bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dd70ddad7e 
							
						 
					 
					
						
						
							
							Merge pull request  #1095  from DarkLordZach/sysarchives  
						
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						filesystem: Add support for loading of system archives 
						
					 
					
						2018-08-20 20:17:57 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c0fb321935 
							
						 
					 
					
						
						
							
							Merge pull request  #1127  from yuzu-emu/revert-838-port-3616  
						
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						Revert "Port #3616  from Citra: "appveyor: set jobs to 4 for mingw"" 
						
					 
					
						2018-08-20 18:14:54 -06:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							34f3d58470 
							
						 
					 
					
						
						
							
							Revert "Port  #3616  from Citra: "appveyor: set jobs to 4 for mingw""  
						
						
						
					 
					
						2018-08-20 20:13:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b1d238bbb8 
							
						 
					 
					
						
						
							
							Merge pull request  #1064  from lioncash/telemetry  
						
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						common/telemetry: Migrate core-independent info gathering to common 
						
					 
					
						2018-08-20 19:43:17 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							e8cb6f5c9b 
							
						 
					 
					
						
						
							
							registration: Add Data_Unknown5 NCAContentType  
						
						
						
					 
					
						2018-08-20 17:34:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							028d90eb79 
							
						 
					 
					
						
						
							
							Merge pull request  #1104  from Subv/instanced_arrays  
						
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						GLRasterizer: Implemented instanced vertex arrays. 
						
					 
					
						2018-08-20 14:32:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							296e57fa0e 
							
						 
					 
					
						
						
							
							Merge pull request  #1115  from Subv/texs_mask  
						
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						Shaders/TEXS: Write to the correct output register when swizzling. 
						
					 
					
						2018-08-20 14:31:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b20ed93884 
							
						 
					 
					
						
						
							
							Merge pull request  #1112  from Subv/sampler_types  
						
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						Shaders: Use the correct shader type when sampling textures. 
						
					 
					
						2018-08-20 14:30:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							185b35bfcd 
							
						 
					 
					
						
						
							
							Merge pull request  #1117  from ogniK5377/CheckFreeCommunicationPermission  
						
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						Added CheckFreeCommunicationPermission 
						
					 
					
						2018-08-20 11:00:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							943771e703 
							
						 
					 
					
						
						
							
							Merge pull request  #1017  from ogniK5377/better-account  
						
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						New account backend to allow for future extended support 
						
					 
					
						2018-08-20 10:59:15 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ce4b77bd7d 
							
						 
					 
					
						
						
							
							Merge pull request  #1120  from ogniK5377/rgba8-uint  
						
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						Implemented RGBA8_UINT 
						
					 
					
						2018-08-20 10:54:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6ee8b15abe 
							
						 
					 
					
						
						
							
							Merge pull request  #1119  from lioncash/uninit  
						
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						game_list: Avoid uninitialized variables when retrieving program ID 
						
					 
					
						2018-08-20 10:53:52 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							23d45715dc 
							
						 
					 
					
						
						
							
							Implemented RGBA8_UINT  
						
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						Needed by kirby 
						
					 
					
						2018-08-20 22:26:54 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ffd60ee476 
							
						 
					 
					
						
						
							
							game_list: Avoid uninitialized variables when retrieving program ID  
						
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						Avoids potentially leaving this variable uninitialized based off the
loader failing to retrieve the ID value. 
						
					 
					
						2018-08-20 04:23:05 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							8a88110060 
							
						 
					 
					
						
						
							
							Added CheckFreeCommunicationPermission  
						
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						This fixes save files not loading in splatoon 2 
						
					 
					
						2018-08-20 18:14:49 +10:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6cf719a4ab 
							
						 
					 
					
						
						
							
							Shaders/TEXS: Fixed the component mask in the TEXS instruction.  
						
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						Previously we could end up with a TEXS that didn't write any outputs, this was wrong. 
						
					 
					
						2018-08-19 17:09:40 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							51ddb130c5 
							
						 
					 
					
						
						
							
							Merge pull request  #1089  from Subv/neg_bits  
						
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						Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions. 
						
