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	Merge pull request #1614 from ReinUsesLisp/surface-params
video_core: Move surface declarations out of gl_rasterizer_cache
This commit is contained in:
		
						commit
						0b33d38e9b
					
				@ -53,6 +53,8 @@ add_library(video_core STATIC
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    renderer_opengl/renderer_opengl.h
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    renderer_opengl/utils.cpp
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    renderer_opengl/utils.h
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    surface.cpp
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    surface.h
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    textures/astc.cpp
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    textures/astc.h
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    textures/decoders.cpp
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@ -30,8 +30,8 @@
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namespace OpenGL {
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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using PixelFormat = SurfaceParams::PixelFormat;
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using SurfaceType = SurfaceParams::SurfaceType;
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using PixelFormat = VideoCore::Surface::PixelFormat;
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using SurfaceType = VideoCore::Surface::SurfaceType;
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MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
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MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
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@ -703,7 +703,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
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    // Verify that the cached surface is the same size and format as the requested framebuffer
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    const auto& params{surface->GetSurfaceParams()};
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    const auto& pixel_format{SurfaceParams::PixelFormatFromGPUPixelFormat(config.pixel_format)};
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    const auto& pixel_format{
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        VideoCore::Surface::PixelFormatFromGPUPixelFormat(config.pixel_format)};
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    ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
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    ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
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    ASSERT_MSG(params.pixel_format == pixel_format, "Framebuffer pixel_format is different");
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@ -17,15 +17,20 @@
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
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#include "video_core/renderer_opengl/utils.h"
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#include "video_core/surface.h"
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#include "video_core/textures/astc.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/utils.h"
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namespace OpenGL {
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using SurfaceType = SurfaceParams::SurfaceType;
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using PixelFormat = SurfaceParams::PixelFormat;
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using ComponentType = SurfaceParams::ComponentType;
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using VideoCore::Surface::ComponentTypeFromDepthFormat;
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using VideoCore::Surface::ComponentTypeFromRenderTarget;
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using VideoCore::Surface::ComponentTypeFromTexture;
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using VideoCore::Surface::PixelFormatFromDepthFormat;
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using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
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using VideoCore::Surface::PixelFormatFromTextureFormat;
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using VideoCore::Surface::SurfaceTargetFromTextureType;
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struct FormatTuple {
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    GLint internal_format;
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@ -35,46 +40,6 @@ struct FormatTuple {
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    bool compressed;
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};
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static bool IsPixelFormatASTC(PixelFormat format) {
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    switch (format) {
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    case PixelFormat::ASTC_2D_4X4:
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    case PixelFormat::ASTC_2D_5X4:
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    case PixelFormat::ASTC_2D_8X8:
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    case PixelFormat::ASTC_2D_8X5:
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    case PixelFormat::ASTC_2D_4X4_SRGB:
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    case PixelFormat::ASTC_2D_5X4_SRGB:
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    case PixelFormat::ASTC_2D_8X8_SRGB:
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    case PixelFormat::ASTC_2D_8X5_SRGB:
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        return true;
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    default:
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        return false;
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    }
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}
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static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
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    switch (format) {
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    case PixelFormat::ASTC_2D_4X4:
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        return {4, 4};
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    case PixelFormat::ASTC_2D_5X4:
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        return {5, 4};
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    case PixelFormat::ASTC_2D_8X8:
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        return {8, 8};
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    case PixelFormat::ASTC_2D_8X5:
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        return {8, 5};
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    case PixelFormat::ASTC_2D_4X4_SRGB:
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        return {4, 4};
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    case PixelFormat::ASTC_2D_5X4_SRGB:
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        return {5, 4};
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    case PixelFormat::ASTC_2D_8X8_SRGB:
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        return {8, 8};
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    case PixelFormat::ASTC_2D_8X5_SRGB:
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        return {8, 5};
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    default:
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        LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
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        UNREACHABLE();
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    }
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}
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void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
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    auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
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    const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
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@ -267,7 +232,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
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    return params;
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}
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
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    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
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    {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false},                     // ABGR8S
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    {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false},   // ABGR8UI
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@ -355,19 +320,19 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
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     ComponentType::Float, false}, // Z32FS8
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}};
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static GLenum SurfaceTargetToGL(SurfaceParams::SurfaceTarget target) {
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static GLenum SurfaceTargetToGL(SurfaceTarget target) {
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    switch (target) {
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    case SurfaceParams::SurfaceTarget::Texture1D:
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    case SurfaceTarget::Texture1D:
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        return GL_TEXTURE_1D;
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    case SurfaceParams::SurfaceTarget::Texture2D:
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    case SurfaceTarget::Texture2D:
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        return GL_TEXTURE_2D;
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    case SurfaceParams::SurfaceTarget::Texture3D:
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    case SurfaceTarget::Texture3D:
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        return GL_TEXTURE_3D;
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    case SurfaceParams::SurfaceTarget::Texture1DArray:
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    case SurfaceTarget::Texture1DArray:
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        return GL_TEXTURE_1D_ARRAY;
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    case SurfaceParams::SurfaceTarget::Texture2DArray:
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    case SurfaceTarget::Texture2DArray:
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        return GL_TEXTURE_2D_ARRAY;
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    case SurfaceParams::SurfaceTarget::TextureCubemap:
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    case SurfaceTarget::TextureCubemap:
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        return GL_TEXTURE_CUBE_MAP;
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    }
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    LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
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@ -392,31 +357,10 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
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    return {0, actual_height, MipWidth(mip_level), 0};
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}
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/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
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static bool IsFormatBCn(PixelFormat format) {
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    switch (format) {
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    case PixelFormat::DXT1:
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    case PixelFormat::DXT23:
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    case PixelFormat::DXT45:
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    case PixelFormat::DXN1:
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    case PixelFormat::DXN2SNORM:
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    case PixelFormat::DXN2UNORM:
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    case PixelFormat::BC7U:
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    case PixelFormat::BC6H_UF16:
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    case PixelFormat::BC6H_SF16:
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    case PixelFormat::DXT1_SRGB:
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    case PixelFormat::DXT23_SRGB:
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    case PixelFormat::DXT45_SRGB:
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    case PixelFormat::BC7U_SRGB:
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        return true;
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    }
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    return false;
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}
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template <bool morton_to_gl, PixelFormat format>
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void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
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                std::size_t gl_buffer_size, VAddr addr) {
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    constexpr u32 bytes_per_pixel = SurfaceParams::GetBytesPerPixel(format);
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    constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
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    // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
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    // pixel values.
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@ -435,7 +379,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
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}
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using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
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                                     SurfaceParams::MaxPixelFormat>;
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                                     VideoCore::Surface::MaxPixelFormat>;
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static constexpr GLConversionArray morton_to_gl_fns = {
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    // clang-format off
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@ -575,7 +519,7 @@ static constexpr GLConversionArray gl_to_morton_fns = {
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void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
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                 std::vector<u8>& gl_buffer, u32 mip_level) {
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    u32 depth = params.MipDepth(mip_level);
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    if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
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    if (params.target == SurfaceTarget::Texture2D) {
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        // TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
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        depth = 1U;
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    }
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@ -622,13 +566,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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    if (src_params.type == SurfaceType::ColorTexture) {
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        switch (src_params.target) {
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        case SurfaceParams::SurfaceTarget::Texture2D:
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        case SurfaceTarget::Texture2D:
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            glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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                                   GL_TEXTURE_2D, src_surface->Texture().handle, 0);
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            glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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                                   0, 0);
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            break;
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        case SurfaceParams::SurfaceTarget::TextureCubemap:
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        case SurfaceTarget::TextureCubemap:
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            glFramebufferTexture2D(
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                GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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                static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
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@ -637,12 +581,12 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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                GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
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                static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
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            break;
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        case SurfaceParams::SurfaceTarget::Texture2DArray:
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        case SurfaceTarget::Texture2DArray:
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            glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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                                      src_surface->Texture().handle, 0, 0);
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            glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
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            break;
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        case SurfaceParams::SurfaceTarget::Texture3D:
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        case SurfaceTarget::Texture3D:
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            glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
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                                   SurfaceTargetToGL(src_params.target),
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                                   src_surface->Texture().handle, 0, 0);
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@ -658,13 +602,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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        }
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        switch (dst_params.target) {
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        case SurfaceParams::SurfaceTarget::Texture2D:
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        case SurfaceTarget::Texture2D:
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            glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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                                   GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
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            glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
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                                   0, 0);
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            break;
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        case SurfaceParams::SurfaceTarget::TextureCubemap:
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        case SurfaceTarget::TextureCubemap:
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            glFramebufferTexture2D(
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                GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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                static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
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@ -673,13 +617,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
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                GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
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                static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
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            break;
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        case SurfaceParams::SurfaceTarget::Texture2DArray:
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        case SurfaceTarget::Texture2DArray:
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            glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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                                      dst_surface->Texture().handle, 0, 0);
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            glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
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            break;
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        case SurfaceParams::SurfaceTarget::Texture3D:
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        case SurfaceTarget::Texture3D:
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            glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
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                                   SurfaceTargetToGL(dst_params.target),
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                                   dst_surface->Texture().handle, 0, 0);
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@ -800,21 +744,21 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
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        UNREACHABLE();
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    } else {
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        switch (dst_params.target) {
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        case SurfaceParams::SurfaceTarget::Texture1D:
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        case SurfaceTarget::Texture1D:
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            glTextureSubImage1D(dst_surface->Texture().handle, 0, 0, width, dest_format.format,
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                                dest_format.type, nullptr);
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            break;
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		||||
        case SurfaceParams::SurfaceTarget::Texture2D:
 | 
			
		||||
        case SurfaceTarget::Texture2D:
 | 
			
		||||
            glTextureSubImage2D(dst_surface->Texture().handle, 0, 0, 0, width, height,
 | 
			
		||||
                                dest_format.format, dest_format.type, nullptr);
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		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture3D:
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture2DArray:
 | 
			
		||||
        case SurfaceTarget::Texture3D:
 | 
			
		||||
        case SurfaceTarget::Texture2DArray:
 | 
			
		||||
            glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height,
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		||||
                                static_cast<GLsizei>(dst_params.depth), dest_format.format,
 | 
			
		||||
                                dest_format.type, nullptr);
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::TextureCubemap:
 | 
			
		||||
        case SurfaceTarget::TextureCubemap:
 | 
			
		||||
            glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0,
 | 
			
		||||
                                static_cast<GLint>(cubemap_face), width, height, 1,
 | 
			
		||||
                                dest_format.format, dest_format.type, nullptr);
 | 
			
