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						commit
						af1ff4d3ce
					
				@ -10,6 +10,7 @@
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#include "core/hle/kernel/semaphore.h"
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					#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/thread.h"
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					#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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					#include "core/hle/kernel/timer.h"
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					#include "core/hle/kernel/wait_object.h"
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WaitTreeItem::~WaitTreeItem() {}
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					WaitTreeItem::~WaitTreeItem() {}
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@ -4,12 +4,10 @@
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#pragma once
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					#pragma once
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#include <boost/container/flat_set.hpp>
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#include <QAbstractItemModel>
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					#include <QAbstractItemModel>
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#include <QDockWidget>
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					#include <QDockWidget>
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#include <QTreeView>
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					#include <QTreeView>
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					#include <boost/container/flat_set.hpp>
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#include "core/core.h"
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					#include "core/core.h"
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#include "core/hle/kernel/kernel.h"
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					#include "core/hle/kernel/kernel.h"
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@ -45,6 +45,7 @@ set(SRCS
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            hle/kernel/client_port.cpp
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					            hle/kernel/client_port.cpp
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            hle/kernel/client_session.cpp
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					            hle/kernel/client_session.cpp
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            hle/kernel/event.cpp
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					            hle/kernel/event.cpp
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					            hle/kernel/handle_table.cpp
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            hle/kernel/kernel.cpp
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					            hle/kernel/kernel.cpp
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            hle/kernel/memory.cpp
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					            hle/kernel/memory.cpp
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            hle/kernel/mutex.cpp
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					            hle/kernel/mutex.cpp
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@ -57,6 +58,7 @@ set(SRCS
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            hle/kernel/thread.cpp
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					            hle/kernel/thread.cpp
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            hle/kernel/timer.cpp
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					            hle/kernel/timer.cpp
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            hle/kernel/vm_manager.cpp
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					            hle/kernel/vm_manager.cpp
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					            hle/kernel/wait_object.cpp
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            hle/service/ac/ac.cpp
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					            hle/service/ac/ac.cpp
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            hle/service/ac/ac_i.cpp
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					            hle/service/ac/ac_i.cpp
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            hle/service/ac/ac_u.cpp
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					            hle/service/ac/ac_u.cpp
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@ -236,6 +238,7 @@ set(HEADERS
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            hle/kernel/client_session.h
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					            hle/kernel/client_session.h
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            hle/kernel/errors.h
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					            hle/kernel/errors.h
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            hle/kernel/event.h
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					            hle/kernel/event.h
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					            hle/kernel/handle_table.h
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            hle/kernel/kernel.h
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					            hle/kernel/kernel.h
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            hle/kernel/memory.h
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					            hle/kernel/memory.h
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            hle/kernel/mutex.h
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					            hle/kernel/mutex.h
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@ -249,6 +252,7 @@ set(HEADERS
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            hle/kernel/thread.h
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					            hle/kernel/thread.h
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            hle/kernel/timer.h
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					            hle/kernel/timer.h
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            hle/kernel/vm_manager.h
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					            hle/kernel/vm_manager.h
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					            hle/kernel/wait_object.h
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            hle/result.h
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					            hle/result.h
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            hle/service/ac/ac.h
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					            hle/service/ac/ac.h
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            hle/service/ac/ac_i.h
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					            hle/service/ac/ac_i.h
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@ -3,7 +3,9 @@
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// Refer to the license.txt file included.
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					// Refer to the license.txt file included.
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#pragma once
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					#pragma once
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#include "core/hle/ipc.h"
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					#include "core/hle/ipc.h"
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					#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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					#include "core/hle/kernel/kernel.h"
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namespace IPC {
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					namespace IPC {
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@ -6,6 +6,7 @@
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#include "common/common_types.h"
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					#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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					#include "core/hle/kernel/kernel.h"
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					#include "core/hle/result.h"
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// Address arbiters are an underlying kernel synchronization object that can be created/used via
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					// Address arbiters are an underlying kernel synchronization object that can be created/used via
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// supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR
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					// supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR
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@ -7,6 +7,7 @@
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#include <string>
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					#include <string>
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#include "common/common_types.h"
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					#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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					#include "core/hle/kernel/kernel.h"
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					#include "core/hle/result.h"
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namespace Kernel {
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					namespace Kernel {
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@ -6,10 +6,9 @@
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#include <memory>
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					#include <memory>
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#include <string>
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					#include <string>
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					 | 
				
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#include "common/common_types.h"
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					#include "common/common_types.h"
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					 | 
				
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#include "core/hle/kernel/kernel.h"
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					#include "core/hle/kernel/kernel.h"
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					#include "core/hle/result.h"
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namespace Kernel {
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					namespace Kernel {
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@ -6,6 +6,7 @@
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#include "common/common_types.h"
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					#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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					#include "core/hle/kernel/kernel.h"
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					#include "core/hle/kernel/wait_object.h"
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namespace Kernel {
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					namespace Kernel {
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										97
									
								
								src/core/hle/kernel/handle_table.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										97
									