					 
					
						2018-08-19 17:01:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9b17486be6 
							
						 
					 
					
						
						
							
							Merge pull request  #1105  from Subv/convert_neg  
						
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						Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions. 
						
					 
					
						2018-08-19 17:01:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0a1d4fbc5c 
							
						 
					 
					
						
						
							
							Merge pull request  #1113  from Subv/texs_mask  
						
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						Shaders/TEXS: Fixed the component mask in the TEXS instruction. 
						
					 
					
						2018-08-19 17:00:59 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f7edbcd7a3 
							
						 
					 
					
						
						
							
							Shaders/TEXS: Fixed the component mask in the TEXS instruction.  
						
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						Previously we could end up with a TEXS that didn't write any outputs, this was wrong. 
						
					 
					
						2018-08-19 14:00:12 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b0eb580931 
							
						 
					 
					
						
						
							
							Merge pull request  #1102  from ogniK5377/mirror-clamp-edge  
						
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						Added WrapMode MirrorOnceClampToEdge 
						
					 
					
						2018-08-19 13:59:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							85da529f15 
							
						 
					 
					
						
						
							
							Merge pull request  #1101  from Subv/ssy_stack  
						
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						Shaders: Implemented a stack for the SSY/SYNC instructions. 
						
					 
					
						2018-08-19 13:58:45 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7fb406c3fc 
							
						 
					 
					
						
						
							
							Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.  
						
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						It is unknown how TLD4S determines the sampler type, more research is needed. 
						
					 
					
						2018-08-19 12:57:58 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							3ef4b3d4b4 
							
						 
					 
					
						
						
							
							Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.  
						
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						Different sampler types have their parameters in different registers. 
						
					 
					
						2018-08-19 12:57:54 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							73b937b190 
							
						 
					 
					
						
						
							
							Shader: Added bitfields for the texture type of the various sampling instructions.  
						
						
						
					 
					
						2018-08-19 12:57:51 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							656758fd81 
							
						 
					 
					
						
						
							
							Shaders: Added decodings for TLD4 and TLD4S  
						
						
						
					 
					
						2018-08-19 12:57:08 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							29d4f8c2dd 
							
						 
					 
					
						
						
							
							Merge pull request  #1109  from Subv/ldg_decode  
						
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						Shaders: Added decodings for  the LDG and STG instructions. 
						
					 
					
						2018-08-19 13:31:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9baf5de90c 
							
						 
					 
					
						
						
							
							Merge pull request  #1108  from Subv/front_facing  
						
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						Shaders: Implemented the gl_FrontFacing input attribute (attr 63). 
						
					 
					
						2018-08-19 13:21:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6cb22b0df 
							
						 
					 
					
						
						
							
							Merge pull request  #1103  from Subv/lop_pred  
						
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						Shader: Implemented the predicate and mode arguments of LOP. 
						
					 
					
						2018-08-19 13:19:16 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							1b92ae136f 
							
						 
					 
					
						
						
							
							Shaders: Added decodings for  the LDG and STG instructions.  
						
						
						
					 
					
						2018-08-19 00:46:34 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							731701a2d2 
							
						 
					 
					
						
						
							
							Shaders: Implemented the gl_FrontFacing input attribute (attr 63).  
						
						
						
					 
					
						2018-08-19 00:14:34 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							706fc5d2d6 
							
						 
					 
					
						
						
							
							Added check to see if ARB_texture_mirror_clamp_to_edge is supported  
						
						
						
					 
					
						2018-08-19 12:00:33 +10:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							27da7bc9da 
							
						 
					 
					
						
						
							
							filesystem: Add support for loading of system archives  
						
						
						
					 
					
						2018-08-18 21:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							9b1c49a9cf 
							
						 
					 
					
						
						
							
							Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.  
						
						
						
					 
					
						2018-08-18 14:48:05 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e0f66c1fbf 
							
						 
					 
					
						
						
							
							GLRasterizer: Implemented instanced vertex arrays.  
						
