mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	Merge pull request #2497 from wwylele/input-2
Refactor input emulation & add SDL gamepad support
This commit is contained in:
		
						commit
						423ab5e2bc
					
				@ -5,6 +5,7 @@ add_subdirectory(common)
 | 
			
		||||
add_subdirectory(core)
 | 
			
		||||
add_subdirectory(video_core)
 | 
			
		||||
add_subdirectory(audio_core)
 | 
			
		||||
add_subdirectory(input_common)
 | 
			
		||||
add_subdirectory(tests)
 | 
			
		||||
if (ENABLE_SDL2)
 | 
			
		||||
    add_subdirectory(citra)
 | 
			
		||||
 | 
			
		||||
@ -18,7 +18,7 @@ create_directory_groups(${SRCS} ${HEADERS})
 | 
			
		||||
include_directories(${SDL2_INCLUDE_DIR})
 | 
			
		||||
 | 
			
		||||
add_executable(citra ${SRCS} ${HEADERS})
 | 
			
		||||
target_link_libraries(citra core video_core audio_core common)
 | 
			
		||||
target_link_libraries(citra core video_core audio_core common input_common)
 | 
			
		||||
target_link_libraries(citra ${SDL2_LIBRARY} ${OPENGL_gl_LIBRARY} inih glad)
 | 
			
		||||
if (MSVC)
 | 
			
		||||
    target_link_libraries(citra getopt)
 | 
			
		||||
 | 
			
		||||
@ -8,8 +8,10 @@
 | 
			
		||||
#include "citra/default_ini.h"
 | 
			
		||||
#include "common/file_util.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "common/param_package.h"
 | 
			
		||||
#include "config.h"
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
#include "input_common/main.h"
 | 
			
		||||
 | 
			
		||||
Config::Config() {
 | 
			
		||||
    // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
 | 
			
		||||
@ -37,25 +39,40 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static const std::array<int, Settings::NativeInput::NUM_INPUTS> defaults = {
 | 
			
		||||
    // directly mapped keys
 | 
			
		||||
    SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_Q, SDL_SCANCODE_W,
 | 
			
		||||
    SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_B, SDL_SCANCODE_T,
 | 
			
		||||
    SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J,
 | 
			
		||||
    SDL_SCANCODE_L,
 | 
			
		||||
 | 
			
		||||
    // indirectly mapped keys
 | 
			
		||||
    SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D,
 | 
			
		||||
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
 | 
			
		||||
    SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
 | 
			
		||||
    SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
 | 
			
		||||
    SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
 | 
			
		||||
    {
 | 
			
		||||
        SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_D,
 | 
			
		||||
    },
 | 
			
		||||
    {
 | 
			
		||||
        SDL_SCANCODE_I, SDL_SCANCODE_K, SDL_SCANCODE_J, SDL_SCANCODE_L, SDL_SCANCODE_D,
 | 
			
		||||
    },
 | 
			
		||||
}};
 | 
			
		||||
 | 
			
		||||
void Config::ReadValues() {
 | 
			
		||||
    // Controls
 | 
			
		||||
    for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
 | 
			
		||||
        Settings::values.input_mappings[Settings::NativeInput::All[i]] =
 | 
			
		||||
            sdl2_config->GetInteger("Controls", Settings::NativeInput::Mapping[i], defaults[i]);
 | 
			
		||||
    for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
 | 
			
		||||
        std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
 | 
			
		||||
        Settings::values.buttons[i] =
 | 
			
		||||
            sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
 | 
			
		||||
        if (Settings::values.buttons[i].empty())
 | 
			
		||||
            Settings::values.buttons[i] = default_param;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
 | 
			
		||||
        std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
 | 
			
		||||
            default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
 | 
			
		||||
            default_analogs[i][3], default_analogs[i][4], 0.5f);
 | 
			
		||||
        Settings::values.analogs[i] =
 | 
			
		||||
            sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param);
 | 
			
		||||
        if (Settings::values.analogs[i].empty())
 | 
			
		||||
            Settings::values.analogs[i] = default_param;
 | 
			
		||||
    }
 | 
			
		||||
    Settings::values.pad_circle_modifier_scale =
 | 
			
		||||
        (float)sdl2_config->GetReal("Controls", "pad_circle_modifier_scale", 0.5);
 | 
			
		||||
 | 
			
		||||
    // Core
 | 
			
		||||
    Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
 | 
			
		||||
 | 
			
		||||
@ -8,34 +8,47 @@ namespace DefaultINI {
 | 
			
		||||
 | 
			
		||||
const char* sdl2_config_file = R"(
 | 
			
		||||
[Controls]
 | 
			
		||||
pad_start =
 | 
			
		||||
pad_select =
 | 
			
		||||
pad_home =
 | 
			
		||||
pad_dup =
 | 
			
		||||
pad_ddown =
 | 
			
		||||
pad_dleft =
 | 
			
		||||
pad_dright =
 | 
			
		||||
pad_a =
 | 
			
		||||
pad_b =
 | 
			
		||||
pad_x =
 | 
			
		||||
pad_y =
 | 
			
		||||
pad_l =
 | 
			
		||||
pad_r =
 | 
			
		||||
pad_zl =
 | 
			
		||||
pad_zr =
 | 
			
		||||
pad_cup =
 | 
			
		||||
pad_cdown =
 | 
			
		||||
pad_cleft =
 | 
			
		||||
pad_cright =
 | 
			
		||||
pad_circle_up =
 | 
			
		||||
pad_circle_down =
 | 
			
		||||
pad_circle_left =
 | 
			
		||||
pad_circle_right =
 | 
			
		||||
pad_circle_modifier =
 | 
			
		||||
# The input devices and parameters for each 3DS native input
 | 
			
		||||
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
 | 
			
		||||
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
 | 
			
		||||
 | 
			
		||||
# The applied modifier scale to circle pad.
 | 
			
		||||
# Must be in range of 0.0-1.0. Defaults to 0.5
 | 
			
		||||
pad_circle_modifier_scale =
 | 
			
		||||
# for button input, the following devices are avaible:
 | 
			
		||||
#  - "keyboard" (default) for keyboard input. Required parameters:
 | 
			
		||||
#      - "code": the code of the key to bind
 | 
			
		||||
#  - "sdl" for joystick input using SDL. Required parameters:
 | 
			
		||||
#      - "joystick": the index of the joystick to bind
 | 
			
		||||
#      - "button"(optional): the index of the button to bind
 | 
			
		||||
#      - "hat"(optional): the index of the hat to bind as direction buttons
 | 
			
		||||
#      - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
 | 
			
		||||
button_a=
 | 
			
		||||
button_b=
 | 
			
		||||
button_x=
 | 
			
		||||
button_y=
 | 
			
		||||
button_up=
 | 
			
		||||
button_down=
 | 
			
		||||
button_left=
 | 
			
		||||
button_right=
 | 
			
		||||
button_l=
 | 
			
		||||
button_r=
 | 
			
		||||
button_start=
 | 
			
		||||
button_select=
 | 
			
		||||
button_zl=
 | 
			
		||||
button_zr=
 | 
			
		||||
button_home=
 | 
			
		||||
 | 
			
		||||
# for analog input, the following devices are avaible:
 | 
			
		||||
#  - "analog_from_button" (default) for emulating analog input from direction buttons.  Required parameters:
 | 
			
		||||
#      - "up", "down", "left", "right": sub-devices for each direction.
 | 
			
		||||
#          Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
 | 
			
		||||
#      - "modifier": sub-devices as a modifier.
 | 
			
		||||
#      - "modifier_scale": a float number representing the applied modifier scale to the analog input.
 | 
			
		||||
#          Must be in range of 0.0-1.0. Defaults to 0.5
 | 
			
		||||
#  - "sdl" for joystick input using SDL. Required parameters:
 | 
			
		||||
#      - "joystick": the index of the joystick to bind
 | 
			
		||||
#      - "axis_x": the index of the axis to bind as x-axis (default to 0)
 | 
			
		||||
#      - "axis_y": the index of the axis to bind as y-axis (default to 1)
 | 
			
		||||
circle_pad=
 | 
			
		||||
c_stick=
 | 
			
		||||
 | 
			
		||||
[Core]
 | 
			
		||||
# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
 | 
			
		||||
 | 
			
		||||
@ -12,9 +12,9 @@
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "common/scm_rev.h"
 | 
			
		||||
#include "common/string_util.h"
 | 
			
		||||
#include "core/frontend/key_map.h"
 | 
			
		||||
#include "core/hle/service/hid/hid.h"
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
#include "input_common/keyboard.h"
 | 
			
		||||
#include "input_common/main.h"
 | 
			
		||||
#include "video_core/video_core.h"
 | 
			
		||||
 | 
			
		||||
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
 | 
			
		||||
@ -40,9 +40,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
 | 
			
		||||
 | 
			
		||||
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {
 | 
			
		||||
    if (state == SDL_PRESSED) {
 | 
			
		||||
        KeyMap::PressKey(*this, {key, keyboard_id});
 | 
			
		||||
        InputCommon::GetKeyboard()->PressKey(key);
 | 
			
		||||
    } else if (state == SDL_RELEASED) {
 | 
			
		||||
        KeyMap::ReleaseKey(*this, {key, keyboard_id});
 | 
			
		||||
        InputCommon::GetKeyboard()->ReleaseKey(key);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -57,9 +57,8 @@ void EmuWindow_SDL2::OnResize() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EmuWindow_SDL2::EmuWindow_SDL2() {
 | 
			