								
								src/core/hle/kernel/handle_table.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,97 @@
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					// Copyright 2014 Citra Emulator Project
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					// Licensed under GPLv2 or any later version
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					// Refer to the license.txt file included.
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					#include <utility>
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					#include "common/assert.h"
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					#include "common/logging/log.h"
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					#include "core/hle/kernel/errors.h"
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					#include "core/hle/kernel/handle_table.h"
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					#include "core/hle/kernel/kernel.h"
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					#include "core/hle/kernel/process.h"
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					#include "core/hle/kernel/thread.h"
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					namespace Kernel {
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					HandleTable g_handle_table;
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					HandleTable::HandleTable() {
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					    next_generation = 1;
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					    Clear();
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					}
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					ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
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					    DEBUG_ASSERT(obj != nullptr);
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					    u16 slot = next_free_slot;
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					    if (slot >= generations.size()) {
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					        LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
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					        return ERR_OUT_OF_HANDLES;
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					    }
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					    next_free_slot = generations[slot];
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					    u16 generation = next_generation++;
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					    // Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
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					    // CTR-OS doesn't use generation 0, so skip straight to 1.
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					    if (next_generation >= (1 << 15))
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					        next_generation = 1;
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					    generations[slot] = generation;
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					    objects[slot] = std::move(obj);
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					    Handle handle = generation | (slot << 15);
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					    return MakeResult<Handle>(handle);
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					}
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					ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
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					    SharedPtr<Object> object = GetGeneric(handle);
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					    if (object == nullptr) {
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					        LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
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					        return ERR_INVALID_HANDLE;
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					    }
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					    return Create(std::move(object));
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					}
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					ResultCode HandleTable::Close(Handle handle) {
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					    if (!IsValid(handle))
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					        return ERR_INVALID_HANDLE;
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					    u16 slot = GetSlot(handle);
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					    objects[slot] = nullptr;
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					    generations[slot] = next_free_slot;
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					    next_free_slot = slot;
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					    return RESULT_SUCCESS;
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					}
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					bool HandleTable::IsValid(Handle handle) const {
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					    size_t slot = GetSlot(handle);
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					    u16 generation = GetGeneration(handle);
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					    return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
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					}
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					SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
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					    if (handle == CurrentThread) {
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					        return GetCurrentThread();
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					    } else if (handle == CurrentProcess) {
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					        return g_current_process;
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					    }
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					    if (!IsValid(handle)) {
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					        return nullptr;
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					    }
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					    return objects[GetSlot(handle)];
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					}
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					void HandleTable::Clear() {
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					    for (u16 i = 0; i < MAX_COUNT; ++i) {
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					        generations[i] = i + 1;
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					        objects[i] = nullptr;
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					    }
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					    next_free_slot = 0;
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					}
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					} // namespace
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										126
									
								
								src/core/hle/kernel/handle_table.h
									
									
									
									
									
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										126
									
								
								src/core/hle/kernel/handle_table.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,126 @@
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					// Copyright 2014 Citra Emulator Project
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					// Licensed under GPLv2 or any later version
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 | 
					// Refer to the license.txt file included.
 | 
				
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 | 
					
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					#pragma once
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					#include <array>
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 | 
					#include <cstddef>
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					#include "common/common_types.h"
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					#include "core/hle/kernel/kernel.h"
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					#include "core/hle/result.h"
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					namespace Kernel {
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					enum KernelHandle : Handle {
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					    CurrentThread = 0xFFFF8000,
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					    CurrentProcess = 0xFFFF8001,
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					};
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 | 
					/**
 | 
				
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 | 
					 * This class allows the creation of Handles, which are references to objects that can be tested
 | 
				
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 | 
					 * for validity and looked up. Here they are used to pass references to kernel objects to/from the
 | 
				
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 | 
					 * emulated process. it has been designed so that it follows the same handle format and has
 | 
				
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 | 
					 * approximately the same restrictions as the handle manager in the CTR-OS.
 | 
				
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 | 
					 *
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 | 
					 * Handles contain two sub-fields: a slot index (bits 31:15) and a generation value (bits 14:0).
 | 
				
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 | 
					 * The slot index is used to index into the arrays in this class to access the data corresponding
 | 
				
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 | 
					 * to the Handle.
 | 
				
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 | 
					 *
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 | 
					 * To prevent accidental use of a freed Handle whose slot has already been reused, a global counter
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 | 
					 * is kept and incremented every time a Handle is created. This is the Handle's "generation". The
 | 
				
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 | 
					 * value of the counter is stored into the Handle as well as in the handle table (in the
 | 
				
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 | 
					 * "generations" array). When looking up a handle, the Handle's generation must match with the
 | 
				
			||||||
 | 
					 * value stored on the class, otherwise the Handle is considered invalid.
 | 
				
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 | 
					 *
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 | 
					 * To find free slots when allocating a Handle without needing to scan the entire object array, the
 | 
				
			||||||
 | 
					 * generations field of unallocated slots is re-purposed as a linked list of indices to free slots.
 | 
				
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 | 
					 * When a Handle is created, an index is popped off the list and used for the new Handle. When it
 | 
				
			||||||
 | 
					 * is destroyed, it is again pushed onto the list to be re-used by the next allocation. It is
 | 
				
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 | 
					 * likely that this allocation strategy differs from the one used in CTR-OS, but this hasn't been
 | 
				
			||||||
 | 
					 * verified and isn't likely to cause any problems.
 | 
				
			||||||
 | 
					 */
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 | 
					class HandleTable final : NonCopyable {
 | 
				
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 | 
					public:
 | 
				
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 | 
					    HandleTable();
 | 
				
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 | 
					
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 | 
					    /**
 | 
				
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 | 
					     * Allocates a handle for the given object.
 | 
				
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 | 
					     * @return The created Handle or one of the following errors:
 | 
				
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 | 
					     *           - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
 | 
				
			||||||
 | 
					     */
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 | 
					    ResultVal<Handle> Create(SharedPtr<Object> obj);
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 | 
					
 | 
				
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 | 
					    /**
 | 
				
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 | 
					     * Returns a new handle that points to the same object as the passed in handle.
 | 
				