		||||
@ -851,17 +795,17 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
 | 
			
		||||
    if (!format_tuple.compressed) {
 | 
			
		||||
        // Only pre-create the texture for non-compressed textures.
 | 
			
		||||
        switch (params.target) {
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture1D:
 | 
			
		||||
        case SurfaceTarget::Texture1D:
 | 
			
		||||
            glTexStorage1D(SurfaceTargetToGL(params.target), params.max_mip_level,
 | 
			
		||||
                           format_tuple.internal_format, rect.GetWidth());
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture2D:
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::TextureCubemap:
 | 
			
		||||
        case SurfaceTarget::Texture2D:
 | 
			
		||||
        case SurfaceTarget::TextureCubemap:
 | 
			
		||||
            glTexStorage2D(SurfaceTargetToGL(params.target), params.max_mip_level,
 | 
			
		||||
                           format_tuple.internal_format, rect.GetWidth(), rect.GetHeight());
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture3D:
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture2DArray:
 | 
			
		||||
        case SurfaceTarget::Texture3D:
 | 
			
		||||
        case SurfaceTarget::Texture2DArray:
 | 
			
		||||
            glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level,
 | 
			
		||||
                           format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(),
 | 
			
		||||
                           params.depth);
 | 
			
		||||
@ -916,7 +860,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
 | 
			
		||||
 | 
			
		||||
    S8Z24 s8z24_pixel{};
 | 
			
		||||
    Z24S8 z24s8_pixel{};
 | 
			
		||||
    constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::S8Z24)};
 | 
			
		||||
    constexpr auto bpp{GetBytesPerPixel(PixelFormat::S8Z24)};
 | 
			
		||||
    for (std::size_t y = 0; y < height; ++y) {
 | 
			
		||||
        for (std::size_t x = 0; x < width; ++x) {
 | 
			
		||||
            const std::size_t offset{bpp * (y * width + x)};
 | 
			
		||||
@ -936,7 +880,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
 | 
			
		||||
    constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::G8R8U)};
 | 
			
		||||
    constexpr auto bpp{GetBytesPerPixel(PixelFormat::G8R8U)};
 | 
			
		||||
    for (std::size_t y = 0; y < height; ++y) {
 | 
			
		||||
        for (std::size_t x = 0; x < width; ++x) {
 | 
			
		||||
            const std::size_t offset{bpp * (y * width + x)};
 | 
			
		||||
@ -1042,7 +986,7 @@ void CachedSurface::FlushGLBuffer() {
 | 
			
		||||
 | 
			
		||||
    const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
 | 
			
		||||
    // Ensure no bad interactions with GL_UNPACK_ALIGNMENT
 | 
			
		||||
    ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
 | 
			
		||||
    ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0);
 | 
			
		||||
    glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
 | 
			
		||||
    ASSERT(!tuple.compressed);
 | 
			
		||||
    glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
 | 
			
		||||
@ -1074,7 +1018,7 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
 | 
			
		||||
    std::size_t buffer_offset =
 | 
			
		||||
        static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.MipWidth(mip_map) +
 | 
			
		||||
                                 static_cast<std::size_t>(x0)) *
 | 
			
		||||
        SurfaceParams::GetBytesPerPixel(params.pixel_format);
 | 
			
		||||
        GetBytesPerPixel(params.pixel_format);
 | 
			
		||||
 | 
			
		||||
    const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
 | 
			
		||||
    const GLuint target_tex = texture.handle;
 | 
			
		||||
@ -1090,35 +1034,34 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
 | 
			
		||||
    cur_state.Apply();
 | 
			
		||||
 | 
			
		||||
    // Ensure no bad interactions with GL_UNPACK_ALIGNMENT
 | 
			
		||||
    ASSERT(params.MipWidth(mip_map) * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 ==
 | 
			
		||||
           0);
 | 
			
		||||
    ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0);
 | 
			
		||||
    glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map)));
 | 
			
		||||
 | 
			
		||||
    GLsizei image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false));
 | 
			
		||||
    glActiveTexture(GL_TEXTURE0);
 | 
			
		||||
    if (tuple.compressed) {
 | 
			
		||||
        switch (params.target) {
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture2D:
 | 
			
		||||
        case SurfaceTarget::Texture2D:
 | 
			
		||||
            glCompressedTexImage2D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
 | 
			
		||||
                                   static_cast<GLsizei>(params.MipWidth(mip_map)),
 | 
			
		||||
                                   static_cast<GLsizei>(params.MipHeight(mip_map)), 0, image_size,
 | 
			
		||||
                                   &gl_buffer[mip_map][buffer_offset]);
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture3D:
 | 
			
		||||
        case SurfaceTarget::Texture3D:
 | 
			
		||||
            glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
 | 
			
		||||
                                   static_cast<GLsizei>(params.MipWidth(mip_map)),
 | 
			
		||||
                                   static_cast<GLsizei>(params.MipHeight(mip_map)),
 | 
			
		||||
                                   static_cast<GLsizei>(params.MipDepth(mip_map)), 0, image_size,
 | 
			
		||||
                                   &gl_buffer[mip_map][buffer_offset]);
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture2DArray:
 | 
			
		||||
        case SurfaceTarget::Texture2DArray:
 | 
			
		||||
            glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
 | 
			
		||||
                                   static_cast<GLsizei>(params.MipWidth(mip_map)),
 | 
			
		||||
                                   static_cast<GLsizei>(params.MipHeight(mip_map)),
 | 
			
		||||
                                   static_cast<GLsizei>(params.depth), 0, image_size,
 | 
			
		||||
                                   &gl_buffer[mip_map][buffer_offset]);
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::TextureCubemap: {
 | 
			
		||||
        case SurfaceTarget::TextureCubemap: {
 | 
			
		||||
            GLsizei layer_size = static_cast<GLsizei>(params.LayerSizeGL(mip_map));
 | 
			
		||||
            for (std::size_t face = 0; face < params.depth; ++face) {
 | 
			
		||||
                glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face),
 | 
			
		||||
@ -1143,30 +1086,30 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
 | 
			
		||||
    } else {
 | 
			
		||||
 | 
			
		||||
        switch (params.target) {
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture1D:
 | 
			
		||||
        case SurfaceTarget::Texture1D:
 | 
			
		||||
            glTexSubImage1D(SurfaceTargetToGL(params.target), mip_map, x0,
 | 
			
		||||
                            static_cast<GLsizei>(rect.GetWidth()), tuple.format, tuple.type,
 | 
			
		||||
                            &gl_buffer[mip_map][buffer_offset]);
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture2D:
 | 
			
		||||
        case SurfaceTarget::Texture2D:
 | 
			
		||||
            glTexSubImage2D(SurfaceTargetToGL(params.target), mip_map, x0, y0,
 | 
			
		||||
                            static_cast<GLsizei>(rect.GetWidth()),
 | 
			
		||||
                            static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
 | 
			
		||||
                            &gl_buffer[mip_map][buffer_offset]);
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture3D:
 | 
			
		||||
        case SurfaceTarget::Texture3D:
 | 
			
		||||
            glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
 | 
			
		||||
                            static_cast<GLsizei>(rect.GetWidth()),
 | 
			
		||||
                            static_cast<GLsizei>(rect.GetHeight()), params.MipDepth(mip_map),
 | 
			
		||||
                            tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]);
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::Texture2DArray:
 | 
			
		||||
        case SurfaceTarget::Texture2DArray:
 | 
			
		||||
            glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
 | 
			
		||||
                            static_cast<GLsizei>(rect.GetWidth()),
 | 
			
		||||
                            static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format,
 | 
			
		||||
                            tuple.type, &gl_buffer[mip_map][buffer_offset]);
 | 
			
		||||
            break;
 | 
			
		||||
        case SurfaceParams::SurfaceTarget::TextureCubemap: {
 | 
			
		||||
        case SurfaceTarget::TextureCubemap: {
 | 
			
		||||
            std::size_t start = buffer_offset;
 | 
			
		||||
            for (std::size_t face = 0; face < params.depth; ++face) {
 | 
			
		||||
                glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), mip_map,
 | 
			
		||||
@ -1341,8 +1284,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
 | 
			
		||||
    // For compatible surfaces, we can just do fast glCopyImageSubData based copy
 | 
			
		||||
    if (old_params.target == new_params.target && old_params.type == new_params.type &&
 | 
			
		||||
        old_params.depth == new_params.depth && old_params.depth == 1 &&
 | 
			
		||||
        SurfaceParams::GetFormatBpp(old_params.pixel_format) ==
 | 
			
		||||
            SurfaceParams::GetFormatBpp(new_params.pixel_format)) {
 | 
			
		||||
        GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) {
 | 
			
		||||
        FastCopySurface(old_surface, new_surface);
 | 
			
		||||
        return new_surface;
 | 
			
		||||
    }
 | 
			
		||||
@ -1355,15 +1297,15 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
 | 
			
		||||
    const bool is_blit{old_params.pixel_format == new_params.pixel_format};
 | 
			
		||||
 | 
			
		||||
    switch (new_params.target) {
 | 
			
		||||
    case SurfaceParams::SurfaceTarget::Texture2D:
 | 
			
		||||
    case SurfaceTarget::Texture2D:
 | 
			
		||||
        if (is_blit) {
 | 
			
		||||
            BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
 | 
			
		||||
        } else {
 | 
			
		||||
            CopySurface(old_surface, new_surface, copy_pbo.handle);
 | 
			
		||||
        }
 | 
			
		||||
        break;
 | 
			
		||||
    case SurfaceParams::SurfaceTarget::TextureCubemap:
 | 
			
		||||
    case SurfaceParams::SurfaceTarget::Texture3D:
 | 
			
		||||
    case SurfaceTarget::TextureCubemap:
 | 
			
		||||
    case SurfaceTarget::Texture3D:
 | 
			
		||||
        AccurateCopySurface(old_surface, new_surface);
 | 
			
		||||
        break;
 | 
			
		||||
    default:
 | 
			
		||||
@ -1373,7 +1315,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return new_surface;
 | 
			
		||||
} // namespace OpenGL
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
 | 
			
		||||
    return TryGet(addr);
 | 
			
		||||
 | 
			
		||||
@ -7,6 +7,7 @@
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <map>
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <vector>
 | 
			
		||||
 | 
			
		||||
#include "common/alignment.h"
 | 
			
		||||
@ -18,6 +19,7 @@
 | 
			
		||||
#include "video_core/rasterizer_cache.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
 | 
			
