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	Core: Changed RunLoop iterations to 1000 (slightly better performance).
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				| @ -26,13 +26,13 @@ void Start(); | |||||||
| 
 | 
 | ||||||
| /**
 | /**
 | ||||||
|  * Run the core CPU loop |  * Run the core CPU loop | ||||||
|  * This function loops for 100 instructions in the CPU before trying to update hardware. This is a |  * This function runs the core for the specified number of CPU instructions before trying to update | ||||||
|  * little bit faster than SingleStep, and should be pretty much equivalent. The number of |  * hardware. This is much faster than SingleStep (and should be equivalent), as the CPU is not | ||||||
|  * instructions chosen is fairly arbitrary, however a large number will more drastically affect the |  * required to do a full dispatch with each instruction. NOTE: the number of instructions requested | ||||||
|  * frequency of GSP interrupts and likely break things. The point of this is to just loop in the CPU |  * is not guaranteed to run, as this will be interrupted preemptively if a hardware update is | ||||||
|  * for more than 1 instruction to reduce overhead and make it a little bit faster... |  * requested (e.g. on a thread switch). | ||||||
|  */ |  */ | ||||||
| void RunLoop(int tight_loop=100); | void RunLoop(int tight_loop=1000); | ||||||
| 
 | 
 | ||||||
| /// Step the CPU one instruction
 | /// Step the CPU one instruction
 | ||||||
| void SingleStep(); | void SingleStep(); | ||||||
|  | |||||||
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