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 | 
					     * @return The duplicated Handle or one of the following errors:
 | 
				
			||||||
 | 
					     *           - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
 | 
				
			||||||
 | 
					     *           - Any errors returned by `Create()`.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    ResultVal<Handle> Duplicate(Handle handle);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
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 | 
					     * Closes a handle, removing it from the table and decreasing the object's ref-count.
 | 
				
			||||||
 | 
					     * @return `RESULT_SUCCESS` or one of the following errors:
 | 
				
			||||||
 | 
					     *           - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    ResultCode Close(Handle handle);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Checks if a handle is valid and points to an existing object.
 | 
				
			||||||
 | 
					    bool IsValid(Handle handle) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Looks up a handle.
 | 
				
			||||||
 | 
					     * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    SharedPtr<Object> GetGeneric(Handle handle) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Looks up a handle while verifying its type.
 | 
				
			||||||
 | 
					     * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or its
 | 
				
			||||||
 | 
					     *         type differs from the requested one.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    template <class T>
 | 
				
			||||||
 | 
					    SharedPtr<T> Get(Handle handle) const {
 | 
				
			||||||
 | 
					        return DynamicObjectCast<T>(GetGeneric(handle));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Closes all handles held in this table.
 | 
				
			||||||
 | 
					    void Clear();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					private:
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * This is the maximum limit of handles allowed per process in CTR-OS. It can be further
 | 
				
			||||||
 | 
					     * reduced by ExHeader values, but this is not emulated here.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    static const size_t MAX_COUNT = 4096;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    static u16 GetSlot(Handle handle) {
 | 
				
			||||||
 | 
					        return handle >> 15;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    static u16 GetGeneration(Handle handle) {
 | 
				
			||||||
 | 
					        return handle & 0x7FFF;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Stores the Object referenced by the handle or null if the slot is empty.
 | 
				
			||||||
 | 
					    std::array<SharedPtr<Object>, MAX_COUNT> objects;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * The value of `next_generation` when the handle was created, used to check for validity. For
 | 
				
			||||||
 | 
					     * empty slots, contains the index of the next free slot in the list.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    std::array<u16, MAX_COUNT> generations;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Global counter of the number of created handles. Stored in `generations` when a handle is
 | 
				
			||||||
 | 
					     * created, and wraps around to 1 when it hits 0x8000.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    u16 next_generation;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Head of the free slots linked list.
 | 
				
			||||||
 | 
					    u16 next_free_slot;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					extern HandleTable g_handle_table;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace
 | 
				
			||||||
@ -2,11 +2,8 @@
 | 
				
			|||||||
// Licensed under GPLv2 or any later version
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
// Refer to the license.txt file included.
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <algorithm>
 | 
					 | 
				
			||||||
#include "common/assert.h"
 | 
					 | 
				
			||||||
#include "common/logging/log.h"
 | 
					 | 
				
			||||||
#include "core/hle/config_mem.h"
 | 
					#include "core/hle/config_mem.h"
 | 
				
			||||||
#include "core/hle/kernel/errors.h"
 | 
					#include "core/hle/kernel/handle_table.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
#include "core/hle/kernel/memory.h"
 | 
					#include "core/hle/kernel/memory.h"
 | 
				
			||||||
#include "core/hle/kernel/process.h"
 | 
					#include "core/hle/kernel/process.h"
 | 
				
			||||||
@ -18,165 +15,6 @@
 | 
				
			|||||||
namespace Kernel {
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
unsigned int Object::next_object_id;
 | 
					unsigned int Object::next_object_id;
 | 
				
			||||||
HandleTable g_handle_table;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
 | 
					 | 
				
			||||||
    auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
 | 
					 | 
				
			||||||
    if (itr == waiting_threads.end())
 | 
					 | 
				
			||||||
        waiting_threads.push_back(std::move(thread));
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void WaitObject::RemoveWaitingThread(Thread* thread) {
 | 
					 | 
				
			||||||
    auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
 | 
					 | 
				
			||||||
    // If a thread passed multiple handles to the same object,
 | 
					 | 
				
			||||||
    // the kernel might attempt to remove the thread from the object's
 | 
					 | 
				
			||||||
    // waiting threads list multiple times.
 | 
					 | 
				
			||||||
    if (itr != waiting_threads.end())
 | 
					 | 
				
			||||||
        waiting_threads.erase(itr);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
 | 
					 | 
				
			||||||
    Thread* candidate = nullptr;
 | 
					 | 
				
			||||||
    s32 candidate_priority = THREADPRIO_LOWEST + 1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    for (const auto& thread : waiting_threads) {
 | 
					 | 
				
			||||||
        // The list of waiting threads must not contain threads that are not waiting to be awakened.
 | 
					 | 
				
			||||||
        ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
 | 
					 | 
				
			||||||
                       thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
 | 
					 | 
				
			||||||
                   "Inconsistent thread statuses in waiting_threads");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (thread->current_priority >= candidate_priority)
 | 
					 | 
				
			||||||
            continue;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (ShouldWait(thread.get()))
 | 
					 | 
				
			||||||
            continue;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
 | 
					 | 
				
			||||||
        // in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
 | 
					 | 
				
			||||||
        bool ready_to_run = true;
 | 
					 | 
				
			||||||
        if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
 | 
					 | 
				
			||||||
            ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
 | 
					 | 
				
			||||||
                                        [&thread](const SharedPtr<WaitObject>& object) {
 | 
					 | 
				
			||||||
                                            return object->ShouldWait(thread.get());
 | 
					 | 
				
			||||||
                                        });
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if (ready_to_run) {
 | 
					 | 
				
			||||||
            candidate = thread.get();
 | 
					 | 
				
			||||||
            candidate_priority = thread->current_priority;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return candidate;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void WaitObject::WakeupAllWaitingThreads() {
 | 
					 | 
				
			||||||
    while (auto thread = GetHighestPriorityReadyThread()) {
 | 
					 | 
				
			||||||
        if (!thread->IsSleepingOnWaitAll()) {
 | 
					 | 
				
			||||||
            Acquire(thread.get());
 | 
					 | 
				
			||||||
            // Set the output index of the WaitSynchronizationN call to the index of this object.
 | 
					 | 
				
			||||||
            if (thread->wait_set_output) {
 | 
					 | 
				
			||||||
                thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
 | 
					 | 
				
			||||||
                thread->wait_set_output = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            for (auto& object : thread->wait_objects) {
 | 
					 | 
				
