Michael Scire
							
						 
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							8f8fe62a19
							
						
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							Kernel/Arbiters: Initialize arb_wait_address in thread struct.
						
						
						
						
						
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						2018-06-21 05:13:06 -06:00 | 
					
					
						
						
							
							
							
						
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								Michael Scire
							
						 
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							62bd1299ea
							
						
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							Kernel/Arbiters: Clear WaitAddress in SignalToAddress
						
						
						
						
						
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						2018-06-21 04:20:39 -06:00 | 
					
					
						
						
							
							
							
						
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								Michael Scire
							
						 
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							4f81bc4e1b
							
						
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							Kernel/Arbiters: Mostly implement SignalToAddress
						
						
						
						
						
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						2018-06-21 04:10:11 -06:00 | 
					
					
						
						
							
							
							
						
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								Michael Scire
							
						 
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							9d71ce88ce
							
						
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							Kernel/Arbiters: Implement WaitForAddress
						
						
						
						
						
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						2018-06-21 01:40:29 -06:00 | 
					
					
						
						
							
							
							
						
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								mailwl
							
						 
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							c06d6b27f3
							
						
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							Service/Audio: update audren:u service
						
						
						
						
						
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						2018-06-21 10:26:24 +03:00 | 
					
					
						
						
							
							
							
						
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								Michael Scire
							
						 
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							7e191dccc1
							
						
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							Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.
						
						
						
						
						
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						2018-06-21 00:49:43 -06:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							c3e95086b6
							
						
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							Merge pull request #576 from Subv/warnings1
						
						
						
						
						
						
						
						Build: Fixed some MSVC warnings in various parts of the code. 
						
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						2018-06-20 16:46:14 -04:00 | 
					
					
						
						
							
							
							
						
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								Subv
							
						 
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							a3d82ef5d9
							
						
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							Build: Fixed some MSVC warnings in various parts of the code.
						
						
						
						
						
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						2018-06-20 11:39:10 -05:00 | 
					
					
						
						
							
							
							
						
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								greggameplayer
							
						 
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							be1f5dedfb
							
						
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							Implement GetAvailableLanguageCodes2 (#575)
						
						
						
						
						
						
						
						* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2 
						
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						2018-06-19 11:29:04 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							7a0bb406d5
							
						
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							Merge pull request #574 from Subv/shader_abs_neg
						
						
						
						
						
						
						
						GPU: Perform negation after absolute value in the float shader instructions. 
						
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						2018-06-18 22:24:57 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							0d8ae773f1
							
						
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							Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
						
						
						
						
						
						
						
						Avoid initializing single-joycon layouts with handheld controller 
						
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						2018-06-18 22:06:11 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							1ab133d7fa
							
						
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							Merge pull request #573 from Subv/shader_imm
						
						
						
						
						
						
						
						GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. 
						
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						2018-06-18 21:52:56 -04:00 | 
					
					
						
						
							
							
							
						
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								Subv
							
						 
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							38989bef43
							
						
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							GPU: Perform negation after absolute value in the float shader instructions.
						
						
						
						
						
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						2018-06-18 19:56:29 -05:00 | 
					
					
						
						
							
							
							
						
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								Subv
							
						 
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							eab7457c00
							
						
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							GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
						
						
						
						
						
						
						
						Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions. 
						
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						2018-06-18 19:50:35 -05:00 | 
					
					
						
						
							
							
							
						
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								Subv
							
						 
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							5f57a70a7d
							
						
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							Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
						
						
						
						
						
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						2018-06-18 19:26:01 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							0e13d9cb7b
							
						
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							Merge pull request #570 from bunnei/astc
						
						
						
						
						
						
						
						gl_rasterizer: Implement texture format ASTC_2D_4X4. 
						
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						2018-06-18 19:08:49 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							c11cfaa705
							
						
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							Merge pull request #562 from DarkLordZach/extracted-ncas-ui
						
						
						
						
						
						
						
						Add UI support for extracted NCA folders 
						
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						2018-06-18 16:09:46 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							4ac4b308e4
							
						
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							Merge pull request #572 from Armada651/user-except-stub
						
						
						
						
						
						
						
						svc: Add a stub for UserExceptionContextAddr. 
						
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						2018-06-18 11:37:13 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							ea080501fb
							
						
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							Merge pull request #571 from Armada651/loose-blend
						
						
						
						
						
						
						
						gl_rasterizer: Get loose on independent blending. 
						
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						2018-06-18 11:36:50 -04:00 | 
					
					
						
						
							
							
							
						
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								Jules Blok
							
						 
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							bf4e2b2f0b
							
						
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							svc: Add a stub for UserExceptionContextAddr.
						
						
						
						
						
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						2018-06-18 09:29:11 +02:00 | 
					
					
						
						
							
							
							
						
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								Jules Blok
							
						 
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							7c7f4a9be2
							
						
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							gl_rasterizer: Get loose on independent blending.
						
						
						
						
						
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						2018-06-18 09:27:06 +02:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							61779fa072
							
						
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							gl_rasterizer: Implement texture format ASTC_2D_4X4.
						
						
						
						
						
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						2018-06-18 01:56:59 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							d2277b825e
							
						
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							Merge pull request #569 from bunnei/fix-cache
						
						
						
						
						
						
						
						gl_rasterizer_cache: Loosen things up a bit. 
						
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						2018-06-18 01:32:12 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							fe906fff36
							
						
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							gl_rasterizer_cache: Loosen things up a bit.
						