		||||
#include "video_core/surface.h"
 | 
			
		||||
#include "video_core/textures/decoders.h"
 | 
			
		||||
#include "video_core/textures/texture.h"
 | 
			
		||||
 | 
			
		||||
@ -27,135 +29,12 @@ class CachedSurface;
 | 
			
		||||
using Surface = std::shared_ptr<CachedSurface>;
 | 
			
		||||
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
 | 
			
		||||
 | 
			
		||||
using SurfaceTarget = VideoCore::Surface::SurfaceTarget;
 | 
			
		||||
using SurfaceType = VideoCore::Surface::SurfaceType;
 | 
			
		||||
using PixelFormat = VideoCore::Surface::PixelFormat;
 | 
			
		||||
using ComponentType = VideoCore::Surface::ComponentType;
 | 
			
		||||
 | 
			
		||||
struct SurfaceParams {
 | 
			
		||||
    enum class PixelFormat {
 | 
			
		||||
        ABGR8U = 0,
 | 
			
		||||
        ABGR8S = 1,
 | 
			
		||||
        ABGR8UI = 2,
 | 
			
		||||
        B5G6R5U = 3,
 | 
			
		||||
        A2B10G10R10U = 4,
 | 
			
		||||
        A1B5G5R5U = 5,
 | 
			
		||||
        R8U = 6,
 | 
			
		||||
        R8UI = 7,
 | 
			
		||||
        RGBA16F = 8,
 | 
			
		||||
        RGBA16U = 9,
 | 
			
		||||
        RGBA16UI = 10,
 | 
			
		||||
        R11FG11FB10F = 11,
 | 
			
		||||
        RGBA32UI = 12,
 | 
			
		||||
        DXT1 = 13,
 | 
			
		||||
        DXT23 = 14,
 | 
			
		||||
        DXT45 = 15,
 | 
			
		||||
        DXN1 = 16, // This is also known as BC4
 | 
			
		||||
        DXN2UNORM = 17,
 | 
			
		||||
        DXN2SNORM = 18,
 | 
			
		||||
        BC7U = 19,
 | 
			
		||||
        BC6H_UF16 = 20,
 | 
			
		||||
        BC6H_SF16 = 21,
 | 
			
		||||
        ASTC_2D_4X4 = 22,
 | 
			
		||||
        G8R8U = 23,
 | 
			
		||||
        G8R8S = 24,
 | 
			
		||||
        BGRA8 = 25,
 | 
			
		||||
        RGBA32F = 26,
 | 
			
		||||
        RG32F = 27,
 | 
			
		||||
        R32F = 28,
 | 
			
		||||
        R16F = 29,
 | 
			
		||||
        R16U = 30,
 | 
			
		||||
        R16S = 31,
 | 
			
		||||
        R16UI = 32,
 | 
			
		||||
        R16I = 33,
 | 
			
		||||
        RG16 = 34,
 | 
			
		||||
        RG16F = 35,
 | 
			
		||||
        RG16UI = 36,
 | 
			
		||||
        RG16I = 37,
 | 
			
		||||
        RG16S = 38,
 | 
			
		||||
        RGB32F = 39,
 | 
			
		||||
        RGBA8_SRGB = 40,
 | 
			
		||||
        RG8U = 41,
 | 
			
		||||
        RG8S = 42,
 | 
			
		||||
        RG32UI = 43,
 | 
			
		||||
        R32UI = 44,
 | 
			
		||||
        ASTC_2D_8X8 = 45,
 | 
			
		||||
        ASTC_2D_8X5 = 46,
 | 
			
		||||
        ASTC_2D_5X4 = 47,
 | 
			
		||||
        BGRA8_SRGB = 48,
 | 
			
		||||
        DXT1_SRGB = 49,
 | 
			
		||||
        DXT23_SRGB = 50,
 | 
			
		||||
        DXT45_SRGB = 51,
 | 
			
		||||
        BC7U_SRGB = 52,
 | 
			
		||||
        ASTC_2D_4X4_SRGB = 53,
 | 
			
		||||
        ASTC_2D_8X8_SRGB = 54,
 | 
			
		||||
        ASTC_2D_8X5_SRGB = 55,
 | 
			
		||||
        ASTC_2D_5X4_SRGB = 56,
 | 
			
		||||
 | 
			
		||||
        MaxColorFormat,
 | 
			
		||||
 | 
			
		||||
        // Depth formats
 | 
			
		||||
        Z32F = 57,
 | 
			
		||||
        Z16 = 58,
 | 
			
		||||
 | 
			
		||||
        MaxDepthFormat,
 | 
			
		||||
 | 
			
		||||
        // DepthStencil formats
 | 
			
		||||
        Z24S8 = 59,
 | 
			
		||||
        S8Z24 = 60,
 | 
			
		||||
        Z32FS8 = 61,
 | 
			
		||||
 | 
			
		||||
        MaxDepthStencilFormat,
 | 
			
		||||
 | 
			
		||||
        Max = MaxDepthStencilFormat,
 | 
			
		||||
        Invalid = 255,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
 | 
			
		||||
 | 
			
		||||
    enum class ComponentType {
 | 
			
		||||
        Invalid = 0,
 | 
			
		||||
        SNorm = 1,
 | 
			
		||||
        UNorm = 2,
 | 
			
		||||
        SInt = 3,
 | 
			
		||||
        UInt = 4,
 | 
			
		||||
        Float = 5,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    enum class SurfaceType {
 | 
			
		||||
        ColorTexture = 0,
 | 
			
		||||
        Depth = 1,
 | 
			
		||||
        DepthStencil = 2,
 | 
			
		||||
        Fill = 3,
 | 
			
		||||
        Invalid = 4,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    enum class SurfaceTarget {
 | 
			
		||||
        Texture1D,
 | 
			
		||||
        Texture2D,
 | 
			
		||||
        Texture3D,
 | 
			
		||||
        Texture1DArray,
 | 
			
		||||
        Texture2DArray,
 | 
			
		||||
        TextureCubemap,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    static SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
 | 
			
		||||
        switch (texture_type) {
 | 
			
		||||
        case Tegra::Texture::TextureType::Texture1D:
 | 
			
		||||
            return SurfaceTarget::Texture1D;
 | 
			
		||||
        case Tegra::Texture::TextureType::Texture2D:
 | 
			
		||||
        case Tegra::Texture::TextureType::Texture2DNoMipmap:
 | 
			
		||||
            return SurfaceTarget::Texture2D;
 | 
			
		||||
        case Tegra::Texture::TextureType::Texture3D:
 | 
			
		||||
            return SurfaceTarget::Texture3D;
 | 
			
		||||
        case Tegra::Texture::TextureType::TextureCubemap:
 | 
			
		||||
            return SurfaceTarget::TextureCubemap;
 | 
			
		||||
        case Tegra::Texture::TextureType::Texture1DArray:
 | 
			
		||||
            return SurfaceTarget::Texture1DArray;
 | 
			
		||||
        case Tegra::Texture::TextureType::Texture2DArray:
 | 
			
		||||
            return SurfaceTarget::Texture2DArray;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
            return SurfaceTarget::Texture2D;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static std::string SurfaceTargetName(SurfaceTarget target) {
 | 
			
		||||
        switch (target) {
 | 
			
		||||
        case SurfaceTarget::Texture1D:
 | 
			
		||||
@ -177,660 +56,8 @@ struct SurfaceParams {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static bool SurfaceTargetIsLayered(SurfaceTarget target) {
 | 
			
		||||
        switch (target) {
 | 
			
		||||
        case SurfaceTarget::Texture1D:
 | 
			
		||||
        case SurfaceTarget::Texture2D:
 | 
			
		||||
        case SurfaceTarget::Texture3D:
 | 
			
		||||
            return false;
 | 
			
		||||
        case SurfaceTarget::Texture1DArray:
 | 
			
		||||
        case SurfaceTarget::Texture2DArray:
 | 
			
		||||
        case SurfaceTarget::TextureCubemap:
 | 
			
		||||
            return true;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the compression factor for the specified PixelFormat. This applies to just the
 | 
			
		||||
     * "compressed width" and "compressed height", not the overall compression factor of a
 | 
			
		||||
     * compressed image. This is used for maintaining proper surface sizes for compressed
 | 
			
		||||
     * texture formats.
 | 
			
		||||
     */
 | 
			
		||||
    static constexpr u32 GetCompressionFactor(PixelFormat format) {
 | 
			
		||||
        if (format == PixelFormat::Invalid)
 | 
			
		||||
            return 0;
 | 
			
		||||
 | 
			
		||||
        constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
 | 
			
		||||
            1, // ABGR8U
 | 
			
		||||
            1, // ABGR8S
 | 
			
		||||
            1, // ABGR8UI
 | 
			
		||||
            1, // B5G6R5U
 | 
			
		||||
            1, // A2B10G10R10U
 | 
			
		||||
            1, // A1B5G5R5U
 | 
			
		||||
            1, // R8U
 | 
			
		||||
            1, // R8UI
 | 
			
		||||
            1, // RGBA16F
 | 
			
		||||
            1, // RGBA16U
 | 
			
		||||
            1, // RGBA16UI
 | 
			
		||||
            1, // R11FG11FB10F
 | 
			
		||||
            1, // RGBA32UI
 | 
			
		||||
            4, // DXT1
 | 
			
		||||
            4, // DXT23
 | 
			
		||||
            4, // DXT45
 | 
			
		||||
            4, // DXN1
 | 
			
		||||
            4, // DXN2UNORM
 | 
			
		||||
            4, // DXN2SNORM
 | 
			
		||||
            4, // BC7U
 | 
			
		||||
            4, // BC6H_UF16
 | 
			
		||||
            4, // BC6H_SF16
 | 
			
		||||
            4, // ASTC_2D_4X4
 | 
			
		||||
            1, // G8R8U
 | 
			
		||||
            1, // G8R8S
 | 
			
		||||
            1, // BGRA8
 | 
			
		||||
            1, // RGBA32F
 | 
			
		||||
            1, // RG32F
 | 
			
		||||
            1, // R32F
 | 
			
		||||
            1, // R16F
 | 
			
		||||
            1, // R16U
 | 
			
		||||
            1, // R16S
 | 
			
		||||
            1, // R16UI
 | 
			
		||||
            1, // R16I
 | 
			
		||||
            1, // RG16
 | 
			
		||||
            1, // RG16F
 | 
			
		||||
            1, // RG16UI
 | 
			
		||||
            1, // RG16I
 | 
			
		||||
            1, // RG16S
 | 
			
		||||
            1, // RGB32F
 | 
			
		||||
            1, // RGBA8_SRGB
 | 
			
		||||
            1, // RG8U
 | 
			
		||||
            1, // RG8S
 | 
			
		||||
            1, // RG32UI
 | 
			
		||||
            1, // R32UI
 | 
			
		||||
            4, // ASTC_2D_8X8
 | 
			
		||||
            4, // ASTC_2D_8X5
 | 
			
		||||
            4, // ASTC_2D_5X4
 | 
			
		||||
            1, // BGRA8_SRGB
 | 
			
		||||
            4, // DXT1_SRGB
 | 
			
		||||
            4, // DXT23_SRGB
 | 
			
		||||
            4, // DXT45_SRGB
 | 
			
		||||
            4, // BC7U_SRGB
 | 
			
		||||
            4, // ASTC_2D_4X4_SRGB
 | 
			
		||||
            4, // ASTC_2D_8X8_SRGB
 | 
			
		||||
            4, // ASTC_2D_8X5_SRGB
 | 
			
		||||
            4, // ASTC_2D_5X4_SRGB
 | 
			
		||||
            1, // Z32F
 | 
			
		||||
            1, // Z16
 | 
			
		||||
            1, // Z24S8
 | 
			
		||||
            1, // S8Z24
 | 
			
		||||
            1, // Z32FS8
 | 
			
		||||
        }};
 | 
			
		||||
 | 
			
		||||
        ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
 | 
			
		||||
        return compression_factor_table[static_cast<std::size_t>(format)];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
 | 
			