			||||||
                object->Acquire(thread.get());
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            // Note: This case doesn't update the output index of WaitSynchronizationN.
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        for (auto& object : thread->wait_objects)
 | 
					 | 
				
			||||||
            object->RemoveWaitingThread(thread.get());
 | 
					 | 
				
			||||||
        thread->wait_objects.clear();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
 | 
					 | 
				
			||||||
        thread->ResumeFromWait();
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
 | 
					 | 
				
			||||||
    return waiting_threads;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
HandleTable::HandleTable() {
 | 
					 | 
				
			||||||
    next_generation = 1;
 | 
					 | 
				
			||||||
    Clear();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
 | 
					 | 
				
			||||||
    DEBUG_ASSERT(obj != nullptr);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    u16 slot = next_free_slot;
 | 
					 | 
				
			||||||
    if (slot >= generations.size()) {
 | 
					 | 
				
			||||||
        LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
 | 
					 | 
				
			||||||
        return ERR_OUT_OF_HANDLES;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    next_free_slot = generations[slot];
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    u16 generation = next_generation++;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
 | 
					 | 
				
			||||||
    // CTR-OS doesn't use generation 0, so skip straight to 1.
 | 
					 | 
				
			||||||
    if (next_generation >= (1 << 15))
 | 
					 | 
				
			||||||
        next_generation = 1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    generations[slot] = generation;
 | 
					 | 
				
			||||||
    objects[slot] = std::move(obj);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    Handle handle = generation | (slot << 15);
 | 
					 | 
				
			||||||
    return MakeResult<Handle>(handle);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
 | 
					 | 
				
			||||||
    SharedPtr<Object> object = GetGeneric(handle);
 | 
					 | 
				
			||||||
    if (object == nullptr) {
 | 
					 | 
				
			||||||
        LOG_ERROR(Kernel, "Tried to duplicate invalid handle: %08X", handle);
 | 
					 | 
				
			||||||
        return ERR_INVALID_HANDLE;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    return Create(std::move(object));
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
ResultCode HandleTable::Close(Handle handle) {
 | 
					 | 
				
			||||||
    if (!IsValid(handle))
 | 
					 | 
				
			||||||
        return ERR_INVALID_HANDLE;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    u16 slot = GetSlot(handle);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    objects[slot] = nullptr;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    generations[slot] = next_free_slot;
 | 
					 | 
				
			||||||
    next_free_slot = slot;
 | 
					 | 
				
			||||||
    return RESULT_SUCCESS;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool HandleTable::IsValid(Handle handle) const {
 | 
					 | 
				
			||||||
    size_t slot = GetSlot(handle);
 | 
					 | 
				
			||||||
    u16 generation = GetGeneration(handle);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
 | 
					 | 
				
			||||||
    if (handle == CurrentThread) {
 | 
					 | 
				
			||||||
        return GetCurrentThread();
 | 
					 | 
				
			||||||
    } else if (handle == CurrentProcess) {
 | 
					 | 
				
			||||||
        return g_current_process;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (!IsValid(handle)) {
 | 
					 | 
				
			||||||
        return nullptr;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    return objects[GetSlot(handle)];
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void HandleTable::Clear() {
 | 
					 | 
				
			||||||
    for (u16 i = 0; i < MAX_COUNT; ++i) {
 | 
					 | 
				
			||||||
        generations[i] = i + 1;
 | 
					 | 
				
			||||||
        objects[i] = nullptr;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    next_free_slot = 0;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Initialize the kernel
 | 
					/// Initialize the kernel
 | 
				
			||||||
void Init(u32 system_mode) {
 | 
					void Init(u32 system_mode) {
 | 
				
			||||||
 | 
				
			|||||||
@ -4,26 +4,16 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <algorithm>
 | 
					 | 
				
			||||||
#include <array>
 | 
					 | 
				
			||||||
#include <cstddef>
 | 
					#include <cstddef>
 | 
				
			||||||
#include <string>
 | 
					#include <string>
 | 
				
			||||||
#include <vector>
 | 
					#include <utility>
 | 
				
			||||||
#include <boost/smart_ptr/intrusive_ptr.hpp>
 | 
					#include <boost/smart_ptr/intrusive_ptr.hpp>
 | 
				
			||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "core/hle/result.h"
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace Kernel {
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
using Handle = u32;
 | 
					using Handle = u32;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class Thread;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
enum KernelHandle : Handle {
 | 
					 | 
				
			||||||
    CurrentThread = 0xFFFF8000,
 | 
					 | 
				
			||||||
    CurrentProcess = 0xFFFF8001,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
enum class HandleType : u32 {
 | 
					enum class HandleType : u32 {
 | 
				
			||||||
    Unknown,
 | 
					    Unknown,
 | 
				
			||||||
    Event,
 | 
					    Event,
 | 
				
			||||||
@ -121,170 +111,17 @@ inline void intrusive_ptr_release(Object* object) {
 | 
				
			|||||||
template <typename T>
 | 
					template <typename T>
 | 
				
			||||||
using SharedPtr = boost::intrusive_ptr<T>;
 | 
					using SharedPtr = boost::intrusive_ptr<T>;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Class that represents a Kernel object that a thread can be waiting on
 | 
					 | 
				
			||||||
class WaitObject : public Object {
 | 
					 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Check if the specified thread should wait until the object is available
 | 
					 | 
				
			||||||
     * @param thread The thread about which we're deciding.
 | 
					 | 
				
			||||||
     * @return True if the current thread should wait due to this object being unavailable
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    virtual bool ShouldWait(Thread* thread) const = 0;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /// Acquire/lock the object for the specified thread if it is available
 | 
					 | 
				
			||||||
    virtual void Acquire(Thread* thread) = 0;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Add a thread to wait on this object
 | 
					 | 
				
			||||||
     * @param thread Pointer to thread to add
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    virtual void AddWaitingThread(SharedPtr<Thread> thread);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Removes a thread from waiting on this object (e.g. if it was resumed already)
 | 
					 | 
				