						
						
						
						
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						2018-06-18 00:55:59 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							f9af74201c
							
						
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							Merge pull request #568 from bunnei/lop
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement LOP instructions. 
						
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						2018-06-17 17:44:38 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							afdd657d30
							
						
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							gl_shader_decompiler: Implement LOP instructions.
						
						
						
						
						
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						2018-06-17 15:27:48 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							5673ce39c7
							
						
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							gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
						
						
						
						
						
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						2018-06-17 13:31:39 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							3c43ea5c68
							
						
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							Merge pull request #565 from bunnei/shader_conversions
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement register size conversions for I2I and I2F. 
						
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						2018-06-16 08:50:29 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							d383043e07
							
						
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							gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
						
						
						
						
						
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						2018-06-15 22:42:02 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							fb5bd0920d
							
						
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							Merge pull request #564 from bunnei/lop32i_passb
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement LOP32I LogicOperation PassB. 
						
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						2018-06-15 22:04:03 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							46cbb6b090
							
						
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							Merge pull request #566 from bunnei/set_pos_w
						
						
						
						
						
						
						
						gl_shader_gen: Set position.w to 1. 
						
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						2018-06-15 22:03:48 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							55c49d5bf4
							
						
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							gl_shader_gen: Set position.w to 1.
						
						
						
						
						
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						2018-06-15 20:47:04 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							61f9d9c4ab
							
						
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							gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
						
						
						
						
						
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						2018-06-15 20:43:33 -04:00 | 
					
					
						
						
							
							
							
						
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								Zach Hilman
							
						 
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							acc8fe5a2a
							
						
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							Bug fixes, testing, and review changes
						
						
						
						
						
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						2018-06-14 17:25:40 -04:00 | 
					
					
						
						
							
							
							
						
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								Zach Hilman
							
						 
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							f969ddb54e
							
						
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							Add 'Load Folder' menu option
						
						
						
						
						
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						2018-06-14 12:27:29 -04:00 | 
					
					
						
						
							
							
							
						
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								Zach Hilman
							
						 
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							9f8fbce35b
							
						
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							Add support for main files in file picker
						
						
						
						
						
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						2018-06-14 12:16:56 -04:00 | 
					
					
						
						
							
							
							
						
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								Zach Hilman
							
						 
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							94d27b1717
							
						
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							Recognize main files in game list
						
						
						
						
						
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						2018-06-14 12:02:32 -04:00 | 
					
					
						
						
							
							
							
						
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								Zach Hilman
							
						 
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							ac88d3e89f
							
						
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							Narrow down filter of layout configs
						
						
						
						
						
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						2018-06-13 20:03:12 -04:00 | 
					
					
						
						
							
							
							
						
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								Zach Hilman
							
						 
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							a353322b58
							
						
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							Move loop condition to free function
						
						
						
						
						
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						2018-06-13 13:44:46 -04:00 | 
					
					
						
						
							
							
							
						
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								Zach Hilman
							
						 
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							50153a1cb2
							
						
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							Avoid initializing single-joycon layouts with handheld controller
						
						
						
						
						
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						2018-06-13 13:01:05 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							17f3590d59
							
						
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							Merge pull request #560 from Subv/crash_widget
						
						
						
						
						
						
						
						Qt: Removed the Registers widget. 
						
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						2018-06-13 10:15:00 -04:00 | 
					
					
						
						
							
							
							
						
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								Subv
							
						 
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							7786f41cc0
							
						
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							Qt: Removed the Registers widget.
						
						
						
						
						
						
						
						It was crashing and nobody actually uses this. 
						
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						2018-06-12 20:33:32 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							019d7208c8
							
						
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							Merge pull request #556 from Subv/dma_engine
						
						
						
						
						
						
						
						GPU: Partially implemented the Maxwell DMA engine. 
						
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						2018-06-12 14:25:17 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							2015a1b180
							
						
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							Merge pull request #558 from Subv/iadd32i
						
						
						
						
						
						
						
						GPU: Implemented the iadd32i shader instruction. 
						
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						2018-06-12 14:19:25 -04:00 | 
					
					
						
						
							
							
							
						
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								Subv
							
						 
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							db0497b808
							
						
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							GPU: Implemented the iadd32i shader instruction.
						
						
						
						
						
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						2018-06-12 11:46:45 -05:00 | 
					
					
						
						
							
							
							
						
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								Subv
							
						 
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							987a170665
							
						
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							GPU: Partially implemented the Maxwell DMA engine.
						
						
						
						
						
						
						
						Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported. 
						
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						2018-06-12 11:27:36 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							33dbf24b56
							
						
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							Merge pull request #557 from shinyquagsire23/libnx-hid-fix
						
						
						
						
						
						
						
						hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 
						
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						2018-06-12 09:07:38 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							2dc8b5c224
							
						
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							Merge pull request #552 from bunnei/sat-fmul
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement saturate for float instructions. 
						
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						2018-06-11 23:19:37 -04:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							5f3d6c85db
							
						
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							gl_shader_decompiler: Implement saturate for float instructions.
						
						
						
						
						
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						2018-06-11 21:46:34 -04:00 | 
					
					
						
						
							
							
							
						
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								shinyquagsire23
							
						 
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							2f9c0e7c7e
							
						
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							hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
						
						
						
						
						
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						2018-06-11 19:41:29 -06:00 | 
					
					
						
						
							
							
							
						
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