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	Merge pull request #813 from Subv/z24_s8_tex
GPU: Allow the use of Z24S8 as a texture format.
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				| @ -253,6 +253,8 @@ struct SurfaceParams { | ||||
|             return PixelFormat::R32F; | ||||
|         case Tegra::Texture::TextureFormat::ZF32: | ||||
|             return PixelFormat::Z32F; | ||||
|         case Tegra::Texture::TextureFormat::Z24S8: | ||||
|             return PixelFormat::Z24S8; | ||||
|         case Tegra::Texture::TextureFormat::DXT1: | ||||
|             return PixelFormat::DXT1; | ||||
|         case Tegra::Texture::TextureFormat::DXT23: | ||||
| @ -320,6 +322,8 @@ struct SurfaceParams { | ||||
|             return Tegra::Texture::TextureFormat::R16; | ||||
|         case PixelFormat::Z32F: | ||||
|             return Tegra::Texture::TextureFormat::ZF32; | ||||
|         case PixelFormat::Z24S8: | ||||
|             return Tegra::Texture::TextureFormat::Z24S8; | ||||
|         default: | ||||
|             LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); | ||||
|             UNREACHABLE(); | ||||
|  | ||||
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