			||||||
     * @param thread Pointer to thread to remove
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    virtual void RemoveWaitingThread(Thread* thread);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Wake up all threads waiting on this object that can be awoken, in priority order,
 | 
					 | 
				
			||||||
     * and set the synchronization result and output of the thread.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    virtual void WakeupAllWaitingThreads();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /// Obtains the highest priority thread that is ready to run from this object's waiting list.
 | 
					 | 
				
			||||||
    SharedPtr<Thread> GetHighestPriorityReadyThread();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /// Get a const reference to the waiting threads list for debug use
 | 
					 | 
				
			||||||
    const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    /// Threads waiting for this object to become available
 | 
					 | 
				
			||||||
    std::vector<SharedPtr<Thread>> waiting_threads;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * This class allows the creation of Handles, which are references to objects that can be tested
 | 
					 * Attempts to downcast the given Object pointer to a pointer to T.
 | 
				
			||||||
 * for validity and looked up. Here they are used to pass references to kernel objects to/from the
 | 
					 * @return Derived pointer to the object, or `nullptr` if `object` isn't of type T.
 | 
				
			||||||
 * emulated process. it has been designed so that it follows the same handle format and has
 | 
					 | 
				
			||||||
 * approximately the same restrictions as the handle manager in the CTR-OS.
 | 
					 | 
				
			||||||
 *
 | 
					 | 
				
			||||||
 * Handles contain two sub-fields: a slot index (bits 31:15) and a generation value (bits 14:0).
 | 
					 | 
				
			||||||
 * The slot index is used to index into the arrays in this class to access the data corresponding
 | 
					 | 
				
			||||||
 * to the Handle.
 | 
					 | 
				
			||||||
 *
 | 
					 | 
				
			||||||
 * To prevent accidental use of a freed Handle whose slot has already been reused, a global counter
 | 
					 | 
				
			||||||
 * is kept and incremented every time a Handle is created. This is the Handle's "generation". The
 | 
					 | 
				
			||||||
 * value of the counter is stored into the Handle as well as in the handle table (in the
 | 
					 | 
				
			||||||
 * "generations" array). When looking up a handle, the Handle's generation must match with the
 | 
					 | 
				
			||||||
 * value stored on the class, otherwise the Handle is considered invalid.
 | 
					 | 
				
			||||||
 *
 | 
					 | 
				
			||||||
 * To find free slots when allocating a Handle without needing to scan the entire object array, the
 | 
					 | 
				
			||||||
 * generations field of unallocated slots is re-purposed as a linked list of indices to free slots.
 | 
					 | 
				
			||||||
 * When a Handle is created, an index is popped off the list and used for the new Handle. When it
 | 
					 | 
				
			||||||
 * is destroyed, it is again pushed onto the list to be re-used by the next allocation. It is
 | 
					 | 
				
			||||||
 * likely that this allocation strategy differs from the one used in CTR-OS, but this hasn't been
 | 
					 | 
				
			||||||
 * verified and isn't likely to cause any problems.
 | 
					 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
class HandleTable final : NonCopyable {
 | 
					template <typename T>
 | 
				
			||||||
public:
 | 
					inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) {
 | 
				
			||||||
    HandleTable();
 | 
					    if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
 | 
				
			||||||
 | 
					        return boost::static_pointer_cast<T>(std::move(object));
 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Allocates a handle for the given object.
 | 
					 | 
				
			||||||
     * @return The created Handle or one of the following errors:
 | 
					 | 
				
			||||||
     *           - `ERR_OUT_OF_HANDLES`: the maximum number of handles has been exceeded.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    ResultVal<Handle> Create(SharedPtr<Object> obj);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Returns a new handle that points to the same object as the passed in handle.
 | 
					 | 
				
			||||||
     * @return The duplicated Handle or one of the following errors:
 | 
					 | 
				
			||||||
     *           - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
 | 
					 | 
				
			||||||
     *           - Any errors returned by `Create()`.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    ResultVal<Handle> Duplicate(Handle handle);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Closes a handle, removing it from the table and decreasing the object's ref-count.
 | 
					 | 
				
			||||||
     * @return `RESULT_SUCCESS` or one of the following errors:
 | 
					 | 
				
			||||||
     *           - `ERR_INVALID_HANDLE`: an invalid handle was passed in.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    ResultCode Close(Handle handle);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /// Checks if a handle is valid and points to an existing object.
 | 
					 | 
				
			||||||
    bool IsValid(Handle handle) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Looks up a handle.
 | 
					 | 
				
			||||||
     * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    SharedPtr<Object> GetGeneric(Handle handle) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Looks up a handle while verifying its type.
 | 
					 | 
				
			||||||
     * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or its
 | 
					 | 
				
			||||||
     *         type differs from the handle type `T::HANDLE_TYPE`.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    template <class T>
 | 
					 | 
				
			||||||
    SharedPtr<T> Get(Handle handle) const {
 | 
					 | 
				
			||||||
        SharedPtr<Object> object = GetGeneric(handle);
 | 
					 | 
				
			||||||
        if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) {
 | 
					 | 
				
			||||||
            return boost::static_pointer_cast<T>(std::move(object));
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return nullptr;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					    return nullptr;
 | 
				
			||||||
    /**
 | 
					}
 | 
				
			||||||
     * Looks up a handle while verifying that it is an object that a thread can wait on
 | 
					 | 
				
			||||||
     * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid or it is
 | 
					 | 
				
			||||||
     *         not a waitable object.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    SharedPtr<WaitObject> GetWaitObject(Handle handle) const {
 | 
					 | 
				
			||||||
        SharedPtr<Object> object = GetGeneric(handle);
 | 
					 | 
				
			||||||
        if (object != nullptr && object->IsWaitable()) {
 | 
					 | 
				
			||||||
            return boost::static_pointer_cast<WaitObject>(std::move(object));
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return nullptr;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /// Closes all handles held in this table.
 | 
					 | 
				
