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	Pica/Texture: Move part of ETC1 decoding to new file and cleanups
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				@ -15,6 +15,7 @@ set(SRCS
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            shader/shader.cpp
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					            shader/shader.cpp
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            shader/shader_interpreter.cpp
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					            shader/shader_interpreter.cpp
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            swrasterizer.cpp
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					            swrasterizer.cpp
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					            texture/etc1.cpp
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            texture/texture_decode.cpp
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					            texture/texture_decode.cpp
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            vertex_loader.cpp
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					            vertex_loader.cpp
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            video_core.cpp
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					            video_core.cpp
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@ -44,6 +45,7 @@ set(HEADERS
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            shader/shader.h
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					            shader/shader.h
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            shader/shader_interpreter.h
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					            shader/shader_interpreter.h
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            swrasterizer.h
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					            swrasterizer.h
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					            texture/etc1.h
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            texture/texture_decode.h
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					            texture/texture_decode.h
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            utils.h
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					            utils.h
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            vertex_loader.h
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					            vertex_loader.h
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										124
									
								
								src/video_core/texture/etc1.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										124
									
								
								src/video_core/texture/etc1.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,124 @@
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					// Copyright 2017 Citra Emulator Project
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					// Licensed under GPLv2 or any later version
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					// Refer to the license.txt file included.
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					#pragma once
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					#include <array>
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					#include "common/bit_field.h"
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					#include "common/color.h"
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					#include "common/common_types.h"
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					#include "common/math_util.h"
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					#include "common/vector_math.h"
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					#include "video_core/texture/etc1.h"
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					namespace Pica {
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					namespace Texture {
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					namespace {
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					constexpr std::array<u8[2], 8> etc1_modifier_table = {{
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					    {2, 8}, {5, 17}, {9, 29}, {13, 42}, {18, 60}, {24, 80}, {33, 106}, {47, 183},
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					}};
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					union ETC1Tile {
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					    u64 raw;
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					    // Each of these two is a collection of 16 bits (one per lookup value)
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					    BitField<0, 16, u64> table_subindexes;
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					    BitField<16, 16, u64> negation_flags;
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					    unsigned GetTableSubIndex(unsigned index) const {
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					        return (table_subindexes >> index) & 1;
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					    }
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					    bool GetNegationFlag(unsigned index) const {
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					        return ((negation_flags >> index) & 1) == 1;
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					    }
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					    BitField<32, 1, u64> flip;
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					    BitField<33, 1, u64> differential_mode;
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					    BitField<34, 3, u64> table_index_2;
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					    BitField<37, 3, u64> table_index_1;
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					    union {
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					        // delta value + base value
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					        BitField<40, 3, s64> db;
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					        BitField<43, 5, u64> b;
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					        BitField<48, 3, s64> dg;
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					        BitField<51, 5, u64> g;
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					        BitField<56, 3, s64> dr;
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					        BitField<59, 5, u64> r;
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					    } differential;
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					    union {
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					        BitField<40, 4, u64> b2;
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					        BitField<44, 4, u64> b1;
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					        BitField<48, 4, u64> g2;
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					        BitField<52, 4, u64> g1;
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					        BitField<56, 4, u64> r2;
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					        BitField<60, 4, u64> r1;
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					    } separate;
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					    const Math::Vec3<u8> GetRGB(unsigned int x, unsigned int y) const {
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					        int texel = 4 * x + y;
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					        if (flip)
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					            std::swap(x, y);
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					        // Lookup base value
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					        Math::Vec3<int> ret;
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					        if (differential_mode) {
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					            ret.r() = static_cast<int>(differential.r);
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					            ret.g() = static_cast<int>(differential.g);
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					            ret.b() = static_cast<int>(differential.b);
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					            if (x >= 2) {
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					                ret.r() += static_cast<int>(differential.dr);
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					                ret.g() += static_cast<int>(differential.dg);
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					                ret.b() += static_cast<int>(differential.db);
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					            }
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					            ret.r() = Color::Convert5To8(ret.r());
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					            ret.g() = Color::Convert5To8(ret.g());
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					            ret.b() = Color::Convert5To8(ret.b());
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					        } else {
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					            if (x < 2) {
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					                ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
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					                ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
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					                ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
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					            } else {
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					                ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
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					                ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
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					                ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
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					            }
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					        }
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					        // Add modifier
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					        unsigned table_index =
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					            static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
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					        int modifier = etc1_modifier_table[table_index][GetTableSubIndex(texel)];
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					        if (GetNegationFlag(texel))
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					            modifier *= -1;
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					        ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
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					        ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
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					        ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
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					        return ret.Cast<u8>();
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					    }
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					};
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					} // anonymous namespace
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					Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y) {
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					    ETC1Tile tile{value};
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					    return tile.GetRGB(x, y);
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					}
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					} // namespace Texture
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					} // namespace Pica
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										16
									
