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	- added helper function for __KernelCreateThread
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
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				| @ -13,6 +13,8 @@ | |||||||
| 
 | 
 | ||||||
| #include "core/core.h" | #include "core/core.h" | ||||||
| #include "core/mem_map.h" | #include "core/mem_map.h" | ||||||
|  | #include "core/hle/hle.h" | ||||||
|  | #include "core/hle/syscall.h" | ||||||
| #include "core/hle/kernel/kernel.h" | #include "core/hle/kernel/kernel.h" | ||||||
| #include "core/hle/kernel/thread.h" | #include "core/hle/kernel/thread.h" | ||||||
| 
 | 
 | ||||||
| @ -357,7 +359,7 @@ public: | |||||||
|     //void Cleanup() {
 |     //void Cleanup() {
 | ||||||
|     //    // Callbacks are automatically deleted when their owning thread is deleted.
 |     //    // Callbacks are automatically deleted when their owning thread is deleted.
 | ||||||
|     //    for (auto it = callbacks.begin(), end = callbacks.end(); it != end; ++it)
 |     //    for (auto it = callbacks.begin(), end = callbacks.end(); it != end; ++it)
 | ||||||
|     //        kernelObjects.Destroy<Callback>(*it);
 |     //        g_kernel_objects.Destroy<Callback>(*it);
 | ||||||
| 
 | 
 | ||||||
|     //    if (pushed_stacks.size() != 0)
 |     //    if (pushed_stacks.size() != 0)
 | ||||||
|     //    {
 |     //    {
 | ||||||
| @ -432,7 +434,7 @@ const char* g_hle_current_thread_name   = NULL; | |||||||
| 
 | 
 | ||||||
| /// Creates a new thread
 | /// Creates a new thread
 | ||||||
| Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority,  | Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority,  | ||||||
|     u32 entrypoint, u32 arg, u32 stack_top, u32 processor_id, int stack_size) { |     u32 entry_point, u32 arg, u32 stack_top, u32 processor_id, int stack_size) { | ||||||
| 
 | 
 | ||||||
|     Thread *t = new Thread; |     Thread *t = new Thread; | ||||||
|     id = g_kernel_objects.Create(t); |     id = g_kernel_objects.Create(t); | ||||||
| @ -442,7 +444,7 @@ Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 prior | |||||||
| 
 | 
 | ||||||
|     memset(&t->nt, 0xCD, sizeof(t->nt)); |     memset(&t->nt, 0xCD, sizeof(t->nt)); | ||||||
| 
 | 
 | ||||||
|     t->nt.entry_point = entrypoint; |     t->nt.entry_point = entry_point; | ||||||
|     t->nt.native_size = sizeof(t->nt); |     t->nt.native_size = sizeof(t->nt); | ||||||
|     t->nt.initial_priority = t->nt.current_priority = priority; |     t->nt.initial_priority = t->nt.current_priority = priority; | ||||||
|     t->nt.status = THREADSTATUS_DORMANT; |     t->nt.status = THREADSTATUS_DORMANT; | ||||||
| @ -459,6 +461,18 @@ Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 prior | |||||||
|     return t; |     return t; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | UID __KernelCreateThread(UID module_id, const char* name, u32 priority, u32 entry_point, u32 arg,  | ||||||
|  |     u32 stack_top, u32 processor_id, int stack_size) { | ||||||
|  |     UID id; | ||||||
|  |     __KernelCreateThread(id, module_id, name, priority, entry_point, arg, stack_top, processor_id,  | ||||||
|  |         stack_size); | ||||||
|  |      | ||||||
|  |     HLE::EatCycles(32000); | ||||||
|  |     HLE::ReSchedule("thread created"); | ||||||
|  |      | ||||||
|  |     return id; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| /// Resets the specified thread back to initial calling state
 | /// Resets the specified thread back to initial calling state
 | ||||||
| void __KernelResetThread(Thread *t, int lowest_priority) { | void __KernelResetThread(Thread *t, int lowest_priority) { | ||||||
|     t->context.reset(); |     t->context.reset(); | ||||||
| @ -608,6 +622,31 @@ void __KernelSwitchContext(Thread *target, const char *reason) { | |||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | bool __KernelSwitchToThread(UID thread_id, const char *reason) { | ||||||
|  |     if (!reason) { | ||||||
|  |         reason = "switch to thread"; | ||||||
|  |     } | ||||||
|  |     if (g_current_thread == thread_id) { | ||||||
|  |         return false; | ||||||
|  |     } | ||||||
|  |     u32 error; | ||||||
|  |     Thread *t = g_kernel_objects.Get<Thread>(thread_id, error); | ||||||
|  |     if (!t) { | ||||||
|  |         ERROR_LOG(KERNEL, "__KernelSwitchToThread: %x doesn't exist", thread_id); | ||||||
|  |         HLE::ReSchedule("switch to deleted thread"); | ||||||
|  |     } else if (t->IsReady() || t->IsRunning()) { | ||||||
|  |         Thread *current = __GetCurrentThread(); | ||||||
|  |         if (current && current->IsRunning()) { | ||||||
|  |             __KernelChangeReadyState(current, g_current_thread, true); | ||||||
|  |         } | ||||||
|  |         __KernelSwitchContext(t, reason); | ||||||
|  |         return true; | ||||||
|  |     } else { | ||||||
|  |         HLE::ReSchedule("switch to waiting thread"); | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| /// Sets up the root (primary) thread of execution
 | /// Sets up the root (primary) thread of execution
 | ||||||
| UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { | UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { | ||||||
|     UID id; |     UID id; | ||||||
| @ -644,6 +683,33 @@ UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size) { | |||||||
|     return id; |     return id; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | int __KernelRotateThreadReadyQueue(int priority) { | ||||||
|  |     Thread *cur = __GetCurrentThread(); | ||||||
|  | 
 | ||||||
|  |     // 0 is special, it means "my current priority."