			||||||
    void Clear();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
private:
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * This is the maximum limit of handles allowed per process in CTR-OS. It can be further
 | 
					 | 
				
			||||||
     * reduced by ExHeader values, but this is not emulated here.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    static const size_t MAX_COUNT = 4096;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    static u16 GetSlot(Handle handle) {
 | 
					 | 
				
			||||||
        return handle >> 15;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    static u16 GetGeneration(Handle handle) {
 | 
					 | 
				
			||||||
        return handle & 0x7FFF;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /// Stores the Object referenced by the handle or null if the slot is empty.
 | 
					 | 
				
			||||||
    std::array<SharedPtr<Object>, MAX_COUNT> objects;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * The value of `next_generation` when the handle was created, used to check for validity. For
 | 
					 | 
				
			||||||
     * empty slots, contains the index of the next free slot in the list.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    std::array<u16, MAX_COUNT> generations;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					 | 
				
			||||||
     * Global counter of the number of created handles. Stored in `generations` when a handle is
 | 
					 | 
				
			||||||
     * created, and wraps around to 1 when it hits 0x8000.
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    u16 next_generation;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /// Head of the free slots linked list.
 | 
					 | 
				
			||||||
    u16 next_free_slot;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
extern HandleTable g_handle_table;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Initialize the kernel with the specified system mode.
 | 
					/// Initialize the kernel with the specified system mode.
 | 
				
			||||||
void Init(u32 system_mode);
 | 
					void Init(u32 system_mode);
 | 
				
			||||||
 | 
				
			|||||||
@ -2,6 +2,7 @@
 | 
				
			|||||||
// Licensed under GPLv2 or any later version
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
// Refer to the license.txt file included.
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <algorithm>
 | 
				
			||||||
#include <cinttypes>
 | 
					#include <cinttypes>
 | 
				
			||||||
#include <map>
 | 
					#include <map>
 | 
				
			||||||
#include <memory>
 | 
					#include <memory>
 | 
				
			||||||
 | 
				
			|||||||
@ -7,6 +7,7 @@
 | 
				
			|||||||
#include <string>
 | 
					#include <string>
 | 
				
			||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/wait_object.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace Kernel {
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -3,6 +3,7 @@
 | 
				
			|||||||
// Refer to the license.txt file included.
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <cstring>
 | 
					#include <cstring>
 | 
				
			||||||
 | 
					#include "common/assert.h"
 | 
				
			||||||
#include "common/logging/log.h"
 | 
					#include "common/logging/log.h"
 | 
				
			||||||
#include "core/hle/kernel/resource_limit.h"
 | 
					#include "core/hle/kernel/resource_limit.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -8,6 +8,8 @@
 | 
				
			|||||||
#include <string>
 | 
					#include <string>
 | 
				
			||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/wait_object.h"
 | 
				
			||||||
 | 
					#include "core/hle/result.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace Kernel {
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -9,6 +9,7 @@
 | 
				
			|||||||
#include <tuple>
 | 
					#include <tuple>
 | 
				
			||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/wait_object.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace Service {
 | 
					namespace Service {
 | 
				
			||||||
class SessionRequestHandler;
 | 
					class SessionRequestHandler;
 | 
				
			||||||
 | 
				
			|||||||
@ -10,7 +10,7 @@
 | 
				
			|||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
#include "core/hle/kernel/session.h"
 | 
					#include "core/hle/kernel/session.h"
 | 
				
			||||||
#include "core/hle/kernel/thread.h"
 | 
					#include "core/hle/kernel/wait_object.h"
 | 
				
			||||||
#include "core/hle/result.h"
 | 
					#include "core/hle/result.h"
 | 
				
			||||||
#include "core/hle/service/service.h"
 | 
					#include "core/hle/service/service.h"
 | 
				
			||||||
#include "core/memory.h"
 | 
					#include "core/memory.h"
 | 
				
			||||||
@ -20,6 +20,7 @@ namespace Kernel {
 | 
				
			|||||||
class ClientSession;
 | 
					class ClientSession;
 | 
				
			||||||
class ClientPort;
 | 
					class ClientPort;
 | 
				
			||||||
class ServerSession;
 | 
					class ServerSession;
 | 
				
			||||||
 | 
					class Thread;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
 | 
					 * Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
 | 
				
			||||||
 | 
				
			|||||||
@ -15,6 +15,7 @@
 | 
				
			|||||||
#include "core/core.h"
 | 
					#include "core/core.h"
 | 
				
			||||||
#include "core/core_timing.h"
 | 
					#include "core/core_timing.h"
 | 
				
			||||||
#include "core/hle/kernel/errors.h"
 | 
					#include "core/hle/kernel/errors.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/handle_table.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
#include "core/hle/kernel/memory.h"
 | 
					#include "core/hle/kernel/memory.h"
 | 
				
			||||||
#include "core/hle/kernel/mutex.h"
 | 
					#include "core/hle/kernel/mutex.h"
 | 
				
			||||||
 | 
				
			|||||||
@ -12,6 +12,7 @@
 | 
				
			|||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "core/arm/arm_interface.h"
 | 
					#include "core/arm/arm_interface.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/wait_object.h"
 | 
				
			||||||
#include "core/hle/result.h"
 | 
					#include "core/hle/result.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
enum ThreadPriority : s32 {
 | 
					enum ThreadPriority : s32 {
 | 
				
			||||||
 | 
				
			|||||||
@ -6,6 +6,7 @@
 | 
				
			|||||||
#include "common/assert.h"
 | 
					#include "common/assert.h"
 | 
				
			||||||
#include "common/logging/log.h"
 | 
					#include "common/logging/log.h"
 | 
				