		||||
    keyboard_id = KeyMap::NewDeviceId();
 | 
			
		||||
    InputCommon::Init();
 | 
			
		||||
 | 
			
		||||
    ReloadSetKeymaps();
 | 
			
		||||
    motion_emu = std::make_unique<Motion::MotionEmu>(*this);
 | 
			
		||||
 | 
			
		||||
    SDL_SetMainReady();
 | 
			
		||||
@ -117,6 +116,7 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
 | 
			
		||||
    SDL_GL_DeleteContext(gl_context);
 | 
			
		||||
    SDL_Quit();
 | 
			
		||||
    motion_emu = nullptr;
 | 
			
		||||
    InputCommon::Shutdown();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmuWindow_SDL2::SwapBuffers() {
 | 
			
		||||
@ -169,15 +169,6 @@ void EmuWindow_SDL2::DoneCurrent() {
 | 
			
		||||
    SDL_GL_MakeCurrent(render_window, nullptr);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmuWindow_SDL2::ReloadSetKeymaps() {
 | 
			
		||||
    KeyMap::ClearKeyMapping(keyboard_id);
 | 
			
		||||
    for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
 | 
			
		||||
        KeyMap::SetKeyMapping(
 | 
			
		||||
            {Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id},
 | 
			
		||||
            KeyMap::mapping_targets[i]);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(
 | 
			
		||||
    const std::pair<unsigned, unsigned>& minimal_size) {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -31,9 +31,6 @@ public:
 | 
			
		||||
    /// Whether the window is still open, and a close request hasn't yet been sent
 | 
			
		||||
    bool IsOpen() const;
 | 
			
		||||
 | 
			
		||||
    /// Load keymap from configuration
 | 
			
		||||
    void ReloadSetKeymaps() override;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    /// Called by PollEvents when a key is pressed or released.
 | 
			
		||||
    void OnKeyEvent(int key, u8 state);
 | 
			
		||||
@ -61,9 +58,6 @@ private:
 | 
			
		||||
    /// The OpenGL context associated with the window
 | 
			
		||||
    SDL_GLContext gl_context;
 | 
			
		||||
 | 
			
		||||
    /// Device id of keyboard for use with KeyMap
 | 
			
		||||
    int keyboard_id;
 | 
			
		||||
 | 
			
		||||
    /// Motion sensors emulation
 | 
			
		||||
    std::unique_ptr<Motion::MotionEmu> motion_emu;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@ -97,7 +97,7 @@ if (APPLE)
 | 
			
		||||
else()
 | 
			
		||||
    add_executable(citra-qt ${SRCS} ${HEADERS} ${UI_HDRS})
 | 
			
		||||
endif()
 | 
			
		||||
target_link_libraries(citra-qt core video_core audio_core common)
 | 
			
		||||
target_link_libraries(citra-qt core video_core audio_core common input_common)
 | 
			
		||||
target_link_libraries(citra-qt ${OPENGL_gl_LIBRARY} ${CITRA_QT_LIBS})
 | 
			
		||||
target_link_libraries(citra-qt ${PLATFORM_LIBRARIES} Threads::Threads)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -13,7 +13,9 @@
 | 
			
		||||
#include "common/scm_rev.h"
 | 
			
		||||
#include "common/string_util.h"
 | 
			
		||||
#include "core/core.h"
 | 
			
		||||
#include "core/frontend/key_map.h"
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
#include "input_common/keyboard.h"
 | 
			
		||||
#include "input_common/main.h"
 | 
			
		||||
#include "video_core/debug_utils/debug_utils.h"
 | 
			
		||||
#include "video_core/video_core.h"
 | 
			
		||||
 | 
			
		||||
@ -99,14 +101,17 @@ private:
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
 | 
			
		||||
    : QWidget(parent), child(nullptr), keyboard_id(0), emu_thread(emu_thread) {
 | 
			
		||||
    : QWidget(parent), child(nullptr), emu_thread(emu_thread) {
 | 
			
		||||
 | 
			
		||||
    std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name,
 | 
			
		||||
                                                        Common::g_scm_branch, Common::g_scm_desc);
 | 
			
		||||
    setWindowTitle(QString::fromStdString(window_title));
 | 
			
		||||
 | 
			
		||||
    keyboard_id = KeyMap::NewDeviceId();
 | 
			
		||||
    ReloadSetKeymaps();
 | 
			
		||||
    InputCommon::Init();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GRenderWindow::~GRenderWindow() {
 | 
			
		||||
    InputCommon::Shutdown();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GRenderWindow::moveContext() {
 | 
			
		||||
@ -197,11 +202,11 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GRenderWindow::keyPressEvent(QKeyEvent* event) {
 | 
			
		||||
    KeyMap::PressKey(*this, {event->key(), keyboard_id});
 | 
			
		||||
    InputCommon::GetKeyboard()->PressKey(event->key());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
 | 
			
		||||
    KeyMap::ReleaseKey(*this, {event->key(), keyboard_id});
 | 
			
		||||
    InputCommon::GetKeyboard()->ReleaseKey(event->key());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
 | 
			
		||||
@ -230,14 +235,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
 | 
			
		||||
        motion_emu->EndTilt();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GRenderWindow::ReloadSetKeymaps() {
 | 
			
		||||
    KeyMap::ClearKeyMapping(keyboard_id);
 | 
			
		||||
    for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
 | 
			
		||||
        KeyMap::SetKeyMapping(
 | 
			
		||||
            {Settings::values.input_mappings[Settings::NativeInput::All[i]], keyboard_id},
 | 
			
		||||
            KeyMap::mapping_targets[i]);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
void GRenderWindow::ReloadSetKeymaps() {}
 | 
			
		||||
 | 
			
		||||
void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
 | 
			
		||||
    NotifyClientAreaSizeChanged(std::make_pair(width, height));
 | 
			
		||||
 | 
			
		||||
@ -104,6 +104,7 @@ class GRenderWindow : public QWidget, public EmuWindow {
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
    GRenderWindow(QWidget* parent, EmuThread* emu_thread);
 | 
			
		||||
    ~GRenderWindow();
 | 
			
		||||
 | 
			
		||||
    // EmuWindow implementation
 | 
			
		||||
    void SwapBuffers() override;
 | 
			
		||||
@ -127,7 +128,7 @@ public:
 | 
			
		||||
    void mouseMoveEvent(QMouseEvent* event) override;
 | 
			
		||||
    void mouseReleaseEvent(QMouseEvent* event) override;
 | 
			
		||||
 | 
			
		||||
    void ReloadSetKeymaps() override;
 | 
			
		||||
    void ReloadSetKeymaps();
 | 
			
		||||
 | 
			
		||||
    void OnClientAreaResized(unsigned width, unsigned height);
 | 
			
		||||
 | 
			
		||||
@ -152,9 +153,6 @@ private:
 | 
			
		||||
 | 
			
		||||
    QByteArray geometry;
 | 
			
		||||
 | 
			
		||||
    /// Device id of keyboard for use with KeyMap
 | 
			
		||||
    int keyboard_id;
 | 
			
		||||
 | 
			
		||||
    EmuThread* emu_thread;
 | 
			
		||||
 | 
			
		||||
    /// Motion sensors emulation
 | 
			
		||||
 | 
			
		||||
@ -6,6 +6,7 @@
 | 
			
		||||
#include "citra_qt/config.h"
 | 
			
		||||
#include "citra_qt/ui_settings.h"
 | 
			
		||||
#include "common/file_util.h"
 | 
			
		||||
#include "input_common/main.h"
 | 
			
		||||
 | 
			
		||||
Config::Config() {
 | 
			
		||||
    // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
 | 
			
		||||
@ -16,25 +17,46 @@ Config::Config() {
 | 
			
		||||
    Reload();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> Config::defaults = {
 | 
			
		||||
    // directly mapped keys
 | 
			
		||||
    Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2,
 | 
			
		||||
    Qt::Key_M, Qt::Key_N, Qt::Key_B, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H, Qt::Key_I,
 | 
			
		||||
    Qt::Key_K, Qt::Key_J, Qt::Key_L,
 | 
			
		||||
 | 
			
		||||
    // indirectly mapped keys
 | 
			
		||||
    Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D,
 | 
			
		||||
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
 | 
			
		||||
    Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H,
 | 
			
		||||
    Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
 | 
			
		||||
    {
 | 
			
		||||
        Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D,
 | 
			
		||||
    },
 | 
			
		||||
    {
 | 
			
		||||
        Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D,
 | 
			
		||||
    },
 | 
			
		||||
}};
 | 
			
		||||
 | 
			
		||||
void Config::ReadValues() {
 | 
			
		||||
    qt_config->beginGroup("Controls");
 | 
			
		||||
    for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
 | 
			
		||||
        Settings::values.input_mappings[Settings::NativeInput::All[i]] =
 | 
			
		||||
            qt_config->value(QString::fromStdString(Settings::NativeInput::Mapping[i]), defaults[i])
 | 
			
		||||
                .toInt();
 | 
			
		||||
    for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
 | 
			
		||||
        std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
 | 
			
		||||
        Settings::values.buttons[i] =
 | 
			
		||||
            qt_config
 | 
			
		||||
                ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param))
 | 
			
		||||
                .toString()
 | 
			
		||||
                .toStdString();
 | 
			
		||||
        if (Settings::values.buttons[i].empty())
 | 
			
		||||
            Settings::values.buttons[i] = default_param;
 | 
			
		||||
    }
 | 
			
		||||
    Settings::values.pad_circle_modifier_scale =
 | 
			
		||||
        qt_config->value("pad_circle_modifier_scale", 0.5).toFloat();
 | 
			
		||||
 | 
			
		||||
    for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
 | 
			
		||||
        std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
 | 
			
		||||
            default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
 | 
			
		||||
            default_analogs[i][3], default_analogs[i][4], 0.5f);
 | 
			
		||||
        Settings::values.analogs[i] =
 | 
			
		||||
            qt_config
 | 
			
		||||
                ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param))
 | 
			
