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	gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.
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				| @ -167,7 +167,7 @@ private: | |||||||
|                 return "input_attribute_" + std::to_string(index); |                 return "input_attribute_" + std::to_string(index); | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|             LOG_CRITICAL(HW_GPU, "Unhandled input attribute: 0x%02x", index); |             NGLOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index); | ||||||
|             UNREACHABLE(); |             UNREACHABLE(); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| @ -185,7 +185,7 @@ private: | |||||||
|                 return "output_attribute_" + std::to_string(index); |                 return "output_attribute_" + std::to_string(index); | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|             LOG_CRITICAL(HW_GPU, "Unhandled output attribute: 0x%02x", index); |             NGLOG_CRITICAL(HW_GPU, "Unhandled output attribute: {}", index); | ||||||
|             UNREACHABLE(); |             UNREACHABLE(); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| @ -325,17 +325,17 @@ private: | |||||||
|                     SetDest(0, dest, "min(" + op_a + "," + op_b + ")", 1, 1, instr.alu.abs_d); |                     SetDest(0, dest, "min(" + op_a + "," + op_b + ")", 1, 1, instr.alu.abs_d); | ||||||
|                     break; |                     break; | ||||||
|                 default: |                 default: | ||||||
|                     LOG_ERROR(HW_GPU, "Unhandled sub op: 0x%02x", (int)instr.sub_op.Value()); |                     NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {}", | ||||||
|                     throw DecompileFail("Unhandled sub op"); |                                    static_cast<unsigned>(instr.sub_op.Value())); | ||||||
|  |                     UNREACHABLE(); | ||||||
|                 } |                 } | ||||||
|                 break; |                 break; | ||||||
|             } |             } | ||||||
|             default: { |             default: { | ||||||
|                 LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x", |                 NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {} ({}): {}", | ||||||
|                                static_cast<unsigned>(instr.opcode.EffectiveOpCode()), |                                static_cast<unsigned>(instr.opcode.EffectiveOpCode()), | ||||||
|                              OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex); |                                OpCode::GetInfo(instr.opcode).name, instr.hex); | ||||||
|                 throw DecompileFail("Unhandled instruction"); |                 UNREACHABLE(); | ||||||
|                 break; |  | ||||||
|             } |             } | ||||||
|             } |             } | ||||||
|             break; |             break; | ||||||
| @ -368,11 +368,10 @@ private: | |||||||
|                 break; |                 break; | ||||||
|             } |             } | ||||||
|             default: { |             default: { | ||||||
|                 LOG_CRITICAL(HW_GPU, "Unhandled arithmetic FFMA instruction: 0x%02x (%s): 0x%08x", |                 NGLOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {} ({}): {}", | ||||||
|                                static_cast<unsigned>(instr.opcode.EffectiveOpCode()), |                                static_cast<unsigned>(instr.opcode.EffectiveOpCode()), | ||||||
|                              OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex); |                                OpCode::GetInfo(instr.opcode).name, instr.hex); | ||||||
|                 throw DecompileFail("Unhandled instruction"); |                 UNREACHABLE(); | ||||||
|                 break; |  | ||||||
|             } |             } | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
| @ -407,11 +406,10 @@ private: | |||||||
|                 break; |                 break; | ||||||
|             } |             } | ||||||
|             default: { |             default: { | ||||||
|                 LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: 0x%02x (%s): 0x%08x", |                 NGLOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {} ({}): {}", | ||||||
|                                static_cast<unsigned>(instr.opcode.EffectiveOpCode()), |                                static_cast<unsigned>(instr.opcode.EffectiveOpCode()), | ||||||
|                              OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex); |                                OpCode::GetInfo(instr.opcode).name, instr.hex); | ||||||
|                 throw DecompileFail("Unhandled instruction"); |                 UNREACHABLE(); | ||||||
|                 break; |  | ||||||
|             } |             } | ||||||
|             } |             } | ||||||
|             break; |             break; | ||||||
| @ -431,10 +429,10 @@ private: | |||||||
|                 break; |                 break; | ||||||
|             } |             } | ||||||
|             default: { |             default: { | ||||||
|                 LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (%s): 0x%08x", |                 NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {} ({}): {}", | ||||||
|                                static_cast<unsigned>(instr.opcode.EffectiveOpCode()), |                                static_cast<unsigned>(instr.opcode.EffectiveOpCode()), | ||||||
|                              OpCode::GetInfo(instr.opcode).name.c_str(), instr.hex); |                                OpCode::GetInfo(instr.opcode).name, instr.hex); | ||||||
|                 break; |                 UNREACHABLE(); | ||||||
|             } |             } | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
| @ -600,7 +598,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, | |||||||
|         GLSLGenerator generator(subroutines, program_code, main_offset, stage); |         GLSLGenerator generator(subroutines, program_code, main_offset, stage); | ||||||
|         return ProgramResult{generator.GetShaderCode(), generator.GetEntries()}; |         return ProgramResult{generator.GetShaderCode(), generator.GetEntries()}; | ||||||
|     } catch (const DecompileFail& exception) { |     } catch (const DecompileFail& exception) { | ||||||
|         LOG_ERROR(HW_GPU, "Shader decompilation failed: %s", exception.what()); |         NGLOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what()); | ||||||
|     } |     } | ||||||
|     return boost::none; |     return boost::none; | ||||||
| } | } | ||||||
|  | |||||||
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