								
								src/video_core/texture/etc1.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								src/video_core/texture/etc1.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,16 @@
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					// Copyright 2017 Citra Emulator Project
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					// Licensed under GPLv2 or any later version
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					// Refer to the license.txt file included.
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					#pragma once
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					#include "common/common_types.h"
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					#include "common/vector_math.h"
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					namespace Pica {
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					namespace Texture {
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					Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y);
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					} // namespace Texture
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					} // namespace Pica
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@ -8,8 +8,10 @@
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#include "common/color.h"
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					#include "common/color.h"
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#include "common/logging/log.h"
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					#include "common/logging/log.h"
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#include "common/math_util.h"
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					#include "common/math_util.h"
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					#include "common/swap.h"
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#include "common/vector_math.h"
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					#include "common/vector_math.h"
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#include "video_core/pica.h"
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					#include "video_core/pica.h"
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					#include "video_core/texture/etc1.h"
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#include "video_core/texture/texture_decode.h"
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					#include "video_core/texture/texture_decode.h"
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#include "video_core/utils.h"
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					#include "video_core/utils.h"
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@ -177,127 +179,32 @@ Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int
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    case Regs::TextureFormat::ETC1:
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					    case Regs::TextureFormat::ETC1:
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    case Regs::TextureFormat::ETC1A4: {
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					    case Regs::TextureFormat::ETC1A4: {
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        bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
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					        bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
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					        size_t subtile_size = has_alpha ? 16 : 8;
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        // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
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					        // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
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        constexpr unsigned int subtile_width = 4;
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					        constexpr unsigned int subtile_width = 4;
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        constexpr unsigned int subtile_height = 4;
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					        constexpr unsigned int subtile_height = 4;
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        unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height);
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					        unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height);
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        size_t subtile_size = has_alpha ? 16 : 8;
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					        x %= subtile_width;
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					        y %= subtile_height;
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        // TODO(yuriks): Use memcpy instead of reinterpret_cast
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					        const u8* subtile_ptr = source + subtile_index * subtile_size;
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        const u64* source_ptr = reinterpret_cast<const u64*>(source + subtile_index * subtile_size);
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        u64 alpha = 0xFFFFFFFFFFFFFFFF;
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					        u8 alpha = 255;
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        if (has_alpha) {
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					        if (has_alpha) {
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            alpha = *source_ptr;
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					            u64_le packed_alpha;
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            source_ptr++;
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					            memcpy(&packed_alpha, subtile_ptr, sizeof(u64));
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					            subtile_ptr += sizeof(u64);
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					            alpha = Color::Convert4To8((packed_alpha >> (4 * (x * subtile_width + y))) & 0xF);
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        }
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					        }
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        union ETC1Tile {
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					        u64_le subtile_data;
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            // Each of these two is a collection of 16 bits (one per lookup value)
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					        memcpy(&subtile_data, subtile_ptr, sizeof(u64));
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            BitField<0, 16, u64> table_subindexes;
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            BitField<16, 16, u64> negation_flags;
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            unsigned GetTableSubIndex(unsigned index) const {
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					        return Math::MakeVec(SampleETC1Subtile(subtile_data, x, y),
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                return (table_subindexes >> index) & 1;
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					                             disable_alpha ? (u8)255 : alpha);
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            }
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            bool GetNegationFlag(unsigned index) const {
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                return ((negation_flags >> index) & 1) == 1;
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            }
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            BitField<32, 1, u64> flip;
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            BitField<33, 1, u64> differential_mode;
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            BitField<34, 3, u64> table_index_2;
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            BitField<37, 3, u64> table_index_1;
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            union {
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                // delta value + base value
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                BitField<40, 3, s64> db;
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                BitField<43, 5, u64> b;
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                BitField<48, 3, s64> dg;
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                BitField<51, 5, u64> g;
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                BitField<56, 3, s64> dr;
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                BitField<59, 5, u64> r;
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            } differential;
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            union {
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                BitField<40, 4, u64> b2;
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                BitField<44, 4, u64> b1;
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                BitField<48, 4, u64> g2;
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                BitField<52, 4, u64> g1;
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                BitField<56, 4, u64> r2;
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                BitField<60, 4, u64> r1;
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            } separate;
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            const Math::Vec3<u8> GetRGB(int x, int y) const {
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                int texel = 4 * x + y;
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                if (flip)
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                    std::swap(x, y);
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                // Lookup base value
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                Math::Vec3<int> ret;
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                if (differential_mode) {
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                    ret.r() = static_cast<int>(differential.r);
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                    ret.g() = static_cast<int>(differential.g);
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                    ret.b() = static_cast<int>(differential.b);
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                    if (x >= 2) {
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                        ret.r() += static_cast<int>(differential.dr);
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                        ret.g() += static_cast<int>(differential.dg);
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                        ret.b() += static_cast<int>(differential.db);
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                    }
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                    ret.r() = Color::Convert5To8(ret.r());
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                    ret.g() = Color::Convert5To8(ret.g());
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                    ret.b() = Color::Convert5To8(ret.b());
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                } else {
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					 | 
				
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                    if (x < 2) {
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                        ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
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                        ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
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                        ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
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                    } else {
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                        ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
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					 | 
				
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                        ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
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					 | 
				
			||||||
                        ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                // Add modifier
 | 
					 | 
				
			||||||
                unsigned table_index =
 | 
					 | 
				
			||||||
                    static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
 | 
					 | 
				
			||||||
                    {{2, 8}},
 | 
					 | 
				
			||||||
                    {{5, 17}},
 | 
					 | 
				
			||||||
                    {{9, 29}},
 | 
					 | 
				
			||||||
                    {{13, 42}},
 | 
					 | 
				
			||||||
                    {{18, 60}},
 | 
					 | 
				
			||||||
                    {{24, 80}},
 | 
					 | 
				
			||||||
                    {{33, 106}},
 | 
					 | 
				
			||||||
                    {{47, 183}},
 | 
					 | 
				
			||||||
                }};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel));
 | 
					 | 
				
			||||||
                if (GetNegationFlag(texel))
 | 
					 | 
				
			||||||
                    modifier *= -1;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
 | 
					 | 
				
			||||||
                ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
 | 
					 | 
				
			||||||
                ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                return ret.Cast<u8>();
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        } const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        alpha >>= 4 * ((x & 3) * 4 + (y & 3));
 | 
					 | 
				
			||||||
        return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3),
 | 
					 | 
				
			||||||
                             disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF));
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    default:
 | 
					    default:
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user