		||||
                .toString()
 | 
			
		||||
                .toStdString();
 | 
			
		||||
        if (Settings::values.analogs[i].empty())
 | 
			
		||||
            Settings::values.analogs[i] = default_param;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    qt_config->endGroup();
 | 
			
		||||
 | 
			
		||||
    qt_config->beginGroup("Core");
 | 
			
		||||
@ -155,12 +177,14 @@ void Config::ReadValues() {
 | 
			
		||||
 | 
			
		||||
void Config::SaveValues() {
 | 
			
		||||
    qt_config->beginGroup("Controls");
 | 
			
		||||
    for (int i = 0; i < Settings::NativeInput::NUM_INPUTS; ++i) {
 | 
			
		||||
        qt_config->setValue(QString::fromStdString(Settings::NativeInput::Mapping[i]),
 | 
			
		||||
                            Settings::values.input_mappings[Settings::NativeInput::All[i]]);
 | 
			
		||||
    for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
 | 
			
		||||
        qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]),
 | 
			
		||||
                            QString::fromStdString(Settings::values.buttons[i]));
 | 
			
		||||
    }
 | 
			
		||||
    for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
 | 
			
		||||
        qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
 | 
			
		||||
                            QString::fromStdString(Settings::values.analogs[i]));
 | 
			
		||||
    }
 | 
			
		||||
    qt_config->setValue("pad_circle_modifier_scale",
 | 
			
		||||
                        (double)Settings::values.pad_circle_modifier_scale);
 | 
			
		||||
    qt_config->endGroup();
 | 
			
		||||
 | 
			
		||||
    qt_config->beginGroup("Core");
 | 
			
		||||
 | 
			
		||||
@ -4,6 +4,7 @@
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <QVariant>
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
@ -23,5 +24,7 @@ public:
 | 
			
		||||
 | 
			
		||||
    void Reload();
 | 
			
		||||
    void Save();
 | 
			
		||||
    static const std::array<QVariant, Settings::NativeInput::NUM_INPUTS> defaults;
 | 
			
		||||
 | 
			
		||||
    static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
 | 
			
		||||
    static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@ -2,13 +2,21 @@
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <utility>
 | 
			
		||||
#include <QTimer>
 | 
			
		||||
#include "citra_qt/config.h"
 | 
			
		||||
#include "citra_qt/configure_input.h"
 | 
			
		||||
#include "common/param_package.h"
 | 
			
		||||
#include "input_common/main.h"
 | 
			
		||||
 | 
			
		||||
static QString getKeyName(Qt::Key key_code) {
 | 
			
		||||
const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
 | 
			
		||||
    ConfigureInput::analog_sub_buttons{{
 | 
			
		||||
        "up", "down", "left", "right", "modifier",
 | 
			
		||||
    }};
 | 
			
		||||
 | 
			
		||||
static QString getKeyName(int key_code) {
 | 
			
		||||
    switch (key_code) {
 | 
			
		||||
    case Qt::Key_Shift:
 | 
			
		||||
        return QObject::tr("Shift");
 | 
			
		||||
@ -23,6 +31,20 @@ static QString getKeyName(Qt::Key key_code) {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void SetButtonKey(int key, Common::ParamPackage& button_param) {
 | 
			
		||||
    button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)};
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void SetAnalogKey(int key, Common::ParamPackage& analog_param,
 | 
			
		||||
                         const std::string& button_name) {
 | 
			
		||||
    if (analog_param.Get("engine", "") != "analog_from_button") {
 | 
			
		||||
        analog_param = {
 | 
			
		||||
            {"engine", "analog_from_button"}, {"modifier_scale", "0.5"},
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
    analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ConfigureInput::ConfigureInput(QWidget* parent)
 | 
			
		||||
    : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
 | 
			
		||||
      timer(std::make_unique<QTimer>()) {
 | 
			
		||||
@ -31,36 +53,41 @@ ConfigureInput::ConfigureInput(QWidget* parent)
 | 
			
		||||
    setFocusPolicy(Qt::ClickFocus);
 | 
			
		||||
 | 
			
		||||
    button_map = {
 | 
			
		||||
        {Settings::NativeInput::Values::A, ui->buttonA},
 | 
			
		||||
        {Settings::NativeInput::Values::B, ui->buttonB},
 | 
			
		||||
        {Settings::NativeInput::Values::X, ui->buttonX},
 | 
			
		||||
        {Settings::NativeInput::Values::Y, ui->buttonY},
 | 
			
		||||
        {Settings::NativeInput::Values::L, ui->buttonL},
 | 
			
		||||
        {Settings::NativeInput::Values::R, ui->buttonR},
 | 
			
		||||
        {Settings::NativeInput::Values::ZL, ui->buttonZL},
 | 
			
		||||
        {Settings::NativeInput::Values::ZR, ui->buttonZR},
 | 
			
		||||
        {Settings::NativeInput::Values::START, ui->buttonStart},
 | 
			
		||||
        {Settings::NativeInput::Values::SELECT, ui->buttonSelect},
 | 
			
		||||
        {Settings::NativeInput::Values::HOME, ui->buttonHome},
 | 
			
		||||
        {Settings::NativeInput::Values::DUP, ui->buttonDpadUp},
 | 
			
		||||
        {Settings::NativeInput::Values::DDOWN, ui->buttonDpadDown},
 | 
			
		||||
        {Settings::NativeInput::Values::DLEFT, ui->buttonDpadLeft},
 | 
			
		||||
        {Settings::NativeInput::Values::DRIGHT, ui->buttonDpadRight},
 | 
			
		||||
        {Settings::NativeInput::Values::CUP, ui->buttonCStickUp},
 | 
			
		||||
        {Settings::NativeInput::Values::CDOWN, ui->buttonCStickDown},
 | 
			
		||||
        {Settings::NativeInput::Values::CLEFT, ui->buttonCStickLeft},
 | 
			
		||||
        {Settings::NativeInput::Values::CRIGHT, ui->buttonCStickRight},
 | 
			
		||||
        {Settings::NativeInput::Values::CIRCLE_UP, ui->buttonCircleUp},
 | 
			
		||||
        {Settings::NativeInput::Values::CIRCLE_DOWN, ui->buttonCircleDown},
 | 
			
		||||
        {Settings::NativeInput::Values::CIRCLE_LEFT, ui->buttonCircleLeft},
 | 
			
		||||
        {Settings::NativeInput::Values::CIRCLE_RIGHT, ui->buttonCircleRight},
 | 
			
		||||
        {Settings::NativeInput::Values::CIRCLE_MODIFIER, ui->buttonCircleMod},
 | 
			
		||||
        ui->buttonA,        ui->buttonB,        ui->buttonX,         ui->buttonY,  ui->buttonDpadUp,
 | 
			
		||||
        ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL,  ui->buttonR,
 | 
			
		||||
        ui->buttonStart,    ui->buttonSelect,   ui->buttonZL,        ui->buttonZR, ui->buttonHome,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    for (const auto& entry : button_map) {
 | 
			
		||||
        const Settings::NativeInput::Values input_id = entry.first;
 | 
			
		||||
        connect(entry.second, &QPushButton::released,
 | 
			
		||||
                [this, input_id]() { handleClick(input_id); });
 | 
			
		||||
    analog_map = {{
 | 
			
		||||
        {
 | 
			
		||||
            ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight,
 | 
			
		||||
            ui->buttonCircleMod,
 | 
			
		||||
        },
 | 
			
		||||
        {
 | 
			
		||||
            ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight,
 | 
			
		||||
            nullptr,
 | 
			
		||||
        },
 | 
			
		||||
    }};
 | 
			
		||||
 | 
			
		||||
    for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
 | 
			
		||||
        if (button_map[button_id])
 | 
			
		||||
            connect(button_map[button_id], &QPushButton::released, [=]() {
 | 
			
		||||
                handleClick(button_map[button_id],
 | 
			
		||||
                            [=](int key) { SetButtonKey(key, buttons_param[button_id]); });
 | 
			
		||||
            });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
 | 
			
		||||
        for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
 | 
			
		||||
            if (analog_map[analog_id][sub_button_id] != nullptr) {
 | 
			
		||||
                connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() {
 | 
			
		||||
                    handleClick(analog_map[analog_id][sub_button_id], [=](int key) {
 | 
			
		||||
                        SetAnalogKey(key, analogs_param[analog_id],
 | 
			
		||||
                                     analog_sub_buttons[sub_button_id]);
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
 | 
			
		||||
@ -69,50 +96,93 @@ ConfigureInput::ConfigureInput(QWidget* parent)
 | 
			
		||||
    connect(timer.get(), &QTimer::timeout, [this]() {
 | 
			
		||||
        releaseKeyboard();
 | 
			
		||||
        releaseMouse();
 | 
			
		||||
        current_input_id = boost::none;
 | 
			
		||||
        key_setter = boost::none;
 | 
			
		||||
        updateButtonLabels();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this->loadConfiguration();
 | 
			
		||||
 | 
			
		||||
    // TODO(wwylele): enable these when the input emulation for them is implemented
 | 
			