		||||
        if (format == PixelFormat::Invalid)
 | 
			
		||||
            return 0;
 | 
			
		||||
        constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
 | 
			
		||||
            1, // ABGR8U
 | 
			
		||||
            1, // ABGR8S
 | 
			
		||||
            1, // ABGR8UI
 | 
			
		||||
            1, // B5G6R5U
 | 
			
		||||
            1, // A2B10G10R10U
 | 
			
		||||
            1, // A1B5G5R5U
 | 
			
		||||
            1, // R8U
 | 
			
		||||
            1, // R8UI
 | 
			
		||||
            1, // RGBA16F
 | 
			
		||||
            1, // RGBA16U
 | 
			
		||||
            1, // RGBA16UI
 | 
			
		||||
            1, // R11FG11FB10F
 | 
			
		||||
            1, // RGBA32UI
 | 
			
		||||
            4, // DXT1
 | 
			
		||||
            4, // DXT23
 | 
			
		||||
            4, // DXT45
 | 
			
		||||
            4, // DXN1
 | 
			
		||||
            4, // DXN2UNORM
 | 
			
		||||
            4, // DXN2SNORM
 | 
			
		||||
            4, // BC7U
 | 
			
		||||
            4, // BC6H_UF16
 | 
			
		||||
            4, // BC6H_SF16
 | 
			
		||||
            4, // ASTC_2D_4X4
 | 
			
		||||
            1, // G8R8U
 | 
			
		||||
            1, // G8R8S
 | 
			
		||||
            1, // BGRA8
 | 
			
		||||
            1, // RGBA32F
 | 
			
		||||
            1, // RG32F
 | 
			
		||||
            1, // R32F
 | 
			
		||||
            1, // R16F
 | 
			
		||||
            1, // R16U
 | 
			
		||||
            1, // R16S
 | 
			
		||||
            1, // R16UI
 | 
			
		||||
            1, // R16I
 | 
			
		||||
            1, // RG16
 | 
			
		||||
            1, // RG16F
 | 
			
		||||
            1, // RG16UI
 | 
			
		||||
            1, // RG16I
 | 
			
		||||
            1, // RG16S
 | 
			
		||||
            1, // RGB32F
 | 
			
		||||
            1, // RGBA8_SRGB
 | 
			
		||||
            1, // RG8U
 | 
			
		||||
            1, // RG8S
 | 
			
		||||
            1, // RG32UI
 | 
			
		||||
            1, // R32UI
 | 
			
		||||
            8, // ASTC_2D_8X8
 | 
			
		||||
            5, // ASTC_2D_8X5
 | 
			
		||||
            4, // ASTC_2D_5X4
 | 
			
		||||
            1, // BGRA8_SRGB
 | 
			
		||||
            4, // DXT1_SRGB
 | 
			
		||||
            4, // DXT23_SRGB
 | 
			
		||||
            4, // DXT45_SRGB
 | 
			
		||||
            4, // BC7U_SRGB
 | 
			
		||||
            4, // ASTC_2D_4X4_SRGB
 | 
			
		||||
            8, // ASTC_2D_8X8_SRGB
 | 
			
		||||
            5, // ASTC_2D_8X5_SRGB
 | 
			
		||||
            4, // ASTC_2D_5X4_SRGB
 | 
			
		||||
            1, // Z32F
 | 
			
		||||
            1, // Z16
 | 
			
		||||
            1, // Z24S8
 | 
			
		||||
            1, // S8Z24
 | 
			
		||||
            1, // Z32FS8
 | 
			
		||||
        }};
 | 
			
		||||
        ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
 | 
			
		||||
        return block_height_table[static_cast<std::size_t>(format)];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static constexpr u32 GetFormatBpp(PixelFormat format) {
 | 
			
		||||
        if (format == PixelFormat::Invalid)
 | 
			
		||||
            return 0;
 | 
			
		||||
 | 
			
		||||
        constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
 | 
			
		||||
            32,  // ABGR8U
 | 
			
		||||
            32,  // ABGR8S
 | 
			
		||||
            32,  // ABGR8UI
 | 
			
		||||
            16,  // B5G6R5U
 | 
			
		||||
            32,  // A2B10G10R10U
 | 
			
		||||
            16,  // A1B5G5R5U
 | 
			
		||||
            8,   // R8U
 | 
			
		||||
            8,   // R8UI
 | 
			
		||||
            64,  // RGBA16F
 | 
			
		||||
            64,  // RGBA16U
 | 
			
		||||
            64,  // RGBA16UI
 | 
			
		||||
            32,  // R11FG11FB10F
 | 
			
		||||
            128, // RGBA32UI
 | 
			
		||||
            64,  // DXT1
 | 
			
		||||
            128, // DXT23
 | 
			
		||||
            128, // DXT45
 | 
			
		||||
            64,  // DXN1
 | 
			
		||||
            128, // DXN2UNORM
 | 
			
		||||
            128, // DXN2SNORM
 | 
			
		||||
            128, // BC7U
 | 
			
		||||
            128, // BC6H_UF16
 | 
			
		||||
            128, // BC6H_SF16
 | 
			
		||||
            32,  // ASTC_2D_4X4
 | 
			
		||||
            16,  // G8R8U
 | 
			
		||||
            16,  // G8R8S
 | 
			
		||||
            32,  // BGRA8
 | 
			
		||||
            128, // RGBA32F
 | 
			
		||||
            64,  // RG32F
 | 
			
		||||
            32,  // R32F
 | 
			
		||||
            16,  // R16F
 | 
			
		||||
            16,  // R16U
 | 
			
		||||
            16,  // R16S
 | 
			
		||||
            16,  // R16UI
 | 
			
		||||
            16,  // R16I
 | 
			
		||||
            32,  // RG16
 | 
			
		||||
            32,  // RG16F
 | 
			
		||||
            32,  // RG16UI
 | 
			
		||||
            32,  // RG16I
 | 
			
		||||
            32,  // RG16S
 | 
			
		||||
            96,  // RGB32F
 | 
			
		||||
            32,  // RGBA8_SRGB
 | 
			
		||||
            16,  // RG8U
 | 
			
		||||
            16,  // RG8S
 | 
			
		||||
            64,  // RG32UI
 | 
			
		||||
            32,  // R32UI
 | 
			
		||||
            16,  // ASTC_2D_8X8
 | 
			
		||||
            16,  // ASTC_2D_8X5
 | 
			
		||||
            32,  // ASTC_2D_5X4
 | 
			
		||||
            32,  // BGRA8_SRGB
 | 
			
		||||
            64,  // DXT1_SRGB
 | 
			
		||||
            128, // DXT23_SRGB
 | 
			
		||||
            128, // DXT45_SRGB
 | 
			
		||||
            128, // BC7U
 | 
			
		||||
            32,  // ASTC_2D_4X4_SRGB
 | 
			
		||||
            16,  // ASTC_2D_8X8_SRGB
 | 
			
		||||
            16,  // ASTC_2D_8X5_SRGB
 | 
			
		||||
            32,  // ASTC_2D_5X4_SRGB
 | 
			
		||||
            32,  // Z32F
 | 
			
		||||
            16,  // Z16
 | 
			
		||||
            32,  // Z24S8
 | 
			
		||||
            32,  // S8Z24
 | 
			
		||||
            64,  // Z32FS8
 | 
			
		||||
        }};
 | 
			
		||||
 | 
			
		||||
        ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
 | 
			
		||||
        return bpp_table[static_cast<std::size_t>(format)];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    u32 GetFormatBpp() const {
 | 
			
		||||
        return GetFormatBpp(pixel_format);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::DepthFormat::S8_Z24_UNORM:
 | 
			
		||||
            return PixelFormat::S8Z24;
 | 
			
		||||
        case Tegra::DepthFormat::Z24_S8_UNORM:
 | 
			
		||||
            return PixelFormat::Z24S8;
 | 
			
		||||
        case Tegra::DepthFormat::Z32_FLOAT:
 | 
			
		||||
            return PixelFormat::Z32F;
 | 
			
		||||
        case Tegra::DepthFormat::Z16_UNORM:
 | 
			
		||||
            return PixelFormat::Z16;
 | 
			
		||||
        case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
 | 
			
		||||
            return PixelFormat::Z32FS8;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        // TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
 | 
			
		||||
        // gamma.
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_SRGB:
 | 
			
		||||
            return PixelFormat::RGBA8_SRGB;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_UNORM:
 | 
			
		||||
            return PixelFormat::ABGR8U;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_SNORM:
 | 
			
		||||
            return PixelFormat::ABGR8S;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_UINT:
 | 
			
		||||
            return PixelFormat::ABGR8UI;
 | 
			
		||||
        case Tegra::RenderTargetFormat::BGRA8_SRGB:
 | 
			
		||||
            return PixelFormat::BGRA8_SRGB;
 | 
			
		||||
        case Tegra::RenderTargetFormat::BGRA8_UNORM:
 | 
			
		||||
            return PixelFormat::BGRA8;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
 | 
			
		||||
            return PixelFormat::A2B10G10R10U;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA16_FLOAT:
 | 
			
		||||
            return PixelFormat::RGBA16F;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA16_UNORM:
 | 
			
		||||
            return PixelFormat::RGBA16U;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA16_UINT:
 | 
			
