mirror of
https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu.git
synced 2025-05-12 00:45:25 +00:00
This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader. |
||
|---|---|---|
| .. | ||
| common | ||
| core | ||
| input_common | ||
| tests | ||
| video_core | ||
| yuzu | ||
| yuzu_cmd | ||
| .clang-format | ||
| CMakeLists.txt | ||