                <string>Enable hardware renderer</string> |                <string>Enable hardware renderer</string> | ||||||
|              </property> |              </property> | ||||||
|            </widget> |            </widget> | ||||||
|          </item> |          </item> | ||||||
|          <item> |          <item> | ||||||
|            <widget class="QCheckBox" name="toogle_shader_jit"> |            <widget class="QCheckBox" name="toggle_shader_jit"> | ||||||
|              <property name="text"> |              <property name="text"> | ||||||
|                <string>Enable shader JIT</string> |                <string>Enable shader JIT</string> | ||||||
|              </property> |              </property> | ||||||
|            </widget> |            </widget> | ||||||
|          </item> |          </item> | ||||||
|          <item> |          <item> | ||||||
|            <widget class="QCheckBox" name="toogle_scaled_resolution"> |            <widget class="QCheckBox" name="toggle_scaled_resolution"> | ||||||
|              <property name="text"> |              <property name="text"> | ||||||
|                <string>Enable scaled resolution</string> |                <string>Enable scaled resolution</string> | ||||||
|              </property> |              </property> | ||||||
|            </widget> |            </widget> | ||||||
|          </item> |          </item> | ||||||
|          <item> |          <item> | ||||||
|            <widget class="QCheckBox" name="toogle_vsync"> |            <widget class="QCheckBox" name="toggle_vsync"> | ||||||
|              <property name="text"> |              <property name="text"> | ||||||
|                <string>Enable V-Sync</string> |                <string>Enable V-Sync</string> | ||||||
|              </property> |              </property> | ||||||
| @ -73,7 +73,7 @@ | |||||||
|  <resources/> |  <resources/> | ||||||
|  <connections> |  <connections> | ||||||
|   <connection> |   <connection> | ||||||
|    <sender>toogle_gdbstub</sender> |    <sender>toggle_gdbstub</sender> | ||||||
|    <signal>toggled(bool)</signal> |    <signal>toggled(bool)</signal> | ||||||
|    <receiver>gdbport_spinbox</receiver> |    <receiver>gdbport_spinbox</receiver> | ||||||
|    <slot>setEnabled(bool)</slot> |    <slot>setEnabled(bool)</slot> | ||||||
|  | |||||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 bunnei
						bunnei