		||||
    ui->buttonZL->setEnabled(false);
 | 
			
		||||
    ui->buttonZR->setEnabled(false);
 | 
			
		||||
    ui->buttonHome->setEnabled(false);
 | 
			
		||||
    ui->buttonCStickUp->setEnabled(false);
 | 
			
		||||
    ui->buttonCStickDown->setEnabled(false);
 | 
			
		||||
    ui->buttonCStickLeft->setEnabled(false);
 | 
			
		||||
    ui->buttonCStickRight->setEnabled(false);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConfigureInput::applyConfiguration() {
 | 
			
		||||
    for (const auto& input_id : Settings::NativeInput::All) {
 | 
			
		||||
        const size_t index = static_cast<size_t>(input_id);
 | 
			
		||||
        Settings::values.input_mappings[index] = static_cast<int>(key_map[input_id]);
 | 
			
		||||
    }
 | 
			
		||||
    std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(),
 | 
			
		||||
                   [](const Common::ParamPackage& param) { return param.Serialize(); });
 | 
			
		||||
    std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(),
 | 
			
		||||
                   [](const Common::ParamPackage& param) { return param.Serialize(); });
 | 
			
		||||
 | 
			
		||||
    Settings::Apply();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConfigureInput::loadConfiguration() {
 | 
			
		||||
    for (const auto& input_id : Settings::NativeInput::All) {
 | 
			
		||||
        const size_t index = static_cast<size_t>(input_id);
 | 
			
		||||
        key_map[input_id] = static_cast<Qt::Key>(Settings::values.input_mappings[index]);
 | 
			
		||||
    }
 | 
			
		||||
    std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(),
 | 
			
		||||
                   buttons_param.begin(),
 | 
			
		||||
                   [](const std::string& str) { return Common::ParamPackage(str); });
 | 
			
		||||
    std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(),
 | 
			
		||||
                   analogs_param.begin(),
 | 
			
		||||
                   [](const std::string& str) { return Common::ParamPackage(str); });
 | 
			
		||||
    updateButtonLabels();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConfigureInput::restoreDefaults() {
 | 
			
		||||
    for (const auto& input_id : Settings::NativeInput::All) {
 | 
			
		||||
        const size_t index = static_cast<size_t>(input_id);
 | 
			
		||||
        key_map[input_id] = static_cast<Qt::Key>(Config::defaults[index].toInt());
 | 
			
		||||
    for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
 | 
			
		||||
        SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
 | 
			
		||||
        for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
 | 
			
		||||
            SetAnalogKey(Config::default_analogs[analog_id][sub_button_id],
 | 
			
		||||
                         analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    updateButtonLabels();
 | 
			
		||||
    applyConfiguration();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConfigureInput::updateButtonLabels() {
 | 
			
		||||
    for (const auto& input_id : Settings::NativeInput::All) {
 | 
			
		||||
        button_map[input_id]->setText(getKeyName(key_map[input_id]));
 | 
			
		||||
    QString non_keyboard(tr("[non-keyboard]"));
 | 
			
		||||
 | 
			
		||||
    auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) {
 | 
			
		||||
        if (param.Get("engine", "") != "keyboard") {
 | 
			
		||||
            return non_keyboard;
 | 
			
		||||
        } else {
 | 
			
		||||
            return getKeyName(param.Get("code", 0));
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
 | 
			
		||||
        button_map[button]->setText(KeyToText(buttons_param[button]));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
 | 
			
		||||
        if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") {
 | 
			
		||||
            for (QPushButton* button : analog_map[analog_id]) {
 | 
			
		||||
                if (button)
 | 
			
		||||
                    button->setText(non_keyboard);
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
 | 
			
		||||
                Common::ParamPackage param(
 | 
			
		||||
                    analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], ""));
 | 
			
		||||
                if (analog_map[analog_id][sub_button_id])
 | 
			
		||||
                    analog_map[analog_id][sub_button_id]->setText(KeyToText(param));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConfigureInput::handleClick(Settings::NativeInput::Values input_id) {
 | 
			
		||||
    QPushButton* button = button_map[input_id];
 | 
			
		||||
void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) {
 | 
			
		||||
    button->setText(tr("[press key]"));
 | 
			
		||||
    button->setFocus();
 | 
			
		||||
 | 
			
		||||
    current_input_id = input_id;
 | 
			
		||||
    key_setter = new_key_setter;
 | 
			
		||||
 | 
			
		||||
    grabKeyboard();
 | 
			
		||||
    grabMouse();
 | 
			
		||||
@ -123,23 +193,13 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event) {
 | 
			
		||||
    releaseKeyboard();
 | 
			
		||||
    releaseMouse();
 | 
			
		||||
 | 
			
		||||
    if (!current_input_id || !event)
 | 
			
		||||
    if (!key_setter || !event)
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
    if (event->key() != Qt::Key_Escape)
 | 
			
		||||
        setInput(*current_input_id, static_cast<Qt::Key>(event->key()));
 | 
			
		||||
        (*key_setter)(event->key());
 | 
			
		||||
 | 
			
		||||
    updateButtonLabels();
 | 
			
		||||
    current_input_id = boost::none;
 | 
			
		||||
    key_setter = boost::none;
 | 
			
		||||
    timer->stop();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ConfigureInput::setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed) {
 | 
			
		||||
    // Remove duplicates
 | 
			
		||||
    for (auto& pair : key_map) {
 | 
			
		||||
        if (pair.second == key_pressed)
 | 
			
		||||
            pair.second = Qt::Key_unknown;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    key_map[input_id] = key_pressed;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -4,10 +4,14 @@
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <functional>
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <QKeyEvent>
 | 
			
		||||
#include <QWidget>
 | 
			
		||||
#include <boost/optional.hpp>
 | 
			
		||||
#include "common/param_package.h"
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
#include "ui_configure_input.h"
 | 
			
		||||
 | 
			
		||||
@ -31,15 +35,25 @@ public:
 | 
			
		||||
private:
 | 
			
		||||
    std::unique_ptr<Ui::ConfigureInput> ui;
 | 
			
		||||
 | 
			
		||||
    /// This input is currently awaiting configuration.
 | 
			
		||||
    /// (i.e.: its corresponding QPushButton has been pressed.)
 | 
			
		||||
    boost::optional<Settings::NativeInput::Values> current_input_id;
 | 
			
		||||
    std::unique_ptr<QTimer> timer;
 | 
			
		||||
 | 
			
		||||
    /// Each input is represented by a QPushButton.
 | 
			
		||||
    std::map<Settings::NativeInput::Values, QPushButton*> button_map;
 | 
			
		||||
    /// Each input is configured to respond to the press of a Qt::Key.
 | 
			
		||||
    std::map<Settings::NativeInput::Values, Qt::Key> key_map;
 | 
			
		||||
    /// This will be the the setting function when an input is awaiting configuration.
 | 
			
		||||
    boost::optional<std::function<void(int)>> key_setter;
 | 
			
		||||
 | 
			
		||||
    std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
 | 
			
		||||
    std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
 | 
			
		||||
 | 
			
		||||
    static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
 | 
			
		||||
 | 
			
		||||
    /// Each button input is represented by a QPushButton.
 | 
			
		||||
    std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
 | 
			
		||||
 | 
			
		||||
    /// Each analog input is represented by five QPushButtons which represents up, down, left, right
 | 
			
		||||
    /// and modifier
 | 
			
		||||
    std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
 | 
			
		||||
        analog_map;
 | 
			
		||||
 | 
			
		||||
    static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
 | 
			
		||||
 | 
			
		||||
    /// Load configuration settings.
 | 
			
		||||
    void loadConfiguration();
 | 
			
		||||
@ -48,10 +62,8 @@ private:
 | 
			
		||||
    /// Update UI to reflect current configuration.
 | 
			
		||||
    void updateButtonLabels();
 | 
			
		||||
 | 
			
		||||
    /// Called when the button corresponding to input_id was pressed.
 | 
			
		||||
    void handleClick(Settings::NativeInput::Values input_id);
 | 
			
		||||
    /// Called when the button was pressed.
 | 
			
		||||
    void handleClick(QPushButton* button, std::function<void(int)> new_key_setter);
 | 
			
		||||
    /// Handle key press events.
 | 
			
		||||
    void keyPressEvent(QKeyEvent* event) override;
 | 
			
		||||
    /// Configure input input_id to respond to key key_pressed.
 | 
			
		||||
    void setInput(Settings::NativeInput::Values input_id, Qt::Key key_pressed);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@ -35,6 +35,7 @@ set(SRCS
 | 
			
		||||
            memory_util.cpp
 | 
			
		||||
            microprofile.cpp
 | 
			
		||||
            misc.cpp
 | 
			
		||||
            param_package.cpp
 | 
			
		||||
            scm_rev.cpp
 | 
			
		||||
            string_util.cpp
 | 
			
		||||
            symbols.cpp
 | 
			
		||||
@ -66,6 +67,7 @@ set(HEADERS
 | 
			
		||||
            memory_util.h
 | 
			
		||||
            microprofile.h
 | 
			
		||||
            microprofileui.h
 | 
			
		||||
            param_package.h
 | 
			
		||||
            platform.h
 | 
			
		||||
            quaternion.h
 | 
			
		||||
            scm_rev.h
 | 
			
		||||
 | 
			
		||||
@ -71,6 +71,7 @@ namespace Log {
 | 
			
		||||
    CLS(Audio)                                                                                     \
 | 
			
		||||
    SUB(Audio, DSP)                                                                                \
 | 
			
		||||
    SUB(Audio, Sink)                                                                               \
 | 
			
		||||
    CLS(Input)                                                                                     \
 | 
			
