mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
This commit is contained in:
		
						commit
						387bd3a1e4
					
				@ -197,12 +197,19 @@ void RunInterpreter(UnitState<Debug>& state) {
 | 
			
		||||
 | 
			
		||||
            case OpCode::Id::DP3:
 | 
			
		||||
            case OpCode::Id::DP4:
 | 
			
		||||
            case OpCode::Id::DPH:
 | 
			
		||||
            case OpCode::Id::DPHI:
 | 
			
		||||
            {
 | 
			
		||||
                Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);
 | 
			
		||||
                Record<DebugDataRecord::SRC2>(state.debug, iteration, src2);
 | 
			
		||||
                Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest);
 | 
			
		||||
 | 
			
		||||
                OpCode::Id opcode = instr.opcode.Value().EffectiveOpCode();
 | 
			
		||||
                if (opcode == OpCode::Id::DPH || opcode == OpCode::Id::DPHI)
 | 
			
		||||
                    src1[3] = float24::FromFloat32(1.0f);
 | 
			
		||||
 | 
			
		||||
                float24 dot = float24::FromFloat32(0.f);
 | 
			
		||||
                int num_components = (instr.opcode.Value() == OpCode::Id::DP3) ? 3 : 4;
 | 
			
		||||
                int num_components = (opcode == OpCode::Id::DP3) ? 3 : 4;
 | 
			
		||||
                for (int i = 0; i < num_components; ++i)
 | 
			
		||||
                    dot = dot + src1[i] * src2[i];
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -23,7 +23,7 @@ const JitFunction instr_table[64] = {
 | 
			
		||||
    &JitCompiler::Compile_ADD,      // add
 | 
			
		||||
    &JitCompiler::Compile_DP3,      // dp3
 | 
			
		||||
    &JitCompiler::Compile_DP4,      // dp4
 | 
			
		||||
    nullptr,                        // dph
 | 
			
		||||
    &JitCompiler::Compile_DPH,      // dph
 | 
			
		||||
    nullptr,                        // unknown
 | 
			
		||||
    &JitCompiler::Compile_EX2,      // ex2
 | 
			
		||||
    &JitCompiler::Compile_LG2,      // lg2
 | 
			
		||||
@ -44,7 +44,7 @@ const JitFunction instr_table[64] = {
 | 
			
		||||
    nullptr,                        // unknown
 | 
			
		||||
    nullptr,                        // unknown
 | 
			
		||||
    nullptr,                        // unknown
 | 
			
		||||
    nullptr,                        // dphi
 | 
			
		||||
    &JitCompiler::Compile_DPH,      // dphi
 | 
			
		||||
    nullptr,                        // unknown
 | 
			
		||||
    &JitCompiler::Compile_SGE,      // sgei
 | 
			
		||||
    &JitCompiler::Compile_SLT,      // slti
 | 
			
		||||
@ -347,6 +347,39 @@ void JitCompiler::Compile_DP4(Instruction instr) {
 | 
			
		||||
    Compile_DestEnable(instr, SRC1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void JitCompiler::Compile_DPH(Instruction instr) {
 | 
			
		||||
    if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
 | 
			
		||||
        Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
 | 
			
		||||
        Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
 | 
			
		||||
    } else {
 | 
			
		||||
        Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
			
		||||
        Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (Common::GetCPUCaps().sse4_1) {
 | 
			
		||||
        // Set 4th component to 1.0
 | 
			
		||||
        BLENDPS(SRC1, R(ONE), 0x8); // 0b1000
 | 
			
		||||
        DPPS(SRC1, R(SRC2), 0xff);
 | 
			
		||||
    } else {
 | 
			
		||||
        // Reverse to set the 4th component to 1.0
 | 
			
		||||
        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3));
 | 
			
		||||
        MOVSS(SRC1, R(ONE));
 | 
			
		||||
        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3));
 | 
			
		||||
 | 
			
		||||
        MULPS(SRC1, R(SRC2));
 | 
			
		||||
 | 
			
		||||
        MOVAPS(SRC2, R(SRC1));
 | 
			
		||||
        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
 | 
			
		||||
        ADDPS(SRC1, R(SRC2));
 | 
			
		||||
 | 
			
		||||
        MOVAPS(SRC2, R(SRC1));
 | 
			
		||||
        SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
 | 
			
		||||
        ADDPS(SRC1, R(SRC2));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Compile_DestEnable(instr, SRC1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void JitCompiler::Compile_EX2(Instruction instr) {
 | 
			
		||||
    Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
 | 
			
		||||
    MOVSS(XMM0, R(SRC1));
 | 
			
		||||
 | 
			
		||||
@ -37,6 +37,7 @@ public:
 | 
			
		||||
    void Compile_ADD(Instruction instr);
 | 
			
		||||
    void Compile_DP3(Instruction instr);
 | 
			
		||||
    void Compile_DP4(Instruction instr);
 | 
			
		||||
    void Compile_DPH(Instruction instr);
 | 
			
		||||
    void Compile_EX2(Instruction instr);
 | 
			
		||||
    void Compile_LG2(Instruction instr);
 | 
			
		||||
    void Compile_MUL(Instruction instr);
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user