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								 Michael Scire | 8f8fe62a19 | Kernel/Arbiters: Initialize arb_wait_address in thread struct. | 2018-06-21 05:13:06 -06:00 |  | 
			
				
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								 Michael Scire | 62bd1299ea | Kernel/Arbiters: Clear WaitAddress in SignalToAddress | 2018-06-21 04:20:39 -06:00 |  | 
			
				
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								 Michael Scire | 4f81bc4e1b | Kernel/Arbiters: Mostly implement SignalToAddress | 2018-06-21 04:10:11 -06:00 |  | 
			
				
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								 Michael Scire | 9d71ce88ce | Kernel/Arbiters: Implement WaitForAddress | 2018-06-21 01:40:29 -06:00 |  | 
			
				
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								 mailwl | c06d6b27f3 | Service/Audio: update audren:u service | 2018-06-21 10:26:24 +03:00 |  | 
			
				
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								 Michael Scire | 7e191dccc1 | Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. | 2018-06-21 00:49:43 -06:00 |  | 
			
				
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								 bunnei | c3e95086b6 | Merge pull request #576 from Subv/warnings1 Build: Fixed some MSVC warnings in various parts of the code. | 2018-06-20 16:46:14 -04:00 |  | 
			
				
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								 Subv | a3d82ef5d9 | Build: Fixed some MSVC warnings in various parts of the code. | 2018-06-20 11:39:10 -05:00 |  | 
			
				
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								 greggameplayer | be1f5dedfb | Implement GetAvailableLanguageCodes2 (#575) * Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2 | 2018-06-19 11:29:04 -04:00 |  | 
			
				
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								 bunnei | 7a0bb406d5 | Merge pull request #574 from Subv/shader_abs_neg GPU: Perform negation after absolute value in the float shader instructions. | 2018-06-18 22:24:57 -04:00 |  | 
			
				
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								 bunnei | 0d8ae773f1 | Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash Avoid initializing single-joycon layouts with handheld controller | 2018-06-18 22:06:11 -04:00 |  | 
			
				
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								 bunnei | 1ab133d7fa | Merge pull request #573 from Subv/shader_imm GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. | 2018-06-18 21:52:56 -04:00 |  | 
			
				
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								 Subv | 38989bef43 | GPU: Perform negation after absolute value in the float shader instructions. | 2018-06-18 19:56:29 -05:00 |  | 
			
				
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								 Subv | eab7457c00 | GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions. | 2018-06-18 19:50:35 -05:00 |  | 
			
				
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								 bunnei | 0e13d9cb7b | Merge pull request #570 from bunnei/astc gl_rasterizer: Implement texture format ASTC_2D_4X4. | 2018-06-18 19:08:49 -04:00 |  | 
			
				
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								 bunnei | c11cfaa705 | Merge pull request #562 from DarkLordZach/extracted-ncas-ui Add UI support for extracted NCA folders | 2018-06-18 16:09:46 -04:00 |  | 
			
				
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								 bunnei | 4ac4b308e4 | Merge pull request #572 from Armada651/user-except-stub svc: Add a stub for UserExceptionContextAddr. | 2018-06-18 11:37:13 -04:00 |  | 
			
				
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								 bunnei | ea080501fb | Merge pull request #571 from Armada651/loose-blend gl_rasterizer: Get loose on independent blending. | 2018-06-18 11:36:50 -04:00 |  | 
			
				
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								 Jules Blok | bf4e2b2f0b | svc: Add a stub for UserExceptionContextAddr. | 2018-06-18 09:29:11 +02:00 |  | 
			
				
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								 Jules Blok | 7c7f4a9be2 | gl_rasterizer: Get loose on independent blending. | 2018-06-18 09:27:06 +02:00 |  | 
			
				
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								 bunnei | 61779fa072 | gl_rasterizer: Implement texture format ASTC_2D_4X4. | 2018-06-18 01:56:59 -04:00 |  | 
			
				
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								 bunnei | d2277b825e | Merge pull request #569 from bunnei/fix-cache gl_rasterizer_cache: Loosen things up a bit. | 2018-06-18 01:32:12 -04:00 |  | 
			
				
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								 bunnei | fe906fff36 | gl_rasterizer_cache: Loosen things up a bit. | 2018-06-18 00:55:59 -04:00 |  | 
			
				
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								 bunnei | f9af74201c | Merge pull request #568 from bunnei/lop gl_shader_decompiler: Implement LOP instructions. | 2018-06-17 17:44:38 -04:00 |  | 
			
