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	Thread: Fixed to wait on address when in arbitration.
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				| @ -53,7 +53,7 @@ ResultCode ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s3 | ||||
|     // Wait current thread (acquire the arbiter)...
 | ||||
|     case ArbitrationType::WaitIfLessThan: | ||||
|         if ((s32)Memory::Read32(address) <= value) { | ||||
|             Kernel::WaitCurrentThread(WAITTYPE_ARB, handle); | ||||
|             Kernel::WaitCurrentThread(WAITTYPE_ARB, handle, address); | ||||
|             HLE::Reschedule(__func__); | ||||
|         } | ||||
|         break; | ||||
|  | ||||
| @ -63,6 +63,7 @@ public: | ||||
| 
 | ||||
|     WaitType wait_type; | ||||
|     Handle wait_handle; | ||||
|     VAddr wait_address; | ||||
| 
 | ||||
|     std::vector<Handle> waiting_threads; | ||||
| 
 | ||||
| @ -126,6 +127,7 @@ void ResetThread(Thread* t, u32 arg, s32 lowest_priority) { | ||||
|     } | ||||
|     t->wait_type = WAITTYPE_NONE; | ||||
|     t->wait_handle = 0; | ||||
|     t->wait_address = 0; | ||||
| } | ||||
| 
 | ||||
| /// Change a thread to "ready" state
 | ||||
| @ -146,11 +148,17 @@ void ChangeReadyState(Thread* t, bool ready) { | ||||
| } | ||||
| 
 | ||||
| /// Verify that a thread has not been released from waiting
 | ||||
| inline bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle) { | ||||
| static bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle) { | ||||
|     _dbg_assert_(KERNEL, thread != nullptr); | ||||
|     return (type == thread->wait_type) && (wait_handle == thread->wait_handle) && (thread->IsWaiting()); | ||||
| } | ||||
| 
 | ||||
| /// Verify that a thread has not been released from waiting (with wait address)
 | ||||
| static bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle, VAddr wait_address) { | ||||
|     _dbg_assert_(KERNEL, thread != nullptr); | ||||
|     return VerifyWait(thread, type, wait_handle) && (wait_address == thread->wait_address); | ||||
| } | ||||
| 
 | ||||
| /// Stops the current thread
 | ||||
| ResultCode StopThread(Handle handle, const char* reason) { | ||||
|     Thread* thread = g_object_pool.Get<Thread>(handle); | ||||
| @ -169,6 +177,7 @@ ResultCode StopThread(Handle handle, const char* reason) { | ||||
|     // Stopped threads are never waiting.
 | ||||
|     thread->wait_type = WAITTYPE_NONE; | ||||
|     thread->wait_handle = 0; | ||||
|     thread->wait_address = 0; | ||||
| 
 | ||||
|     return RESULT_SUCCESS; | ||||
| } | ||||
| @ -197,12 +206,12 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) { | ||||
|     for (Handle handle : thread_queue) { | ||||
|         Thread* thread = g_object_pool.Get<Thread>(handle); | ||||
| 
 | ||||
|         // TODO(bunnei): Verify arbiter address...
 | ||||
|         if (!VerifyWait(thread, WAITTYPE_ARB, arbiter)) | ||||
|         if (!VerifyWait(thread, WAITTYPE_ARB, arbiter, address)) | ||||
|             continue; | ||||
| 
 | ||||
|         if (thread == nullptr) | ||||
|             continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
 | ||||
| 
 | ||||
|         if(thread->current_priority <= priority) { | ||||
|             highest_priority_thread = handle; | ||||
|             priority = thread->current_priority; | ||||
| @ -222,8 +231,7 @@ void ArbitrateAllThreads(u32 arbiter, u32 address) { | ||||
|     for (Handle handle : thread_queue) { | ||||
|         Thread* thread = g_object_pool.Get<Thread>(handle); | ||||
| 
 | ||||
|         // TODO(bunnei): Verify arbiter address...
 | ||||
|         if (VerifyWait(thread, WAITTYPE_ARB, arbiter)) | ||||
|         if (VerifyWait(thread, WAITTYPE_ARB, arbiter, address)) | ||||
|             ResumeThreadFromWait(handle); | ||||
|     } | ||||
| } | ||||
| @ -277,11 +285,6 @@ Thread* NextThread() { | ||||
|     return Kernel::g_object_pool.Get<Thread>(next); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * Puts the current thread in the wait state for the given type | ||||
|  * @param wait_type Type of wait | ||||
|  * @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread | ||||
|  */ | ||||
| void WaitCurrentThread(WaitType wait_type, Handle wait_handle) { | ||||
|     Thread* thread = GetCurrentThread(); | ||||
|     thread->wait_type = wait_type; | ||||
| @ -289,6 +292,11 @@ void WaitCurrentThread(WaitType wait_type, Handle wait_handle) { | ||||
|     ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); | ||||
| } | ||||
| 
 | ||||
| void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_address) { | ||||
|     WaitCurrentThread(wait_type, wait_handle); | ||||
|     GetCurrentThread()->wait_address = wait_address; | ||||
| } | ||||
| 
 | ||||
| /// Resumes a thread from waiting by marking it as "ready"
 | ||||
| void ResumeThreadFromWait(Handle handle) { | ||||
|     Thread* thread = Kernel::g_object_pool.Get<Thread>(handle); | ||||
| @ -339,6 +347,7 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio | ||||
|     thread->processor_id = processor_id; | ||||
|     thread->wait_type = WAITTYPE_NONE; | ||||
|     thread->wait_handle = 0; | ||||
|     thread->wait_address = 0; | ||||
|     thread->name = name; | ||||
| 
 | ||||
|     return thread; | ||||
|  | ||||
| @ -5,6 +5,9 @@ | ||||
| #pragma once | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| #include "core/mem_map.h" | ||||
| 
 | ||||
| #include "core/hle/kernel/kernel.h" | ||||
| #include "core/hle/result.h" | ||||
| 
 | ||||
| @ -85,6 +88,14 @@ Handle GetCurrentThreadHandle(); | ||||
|  */ | ||||
| void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHandle()); | ||||
| 
 | ||||
| /**
 | ||||
|  * Puts the current thread in the wait state for the given type | ||||
|  * @param wait_type Type of wait | ||||
|  * @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread | ||||
|  * @param wait_address Arbitration address used to resume from wait | ||||
|  */ | ||||
| void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_address); | ||||
| 
 | ||||
| /// Put current thread in a wait state - on WaitSynchronization
 | ||||
| void WaitThread_Synchronization(); | ||||
| 
 | ||||
|  | ||||
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