 | ||||||
|  |     if (priority == 0) { | ||||||
|  |         priority = cur->nt.current_priority; | ||||||
|  |     } | ||||||
|  |     //if (priority <= 0x07 || priority > 0x77)
 | ||||||
|  |     //    return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY;
 | ||||||
|  | 
 | ||||||
|  |     if (!g_thread_ready_queue.empty(priority)) { | ||||||
|  |         // In other words, yield to everyone else.
 | ||||||
|  |         if (cur->nt.current_priority == priority) { | ||||||
|  |             g_thread_ready_queue.push_back(priority, g_current_thread); | ||||||
|  |             cur->nt.status = (cur->nt.status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY; | ||||||
|  | 
 | ||||||
|  |         // Yield the next thread of this priority to all other threads of same priority.
 | ||||||
|  |         } else { | ||||||
|  |             g_thread_ready_queue.rotate(priority); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     HLE::EatCycles(250); | ||||||
|  |     HLE::ReSchedule("rotatethreadreadyqueue"); | ||||||
|  | 
 | ||||||
|  |     return 0; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| void __KernelThreadingInit() { | void __KernelThreadingInit() { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -30,6 +30,10 @@ class Thread; | |||||||
| 
 | 
 | ||||||
| Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority, u32 entrypoint, | Thread* __KernelCreateThread(UID& id, UID module_id, const char* name, u32 priority, u32 entrypoint, | ||||||
|     u32 arg, u32 stack_top, u32 processor_id, int stack_size=0x4000); |     u32 arg, u32 stack_top, u32 processor_id, int stack_size=0x4000); | ||||||
|  | 
 | ||||||
|  | UID __KernelCreateThread(UID module_id, const char* name, u32 priority, u32 entry_point, u32 arg,  | ||||||
|  |     u32 stack_top, u32 processor_id, int stack_size=0x4000); | ||||||
|  | 
 | ||||||
| void __KernelResetThread(Thread *t, int lowest_priority); | void __KernelResetThread(Thread *t, int lowest_priority); | ||||||
| void __KernelChangeReadyState(Thread *thread, UID thread_id, bool ready); | void __KernelChangeReadyState(Thread *thread, UID thread_id, bool ready); | ||||||
| void __KernelChangeReadyState(UID thread_id, bool ready); | void __KernelChangeReadyState(UID thread_id, bool ready); | ||||||
| @ -37,7 +41,9 @@ Thread* __KernelNextThread(); | |||||||
| void __KernelSaveContext(ThreadContext *ctx); | void __KernelSaveContext(ThreadContext *ctx); | ||||||
| void __KernelLoadContext(ThreadContext *ctx); | void __KernelLoadContext(ThreadContext *ctx); | ||||||
| void __KernelSwitchContext(Thread *target, const char *reason); | void __KernelSwitchContext(Thread *target, const char *reason); | ||||||
|  | bool __KernelSwitchToThread(UID thread_id, const char *reason); | ||||||
| UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size=0x4000); | UID __KernelSetupRootThread(UID module_id, int arg, int prio, int stack_size=0x4000); | ||||||
|  | int __KernelRotateThreadReadyQueue(int priority=0); | ||||||
| 
 | 
 | ||||||
| void __KernelThreadingInit(); | void __KernelThreadingInit(); | ||||||
| void __KernelThreadingShutdown(); | void __KernelThreadingShutdown(); | ||||||
|  | |||||||
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