		||||
    CLS(Loader)
 | 
			
		||||
 | 
			
		||||
// GetClassName is a macro defined by Windows.h, grrr...
 | 
			
		||||
 | 
			
		||||
@ -89,6 +89,7 @@ enum class Class : ClassType {
 | 
			
		||||
    Audio_DSP,         ///< The HLE implementation of the DSP
 | 
			
		||||
    Audio_Sink,        ///< Emulator audio output backend
 | 
			
		||||
    Loader,            ///< ROM loader
 | 
			
		||||
    Input,             ///< Input emulation
 | 
			
		||||
    Count              ///< Total number of logging classes
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										120
									
								
								src/common/param_package.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										120
									
								
								src/common/param_package.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,120 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <vector>
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "common/param_package.h"
 | 
			
		||||
#include "common/string_util.h"
 | 
			
		||||
 | 
			
		||||
namespace Common {
 | 
			
		||||
 | 
			
		||||
constexpr char KEY_VALUE_SEPARATOR = ':';
 | 
			
		||||
constexpr char PARAM_SEPARATOR = ',';
 | 
			
		||||
constexpr char ESCAPE_CHARACTER = '$';
 | 
			
		||||
const std::string KEY_VALUE_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '0'};
 | 
			
		||||
const std::string PARAM_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '1'};
 | 
			
		||||
const std::string ESCAPE_CHARACTER_ESCAPE{ESCAPE_CHARACTER, '2'};
 | 
			
		||||
 | 
			
		||||
ParamPackage::ParamPackage(const std::string& serialized) {
 | 
			
		||||
    std::vector<std::string> pairs;
 | 
			
		||||
    Common::SplitString(serialized, PARAM_SEPARATOR, pairs);
 | 
			
		||||
 | 
			
		||||
    for (const std::string& pair : pairs) {
 | 
			
		||||
        std::vector<std::string> key_value;
 | 
			
		||||
        Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value);
 | 
			
		||||
        if (key_value.size() != 2) {
 | 
			
		||||
            LOG_ERROR(Common, "invalid key pair %s", pair.c_str());
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (std::string& part : key_value) {
 | 
			
		||||
            part = Common::ReplaceAll(part, KEY_VALUE_SEPARATOR_ESCAPE, {KEY_VALUE_SEPARATOR});
 | 
			
		||||
            part = Common::ReplaceAll(part, PARAM_SEPARATOR_ESCAPE, {PARAM_SEPARATOR});
 | 
			
		||||
            part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER});
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Set(key_value[0], key_value[1]);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ParamPackage::ParamPackage(std::initializer_list<DataType::value_type> list) : data(list) {}
 | 
			
		||||
 | 
			
		||||
std::string ParamPackage::Serialize() const {
 | 
			
		||||
    if (data.empty())
 | 
			
		||||
        return "";
 | 
			
		||||
 | 
			
		||||
    std::string result;
 | 
			
		||||
 | 
			
		||||
    for (const auto& pair : data) {
 | 
			
		||||
        std::array<std::string, 2> key_value{{pair.first, pair.second}};
 | 
			
		||||
        for (std::string& part : key_value) {
 | 
			
		||||
            part = Common::ReplaceAll(part, {ESCAPE_CHARACTER}, ESCAPE_CHARACTER_ESCAPE);
 | 
			
		||||
            part = Common::ReplaceAll(part, {PARAM_SEPARATOR}, PARAM_SEPARATOR_ESCAPE);
 | 
			
		||||
            part = Common::ReplaceAll(part, {KEY_VALUE_SEPARATOR}, KEY_VALUE_SEPARATOR_ESCAPE);
 | 
			
		||||
        }
 | 
			
		||||
        result += key_value[0] + KEY_VALUE_SEPARATOR + key_value[1] + PARAM_SEPARATOR;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    result.pop_back(); // discard the trailing PARAM_SEPARATOR
 | 
			
		||||
    return result;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const {
 | 
			
		||||
    auto pair = data.find(key);
 | 
			
		||||
    if (pair == data.end()) {
 | 
			
		||||
        LOG_DEBUG(Common, "key %s not found", key.c_str());
 | 
			
		||||
        return default_value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return pair->second;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int ParamPackage::Get(const std::string& key, int default_value) const {
 | 
			
		||||
    auto pair = data.find(key);
 | 
			
		||||
    if (pair == data.end()) {
 | 
			
		||||
        LOG_DEBUG(Common, "key %s not found", key.c_str());
 | 
			
		||||
        return default_value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    try {
 | 
			
		||||
        return std::stoi(pair->second);
 | 
			
		||||
    } catch (const std::logic_error&) {
 | 
			
		||||
        LOG_ERROR(Common, "failed to convert %s to int", pair->second.c_str());
 | 
			
		||||
        return default_value;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
float ParamPackage::Get(const std::string& key, float default_value) const {
 | 
			
		||||
    auto pair = data.find(key);
 | 
			
		||||
    if (pair == data.end()) {
 | 
			
		||||
        LOG_DEBUG(Common, "key %s not found", key.c_str());
 | 
			
		||||
        return default_value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    try {
 | 
			
		||||
        return std::stof(pair->second);
 | 
			
		||||
    } catch (const std::logic_error&) {
 | 
			
		||||
        LOG_ERROR(Common, "failed to convert %s to float", pair->second.c_str());
 | 
			
		||||
        return default_value;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ParamPackage::Set(const std::string& key, const std::string& value) {
 | 
			
		||||
    data[key] = value;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ParamPackage::Set(const std::string& key, int value) {
 | 
			
		||||
    data[key] = std::to_string(value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ParamPackage::Set(const std::string& key, float value) {
 | 
			
		||||
    data[key] = std::to_string(value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool ParamPackage::Has(const std::string& key) const {
 | 
			
		||||
    return data.find(key) != data.end();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Common
 | 
			
		||||
							
								
								
									
										40
									
								
								src/common/param_package.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										40
									
								
								src/common/param_package.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,40 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <initializer_list>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <unordered_map>
 | 
			
		||||
 | 
			
		||||
namespace Common {
 | 
			
		||||
 | 
			
		||||
/// A string-based key-value container supporting serializing to and deserializing from a string
 | 
			
		||||
class ParamPackage {
 | 
			
		||||
public:
 | 
			
		||||
    using DataType = std::unordered_map<std::string, std::string>;
 | 
			
		||||
 | 
			
		||||
    ParamPackage() = default;
 | 
			
		||||
    explicit ParamPackage(const std::string& serialized);
 | 
			
		||||
    ParamPackage(std::initializer_list<DataType::value_type> list);
 | 
			
		||||
    ParamPackage(const ParamPackage& other) = default;
 | 
			
		||||
    ParamPackage(ParamPackage&& other) = default;
 | 
			
		||||
 | 
			
		||||
    ParamPackage& operator=(const ParamPackage& other) = default;
 | 
			
		||||
    ParamPackage& operator=(ParamPackage&& other) = default;
 | 
			
		||||
 | 
			
		||||
    std::string Serialize() const;
 | 
			
		||||
    std::string Get(const std::string& key, const std::string& default_value) const;
 | 
			
		||||
    int Get(const std::string& key, int default_value) const;
 | 
			
		||||
    float Get(const std::string& key, float default_value) const;
 | 
			
		||||
    void Set(const std::string& key, const std::string& value);
 | 
			
		||||
    void Set(const std::string& key, int value);
 | 
			
		||||
    void Set(const std::string& key, float value);
 | 
			
		||||
    bool Has(const std::string& key) const;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    DataType data;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Common
 | 
			
		||||
@ -34,7 +34,6 @@ set(SRCS
 | 
			
		||||
            frontend/camera/factory.cpp
 | 
			
		||||
            frontend/camera/interface.cpp
 | 
			
		||||
            frontend/emu_window.cpp
 | 
			
		||||
            frontend/key_map.cpp
 | 
			
		||||
            frontend/motion_emu.cpp
 | 
			
		||||
            gdbstub/gdbstub.cpp
 | 
			
		||||
            hle/config_mem.cpp
 | 
			
		||||
@ -218,7 +217,7 @@ set(HEADERS
 | 
			
		||||
            frontend/camera/factory.h
 | 
			
		||||
            frontend/camera/interface.h
 | 
			
		||||
            frontend/emu_window.h
 | 
			
		||||
            frontend/key_map.h
 | 
			
		||||
            frontend/input.h
 | 
			
		||||
            frontend/motion_emu.h
 | 
			
		||||
            gdbstub/gdbstub.h
 | 
			
		||||
            hle/config_mem.h
 | 
			
		||||
 | 
			
		||||
@ -7,33 +7,9 @@
 | 
			
		||||
#include "common/assert.h"
 | 
			
		||||
#include "core/core.h"
 | 
			
		||||
#include "core/frontend/emu_window.h"
 | 
			
		||||
#include "core/frontend/key_map.h"
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
#include "video_core/video_core.h"
 | 
			
		||||
 | 
			
		||||
void EmuWindow::ButtonPressed(Service::HID::PadState pad) {
 | 
			
		||||
    pad_state.hex |= pad.hex;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmuWindow::ButtonReleased(Service::HID::PadState pad) {
 | 
			
		||||
    pad_state.hex &= ~pad.hex;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmuWindow::CirclePadUpdated(float x, float y) {
 | 
			