		||||
            return PixelFormat::RGBA16UI;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA32_FLOAT:
 | 
			
		||||
            return PixelFormat::RGBA32F;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG32_FLOAT:
 | 
			
		||||
            return PixelFormat::RG32F;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
 | 
			
		||||
            return PixelFormat::R11FG11FB10F;
 | 
			
		||||
        case Tegra::RenderTargetFormat::B5G6R5_UNORM:
 | 
			
		||||
            return PixelFormat::B5G6R5U;
 | 
			
		||||
        case Tegra::RenderTargetFormat::BGR5A1_UNORM:
 | 
			
		||||
            return PixelFormat::A1B5G5R5U;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA32_UINT:
 | 
			
		||||
            return PixelFormat::RGBA32UI;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R8_UNORM:
 | 
			
		||||
            return PixelFormat::R8U;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R8_UINT:
 | 
			
		||||
            return PixelFormat::R8UI;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_FLOAT:
 | 
			
		||||
            return PixelFormat::RG16F;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_UINT:
 | 
			
		||||
            return PixelFormat::RG16UI;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_SINT:
 | 
			
		||||
            return PixelFormat::RG16I;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_UNORM:
 | 
			
		||||
            return PixelFormat::RG16;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_SNORM:
 | 
			
		||||
            return PixelFormat::RG16S;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG8_UNORM:
 | 
			
		||||
            return PixelFormat::RG8U;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG8_SNORM:
 | 
			
		||||
            return PixelFormat::RG8S;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_FLOAT:
 | 
			
		||||
            return PixelFormat::R16F;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_UNORM:
 | 
			
		||||
            return PixelFormat::R16U;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_SNORM:
 | 
			
		||||
            return PixelFormat::R16S;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_UINT:
 | 
			
		||||
            return PixelFormat::R16UI;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_SINT:
 | 
			
		||||
            return PixelFormat::R16I;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R32_FLOAT:
 | 
			
		||||
            return PixelFormat::R32F;
 | 
			
		||||
        case Tegra::RenderTargetFormat::R32_UINT:
 | 
			
		||||
            return PixelFormat::R32UI;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG32_UINT:
 | 
			
		||||
            return PixelFormat::RG32UI;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
 | 
			
		||||
                                                    Tegra::Texture::ComponentType component_type,
 | 
			
		||||
                                                    bool is_srgb) {
 | 
			
		||||
        // TODO(Subv): Properly implement this
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::Texture::TextureFormat::A8R8G8B8:
 | 
			
		||||
            if (is_srgb) {
 | 
			
		||||
                return PixelFormat::RGBA8_SRGB;
 | 
			
		||||
            }
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::ABGR8U;
 | 
			
		||||
            case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
                return PixelFormat::ABGR8S;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
                return PixelFormat::ABGR8UI;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::B5G6R5:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::B5G6R5U;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::A2B10G10R10:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::A2B10G10R10U;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::A1B5G5R5:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::A1B5G5R5U;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::R8:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::R8U;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
                return PixelFormat::R8UI;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::G8R8:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::G8R8U;
 | 
			
		||||
            case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
                return PixelFormat::G8R8S;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::RGBA16U;
 | 
			
		||||
            case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
                return PixelFormat::RGBA16F;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::BF10GF11RF11:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
                return PixelFormat::R11FG11FB10F;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
                return PixelFormat::RGBA32F;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
                return PixelFormat::RGBA32UI;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::R32_G32:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
                return PixelFormat::RG32F;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
                return PixelFormat::RG32UI;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::R32_G32_B32:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
                return PixelFormat::RGB32F;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::R16:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
                return PixelFormat::R16F;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::R16U;
 | 
			
		||||
            case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
                return PixelFormat::R16S;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
                return PixelFormat::R16UI;
 | 
			
		||||
            case Tegra::Texture::ComponentType::SINT:
 | 
			
		||||
                return PixelFormat::R16I;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::R32:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
                return PixelFormat::R32F;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
                return PixelFormat::R32UI;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::ZF32:
 | 
			
		||||
            return PixelFormat::Z32F;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::Z16:
 | 
			
		||||
            return PixelFormat::Z16;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::Z24S8:
 | 
			
		||||
            return PixelFormat::Z24S8;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::DXT1:
 | 
			
		||||
            return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::DXT23:
 | 
			
		||||
            return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::DXT45:
 | 
			
		||||
            return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::DXN1:
 | 
			
		||||
            return PixelFormat::DXN1;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::DXN2:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::DXN2UNORM;
 | 
			
		||||
            case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
                return PixelFormat::DXN2SNORM;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        case Tegra::Texture::TextureFormat::BC7U:
 | 
			
		||||
            return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::BC6H_UF16:
 | 
			
		||||
            return PixelFormat::BC6H_UF16;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::BC6H_SF16:
 | 
			
		||||
            return PixelFormat::BC6H_SF16;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
 | 
			
		||||
            return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
 | 
			
		||||
            return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
 | 
			
		||||
            return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
 | 
			
		||||
            return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::R16_G16:
 | 
			
		||||
            switch (component_type) {
 | 
			
		||||
            case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
                return PixelFormat::RG16F;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
                return PixelFormat::RG16;
 | 
			
		||||
            case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
                return PixelFormat::RG16S;
 | 
			
		||||
            case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
                return PixelFormat::RG16UI;
 | 
			
		||||
            case Tegra::Texture::ComponentType::SINT:
 | 
			
		||||
                return PixelFormat::RG16I;
 | 
			
		||||
            }
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
 | 
			
		||||
                         static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
 | 
			
		||||
                         static_cast<u32>(format), static_cast<u32>(component_type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
 | 
			
		||||
        // TODO(Subv): Implement more component types
 | 
			
		||||
        switch (type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return ComponentType::UNorm;
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return ComponentType::Float;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
            return ComponentType::SNorm;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
            return ComponentType::UInt;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SINT:
 | 
			
		||||
            return ComponentType::SInt;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
 | 
			
		||||
        // TODO(Subv): Implement more render targets
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_SRGB:
 | 
			
		||||
        case Tegra::RenderTargetFormat::BGRA8_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::BGRA8_SRGB:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R8_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::B5G6R5_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::BGR5A1_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG8_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA16_UNORM:
 | 
			
		||||
            return ComponentType::UNorm;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_SNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_SNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_SNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG8_SNORM:
 | 
			
		||||
            return ComponentType::SNorm;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA16_FLOAT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA32_FLOAT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG32_FLOAT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_FLOAT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_FLOAT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R32_FLOAT:
 | 
			
		||||
            return ComponentType::Float;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA32_UINT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA16_UINT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_UINT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R8_UINT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_UINT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG32_UINT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R32_UINT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_UINT:
 | 
			
		||||
            return ComponentType::UInt;
 | 
			
		||||
        case Tegra::RenderTargetFormat::RG16_SINT:
 | 
			
		||||
        case Tegra::RenderTargetFormat::R16_SINT:
 | 
			
		||||
            return ComponentType::SInt;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::FramebufferConfig::PixelFormat::ABGR8:
 | 
			
		||||
            return PixelFormat::ABGR8U;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::DepthFormat::Z16_UNORM:
 | 
			
		||||
        case Tegra::DepthFormat::S8_Z24_UNORM:
 | 
			
		||||
        case Tegra::DepthFormat::Z24_S8_UNORM:
 | 
			
		||||
            return ComponentType::UNorm;
 | 
			
		||||
        case Tegra::DepthFormat::Z32_FLOAT:
 | 
			
		||||
        case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
 | 
			
		||||
            return ComponentType::Float;
 | 
			
		||||
        default:
 | 
			
		||||
            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static SurfaceType GetFormatType(PixelFormat pixel_format) {
 | 
			
		||||
        if (static_cast<std::size_t>(pixel_format) <
 | 
			
		||||
            static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
 | 
			
		||||
            return SurfaceType::ColorTexture;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (static_cast<std::size_t>(pixel_format) <
 | 
			
		||||
            static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
 | 
			
		||||
            return SurfaceType::Depth;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (static_cast<std::size_t>(pixel_format) <
 | 
			
		||||
            static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
 | 
			
		||||
            return SurfaceType::DepthStencil;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // TODO(Subv): Implement the other formats
 | 
			
		||||
        ASSERT(false);
 | 
			
		||||
 | 
			
		||||
        return SurfaceType::Invalid;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Returns the sizer in bytes of the specified pixel format
 | 
			
		||||
    static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
 | 
			
		||||
        if (pixel_format == SurfaceParams::PixelFormat::Invalid) {
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
        return GetFormatBpp(pixel_format) / CHAR_BIT;
 | 
			
		||||
        return VideoCore::Surface::GetFormatBpp(pixel_format);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Returns the rectangle corresponding to this surface
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										499
									
								
								src/video_core/surface.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										499
									
								
								src/video_core/surface.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,499 @@
 | 
			
		||||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "video_core/surface.h"
 | 
			
		||||
 | 
			
		||||
namespace VideoCore::Surface {
 | 
			
		||||
 | 
			
		||||
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
 | 
			
		||||
    switch (texture_type) {
 | 
			
		||||
    case Tegra::Texture::TextureType::Texture1D:
 | 
			
		||||
        return SurfaceTarget::Texture1D;
 | 
			
		||||
    case Tegra::Texture::TextureType::Texture2D:
 | 
			
		||||
    case Tegra::Texture::TextureType::Texture2DNoMipmap:
 | 
			
		||||
        return SurfaceTarget::Texture2D;
 | 
			
		||||
    case Tegra::Texture::TextureType::Texture3D:
 | 
			
		||||
        return SurfaceTarget::Texture3D;
 | 
			
		||||
    case Tegra::Texture::TextureType::TextureCubemap:
 | 
			
		||||
        return SurfaceTarget::TextureCubemap;
 | 
			
		||||
    case Tegra::Texture::TextureType::Texture1DArray:
 | 
			
		||||
        return SurfaceTarget::Texture1DArray;
 | 
			
		||||
    case Tegra::Texture::TextureType::Texture2DArray:
 | 
			
		||||
        return SurfaceTarget::Texture2DArray;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
        return SurfaceTarget::Texture2D;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool SurfaceTargetIsLayered(SurfaceTarget target) {
 | 
			
		||||
    switch (target) {
 | 
			
		||||
    case SurfaceTarget::Texture1D:
 | 
			
		||||
    case SurfaceTarget::Texture2D:
 | 
			
		||||
    case SurfaceTarget::Texture3D:
 | 
			
		||||
        return false;
 | 
			
		||||
    case SurfaceTarget::Texture1DArray:
 | 
			
		||||
    case SurfaceTarget::Texture2DArray:
 | 
			
		||||
    case SurfaceTarget::TextureCubemap:
 | 
			
		||||
        return true;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case Tegra::DepthFormat::S8_Z24_UNORM:
 | 
			
