mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu.git
				synced 2025-05-12 00:45:25 +00:00 
			
		
		
		
	Update register read loops to go with last commit
This commit is contained in:
		
							parent
							
								
									8a0d848646
								
							
						
					
					
						commit
						d7e346239b
					
				@ -57,6 +57,7 @@ const u32 R0_REGISTER = 0;
 | 
			
		||||
const u32 R15_REGISTER = 15;
 | 
			
		||||
const u32 CSPR_REGISTER = 25;
 | 
			
		||||
const u32 FPSCR_REGISTER = 58;
 | 
			
		||||
const u32 MAX_REGISTERS = 90;
 | 
			
		||||
 | 
			
		||||
namespace GDBStub {
 | 
			
		||||
 | 
			
		||||
@ -487,7 +488,7 @@ static void ReadRegisters() {
 | 
			
		||||
    memset(buffer, 0, sizeof(buffer));
 | 
			
		||||
 | 
			
		||||
    u8* bufptr = buffer;
 | 
			
		||||
    for (int i = 0; i <= FPSCR_REGISTER; i++) {
 | 
			
		||||
    for (int i = 0; i <= MAX_REGISTERS; i++) {
 | 
			
		||||
        if (i <= R15_REGISTER) {
 | 
			
		||||
            IntToHex(bufptr + i * 8, Core::g_app_core->GetReg(i));
 | 
			
		||||
        } else if (i == CSPR_REGISTER) {
 | 
			
		||||
@ -496,11 +497,11 @@ static void ReadRegisters() {
 | 
			
		||||
            IntToHex(bufptr + i * 8, 0);
 | 
			
		||||
            IntToHex(bufptr + (i + 1) * 8, 0);
 | 
			
		||||
            i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
 | 
			
		||||
        } else if (i > CSPR_REGISTER && i < FPSCR_REGISTER) {
 | 
			
		||||
        } else if (i > CSPR_REGISTER && i < MAX_REGISTERS) {
 | 
			
		||||
            IntToHex(bufptr + i * 8, Core::g_app_core->GetVFPReg(i - CSPR_REGISTER - 1));
 | 
			
		||||
            IntToHex(bufptr + (i + 1) * 8, 0);
 | 
			
		||||
            i++;
 | 
			
		||||
        } else if (i == FPSCR_REGISTER) {
 | 
			
		||||
        } else if (i == MAX_REGISTERS) {
 | 
			
		||||
            IntToHex(bufptr + i * 8, Core::g_app_core->GetVFPSystemReg(VFP_FPSCR));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
@ -541,16 +542,16 @@ static void WriteRegisters() {
 | 
			
		||||
    if (command_buffer[0] != 'G')
 | 
			
		||||
        return SendReply("E01");
 | 
			
		||||
 | 
			
		||||
    for (int i = 0; i <= FPSCR_REGISTER; i++) {
 | 
			
		||||
    for (int i = 0; i <= MAX_REGISTERS; i++) {
 | 
			
		||||
        if (i <= R15_REGISTER) {
 | 
			
		||||
            Core::g_app_core->SetReg(i, HexToInt(buffer_ptr + i * 8));
 | 
			
		||||
        } else if (i == CSPR_REGISTER) {
 | 
			
		||||
            Core::g_app_core->SetCPSR(HexToInt(buffer_ptr + i * 8));
 | 
			
		||||
        } else if (i < CSPR_REGISTER) {
 | 
			
		||||
            i++; // These registers seem to be all 64bit instead of 32bit, so skip two instead of one
 | 
			
		||||
        } else if (i > CSPR_REGISTER && i < FPSCR_REGISTER) {
 | 
			
		||||
        } else if (i > CSPR_REGISTER && i < MAX_REGISTERS) {
 | 
			
		||||
            Core::g_app_core->SetVFPReg(i - CSPR_REGISTER - 1, HexToInt(buffer_ptr + i * 8));
 | 
			
		||||
        } else if (i == FPSCR_REGISTER) {
 | 
			
		||||
        } else if (i == MAX_REGISTERS) {
 | 
			
		||||
            Core::g_app_core->SetVFPSystemReg(VFP_FPSCR, HexToInt(buffer_ptr + i * 8));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user