bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e8c52d4c89 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Add bounds checking for gl_buffer copies.  
						
						
						
					 
					
						2018-08-09 19:20:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37e1ed3744 
							
						 
					 
					
						
						
							
							Merge pull request  #991  from bunnei/ignore-mac  
						
						... 
						
						
						
						maxwell_3d: Ignore macros that have not been uploaded yet. 
						
					 
					
						2018-08-09 19:16:28 -04:00 
						 
				 
			
				
					
						
							
							
								Khangaroo 
							
						 
					 
					
						
						
						
						
							
						
						
							75e12a33ae 
							
						 
					 
					
						
						
							
							Implement SNORM for BC5/DXN2 ( #998 )  
						
						... 
						
						
						
						* Implement BC5/DXN2 (#996 )
- Used by Kirby Star Allies.
* Implement BC5/DXN2 SNORM
UNORM for Kirby Star Allies
SNORM for Super Mario Odyssey 
						
					 
					
						2018-08-09 19:15:32 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							59ea37daa7 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion()  
						
						... 
						
						
						
						A range-based for loop can't be used when the container being iterated
is also being erased from. 
						
					 
					
						2018-08-09 15:30:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0bfe974281 
							
						 
					 
					
						
						
							
							Merge pull request  #992  from bunnei/declr-pred  
						
						... 
						
						
						
						gl_shader_decompiler: Declare predicates on use. 
						
					 
					
						2018-08-09 14:36:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							88b18b9ba4 
							
						 
					 
					
						
						
							
							Merge pull request  #994  from lioncash/const  
						
						... 
						
						
						
						gl_rasterizer_cache: Use std::vector::assign vs resize() then copy for the non-tiled case 
						
					 
					
						2018-08-09 14:36:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b125137493 
							
						 
					 
					
						
						
							
							Merge pull request  #993  from bunnei/smo-vtx-pts  
						
						... 
						
						
						
						Implement VertexAttribute::Size::Size_16_16_16_16 and PrimitiveTopology::Points. 
						
					 
					
						2018-08-09 13:28:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f765a6b902 
							
						 
					 
					
						
						
							
							Merge pull request  #984  from bunnei/rt-none  
						
						... 
						
						
						
						gl_rasterizer: Do not render when no render target is configured. 
						
					 
					
						2018-08-09 13:12:28 -04:00 
						 
				 
			
				
					
						
							
							
								Khangaroo 
							
						 
					 
					
						
						
						
						
							
						
						
							5cb6eceecf 
							
						 
					 
					
						
						
							
							Implement BC5/DXN2 ( #996 )  
						
						... 
						
						
						
						- Used by Kirby Star Allies. 
						
					 
					
						2018-08-09 12:57:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5c908c0373 
							
						 
					 
					
						
						
							
							Merge pull request  #988  from lioncash/color  
						
						... 
						
						
						
						common/color: Minor cleanup 
						
					 
					
						2018-08-09 00:37:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c333bfc193 
							
						 
					 
					
						
						
							
							Merge pull request  #977  from bunnei/bgr565  
						
						... 
						
						
						
						gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM. 
						
					 
					
						2018-08-08 23:43:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e831b80d69 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Invert conditional in LoadGLBuffer()  
						
						... 
						
						
						
						It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark). 
						
					 
					
						2018-08-08 23:34:57 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							434f352eb3 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case  
						
						... 
						
						
						
						resize() causes the vector to expand and zero out the added members to
the vector, however we can avoid this zeroing by using assign().
Given we have the pointer to the data we want to copy, we can calculate
the end pointer and directly copy the range of data without the
need to perform the resize() beforehand. 
						
					 
					
						2018-08-08 23:34:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5b1b758326 
							
						 
					 
					
						
						
							
							Merge pull request  #987  from lioncash/vec  
						
						... 
						
						
						
						vector_math: Use variable template version of is_signed in Vec classes 
						
					 
					
						2018-08-08 23:30:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							dfc3eed0cb 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey (in game). 
						
					 
					
						2018-08-08 23:28:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							06d0b96ca9 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Implement PrimitiveTopology::Points.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey (in game). 
						
					 
					
						2018-08-08 23:28:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4283019aa0 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Declare predicates on use.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey (when going in game). 
						
					 
					
						2018-08-08 23:26:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							efe6b473c5 
							
						 
					 
					
						
						
							
							maxwell_3d: Ignore macros that have not been uploaded yet.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey (in game). 
						
					 
					
						2018-08-08 23:25:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							557c466994 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Make pointer const in LoadGLBuffer()  
						
						... 
						
						
						
						This is only ever read from, so we can make the data it's pointing to
const. 
						
					 
					
						2018-08-08 23:14:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							25ba4d1b68 
							
						 
					 
					
						
						
							
							Merge pull request  #982  from bunnei/stub-unk-63  
						
						... 
						
						
						
						gl_shader_decompiler: Stub input attribute Unknown_63. 
						
					 
					
						2018-08-08 22:28:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2f4f4f147f 
							
						 
					 
					
						
						
							
							Merge pull request  #986  from mailwl/acc-loadimage  
						
						... 
						
						
						
						Service/Account: stub LoadImage function 
						
					 
					
						2018-08-08 21:21:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ddec200290 
							
						 
					 
					
						
						
							
							gl_rasterizer: Do not render when no render target is configured.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey. 
						
					 
					
						2018-08-08 19:29:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cf917a5e93 
							
						 
					 
					
						
						
							
							Merge pull request  #976  from bunnei/shader-imm  
						
						... 
						
						
						
						gl_shader_decompiler: Let OpenGL interpret floats. 
						
					 
					
						2018-08-08 19:17:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9ceceb212f 
							
						 
					 
					
						
						
							
							Merge pull request  #981  from bunnei/cbuf-corrupt  
						
						... 
						