			||||||
#include "core/core_timing.h"
 | 
					#include "core/core_timing.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/handle_table.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
#include "core/hle/kernel/thread.h"
 | 
					#include "core/hle/kernel/thread.h"
 | 
				
			||||||
#include "core/hle/kernel/timer.h"
 | 
					#include "core/hle/kernel/timer.h"
 | 
				
			||||||
 | 
				
			|||||||
@ -6,6 +6,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/wait_object.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace Kernel {
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										99
									
								
								src/core/hle/kernel/wait_object.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										99
									
								
								src/core/hle/kernel/wait_object.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,99 @@
 | 
				
			|||||||
 | 
					// Copyright 2014 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <algorithm>
 | 
				
			||||||
 | 
					#include "common/assert.h"
 | 
				
			||||||
 | 
					#include "common/logging/log.h"
 | 
				
			||||||
 | 
					#include "core/hle/config_mem.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/errors.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/memory.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/process.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/resource_limit.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/thread.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/timer.h"
 | 
				
			||||||
 | 
					#include "core/hle/shared_page.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
 | 
				
			||||||
 | 
					    auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
 | 
				
			||||||
 | 
					    if (itr == waiting_threads.end())
 | 
				
			||||||
 | 
					        waiting_threads.push_back(std::move(thread));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void WaitObject::RemoveWaitingThread(Thread* thread) {
 | 
				
			||||||
 | 
					    auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
 | 
				
			||||||
 | 
					    // If a thread passed multiple handles to the same object,
 | 
				
			||||||
 | 
					    // the kernel might attempt to remove the thread from the object's
 | 
				
			||||||
 | 
					    // waiting threads list multiple times.
 | 
				
			||||||
 | 
					    if (itr != waiting_threads.end())
 | 
				
			||||||
 | 
					        waiting_threads.erase(itr);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
 | 
				
			||||||
 | 
					    Thread* candidate = nullptr;
 | 
				
			||||||
 | 
					    s32 candidate_priority = THREADPRIO_LOWEST + 1;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for (const auto& thread : waiting_threads) {
 | 
				
			||||||
 | 
					        // The list of waiting threads must not contain threads that are not waiting to be awakened.
 | 
				
			||||||
 | 
					        ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
 | 
				
			||||||
 | 
					                       thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
 | 
				
			||||||
 | 
					                   "Inconsistent thread statuses in waiting_threads");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (thread->current_priority >= candidate_priority)
 | 
				
			||||||
 | 
					            continue;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (ShouldWait(thread.get()))
 | 
				
			||||||
 | 
					            continue;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        // A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
 | 
				
			||||||
 | 
					        // in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
 | 
				
			||||||
 | 
					        bool ready_to_run = true;
 | 
				
			||||||
 | 
					        if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
 | 
				
			||||||
 | 
					            ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
 | 
				
			||||||
 | 
					                                        [&thread](const SharedPtr<WaitObject>& object) {
 | 
				
			||||||
 | 
					                                            return object->ShouldWait(thread.get());
 | 
				
			||||||
 | 
					                                        });
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (ready_to_run) {
 | 
				
			||||||
 | 
					            candidate = thread.get();
 | 
				
			||||||
 | 
					            candidate_priority = thread->current_priority;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return candidate;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void WaitObject::WakeupAllWaitingThreads() {
 | 
				
			||||||
 | 
					    while (auto thread = GetHighestPriorityReadyThread()) {
 | 
				
			||||||
 | 
					        if (!thread->IsSleepingOnWaitAll()) {
 | 
				
			||||||
 | 
					            Acquire(thread.get());
 | 
				
			||||||
 | 
					            // Set the output index of the WaitSynchronizationN call to the index of this object.
 | 
				
			||||||
 | 
					            if (thread->wait_set_output) {
 | 
				
			||||||
 | 
					                thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
 | 
				
			||||||
 | 
					                thread->wait_set_output = false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            for (auto& object : thread->wait_objects) {
 | 
				
			||||||
 | 
					                object->Acquire(thread.get());
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            // Note: This case doesn't update the output index of WaitSynchronizationN.
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        for (auto& object : thread->wait_objects)
 | 
				
			||||||
 | 
					            object->RemoveWaitingThread(thread.get());
 | 
				
			||||||
 | 
					        thread->wait_objects.clear();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
 | 
				
			||||||
 | 
					        thread->ResumeFromWait();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
 | 
				
			||||||
 | 
					    return waiting_threads;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Kernel
 | 
				
			||||||
							
								
								
									
										67
									
								
								src/core/hle/kernel/wait_object.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										67
									
								
								src/core/hle/kernel/wait_object.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,67 @@
 | 
				
			|||||||
 | 
					// Copyright 2014 Citra Emulator Project
 | 
				
			||||||
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <vector>
 | 
				
			||||||
 | 
					#include <boost/smart_ptr/intrusive_ptr.hpp>
 | 
				
			||||||
 | 
					#include "common/common_types.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Kernel {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class Thread;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/// Class that represents a Kernel object that a thread can be waiting on
 | 
				
			||||||
 | 
					class WaitObject : public Object {
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Check if the specified thread should wait until the object is available
 | 
				
			||||||
 | 
					     * @param thread The thread about which we're deciding.
 | 
				
			||||||
 | 
					     * @return True if the current thread should wait due to this object being unavailable
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    virtual bool ShouldWait(Thread* thread) const = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Acquire/lock the object for the specified thread if it is available
 | 
				
			||||||
 | 
					    virtual void Acquire(Thread* thread) = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Add a thread to wait on this object
 | 
				
			||||||
 | 
					     * @param thread Pointer to thread to add
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    virtual void AddWaitingThread(SharedPtr<Thread> thread);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Removes a thread from waiting on this object (e.g. if it was resumed already)
 | 
				
			||||||
 | 
					     * @param thread Pointer to thread to remove
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    virtual void RemoveWaitingThread(Thread* thread);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Wake up all threads waiting on this object that can be awoken, in priority order,
 | 
				
