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	Merge pull request #1392 from greggameplayer/correct-BC6H
Correction of the ComponentType of BC6H_UF16 & BC6H_SF16
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				| @ -141,8 +141,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form | ||||
|     {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, | ||||
|      true}, // BC7U
 | ||||
|     {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, | ||||
|      ComponentType::UNorm, true}, // BC6H_UF16
 | ||||
|     {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, | ||||
|      ComponentType::Float, true}, // BC6H_UF16
 | ||||
|     {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, | ||||
|      true},                                                                    // BC6H_SF16
 | ||||
|     {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},        // ASTC_2D_4X4
 | ||||
|     {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},            // G8R8U
 | ||||
|  | ||||
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