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![]() It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called. Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]). |
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.. | ||
common | ||
core | ||
input_common | ||
tests | ||
video_core | ||
yuzu | ||
yuzu_cmd | ||
.clang-format | ||
CMakeLists.txt |