			||||||
 | 
					     * and set the synchronization result and output of the thread.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    virtual void WakeupAllWaitingThreads();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Obtains the highest priority thread that is ready to run from this object's waiting list.
 | 
				
			||||||
 | 
					    SharedPtr<Thread> GetHighestPriorityReadyThread();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Get a const reference to the waiting threads list for debug use
 | 
				
			||||||
 | 
					    const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					private:
 | 
				
			||||||
 | 
					    /// Threads waiting for this object to become available
 | 
				
			||||||
 | 
					    std::vector<SharedPtr<Thread>> waiting_threads;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Specialization of DynamicObjectCast for WaitObjects
 | 
				
			||||||
 | 
					template <>
 | 
				
			||||||
 | 
					inline SharedPtr<WaitObject> DynamicObjectCast<WaitObject>(SharedPtr<Object> object) {
 | 
				
			||||||
 | 
					    if (object != nullptr && object->IsWaitable()) {
 | 
				
			||||||
 | 
					        return boost::static_pointer_cast<WaitObject>(std::move(object));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return nullptr;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Kernel
 | 
				
			||||||
@ -4,6 +4,8 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <vector>
 | 
				
			||||||
 | 
					#include "common/common_funcs.h"
 | 
				
			||||||
#include "common/common_types.h"
 | 
					#include "common/common_types.h"
 | 
				
			||||||
#include "common/swap.h"
 | 
					#include "common/swap.h"
 | 
				
			||||||
#include "core/hle/kernel/kernel.h"
 | 
					#include "core/hle/kernel/kernel.h"
 | 
				
			||||||
 | 
				
			|||||||
@ -12,7 +12,6 @@
 | 
				
			|||||||
#include "core/hle/ipc.h"
 | 
					#include "core/hle/ipc.h"
 | 
				
			||||||
#include "core/hle/ipc_helpers.h"
 | 
					#include "core/hle/ipc_helpers.h"
 | 
				
			||||||
#include "core/hle/kernel/client_port.h"
 | 
					#include "core/hle/kernel/client_port.h"
 | 
				
			||||||
#include "core/hle/kernel/thread.h"
 | 
					 | 
				
			||||||
#include "core/hle/result.h"
 | 
					#include "core/hle/result.h"
 | 
				
			||||||
#include "core/memory.h"
 | 
					#include "core/memory.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -2,6 +2,7 @@
 | 
				
			|||||||
// Licensed under GPLv2 or any later version
 | 
					// Licensed under GPLv2 or any later version
 | 
				
			||||||
// Refer to the license.txt file included.
 | 
					// Refer to the license.txt file included.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <algorithm>
 | 
				
			||||||
#include <cinttypes>
 | 
					#include <cinttypes>
 | 
				
			||||||
#include <map>
 | 
					#include <map>
 | 
				
			||||||
#include "common/logging/log.h"
 | 
					#include "common/logging/log.h"
 | 
				
			||||||
@ -16,6 +17,7 @@
 | 
				
			|||||||
#include "core/hle/kernel/client_session.h"
 | 
					#include "core/hle/kernel/client_session.h"
 | 
				
			||||||
#include "core/hle/kernel/errors.h"
 | 
					#include "core/hle/kernel/errors.h"
 | 
				
			||||||
#include "core/hle/kernel/event.h"
 | 
					#include "core/hle/kernel/event.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/handle_table.h"
 | 
				
			||||||
#include "core/hle/kernel/memory.h"
 | 
					#include "core/hle/kernel/memory.h"
 | 
				
			||||||
#include "core/hle/kernel/mutex.h"
 | 
					#include "core/hle/kernel/mutex.h"
 | 
				
			||||||
#include "core/hle/kernel/process.h"
 | 
					#include "core/hle/kernel/process.h"
 | 
				
			||||||
@ -27,6 +29,7 @@
 | 
				
			|||||||
#include "core/hle/kernel/thread.h"
 | 
					#include "core/hle/kernel/thread.h"
 | 
				
			||||||
#include "core/hle/kernel/timer.h"
 | 
					#include "core/hle/kernel/timer.h"
 | 
				
			||||||
#include "core/hle/kernel/vm_manager.h"
 | 
					#include "core/hle/kernel/vm_manager.h"
 | 
				
			||||||
 | 
					#include "core/hle/kernel/wait_object.h"
 | 
				
			||||||
#include "core/hle/result.h"
 | 
					#include "core/hle/result.h"
 | 
				
			||||||
#include "core/hle/service/service.h"
 | 
					#include "core/hle/service/service.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -244,7 +247,7 @@ static ResultCode CloseHandle(Kernel::Handle handle) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
 | 
					/// Wait for a handle to synchronize, timeout after the specified nanoseconds
 | 
				
			||||||
static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) {
 | 
					static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) {
 | 
				
			||||||
    auto object = Kernel::g_handle_table.GetWaitObject(handle);
 | 
					    auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handle);
 | 
				
			||||||
    Kernel::Thread* thread = Kernel::GetCurrentThread();
 | 
					    Kernel::Thread* thread = Kernel::GetCurrentThread();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (object == nullptr)
 | 
					    if (object == nullptr)
 | 
				
			||||||
@ -299,7 +302,7 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha
 | 
				
			|||||||
    std::vector<ObjectPtr> objects(handle_count);
 | 
					    std::vector<ObjectPtr> objects(handle_count);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (int i = 0; i < handle_count; ++i) {
 | 
					    for (int i = 0; i < handle_count; ++i) {
 | 
				
			||||||
        auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
 | 
					        auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handles[i]);
 | 
				
			||||||
        if (object == nullptr)
 | 
					        if (object == nullptr)
 | 
				
			||||||
            return ERR_INVALID_HANDLE;
 | 
					            return ERR_INVALID_HANDLE;
 | 
				
			||||||
        objects[i] = object;
 | 
					        objects[i] = object;
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user