yuzu/src/video_core/renderer_vulkan
ReinUsesLisp 8da16cf9fb texture_cache: Reintroduce preserve_contents accurately
This reverts commit 94b0e2e5da.

preserve_contents proved to be a meaningful optimization. This commit
reintroduces it but properly implemented on OpenGL.

We have to make sure the clear removes all the previous contents of the
image.

It's not currently implemented on Vulkan because we can do smart things
there that's preferred to be introduced in a separate commit.
2020-04-26 19:53:02 -03:00
..
shaders vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
fixed_pipeline_state.cpp fixed_pipeline_state: Hash and compare the whole structure 2020-04-18 19:57:26 -03:00
fixed_pipeline_state.h Fix -Werror=conversion error. 2020-04-24 09:33:04 +02:00
maxwell_to_vk.cpp maxwell_to_vk: Add uint16 vertex formats 2020-04-15 04:06:30 -03:00
maxwell_to_vk.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
nsight_aftermath_tracker.cpp renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
nsight_aftermath_tracker.h renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
renderer_vulkan.cpp renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c0 2020-04-19 00:32:23 +00:00
renderer_vulkan.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_blit_screen.cpp vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo 2020-04-15 03:30:08 -03:00
vk_blit_screen.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_buffer_cache.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_buffer_cache.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_compute_pass.cpp vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
vk_compute_pass.h vk_compute_pass: Implement indexed quads 2020-04-16 21:12:32 -03:00
vk_compute_pipeline.cpp renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
vk_compute_pipeline.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_descriptor_pool.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_descriptor_pool.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_device.cpp renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
vk_device.h renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows 2020-04-14 00:39:21 -03:00
vk_fence_manager.cpp Address Feedback. 2020-04-22 11:36:24 -04:00
vk_fence_manager.h Address Feedback. 2020-04-22 11:36:24 -04:00
vk_graphics_pipeline.cpp Merge pull request #3653 from ReinUsesLisp/nsight-aftermath 2020-04-22 11:39:01 -04:00
vk_graphics_pipeline.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_image.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_memory_manager.h video_core: Amend doxygen comment references 2020-04-15 22:33:29 -04:00
vk_pipeline_cache.cpp Merge pull request #3677 from FernandoS27/better-sync 2020-04-22 22:09:38 -04:00
vk_pipeline_cache.h ShaderCache/PipelineCache: Cache null shaders. 2020-04-22 11:36:25 -04:00
vk_query_cache.cpp renderer_vulkan: Catch device losses in more places 2020-04-13 17:33:59 -03:00
vk_query_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_rasterizer.cpp texture_cache: Reintroduce preserve_contents accurately 2020-04-26 19:53:02 -03:00
vk_rasterizer.h Merge pull request #3753 from ReinUsesLisp/ac-vulkan 2020-04-26 01:55:43 -03:00
vk_renderpass_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_renderpass_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_resource_manager.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_sampler_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_scheduler.cpp renderer_vulkan: Catch device losses in more places 2020-04-13 17:33:59 -03:00
vk_scheduler.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_decompiler.cpp Merge pull request #3612 from ReinUsesLisp/red 2020-04-15 15:03:49 -04:00
vk_shader_decompiler.h vk_shader_decompiler: Use registry for specialization 2020-03-13 18:33:05 -03:00
vk_shader_util.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_shader_util.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_staging_buffer_pool.cpp vk_rasterizer: Add lazy default buffer maker and use it for empty buffers 2020-04-21 19:55:52 -03:00
vk_staging_buffer_pool.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_state_tracker.cpp DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
vk_state_tracker.h state_tracker: Remove type traits with named structures 2020-02-28 17:56:43 -03:00
vk_stream_buffer.cpp vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers 2020-04-17 18:12:48 -03:00
vk_stream_buffer.h vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers 2020-04-17 18:12:48 -03:00
vk_swapchain.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_swapchain.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.cpp renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_texture_cache.h renderer_vulkan: Drop Vulkan-Hpp 2020-04-10 22:49:02 -03:00
vk_update_descriptor.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
vk_update_descriptor.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
wrapper.cpp Merge pull request #3721 from ReinUsesLisp/sort-devices 2020-04-25 03:27:40 -04:00
wrapper.h Merge pull request #3677 from FernandoS27/better-sync 2020-04-22 22:09:38 -04:00