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						Before each draw call, for every enabled vertex array configured as instanced, we take the current instance id and divide it by its configured divisor, then we multiply that by the corresponding stride and increment the start address by the resulting amount. This way we can simulate the vertex array being incremented once per instance without actually using OpenGL's instancing functions. 
						
					 
					
						2018-08-18 14:42:26 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8335b2f115 
							
						 
					 
					
						
						
							
							Shader: Implemented the predicate and mode arguments of LOP.  
						
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						The mode can be used to set the predicate to true depending on the result of the logic operation. In some cases, this means discarding the result (writing it to register 0xFF (Zero)).
This is used by Super Mario Odyssey. 
						
					 
					
						2018-08-18 14:36:37 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							367feaefa0 
							
						 
					 
					
						
						
							
							Merge pull request  #838  from FearlessTobi/port-3616  
						
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						Port #3616  from Citra: "appveyor: set jobs to 4 for mingw" 
						
					 
					
						2018-08-18 11:45:51 -06:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							71cc482bbd 
							
						 
					 
					
						
						
							
							Added WrapMode MirrorOnceClampToEdge  
						
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						Used by splatoon 2 
						
					 
					
						2018-08-19 02:26:50 +10:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							ff358d97e8 
							
						 
					 
					
						
						
							
							Shaders: Implemented a stack for the SSY/SYNC instructions.  
						
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						The SSY instruction pushes an address into the stack, and the SYNC instruction pops it. The current stack depth is 20, we should figure out if this is enough or not. 
						
					 
					
						2018-08-18 10:48:12 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2e95ba2e9c 
							
						 
					 
					
						
						
							
							Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.  
						
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						We should definitely audit our shader generator for more errors like this. 
						
					 
					
						2018-08-18 10:22:42 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6eba539f4a 
							
						 
					 
					
						
						
							
							Merge pull request  #1100  from ogniK5377/missing-pred  
						
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						Added pred-condition GreaterThanWithNan 
						
					 
					
						2018-08-18 10:32:59 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							63dff47e22 
							
						 
					 
					
						
						
							
							Added predcondition GreaterThanWithNan  
						
						
						
					 
					
						2018-08-18 17:49:59 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							504cff2b7a 
							
						 
					 
					
						
						
							
							Merge pull request  #1096  from bunnei/supported-blits  
						
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						gl_rasterizer_cache: Remove asserts for supported blits. 
						
					 
					
						2018-08-17 22:41:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							804aebf7c7 
							
						 
					 
					
						
						
							
							Merge pull request  #1097  from bunnei/gl-critical  
						
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						renderer_opengl: Treat OpenGL errors as critical. 
						
					 
					
						2018-08-17 10:39:13 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							2003771789 
							
						 
					 
					
						
						
							
							Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension ( #1059 )  
						
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						* Used by Mario Tennis Aces 
						
					 
					
						2018-08-17 00:23:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f246fd778d 
							
						 
					 
					
						
						
							
							Merge pull request  #1090  from lioncash/ctor-assign  
						
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						core: Delete System copy/move constructors and assignment operators 
						
					 
					
						2018-08-17 00:19:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1db7839f11 
							
						 
					 
					
						
						
							
							Merge pull request  #1091  from lioncash/warning  
						
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						qt/main: Get rid of compilation warnings 
						
					 
					
						2018-08-17 00:19:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							224be09d66 
							
						 
					 
					
						
						
							
							Merge pull request  #1093  from greggameplayer/GetDefaultDisplayResolutionChangeEvent  
						
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						Implement GetDefaultDisplayResolutionChangeEvent 
						
					 
					
						2018-08-17 00:18:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e341d868ee 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove asserts for supported blits.  
						
						
						
					 
					
						2018-08-17 00:10:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							da7226442f 
							
						 
					 
					
						
						
							
							renderer_opengl: Treat OpenGL errors as critical.  
						
						
						
					 
					
						2018-08-17 00:09:27 -04:00