				
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								 bunnei | afdd657d30 | gl_shader_decompiler: Implement LOP instructions. | 2018-06-17 15:27:48 -04:00 |  | 
			
				
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								 bunnei | 5673ce39c7 | gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. | 2018-06-17 13:31:39 -04:00 |  | 
			
				
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								 bunnei | 3c43ea5c68 | Merge pull request #565 from bunnei/shader_conversions gl_shader_decompiler: Implement register size conversions for I2I and I2F. | 2018-06-16 08:50:29 -04:00 |  | 
			
				
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								 bunnei | d383043e07 | gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. | 2018-06-15 22:42:02 -04:00 |  | 
			
				
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								 bunnei | fb5bd0920d | Merge pull request #564 from bunnei/lop32i_passb gl_shader_decompiler: Implement LOP32I LogicOperation PassB. | 2018-06-15 22:04:03 -04:00 |  | 
			
				
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								 bunnei | 46cbb6b090 | Merge pull request #566 from bunnei/set_pos_w gl_shader_gen: Set position.w to 1. | 2018-06-15 22:03:48 -04:00 |  | 
			
				
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								 bunnei | 55c49d5bf4 | gl_shader_gen: Set position.w to 1. | 2018-06-15 20:47:04 -04:00 |  | 
			
				
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								 bunnei | 61f9d9c4ab | gl_shader_decompiler: Implement LOP32I LogicOperation PassB. | 2018-06-15 20:43:33 -04:00 |  | 
			
				
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								 Zach Hilman | acc8fe5a2a | Bug fixes, testing, and review changes | 2018-06-14 17:25:40 -04:00 |  | 
			
				
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								 Zach Hilman | f969ddb54e | Add 'Load Folder' menu option | 2018-06-14 12:27:29 -04:00 |  | 
			
				
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								 Zach Hilman | 9f8fbce35b | Add support for main files in file picker | 2018-06-14 12:16:56 -04:00 |  | 
			
				
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								 Zach Hilman | 94d27b1717 | Recognize main files in game list | 2018-06-14 12:02:32 -04:00 |  | 
			
				
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								 Zach Hilman | ac88d3e89f | Narrow down filter of layout configs | 2018-06-13 20:03:12 -04:00 |  | 
			
				
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								 Zach Hilman | a353322b58 | Move loop condition to free function | 2018-06-13 13:44:46 -04:00 |  | 
			
				
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								 Zach Hilman | 50153a1cb2 | Avoid initializing single-joycon layouts with handheld controller | 2018-06-13 13:01:05 -04:00 |  | 
			
				
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								 bunnei | 17f3590d59 | Merge pull request #560 from Subv/crash_widget Qt: Removed the Registers widget. | 2018-06-13 10:15:00 -04:00 |  | 
			
				
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								 Subv | 7786f41cc0 | Qt: Removed the Registers widget. It was crashing and nobody actually uses this. | 2018-06-12 20:33:32 -05:00 |  | 
			
				
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								 bunnei | 019d7208c8 | Merge pull request #556 from Subv/dma_engine GPU: Partially implemented the Maxwell DMA engine. | 2018-06-12 14:25:17 -04:00 |  | 
			
				
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								 bunnei | 2015a1b180 | Merge pull request #558 from Subv/iadd32i GPU: Implemented the iadd32i shader instruction. | 2018-06-12 14:19:25 -04:00 |  | 
			
				
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								 Subv | db0497b808 | GPU: Implemented the iadd32i shader instruction. | 2018-06-12 11:46:45 -05:00 |  | 
			
				
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								 Subv | 987a170665 | GPU: Partially implemented the Maxwell DMA engine. Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported. | 2018-06-12 11:27:36 -05:00 |  | 
			
				
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								 bunnei | 33dbf24b56 | Merge pull request #557 from shinyquagsire23/libnx-hid-fix hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO | 2018-06-12 09:07:38 -04:00 |  | 
			
				
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								 bunnei | 2dc8b5c224 | Merge pull request #552 from bunnei/sat-fmul gl_shader_decompiler: Implement saturate for float instructions. | 2018-06-11 23:19:37 -04:00 |  | 
			
				
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								 bunnei | 5f3d6c85db | gl_shader_decompiler: Implement saturate for float instructions. | 2018-06-11 21:46:34 -04:00 |  | 
			
				
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								 shinyquagsire23 | 2f9c0e7c7e | hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO | 2018-06-11 19:41:29 -06:00 |  | 
			
				
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								 bunnei | 09b8a16414 | Merge pull request #555 from Subv/gpu_sysregs GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them. | 2018-06-10 20:55:27 -04:00 |  |