		||||
    constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
 | 
			
		||||
 | 
			
		||||
    // Make sure the coordinates are in the unit circle,
 | 
			
		||||
    // otherwise normalize it.
 | 
			
		||||
    float r = x * x + y * y;
 | 
			
		||||
    if (r > 1) {
 | 
			
		||||
        r = std::sqrt(r);
 | 
			
		||||
        x /= r;
 | 
			
		||||
        y /= r;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    circle_pad_x = static_cast<s16>(x * MAX_CIRCLEPAD_POS);
 | 
			
		||||
    circle_pad_y = static_cast<s16>(y * MAX_CIRCLEPAD_POS);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
 | 
			
		||||
 * @param layout FramebufferLayout object describing the framebuffer size and screen positions
 | 
			
		||||
 | 
			
		||||
@ -10,7 +10,6 @@
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/framebuffer_layout.h"
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "core/hle/service/hid/hid.h"
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Abstraction class used to provide an interface between emulation code and the frontend
 | 
			
		||||
@ -52,30 +51,6 @@ public:
 | 
			
		||||
    /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
 | 
			
		||||
    virtual void DoneCurrent() = 0;
 | 
			
		||||
 | 
			
		||||
    virtual void ReloadSetKeymaps() = 0;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Signals a button press action to the HID module.
 | 
			
		||||
     * @param pad_state indicates which button to press
 | 
			
		||||
     * @note only handles real buttons (A/B/X/Y/...), excluding analog inputs like the circle pad.
 | 
			
		||||
     */
 | 
			
		||||
    void ButtonPressed(Service::HID::PadState pad_state);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Signals a button release action to the HID module.
 | 
			
		||||
     * @param pad_state indicates which button to press
 | 
			
		||||
     * @note only handles real buttons (A/B/X/Y/...), excluding analog inputs like the circle pad.
 | 
			
		||||
     */
 | 
			
		||||
    void ButtonReleased(Service::HID::PadState pad_state);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Signals a circle pad change action to the HID module.
 | 
			
		||||
     * @param x new x-coordinate of the circle pad, in the range [-1.0, 1.0]
 | 
			
		||||
     * @param y new y-coordinate of the circle pad, in the range [-1.0, 1.0]
 | 
			
		||||
     * @note the coordinates will be normalized if the radius is larger than 1
 | 
			
		||||
     */
 | 
			
		||||
    void CirclePadUpdated(float x, float y);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
 | 
			
		||||
     * @param framebuffer_x Framebuffer x-coordinate that was pressed
 | 
			
		||||
@ -114,27 +89,6 @@ public:
 | 
			
		||||
     */
 | 
			
		||||
    void GyroscopeChanged(float x, float y, float z);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the current pad state (which buttons are pressed).
 | 
			
		||||
     * @note This should be called by the core emu thread to get a state set by the window thread.
 | 
			
		||||
     * @note This doesn't include analog input like circle pad direction
 | 
			
		||||
     * @todo Fix this function to be thread-safe.
 | 
			
		||||
     * @return PadState object indicating the current pad state
 | 
			
		||||
     */
 | 
			
		||||
    Service::HID::PadState GetPadState() const {
 | 
			
		||||
        return pad_state;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the current circle pad state.
 | 
			
		||||
     * @note This should be called by the core emu thread to get a state set by the window thread.
 | 
			
		||||
     * @todo Fix this function to be thread-safe.
 | 
			
		||||
     * @return std::tuple of (x, y), where `x` and `y` are the circle pad coordinates
 | 
			
		||||
     */
 | 
			
		||||
    std::tuple<s16, s16> GetCirclePadState() const {
 | 
			
		||||
        return std::make_tuple(circle_pad_x, circle_pad_y);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed).
 | 
			
		||||
     * @note This should be called by the core emu thread to get a state set by the window thread.
 | 
			
		||||
@ -230,11 +184,8 @@ protected:
 | 
			
		||||
        // TODO: Find a better place to set this.
 | 
			
		||||
        config.min_client_area_size = std::make_pair(400u, 480u);
 | 
			
		||||
        active_config = config;
 | 
			
		||||
        pad_state.hex = 0;
 | 
			
		||||
        touch_x = 0;
 | 
			
		||||
        touch_y = 0;
 | 
			
		||||
        circle_pad_x = 0;
 | 
			
		||||
        circle_pad_y = 0;
 | 
			
		||||
        touch_pressed = false;
 | 
			
		||||
        accel_x = 0;
 | 
			
		||||
        accel_y = -512;
 | 
			
		||||
@ -304,9 +255,6 @@ private:
 | 
			
		||||
    u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
 | 
			
		||||
    u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
 | 
			
		||||
 | 
			
		||||
    s16 circle_pad_x; ///< Circle pad X-position in native 3DS pixel coordinates (-156 - 156)
 | 
			
		||||
    s16 circle_pad_y; ///< Circle pad Y-position in native 3DS pixel coordinates (-156 - 156)
 | 
			
		||||
 | 
			
		||||
    std::mutex accel_mutex;
 | 
			
		||||
    s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
 | 
			
		||||
    s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
 | 
			
		||||
@ -321,6 +269,4 @@ private:
 | 
			
		||||
     * Clip the provided coordinates to be inside the touchscreen area.
 | 
			
		||||
     */
 | 
			
		||||
    std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
 | 
			
		||||
 | 
			
		||||
    Service::HID::PadState pad_state;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										110
									
								
								src/core/frontend/input.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										110
									
								
								src/core/frontend/input.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,110 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <tuple>
 | 
			
		||||
#include <unordered_map>
 | 
			
		||||
#include <utility>
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "common/param_package.h"
 | 
			
		||||
 | 
			
		||||
namespace Input {
 | 
			
		||||
 | 
			
		||||
/// An abstract class template for an input device (a button, an analog input, etc.).
 | 
			
		||||
template <typename StatusType>
 | 
			
		||||
class InputDevice {
 | 
			
		||||
public:
 | 
			
		||||
    virtual ~InputDevice() = default;
 | 
			
		||||
    virtual StatusType GetStatus() const {
 | 
			
		||||
        return {};
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// An abstract class template for a factory that can create input devices.
 | 
			
		||||
template <typename InputDeviceType>
 | 
			
		||||
class Factory {
 | 
			
		||||
public:
 | 
			
		||||
    virtual ~Factory() = default;
 | 
			
		||||
    virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
namespace Impl {
 | 
			
		||||
 | 
			
		||||
template <typename InputDeviceType>
 | 
			
		||||
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
 | 
			
		||||
 | 
			
		||||
template <typename InputDeviceType>
 | 
			
		||||
struct FactoryList {
 | 
			
		||||
    static FactoryListType<InputDeviceType> list;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
template <typename InputDeviceType>
 | 
			
		||||
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
 | 
			
		||||
 | 
			
		||||
} // namespace Impl
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Registers an input device factory.
 | 
			
		||||
 * @tparam InputDeviceType the type of input devices the factory can create
 | 
			
		||||
 * @param name the name of the factory. Will be used to match the "engine" parameter when creating
 | 
			
		||||
 *     a device
 | 
			
		||||
 * @param factory the factory object to register
 | 
			
		||||
 */
 | 
			
		||||
template <typename InputDeviceType>
 | 
			
		||||
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
 | 
			
		||||
    auto pair = std::make_pair(name, std::move(factory));
 | 
			
		||||
    if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
 | 
			
		||||
        LOG_ERROR(Input, "Factory %s already registered", name.c_str());
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Unregisters an input device factory.
 | 
			
		||||
 * @tparam InputDeviceType the type of input devices the factory can create
 | 
			
		||||
 * @param name the name of the factory to unregister
 | 
			
		||||
 */
 | 
			
		||||
template <typename InputDeviceType>
 | 
			
		||||
void UnregisterFactory(const std::string& name) {
 | 
			
		||||
    if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
 | 
			
		||||
        LOG_ERROR(Input, "Factory %s not registered", name.c_str());
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Create an input device from given paramters.
 | 
			
		||||
 * @tparam InputDeviceType the type of input devices to create
 | 
			
		||||
 * @param params a serialized ParamPackage string contains all parameters for creating the device
 | 
			
		||||
 */
 | 
			
		||||
template <typename InputDeviceType>
 | 
			
		||||
std::unique_ptr<InputDeviceType> CreateDevice(const std::string& params) {
 | 
			
		||||
    const Common::ParamPackage package(params);
 | 
			
		||||
    const std::string engine = package.Get("engine", "null");
 | 
			
		||||
    const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
 | 
			
		||||
    const auto pair = factory_list.find(engine);
 | 
			
		||||
    if (pair == factory_list.end()) {
 | 
			
		||||
        if (engine != "null") {
 | 
			
		||||
            LOG_ERROR(Input, "Unknown engine name: %s", engine.c_str());
 | 
			
		||||
        }
 | 
			
		||||
        return std::make_unique<InputDeviceType>();
 | 
			
		||||
    }
 | 
			
		||||
    return pair->second->Create(package);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A button device is an input device that returns bool as status.
 | 
			
		||||
 * true for pressed; false for released.
 | 
			
		||||
 */
 | 
			
		||||
using ButtonDevice = InputDevice<bool>;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An analog device is an input device that returns a tuple of x and y coordinates as status. The
 | 
			
		||||
 * coordinates are within the unit circle. x+ is defined as right direction, and y+ is defined as up
 | 
			