						
						
						maxwell_3d: Use correct const buffer size and check bounds. 
						
					 
					
						2018-08-08 19:16:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9f48454ea9 
							
						 
					 
					
						
						
							
							Merge pull request  #978  from bunnei/fixioctl  
						
						... 
						
						
						
						nvhost_gpu: Don't over copy IoctlSubmitGpfifo. 
						
					 
					
						2018-08-08 19:16:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cc2526dd51 
							
						 
					 
					
						
						
							
							Merge pull request  #985  from bunnei/rt-r11g11b10  
						
						... 
						
						
						
						gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel. 
						
					 
					
						2018-08-08 18:21:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							096b04f1a4 
							
						 
					 
					
						
						
							
							Merge pull request  #979  from bunnei/vtx88  
						
						... 
						
						
						
						maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. 
						
					 
					
						2018-08-08 18:18:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							756e1e6f9b 
							
						 
					 
					
						
						
							
							Merge pull request  #975  from bunnei/am-stub  
						
						... 
						
						
						
						am: Stub SetScreenShotImageOrientation. 
						
					 
					
						2018-08-08 16:46:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							599c011f40 
							
						 
					 
					
						
						
							
							Merge pull request  #980  from bunnei/fix-logs  
						
						... 
						
						
						
						renderer_opengl: Use trace log in a few places. 
						
					 
					
						2018-08-08 16:45:42 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5a9c00ea04 
							
						 
					 
					
						
						
							
							common/color: Remove unnecessary const qualifiers on return types  
						
						... 
						
						
						
						These are just superfluous and not necessesary 
						
					 
					
						2018-08-08 16:17:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							76197a4be9 
							
						 
					 
					
						
						
							
							common/color: Get rid of undefined behavior  
						
						... 
						
						
						
						Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types. 
						
					 
					
						2018-08-08 16:14:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cc9d7bbf01 
							
						 
					 
					
						
						
							
							vector_math: Use variable template version of is_signed in Vec classes  
						
						... 
						
						
						
						Same behavior, less code 
						
					 
					
						2018-08-08 15:53:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d224eb7c39 
							
						 
					 
					
						
						
							
							Merge pull request  #966  from lioncash/modernize  
						
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						common: Convert type traits templates over to variable template versions where applicable 
						
					 
					
						2018-08-08 15:28:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd9da4232b 
							
						 
					 
					
						
						
							
							Merge pull request  #850  from DarkLordZach/icon-meta  
						
						... 
						
						
						
						Add Icons and Metadata Support 
						
					 
					
						2018-08-08 12:27:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							507e6ae100 
							
						 
					 
					
						
						
							
							Merge pull request  #968  from lioncash/vec  
						
						... 
						
						
						
						vector_math: Minor cleanups 
						
					 
					
						2018-08-08 12:00:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							448264e719 
							
						 
					 
					
						
						
							
							Merge pull request  #958  from lioncash/nv-global  
						
						... 
						
						
						
						nvdrv: Get rid of global std::weak_ptr 
						
					 
					
						2018-08-08 11:58:45 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							c0d44d3b2a 
							
						 
					 
					
						
						
							
							Service/Account: stub LoadImage function  
						
						
						
					 
					
						2018-08-08 14:42:54 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f156a45c01 
							
						 
					 
					
						
						
							
							Merge pull request  #972  from lioncash/catch  
						
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						externals: Update catch to 2.3.0 
						
					 
					
						2018-08-08 03:00:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6a5d032809 
							
						 
					 
					
						
						
							
							Merge pull request  #965  from lioncash/unused-files  
						
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						hle: Remove unused romfs.cpp/.h 
						
					 
					
						2018-08-08 03:00:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4941e3d412 
							
						 
					 
					
						
						
							
							Merge pull request  #974  from lioncash/acc  
						
						... 
						
						
						
						acc: Add missing function table entries for GetUserCount 
						
					 
					
						2018-08-08 02:56:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7bf422d58c 
							
						 
					 
					
						
						
							
							gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey. 
						
					 
					
						2018-08-08 02:42:14 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							3c498189b6 
							
						 
					 
					
						
						
							
							hid: fix IsSixAxisSensorAtRest() response  
						
						
						
					 
					
						2018-08-08 09:36:23 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							7f0d0a93f7 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Stub input attribute Unknown_63.  
						
						
						
					 
					
						2018-08-08 02:35:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							57982df105 
							
						 
					 
					
						
						
							
							maxwell_3d: Use correct const buffer size and check bounds.  
						
						... 
						
						
						
						- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX. 
						
					 
					
						2018-08-08 02:10:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8c6338b6f9 
							
						 
					 
					
						
						
							
							renderer_opengl: Use trace log in a few places.  
						
						
						
					 
					
						2018-08-08 01:53:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c120ed7d18 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.  
						
						
						
					 
					
						2018-08-08 01:50:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0f834e2284 
							
						 
					 
					
						
						
							
							nvhost_gpu: Don't over copy IoctlSubmitGpfifo.  
						
						
						
					 
					
						2018-08-08 01:49:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							aaf8d9ac2f 
							
						 
					 
					
						
						
							
							gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey. 
						
					 
					
						2018-08-08 01:48:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e542356d0c 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Let OpenGL interpret floats.  
						
						... 
						
						
						
						- Accuracy is lost in translation to string, e.g. with NaN.
- Needed for Super Mario Odyssey. 
						
					 
					
						2018-08-08 01:45:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b7fb9f2071 
							
						 
					 
					
						
						
							
							am: Stub SetScreenShotImageOrientation.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey. 
						
					 
					
						2018-08-08 00:41:35 -04:00