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	gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.
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				| @ -82,7 +82,7 @@ static u16 GetResolutionScaleFactor() { | |||||||
| template <bool morton_to_gl, PixelFormat format> | template <bool morton_to_gl, PixelFormat format> | ||||||
| void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr base, | void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr base, | ||||||
|                 Tegra::GPUVAddr start, Tegra::GPUVAddr end) { |                 Tegra::GPUVAddr start, Tegra::GPUVAddr end) { | ||||||
|     constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8; |     constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT; | ||||||
|     constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format); |     constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format); | ||||||
|     const auto& gpu = Core::System::GetInstance().GPU(); |     const auto& gpu = Core::System::GetInstance().GPU(); | ||||||
| 
 | 
 | ||||||
| @ -358,9 +358,9 @@ bool CachedSurface::CanFill(const SurfaceParams& dest_surface, | |||||||
|         boost::icl::last_next(fill_interval) <= end && // dest_surface is within our fill range
 |         boost::icl::last_next(fill_interval) <= end && // dest_surface is within our fill range
 | ||||||
|         dest_surface.FromInterval(fill_interval).GetInterval() == |         dest_surface.FromInterval(fill_interval).GetInterval() == | ||||||
|             fill_interval) { // make sure interval is a rectangle in dest surface
 |             fill_interval) { // make sure interval is a rectangle in dest surface
 | ||||||
|         if (fill_size * 8 != dest_surface.GetFormatBpp()) { |         if (fill_size * CHAR_BIT != dest_surface.GetFormatBpp()) { | ||||||
|             // Check if bits repeat for our fill_size
 |             // Check if bits repeat for our fill_size
 | ||||||
|             const u32 dest_bytes_per_pixel = std::max(dest_surface.GetFormatBpp() / 8, 1u); |             const u32 dest_bytes_per_pixel = std::max(dest_surface.GetFormatBpp() / CHAR_BIT, 1u); | ||||||
|             std::vector<u8> fill_test(fill_size * dest_bytes_per_pixel); |             std::vector<u8> fill_test(fill_size * dest_bytes_per_pixel); | ||||||
| 
 | 
 | ||||||
|             for (u32 i = 0; i < dest_bytes_per_pixel; ++i) |             for (u32 i = 0; i < dest_bytes_per_pixel; ++i) | ||||||
|  | |||||||
| @ -374,7 +374,7 @@ struct CachedSurface : SurfaceParams { | |||||||
|         if (format == PixelFormat::Invalid) |         if (format == PixelFormat::Invalid) | ||||||
|             return 0; |             return 0; | ||||||
| 
 | 
 | ||||||
|         return SurfaceParams::GetFormatBpp(format) / 8; |         return SurfaceParams::GetFormatBpp(format) / CHAR_BIT; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     std::unique_ptr<u8[]> gl_buffer; |     std::unique_ptr<u8[]> gl_buffer; | ||||||
|  | |||||||
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