		||||
 * direction
 | 
			
		||||
 */
 | 
			
		||||
using AnalogDevice = InputDevice<std::tuple<float, float>>;
 | 
			
		||||
 | 
			
		||||
} // namespace Input
 | 
			
		||||
@ -1,152 +0,0 @@
 | 
			
		||||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <map>
 | 
			
		||||
#include "core/frontend/emu_window.h"
 | 
			
		||||
#include "core/frontend/key_map.h"
 | 
			
		||||
 | 
			
		||||
namespace KeyMap {
 | 
			
		||||
 | 
			
		||||
// TODO (wwylele): currently we treat c-stick as four direction buttons
 | 
			
		||||
//     and map it directly to EmuWindow::ButtonPressed.
 | 
			
		||||
//     It should go the analog input way like circle pad does.
 | 
			
		||||
const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets = {{
 | 
			
		||||
    Service::HID::PAD_A,
 | 
			
		||||
    Service::HID::PAD_B,
 | 
			
		||||
    Service::HID::PAD_X,
 | 
			
		||||
    Service::HID::PAD_Y,
 | 
			
		||||
    Service::HID::PAD_L,
 | 
			
		||||
    Service::HID::PAD_R,
 | 
			
		||||
    Service::HID::PAD_ZL,
 | 
			
		||||
    Service::HID::PAD_ZR,
 | 
			
		||||
    Service::HID::PAD_START,
 | 
			
		||||
    Service::HID::PAD_SELECT,
 | 
			
		||||
    Service::HID::PAD_NONE,
 | 
			
		||||
    Service::HID::PAD_UP,
 | 
			
		||||
    Service::HID::PAD_DOWN,
 | 
			
		||||
    Service::HID::PAD_LEFT,
 | 
			
		||||
    Service::HID::PAD_RIGHT,
 | 
			
		||||
    Service::HID::PAD_C_UP,
 | 
			
		||||
    Service::HID::PAD_C_DOWN,
 | 
			
		||||
    Service::HID::PAD_C_LEFT,
 | 
			
		||||
    Service::HID::PAD_C_RIGHT,
 | 
			
		||||
 | 
			
		||||
    IndirectTarget::CirclePadUp,
 | 
			
		||||
    IndirectTarget::CirclePadDown,
 | 
			
		||||
    IndirectTarget::CirclePadLeft,
 | 
			
		||||
    IndirectTarget::CirclePadRight,
 | 
			
		||||
    IndirectTarget::CirclePadModifier,
 | 
			
		||||
}};
 | 
			
		||||
 | 
			
		||||
static std::map<HostDeviceKey, KeyTarget> key_map;
 | 
			
		||||
static int next_device_id = 0;
 | 
			
		||||
 | 
			
		||||
static bool circle_pad_up = false;
 | 
			
		||||
static bool circle_pad_down = false;
 | 
			
		||||
static bool circle_pad_left = false;
 | 
			
		||||
static bool circle_pad_right = false;
 | 
			
		||||
static bool circle_pad_modifier = false;
 | 
			
		||||
 | 
			
		||||
static void UpdateCirclePad(EmuWindow& emu_window) {
 | 
			
		||||
    constexpr float SQRT_HALF = 0.707106781f;
 | 
			
		||||
    int x = 0, y = 0;
 | 
			
		||||
 | 
			
		||||
    if (circle_pad_right)
 | 
			
		||||
        ++x;
 | 
			
		||||
    if (circle_pad_left)
 | 
			
		||||
        --x;
 | 
			
		||||
    if (circle_pad_up)
 | 
			
		||||
        ++y;
 | 
			
		||||
    if (circle_pad_down)
 | 
			
		||||
        --y;
 | 
			
		||||
 | 
			
		||||
    float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0f;
 | 
			
		||||
    emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0f : SQRT_HALF),
 | 
			
		||||
                                y * modifier * (x == 0 ? 1.0f : SQRT_HALF));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int NewDeviceId() {
 | 
			
		||||
    return next_device_id++;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void SetKeyMapping(HostDeviceKey key, KeyTarget target) {
 | 
			
		||||
    key_map[key] = target;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ClearKeyMapping(int device_id) {
 | 
			
		||||
    auto iter = key_map.begin();
 | 
			
		||||
    while (iter != key_map.end()) {
 | 
			
		||||
        if (iter->first.device_id == device_id)
 | 
			
		||||
            key_map.erase(iter++);
 | 
			
		||||
        else
 | 
			
		||||
            ++iter;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void PressKey(EmuWindow& emu_window, HostDeviceKey key) {
 | 
			
		||||
    auto target = key_map.find(key);
 | 
			
		||||
    if (target == key_map.end())
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
    if (target->second.direct) {
 | 
			
		||||
        emu_window.ButtonPressed({{target->second.target.direct_target_hex}});
 | 
			
		||||
    } else {
 | 
			
		||||
        switch (target->second.target.indirect_target) {
 | 
			
		||||
        case IndirectTarget::CirclePadUp:
 | 
			
		||||
            circle_pad_up = true;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        case IndirectTarget::CirclePadDown:
 | 
			
		||||
            circle_pad_down = true;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        case IndirectTarget::CirclePadLeft:
 | 
			
		||||
            circle_pad_left = true;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        case IndirectTarget::CirclePadRight:
 | 
			
		||||
            circle_pad_right = true;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        case IndirectTarget::CirclePadModifier:
 | 
			
		||||
            circle_pad_modifier = true;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key) {
 | 
			
		||||
    auto target = key_map.find(key);
 | 
			
		||||
    if (target == key_map.end())
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
    if (target->second.direct) {
 | 
			
		||||
        emu_window.ButtonReleased({{target->second.target.direct_target_hex}});
 | 
			
		||||
    } else {
 | 
			
		||||
        switch (target->second.target.indirect_target) {
 | 
			
		||||
        case IndirectTarget::CirclePadUp:
 | 
			
		||||
            circle_pad_up = false;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        case IndirectTarget::CirclePadDown:
 | 
			
		||||
            circle_pad_down = false;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        case IndirectTarget::CirclePadLeft:
 | 
			
		||||
            circle_pad_left = false;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        case IndirectTarget::CirclePadRight:
 | 
			
		||||
            circle_pad_right = false;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        case IndirectTarget::CirclePadModifier:
 | 
			
		||||
            circle_pad_modifier = false;
 | 
			
		||||
            UpdateCirclePad(emu_window);
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
}
 | 
			
		||||
@ -1,93 +0,0 @@
 | 
			
		||||
// Copyright 2014 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <array>
 | 
			
		||||
#include <tuple>
 | 
			
		||||
#include "core/hle/service/hid/hid.h"
 | 
			
		||||
 | 
			
		||||
class EmuWindow;
 | 
			
		||||
 | 
			
		||||
namespace KeyMap {
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents key mapping targets that are not real 3DS buttons.
 | 
			
		||||
 * They will be handled by KeyMap and translated to 3DS input.
 | 
			
		||||
 */
 | 
			
		||||
enum class IndirectTarget {
 | 
			
		||||
    CirclePadUp,
 | 
			
		||||
    CirclePadDown,
 | 
			
		||||
    CirclePadLeft,
 | 
			
		||||
    CirclePadRight,
 | 
			
		||||
    CirclePadModifier,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a key mapping target. It can be a PadState that represents real 3DS buttons,
 | 
			
		||||
 * or an IndirectTarget.
 | 
			
		||||
 */
 | 
			
		||||
struct KeyTarget {
 | 
			
		||||
    bool direct;
 | 
			
		||||
    union {
 | 
			
		||||
        u32 direct_target_hex;
 | 
			
		||||
        IndirectTarget indirect_target;
 | 
			
		||||
    } target;
 | 
			
		||||
 | 
			
		||||
    KeyTarget() : direct(true) {
 | 
			
		||||
        target.direct_target_hex = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    KeyTarget(Service::HID::PadState pad) : direct(true) {
 | 
			
		||||
        target.direct_target_hex = pad.hex;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    KeyTarget(IndirectTarget i) : direct(false) {
 | 
			
		||||
        target.indirect_target = i;
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a key for a specific host device.
 | 
			
		||||
 */
 | 
			
		||||
struct HostDeviceKey {
 | 
			
		||||
    int key_code;
 | 
			
		||||
    int device_id; ///< Uniquely identifies a host device
 | 
			
		||||
 | 
			
		||||
    bool operator<(const HostDeviceKey& other) const {
 | 
			
		||||
        return std::tie(key_code, device_id) < std::tie(other.key_code, other.device_id);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    bool operator==(const HostDeviceKey& other) const {
 | 
			
		||||
        return std::tie(key_code, device_id) == std::tie(other.key_code, other.device_id);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
extern const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Generates a new device id, which uniquely identifies a host device within KeyMap.
 | 
			
		||||
 */
 | 
			
		||||
int NewDeviceId();
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Maps a device-specific key to a target (a PadState or an IndirectTarget).
 | 
			
		||||
 */
 | 
			
		||||
void SetKeyMapping(HostDeviceKey key, KeyTarget target);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Clears all key mappings belonging to one device.
 | 
			
		||||
 */
 | 
			
		||||
void ClearKeyMapping(int device_id);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Maps a key press action and call the corresponding function in EmuWindow
 | 
			
		||||
 */
 | 
			
		||||
void PressKey(EmuWindow& emu_window, HostDeviceKey key);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Maps a key release action and call the corresponding function in EmuWindow
 | 
			
		||||
 */
 | 
			
		||||
void ReleaseKey(EmuWindow& emu_window, HostDeviceKey key);
 | 
			
		||||
}
 | 
			
		||||
@ -2,10 +2,14 @@
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <algorithm>
 | 
			
		||||
#include <atomic>
 | 
			
		||||
#include <cmath>
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "core/core_timing.h"
 | 
			