		||||
        return PixelFormat::S8Z24;
 | 
			
		||||
    case Tegra::DepthFormat::Z24_S8_UNORM:
 | 
			
		||||
        return PixelFormat::Z24S8;
 | 
			
		||||
    case Tegra::DepthFormat::Z32_FLOAT:
 | 
			
		||||
        return PixelFormat::Z32F;
 | 
			
		||||
    case Tegra::DepthFormat::Z16_UNORM:
 | 
			
		||||
        return PixelFormat::Z16;
 | 
			
		||||
    case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
 | 
			
		||||
        return PixelFormat::Z32FS8;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
 | 
			
		||||
    switch (format) {
 | 
			
		||||
        // TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
 | 
			
		||||
        // gamma.
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA8_SRGB:
 | 
			
		||||
        return PixelFormat::RGBA8_SRGB;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA8_UNORM:
 | 
			
		||||
        return PixelFormat::ABGR8U;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA8_SNORM:
 | 
			
		||||
        return PixelFormat::ABGR8S;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA8_UINT:
 | 
			
		||||
        return PixelFormat::ABGR8UI;
 | 
			
		||||
    case Tegra::RenderTargetFormat::BGRA8_SRGB:
 | 
			
		||||
        return PixelFormat::BGRA8_SRGB;
 | 
			
		||||
    case Tegra::RenderTargetFormat::BGRA8_UNORM:
 | 
			
		||||
        return PixelFormat::BGRA8;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
 | 
			
		||||
        return PixelFormat::A2B10G10R10U;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA16_FLOAT:
 | 
			
		||||
        return PixelFormat::RGBA16F;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA16_UNORM:
 | 
			
		||||
        return PixelFormat::RGBA16U;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA16_UINT:
 | 
			
		||||
        return PixelFormat::RGBA16UI;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA32_FLOAT:
 | 
			
		||||
        return PixelFormat::RGBA32F;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG32_FLOAT:
 | 
			
		||||
        return PixelFormat::RG32F;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
 | 
			
		||||
        return PixelFormat::R11FG11FB10F;
 | 
			
		||||
    case Tegra::RenderTargetFormat::B5G6R5_UNORM:
 | 
			
		||||
        return PixelFormat::B5G6R5U;
 | 
			
		||||
    case Tegra::RenderTargetFormat::BGR5A1_UNORM:
 | 
			
		||||
        return PixelFormat::A1B5G5R5U;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA32_UINT:
 | 
			
		||||
        return PixelFormat::RGBA32UI;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R8_UNORM:
 | 
			
		||||
        return PixelFormat::R8U;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R8_UINT:
 | 
			
		||||
        return PixelFormat::R8UI;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_FLOAT:
 | 
			
		||||
        return PixelFormat::RG16F;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_UINT:
 | 
			
		||||
        return PixelFormat::RG16UI;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_SINT:
 | 
			
		||||
        return PixelFormat::RG16I;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_UNORM:
 | 
			
		||||
        return PixelFormat::RG16;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_SNORM:
 | 
			
		||||
        return PixelFormat::RG16S;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG8_UNORM:
 | 
			
		||||
        return PixelFormat::RG8U;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG8_SNORM:
 | 
			
		||||
        return PixelFormat::RG8S;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_FLOAT:
 | 
			
		||||
        return PixelFormat::R16F;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_UNORM:
 | 
			
		||||
        return PixelFormat::R16U;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_SNORM:
 | 
			
		||||
        return PixelFormat::R16S;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_UINT:
 | 
			
		||||
        return PixelFormat::R16UI;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_SINT:
 | 
			
		||||
        return PixelFormat::R16I;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R32_FLOAT:
 | 
			
		||||
        return PixelFormat::R32F;
 | 
			
		||||
    case Tegra::RenderTargetFormat::R32_UINT:
 | 
			
		||||
        return PixelFormat::R32UI;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG32_UINT:
 | 
			
		||||
        return PixelFormat::RG32UI;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
 | 
			
		||||
                                         Tegra::Texture::ComponentType component_type,
 | 
			
		||||
                                         bool is_srgb) {
 | 
			
		||||
    // TODO(Subv): Properly implement this
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case Tegra::Texture::TextureFormat::A8R8G8B8:
 | 
			
		||||
        if (is_srgb) {
 | 
			
		||||
            return PixelFormat::RGBA8_SRGB;
 | 
			
		||||
        }
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::ABGR8U;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
            return PixelFormat::ABGR8S;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
            return PixelFormat::ABGR8UI;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::B5G6R5:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::B5G6R5U;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::A2B10G10R10:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::A2B10G10R10U;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::A1B5G5R5:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::A1B5G5R5U;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::R8:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::R8U;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
            return PixelFormat::R8UI;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::G8R8:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::G8R8U;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
            return PixelFormat::G8R8S;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::RGBA16U;
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return PixelFormat::RGBA16F;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::BF10GF11RF11:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return PixelFormat::R11FG11FB10F;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return PixelFormat::RGBA32F;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
            return PixelFormat::RGBA32UI;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::R32_G32:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return PixelFormat::RG32F;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
            return PixelFormat::RG32UI;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::R32_G32_B32:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return PixelFormat::RGB32F;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::R16:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return PixelFormat::R16F;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::R16U;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
            return PixelFormat::R16S;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
            return PixelFormat::R16UI;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SINT:
 | 
			
		||||
            return PixelFormat::R16I;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::R32:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return PixelFormat::R32F;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
            return PixelFormat::R32UI;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::ZF32:
 | 
			
		||||
        return PixelFormat::Z32F;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::Z16:
 | 
			
		||||
        return PixelFormat::Z16;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::Z24S8:
 | 
			
		||||
        return PixelFormat::Z24S8;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::DXT1:
 | 
			
		||||
        return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::DXT23:
 | 
			
		||||
        return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::DXT45:
 | 
			
		||||
        return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::DXN1:
 | 
			
		||||
        return PixelFormat::DXN1;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::DXN2:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::DXN2UNORM;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
            return PixelFormat::DXN2SNORM;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    case Tegra::Texture::TextureFormat::BC7U:
 | 
			
		||||
        return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::BC6H_UF16:
 | 
			
		||||
        return PixelFormat::BC6H_UF16;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::BC6H_SF16:
 | 
			
		||||
        return PixelFormat::BC6H_SF16;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
 | 
			
		||||
        return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
 | 
			
		||||
        return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
 | 
			
		||||
        return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
 | 
			
		||||
        return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
 | 
			
		||||
    case Tegra::Texture::TextureFormat::R16_G16:
 | 
			
		||||
        switch (component_type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
            return PixelFormat::RG16F;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return PixelFormat::RG16;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
            return PixelFormat::RG16S;
 | 
			
		||||
        case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
            return PixelFormat::RG16UI;
 | 
			
		||||
        case Tegra::Texture::ComponentType::SINT:
 | 
			
		||||
            return PixelFormat::RG16I;
 | 
			
		||||
        }
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
 | 
			
		||||
                     static_cast<u32>(component_type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
 | 
			
		||||
    // TODO(Subv): Implement more component types
 | 
			
		||||
    switch (type) {
 | 
			
		||||
    case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
        return ComponentType::UNorm;
 | 
			
		||||
    case Tegra::Texture::ComponentType::FLOAT:
 | 
			
		||||
        return ComponentType::Float;
 | 
			
		||||
    case Tegra::Texture::ComponentType::SNORM:
 | 
			
		||||
        return ComponentType::SNorm;
 | 
			
		||||
    case Tegra::Texture::ComponentType::UINT:
 | 
			
		||||
        return ComponentType::UInt;
 | 
			
		||||
    case Tegra::Texture::ComponentType::SINT:
 | 
			
		||||
        return ComponentType::SInt;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
 | 
			
		||||
    // TODO(Subv): Implement more render targets
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA8_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA8_SRGB:
 | 
			
		||||
    case Tegra::RenderTargetFormat::BGRA8_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::BGRA8_SRGB:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R8_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::B5G6R5_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::BGR5A1_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG8_UNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA16_UNORM:
 | 
			
		||||
        return ComponentType::UNorm;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA8_SNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_SNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_SNORM:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG8_SNORM:
 | 
			
		||||
        return ComponentType::SNorm;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA16_FLOAT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA32_FLOAT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG32_FLOAT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_FLOAT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_FLOAT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R32_FLOAT:
 | 
			
		||||
        return ComponentType::Float;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA32_UINT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA16_UINT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_UINT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R8_UINT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_UINT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG32_UINT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R32_UINT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::RGBA8_UINT:
 | 
			
		||||
        return ComponentType::UInt;
 | 
			
		||||
    case Tegra::RenderTargetFormat::RG16_SINT:
 | 
			
		||||
    case Tegra::RenderTargetFormat::R16_SINT:
 | 
			
		||||
        return ComponentType::SInt;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case Tegra::FramebufferConfig::PixelFormat::ABGR8:
 | 
			
		||||
        return PixelFormat::ABGR8U;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case Tegra::DepthFormat::Z16_UNORM:
 | 
			
		||||
    case Tegra::DepthFormat::S8_Z24_UNORM:
 | 
			
		||||
    case Tegra::DepthFormat::Z24_S8_UNORM:
 | 
			
		||||
        return ComponentType::UNorm;
 | 
			
		||||
    case Tegra::DepthFormat::Z32_FLOAT:
 | 
			
		||||
    case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
 | 
			
		||||
        return ComponentType::Float;
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
SurfaceType GetFormatType(PixelFormat pixel_format) {
 | 
			
		||||
    if (static_cast<std::size_t>(pixel_format) <
 | 
			
		||||
        static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
 | 
			
		||||
        return SurfaceType::ColorTexture;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (static_cast<std::size_t>(pixel_format) <
 | 
			
		||||
        static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
 | 
			
		||||
        return SurfaceType::Depth;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (static_cast<std::size_t>(pixel_format) <
 | 
			
		||||
        static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
 | 
			
		||||
        return SurfaceType::DepthStencil;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // TODO(Subv): Implement the other formats
 | 
			
		||||
    ASSERT(false);
 | 
			
		||||
 | 
			
		||||
    return SurfaceType::Invalid;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IsPixelFormatASTC(PixelFormat format) {
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case PixelFormat::ASTC_2D_4X4:
 | 
			
