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	EmuWindow: Fixed a reference to a temporary variable
in GetTouchState()
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				| @ -110,7 +110,7 @@ public: | |||||||
|      * @return std::tuple of (x, y, pressed) where `x` and `y` are the touch coordinates and |      * @return std::tuple of (x, y, pressed) where `x` and `y` are the touch coordinates and | ||||||
|      *         `pressed` is true if the touch screen is currently being pressed |      *         `pressed` is true if the touch screen is currently being pressed | ||||||
|      */ |      */ | ||||||
|     const std::tuple<u16, u16, bool>& GetTouchState() const { |     const std::tuple<u16, u16, bool> GetTouchState() const { | ||||||
|         return std::make_tuple(touch_x, touch_y, touch_pressed); |         return std::make_tuple(touch_x, touch_y, touch_pressed); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  | |||||||
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