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	gl_rasterizer: Skip zero addr/sized regions on flush/invalidate.
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				| @ -749,11 +749,17 @@ void RasterizerOpenGL::FlushAll() {} | ||||
| 
 | ||||
| void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) { | ||||
|     MICROPROFILE_SCOPE(OpenGL_CacheManagement); | ||||
|     if (!addr || !size) { | ||||
|         return; | ||||
|     } | ||||
|     res_cache.FlushRegion(addr, size); | ||||
| } | ||||
| 
 | ||||
| void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) { | ||||
|     MICROPROFILE_SCOPE(OpenGL_CacheManagement); | ||||
|     if (!addr || !size) { | ||||
|         return; | ||||
|     } | ||||
|     res_cache.InvalidateRegion(addr, size); | ||||
|     shader_cache.InvalidateRegion(addr, size); | ||||
|     global_cache.InvalidateRegion(addr, size); | ||||
|  | ||||
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