		||||
    case PixelFormat::ASTC_2D_5X4:
 | 
			
		||||
    case PixelFormat::ASTC_2D_8X8:
 | 
			
		||||
    case PixelFormat::ASTC_2D_8X5:
 | 
			
		||||
    case PixelFormat::ASTC_2D_4X4_SRGB:
 | 
			
		||||
    case PixelFormat::ASTC_2D_5X4_SRGB:
 | 
			
		||||
    case PixelFormat::ASTC_2D_8X8_SRGB:
 | 
			
		||||
    case PixelFormat::ASTC_2D_8X5_SRGB:
 | 
			
		||||
        return true;
 | 
			
		||||
    default:
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case PixelFormat::ASTC_2D_4X4:
 | 
			
		||||
        return {4, 4};
 | 
			
		||||
    case PixelFormat::ASTC_2D_5X4:
 | 
			
		||||
        return {5, 4};
 | 
			
		||||
    case PixelFormat::ASTC_2D_8X8:
 | 
			
		||||
        return {8, 8};
 | 
			
		||||
    case PixelFormat::ASTC_2D_8X5:
 | 
			
		||||
        return {8, 5};
 | 
			
		||||
    case PixelFormat::ASTC_2D_4X4_SRGB:
 | 
			
		||||
        return {4, 4};
 | 
			
		||||
    case PixelFormat::ASTC_2D_5X4_SRGB:
 | 
			
		||||
        return {5, 4};
 | 
			
		||||
    case PixelFormat::ASTC_2D_8X8_SRGB:
 | 
			
		||||
        return {8, 8};
 | 
			
		||||
    case PixelFormat::ASTC_2D_8X5_SRGB:
 | 
			
		||||
        return {8, 5};
 | 
			
		||||
    default:
 | 
			
		||||
        LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
 | 
			
		||||
        UNREACHABLE();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IsFormatBCn(PixelFormat format) {
 | 
			
		||||
    switch (format) {
 | 
			
		||||
    case PixelFormat::DXT1:
 | 
			
		||||
    case PixelFormat::DXT23:
 | 
			
		||||
    case PixelFormat::DXT45:
 | 
			
		||||
    case PixelFormat::DXN1:
 | 
			
		||||
    case PixelFormat::DXN2SNORM:
 | 
			
		||||
    case PixelFormat::DXN2UNORM:
 | 
			
		||||
    case PixelFormat::BC7U:
 | 
			
		||||
    case PixelFormat::BC6H_UF16:
 | 
			
		||||
    case PixelFormat::BC6H_SF16:
 | 
			
		||||
    case PixelFormat::DXT1_SRGB:
 | 
			
		||||
    case PixelFormat::DXT23_SRGB:
 | 
			
		||||
    case PixelFormat::DXT45_SRGB:
 | 
			
		||||
    case PixelFormat::BC7U_SRGB:
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace VideoCore::Surface
 | 
			
		||||
							
								
								
									
										385
									
								
								src/video_core/surface.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										385
									
								
								src/video_core/surface.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,385 @@
 | 
			
		||||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <climits>
 | 
			
		||||
#include <utility>
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "video_core/gpu.h"
 | 
			
		||||
#include "video_core/textures/texture.h"
 | 
			
		||||
 | 
			
		||||
namespace VideoCore::Surface {
 | 
			
		||||
 | 
			
		||||
enum class PixelFormat {
 | 
			
		||||
    ABGR8U = 0,
 | 
			
		||||
    ABGR8S = 1,
 | 
			
		||||
    ABGR8UI = 2,
 | 
			
		||||
    B5G6R5U = 3,
 | 
			
		||||
    A2B10G10R10U = 4,
 | 
			
		||||
    A1B5G5R5U = 5,
 | 
			
		||||
    R8U = 6,
 | 
			
		||||
    R8UI = 7,
 | 
			
		||||
    RGBA16F = 8,
 | 
			
		||||
    RGBA16U = 9,
 | 
			
		||||
    RGBA16UI = 10,
 | 
			
		||||
    R11FG11FB10F = 11,
 | 
			
		||||
    RGBA32UI = 12,
 | 
			
		||||
    DXT1 = 13,
 | 
			
		||||
    DXT23 = 14,
 | 
			
		||||
    DXT45 = 15,
 | 
			
		||||
    DXN1 = 16, // This is also known as BC4
 | 
			
		||||
    DXN2UNORM = 17,
 | 
			
		||||
    DXN2SNORM = 18,
 | 
			
		||||
    BC7U = 19,
 | 
			
		||||
    BC6H_UF16 = 20,
 | 
			
		||||
    BC6H_SF16 = 21,
 | 
			
		||||
    ASTC_2D_4X4 = 22,
 | 
			
		||||
    G8R8U = 23,
 | 
			
		||||
    G8R8S = 24,
 | 
			
		||||
    BGRA8 = 25,
 | 
			
		||||
    RGBA32F = 26,
 | 
			
		||||
    RG32F = 27,
 | 
			
		||||
    R32F = 28,
 | 
			
		||||
    R16F = 29,
 | 
			
		||||
    R16U = 30,
 | 
			
		||||
    R16S = 31,
 | 
			
		||||
    R16UI = 32,
 | 
			
		||||
    R16I = 33,
 | 
			
		||||
    RG16 = 34,
 | 
			
		||||
    RG16F = 35,
 | 
			
		||||
    RG16UI = 36,
 | 
			
		||||
    RG16I = 37,
 | 
			
		||||
    RG16S = 38,
 | 
			
		||||
    RGB32F = 39,
 | 
			
		||||
    RGBA8_SRGB = 40,
 | 
			
		||||
    RG8U = 41,
 | 
			
		||||
    RG8S = 42,
 | 
			
		||||
    RG32UI = 43,
 | 
			
		||||
    R32UI = 44,
 | 
			
		||||
    ASTC_2D_8X8 = 45,
 | 
			
		||||
    ASTC_2D_8X5 = 46,
 | 
			
		||||
    ASTC_2D_5X4 = 47,
 | 
			
		||||
    BGRA8_SRGB = 48,
 | 
			
		||||
    DXT1_SRGB = 49,
 | 
			
		||||
    DXT23_SRGB = 50,
 | 
			
		||||
    DXT45_SRGB = 51,
 | 
			
		||||
    BC7U_SRGB = 52,
 | 
			
		||||
    ASTC_2D_4X4_SRGB = 53,
 | 
			
		||||
    ASTC_2D_8X8_SRGB = 54,
 | 
			
		||||
    ASTC_2D_8X5_SRGB = 55,
 | 
			
		||||
    ASTC_2D_5X4_SRGB = 56,
 | 
			
		||||
 | 
			
		||||
    MaxColorFormat,
 | 
			
		||||
 | 
			
		||||
    // Depth formats
 | 
			
		||||
    Z32F = 57,
 | 
			
		||||
    Z16 = 58,
 | 
			
		||||
 | 
			
		||||
    MaxDepthFormat,
 | 
			
		||||
 | 
			
		||||
    // DepthStencil formats
 | 
			
		||||
    Z24S8 = 59,
 | 
			
		||||
    S8Z24 = 60,
 | 
			
		||||
    Z32FS8 = 61,
 | 
			
		||||
 | 
			
		||||
    MaxDepthStencilFormat,
 | 
			
		||||
 | 
			
		||||
    Max = MaxDepthStencilFormat,
 | 
			
		||||
    Invalid = 255,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
 | 
			
		||||
 | 
			
		||||
enum class ComponentType {
 | 
			
		||||
    Invalid = 0,
 | 
			
		||||
    SNorm = 1,
 | 
			
		||||
    UNorm = 2,
 | 
			
		||||
    SInt = 3,
 | 
			
		||||
    UInt = 4,
 | 
			
		||||
    Float = 5,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum class SurfaceType {
 | 
			
		||||
    ColorTexture = 0,
 | 
			
		||||
    Depth = 1,
 | 
			
		||||
    DepthStencil = 2,
 | 
			
		||||
    Fill = 3,
 | 
			
		||||
    Invalid = 4,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum class SurfaceTarget {
 | 
			
		||||
    Texture1D,
 | 
			
		||||
    Texture2D,
 | 
			
		||||
    Texture3D,
 | 
			
		||||
    Texture1DArray,
 | 
			
		||||
    Texture2DArray,
 | 
			
		||||
    TextureCubemap,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Gets the compression factor for the specified PixelFormat. This applies to just the
 | 
			
		||||
 * "compressed width" and "compressed height", not the overall compression factor of a
 | 
			
		||||
 * compressed image. This is used for maintaining proper surface sizes for compressed
 | 
			
		||||
 * texture formats.
 | 
			
		||||
 */
 | 
			
		||||
static constexpr u32 GetCompressionFactor(PixelFormat format) {
 | 
			
		||||
    if (format == PixelFormat::Invalid)
 | 
			
		||||
        return 0;
 | 
			
		||||
 | 
			
		||||
    constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
 | 
			
		||||
        1, // ABGR8U
 | 
			
		||||
        1, // ABGR8S
 | 
			
		||||
        1, // ABGR8UI
 | 
			
		||||
        1, // B5G6R5U
 | 
			
		||||
        1, // A2B10G10R10U
 | 
			
		||||
        1, // A1B5G5R5U
 | 
			
		||||
        1, // R8U
 | 
			
		||||
        1, // R8UI
 | 
			
		||||
        1, // RGBA16F
 | 
			
		||||
        1, // RGBA16U
 | 
			
		||||
        1, // RGBA16UI
 | 
			
		||||
        1, // R11FG11FB10F
 | 
			
		||||
        1, // RGBA32UI
 | 
			
		||||
        4, // DXT1
 | 
			
		||||
        4, // DXT23
 | 
			
		||||
        4, // DXT45
 | 
			
		||||
        4, // DXN1
 | 
			
		||||
        4, // DXN2UNORM
 | 
			
		||||
        4, // DXN2SNORM
 | 
			
		||||
        4, // BC7U
 | 
			
		||||
        4, // BC6H_UF16
 | 
			
		||||
        4, // BC6H_SF16
 | 
			
		||||
        4, // ASTC_2D_4X4
 | 
			
		||||
        1, // G8R8U
 | 
			
		||||
        1, // G8R8S
 | 
			
		||||
        1, // BGRA8
 | 
			
		||||
        1, // RGBA32F
 | 
			
		||||
        1, // RG32F
 | 
			
		||||
        1, // R32F
 | 
			
		||||
        1, // R16F
 | 
			
		||||
        1, // R16U
 | 
			
		||||
        1, // R16S
 | 
			
		||||
        1, // R16UI
 | 
			
		||||
        1, // R16I
 | 
			
		||||
        1, // RG16
 | 
			
		||||
        1, // RG16F
 | 
			
		||||
        1, // RG16UI
 | 
			
		||||
        1, // RG16I
 | 
			
		||||
        1, // RG16S
 | 
			
		||||
        1, // RGB32F
 | 
			
		||||
        1, // RGBA8_SRGB
 | 
			
		||||
        1, // RG8U
 | 
			
		||||
        1, // RG8S
 | 
			
		||||
        1, // RG32UI
 | 
			
		||||
        1, // R32UI
 | 
			
		||||
        4, // ASTC_2D_8X8
 | 
			
		||||
        4, // ASTC_2D_8X5
 | 
			
		||||
        4, // ASTC_2D_5X4
 | 
			
		||||
        1, // BGRA8_SRGB
 | 
			
		||||
        4, // DXT1_SRGB
 | 
			
		||||
        4, // DXT23_SRGB
 | 
			
		||||
        4, // DXT45_SRGB
 | 
			
		||||
        4, // BC7U_SRGB
 | 
			
		||||
        4, // ASTC_2D_4X4_SRGB
 | 
			
		||||
        4, // ASTC_2D_8X8_SRGB
 | 
			
		||||
        4, // ASTC_2D_8X5_SRGB
 | 
			
		||||
        4, // ASTC_2D_5X4_SRGB
 | 
			
		||||
        1, // Z32F
 | 
			
		||||
        1, // Z16
 | 
			
		||||
        1, // Z24S8
 | 
			
		||||
        1, // S8Z24
 | 
			
		||||
        1, // Z32FS8
 | 
			
		||||
    }};
 | 
			
		||||
 | 
			
		||||
    ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
 | 
			
		||||
    return compression_factor_table[static_cast<std::size_t>(format)];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
 | 
			
		||||
    if (format == PixelFormat::Invalid)
 | 
			
		||||
        return 0;
 | 
			
		||||
 | 
			
		||||
    constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
 | 
			
		||||
        1, // ABGR8U
 | 
			
		||||
        1, // ABGR8S
 | 
			
		||||
        1, // ABGR8UI
 | 
			
		||||
        1, // B5G6R5U
 | 
			
		||||
        1, // A2B10G10R10U
 | 
			
		||||
        1, // A1B5G5R5U
 | 
			
		||||
        1, // R8U
 | 
			
		||||
        1, // R8UI
 | 
			
		||||
        1, // RGBA16F
 | 
			
		||||
        1, // RGBA16U
 | 
			
		||||
        1, // RGBA16UI
 | 
			
		||||
        1, // R11FG11FB10F
 | 
			
		||||
        1, // RGBA32UI
 | 
			
		||||
        4, // DXT1
 | 
			
		||||
        4, // DXT23
 | 
			
		||||
        4, // DXT45
 | 
			
		||||
        4, // DXN1
 | 
			
		||||
        4, // DXN2UNORM
 | 
			
		||||
        4, // DXN2SNORM
 | 
			
		||||
        4, // BC7U
 | 
			
		||||
        4, // BC6H_UF16
 | 
			
		||||
        4, // BC6H_SF16
 | 
			
		||||
        4, // ASTC_2D_4X4
 | 
			
		||||
        1, // G8R8U
 | 
			
		||||
        1, // G8R8S
 | 
			
		||||
        1, // BGRA8
 | 
			
		||||
        1, // RGBA32F
 | 
			
		||||
        1, // RG32F
 | 
			
		||||
        1, // R32F
 | 
			
		||||
        1, // R16F
 | 
			
		||||
        1, // R16U
 | 
			
		||||
        1, // R16S
 | 
			
		||||
        1, // R16UI
 | 
			
		||||
        1, // R16I
 | 
			
		||||
        1, // RG16
 | 
			
		||||
        1, // RG16F
 | 
			
		||||
        1, // RG16UI
 | 
			
		||||
        1, // RG16I
 | 
			
		||||
        1, // RG16S
 | 
			
		||||
        1, // RGB32F
 | 
			
		||||
        1, // RGBA8_SRGB
 | 
			
		||||
        1, // RG8U
 | 
			
		||||
        1, // RG8S
 | 
			
		||||
        1, // RG32UI
 | 
			
		||||
        1, // R32UI
 | 
			
		||||
        8, // ASTC_2D_8X8
 | 
			
		||||
        5, // ASTC_2D_8X5
 | 
			
		||||
        4, // ASTC_2D_5X4
 | 
			
		||||
        1, // BGRA8_SRGB
 | 
			
		||||
        4, // DXT1_SRGB
 | 
			
		||||
        4, // DXT23_SRGB
 | 
			
		||||
        4, // DXT45_SRGB
 | 
			
		||||
        4, // BC7U_SRGB
 | 
			
		||||
        4, // ASTC_2D_4X4_SRGB
 | 
			
		||||
        8, // ASTC_2D_8X8_SRGB
 | 
			
		||||
        5, // ASTC_2D_8X5_SRGB
 | 
			
		||||
        4, // ASTC_2D_5X4_SRGB
 | 
			
		||||
        1, // Z32F
 | 
			
		||||
        1, // Z16
 | 
			
		||||
        1, // Z24S8
 | 
			
		||||
        1, // S8Z24
 | 
			
		||||
        1, // Z32FS8
 | 
			
		||||
    }};
 | 
			
		||||
 | 
			
		||||
    ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
 | 
			
		||||
    return block_height_table[static_cast<std::size_t>(format)];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static constexpr u32 GetFormatBpp(PixelFormat format) {
 | 
			
		||||
    if (format == PixelFormat::Invalid)
 | 
			
		||||
        return 0;
 | 
			
		||||
 | 
			
		||||
    constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
 | 
			
		||||
        32,  // ABGR8U
 | 
			
		||||
        32,  // ABGR8S
 | 
			
		||||
        32,  // ABGR8UI
 | 
			
		||||
        16,  // B5G6R5U
 | 
			
		||||
        32,  // A2B10G10R10U
 | 
			
		||||
        16,  // A1B5G5R5U
 | 
			
		||||
        8,   // R8U
 | 
			
		||||
        8,   // R8UI
 | 
			
		||||
        64,  // RGBA16F
 | 
			
		||||
        64,  // RGBA16U
 | 
			
		||||
        64,  // RGBA16UI
 | 
			
		||||
        32,  // R11FG11FB10F
 | 
			
		||||
        128, // RGBA32UI
 | 
			
		||||
        64,  // DXT1
 | 
			
		||||
        128, // DXT23
 | 
			
		||||
        128, // DXT45
 | 
			
		||||
        64,  // DXN1
 | 
			
		||||
        128, // DXN2UNORM
 | 
			
		||||
        128, // DXN2SNORM
 | 
			
		||||
        128, // BC7U
 | 
			
		||||
        128, // BC6H_UF16
 | 
			
		||||
        128, // BC6H_SF16
 | 
			
		||||
        32,  // ASTC_2D_4X4
 | 
			
		||||
        16,  // G8R8U
 | 
			
		||||
        16,  // G8R8S
 | 
			
		||||
        32,  // BGRA8
 | 
			
		||||
        128, // RGBA32F
 | 
			
		||||
        64,  // RG32F
 | 
			
		||||
        32,  // R32F
 | 
			
		||||
        16,  // R16F
 | 
			
		||||
        16,  // R16U
 | 
			
		||||
        16,  // R16S
 | 
			
		||||
        16,  // R16UI
 | 
			
		||||
        16,  // R16I
 | 
			
		||||
        32,  // RG16
 | 
			
		||||
        32,  // RG16F
 | 
			
		||||
        32,  // RG16UI
 | 
			
		||||
        32,  // RG16I
 | 
			
		||||
        32,  // RG16S
 | 
			
		||||
        96,  // RGB32F
 | 
			
		||||
        32,  // RGBA8_SRGB
 | 
			
		||||
        16,  // RG8U
 | 
			
		||||
        16,  // RG8S
 | 
			
		||||
        64,  // RG32UI
 | 
			
		||||
        32,  // R32UI
 | 
			
		||||
        16,  // ASTC_2D_8X8
 | 
			
		||||
        16,  // ASTC_2D_8X5
 | 
			
		||||
        32,  // ASTC_2D_5X4
 | 
			
		||||
        32,  // BGRA8_SRGB
 | 
			
		||||
        64,  // DXT1_SRGB
 | 
			
		||||
        128, // DXT23_SRGB
 | 
			
		||||
        128, // DXT45_SRGB
 | 
			
		||||
        128, // BC7U
 | 
			
		||||
        32,  // ASTC_2D_4X4_SRGB
 | 
			
		||||
        16,  // ASTC_2D_8X8_SRGB
 | 
			
		||||
        16,  // ASTC_2D_8X5_SRGB
 | 
			
		||||
        32,  // ASTC_2D_5X4_SRGB
 | 
			
		||||
        32,  // Z32F
 | 
			
		||||
        16,  // Z16
 | 
			
		||||
        32,  // Z24S8
 | 
			
		||||
        32,  // S8Z24
 | 
			
		||||
        64,  // Z32FS8
 | 
			
		||||
    }};
 | 
			
		||||
 | 
			
		||||
    ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
 | 
			
		||||
    return bpp_table[static_cast<std::size_t>(format)];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// Returns the sizer in bytes of the specified pixel format
 | 
			
		||||
static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
 | 
			
		||||
    if (pixel_format == PixelFormat::Invalid) {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
    return GetFormatBpp(pixel_format) / CHAR_BIT;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
 | 
			
		||||
 | 
			
		||||
bool SurfaceTargetIsLayered(SurfaceTarget target);
 | 
			
		||||
 | 
			
		||||
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
 | 
			
		||||
 | 
			
		||||
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
 | 
			
		||||
 | 
			
		||||
PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
 | 
			
		||||
                                         Tegra::Texture::ComponentType component_type,
 | 
			
		||||
                                         bool is_srgb);
 | 
			
		||||
 | 
			
		||||
ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
 | 
			
		||||
 | 
			
		||||
ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
 | 
			
		||||
 | 
			
		||||
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
 | 
			
		||||
 | 
			
		||||
ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
 | 
			
		||||
 | 
			
		||||
SurfaceType GetFormatType(PixelFormat pixel_format);
 | 
			
		||||
 | 
			
		||||
bool IsPixelFormatASTC(PixelFormat format);
 | 
			
		||||
 | 
			
		||||
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
 | 
			
		||||
 | 
			
		||||
/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
 | 
			
		||||
bool IsFormatBCn(PixelFormat format);
 | 
			
		||||
 | 
			
		||||
} // namespace VideoCore::Surface
 | 
			
		||||
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		Reference in New Issue
	
	Block a user