		||||
#include "core/frontend/emu_window.h"
 | 
			
		||||
#include "core/frontend/input.h"
 | 
			
		||||
#include "core/hle/kernel/event.h"
 | 
			
		||||
#include "core/hle/kernel/shared_memory.h"
 | 
			
		||||
#include "core/hle/service/hid/hid.h"
 | 
			
		||||
@ -44,6 +48,11 @@ constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
 | 
			
		||||
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
 | 
			
		||||
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
 | 
			
		||||
 | 
			
		||||
static std::atomic<bool> is_device_reload_pending;
 | 
			
		||||
static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
 | 
			
		||||
    buttons;
 | 
			
		||||
static std::unique_ptr<Input::AnalogDevice> circle_pad;
 | 
			
		||||
 | 
			
		||||
static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
 | 
			
		||||
    // 30 degree and 60 degree are angular thresholds for directions
 | 
			
		||||
    constexpr float TAN30 = 0.577350269f;
 | 
			
		||||
@ -74,14 +83,48 @@ static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
 | 
			
		||||
    return state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void LoadInputDevices() {
 | 
			
		||||
    std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
 | 
			
		||||
                   Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
 | 
			
		||||
                   buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
 | 
			
		||||
    circle_pad = Input::CreateDevice<Input::AnalogDevice>(
 | 
			
		||||
        Settings::values.analogs[Settings::NativeAnalog::CirclePad]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void UnloadInputDevices() {
 | 
			
		||||
    for (auto& button : buttons) {
 | 
			
		||||
        button.reset();
 | 
			
		||||
    }
 | 
			
		||||
    circle_pad.reset();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void UpdatePadCallback(u64 userdata, int cycles_late) {
 | 
			
		||||
    SharedMem* mem = reinterpret_cast<SharedMem*>(shared_mem->GetPointer());
 | 
			
		||||
 | 
			
		||||
    PadState state = VideoCore::g_emu_window->GetPadState();
 | 
			
		||||
    if (is_device_reload_pending.exchange(false))
 | 
			
		||||
        LoadInputDevices();
 | 
			
		||||
 | 
			
		||||
    PadState state;
 | 
			
		||||
    using namespace Settings::NativeButton;
 | 
			
		||||
    state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.right.Assign(buttons[Right - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.left.Assign(buttons[Left - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.up.Assign(buttons[Up - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.down.Assign(buttons[Down - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
    state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
 | 
			
		||||
 | 
			
		||||
    // Get current circle pad position and update circle pad direction
 | 
			
		||||
    s16 circle_pad_x, circle_pad_y;
 | 
			
		||||
    std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState();
 | 
			
		||||
    float circle_pad_x_f, circle_pad_y_f;
 | 
			
		||||
    std::tie(circle_pad_x_f, circle_pad_y_f) = circle_pad->GetStatus();
 | 
			
		||||
    constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
 | 
			
		||||
    s16 circle_pad_x = static_cast<s16>(circle_pad_x_f * MAX_CIRCLEPAD_POS);
 | 
			
		||||
    s16 circle_pad_y = static_cast<s16>(circle_pad_y_f * MAX_CIRCLEPAD_POS);
 | 
			
		||||
    state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex;
 | 
			
		||||
 | 
			
		||||
    mem->pad.current_state.hex = state.hex;
 | 
			
		||||
@ -313,6 +356,8 @@ void Init() {
 | 
			
		||||
    AddService(new HID_U_Interface);
 | 
			
		||||
    AddService(new HID_SPVR_Interface);
 | 
			
		||||
 | 
			
		||||
    is_device_reload_pending.store(true);
 | 
			
		||||
 | 
			
		||||
    using Kernel::MemoryPermission;
 | 
			
		||||
    shared_mem =
 | 
			
		||||
        SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, MemoryPermission::Read,
 | 
			
		||||
@ -350,6 +395,11 @@ void Shutdown() {
 | 
			
		||||
    event_accelerometer = nullptr;
 | 
			
		||||
    event_gyroscope = nullptr;
 | 
			
		||||
    event_debug_pad = nullptr;
 | 
			
		||||
    UnloadInputDevices();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void ReloadInputDevices() {
 | 
			
		||||
    is_device_reload_pending.store(true);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace HID
 | 
			
		||||
 | 
			
		||||
@ -39,13 +39,6 @@ struct PadState {
 | 
			
		||||
        BitField<10, 1, u32> x;
 | 
			
		||||
        BitField<11, 1, u32> y;
 | 
			
		||||
 | 
			
		||||
        BitField<14, 1, u32> zl;
 | 
			
		||||
        BitField<15, 1, u32> zr;
 | 
			
		||||
 | 
			
		||||
        BitField<24, 1, u32> c_right;
 | 
			
		||||
        BitField<25, 1, u32> c_left;
 | 
			
		||||
        BitField<26, 1, u32> c_up;
 | 
			
		||||
        BitField<27, 1, u32> c_down;
 | 
			
		||||
        BitField<28, 1, u32> circle_right;
 | 
			
		||||
        BitField<29, 1, u32> circle_left;
 | 
			
		||||
        BitField<30, 1, u32> circle_up;
 | 
			
		||||
@ -183,33 +176,6 @@ ASSERT_REG_POSITION(touch.index_reset_ticks, 0x2A);
 | 
			
		||||
#undef ASSERT_REG_POSITION
 | 
			
		||||
#endif // !defined(_MSC_VER)
 | 
			
		||||
 | 
			
		||||
// Pre-defined PadStates for single button presses
 | 
			
		||||
const PadState PAD_NONE = {{0}};
 | 
			
		||||
const PadState PAD_A = {{1u << 0}};
 | 
			
		||||
const PadState PAD_B = {{1u << 1}};
 | 
			
		||||
const PadState PAD_SELECT = {{1u << 2}};
 | 
			
		||||
const PadState PAD_START = {{1u << 3}};
 | 
			
		||||
const PadState PAD_RIGHT = {{1u << 4}};
 | 
			
		||||
const PadState PAD_LEFT = {{1u << 5}};
 | 
			
		||||
const PadState PAD_UP = {{1u << 6}};
 | 
			
		||||
const PadState PAD_DOWN = {{1u << 7}};
 | 
			
		||||
const PadState PAD_R = {{1u << 8}};
 | 
			
		||||
const PadState PAD_L = {{1u << 9}};
 | 
			
		||||
const PadState PAD_X = {{1u << 10}};
 | 
			
		||||
const PadState PAD_Y = {{1u << 11}};
 | 
			
		||||
 | 
			
		||||
const PadState PAD_ZL = {{1u << 14}};
 | 
			
		||||
const PadState PAD_ZR = {{1u << 15}};
 | 
			
		||||
 | 
			
		||||
const PadState PAD_C_RIGHT = {{1u << 24}};
 | 
			
		||||
const PadState PAD_C_LEFT = {{1u << 25}};
 | 
			
		||||
const PadState PAD_C_UP = {{1u << 26}};
 | 
			
		||||
const PadState PAD_C_DOWN = {{1u << 27}};
 | 
			
		||||
const PadState PAD_CIRCLE_RIGHT = {{1u << 28}};
 | 
			
		||||
const PadState PAD_CIRCLE_LEFT = {{1u << 29}};
 | 
			
		||||
const PadState PAD_CIRCLE_UP = {{1u << 30}};
 | 
			
		||||
const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * HID::GetIPCHandles service function
 | 
			
		||||
 *  Inputs:
 | 
			
		||||
@ -297,5 +263,8 @@ void Init();
 | 
			
		||||
 | 
			
		||||
/// Shutdown HID service
 | 
			
		||||
void Shutdown();
 | 
			
		||||
 | 
			
		||||
/// Reload input devices. Used when input configuration changed
 | 
			
		||||
void ReloadInputDevices();
 | 
			
		||||
}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -4,6 +4,7 @@
 | 
			
		||||
 | 
			
		||||
#include "audio_core/audio_core.h"
 | 
			
		||||
#include "core/gdbstub/gdbstub.h"
 | 
			
		||||
#include "core/hle/service/hid/hid.h"
 | 
			
		||||
#include "settings.h"
 | 
			
		||||
#include "video_core/video_core.h"
 | 
			
		||||
 | 
			
		||||
@ -29,6 +30,8 @@ void Apply() {
 | 
			
		||||
 | 
			
		||||
    AudioCore::SelectSink(values.sink_id);
 | 
			
		||||
    AudioCore::EnableStretching(values.enable_audio_stretching);
 | 
			
		||||
 | 
			
		||||
    Service::HID::ReloadInputDevices();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace
 | 
			
		||||
 | 
			
		||||
@ -18,64 +18,68 @@ enum class LayoutOption {
 | 
			
		||||
    Custom,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
namespace NativeInput {
 | 
			
		||||
 | 
			
		||||
namespace NativeButton {
 | 
			
		||||
enum Values {
 | 
			
		||||
    // directly mapped keys
 | 
			
		||||
    A,
 | 
			
		||||
    B,
 | 
			
		||||
    X,
 | 
			
		||||
    Y,
 | 
			
		||||
    Up,
 | 
			
		||||
    Down,
 | 
			
		||||
    Left,
 | 
			
		||||
    Right,
 | 
			
		||||
    L,
 | 
			
		||||
    R,
 | 
			
		||||
    Start,
 | 
			
		||||
    Select,
 | 
			
		||||
 | 
			
		||||
    ZL,
 | 
			
		||||
    ZR,
 | 
			
		||||
    START,
 | 
			
		||||
    SELECT,
 | 
			
		||||
    HOME,
 | 
			
		||||
    DUP,
 | 
			
		||||
    DDOWN,
 | 
			
		||||
    DLEFT,
 | 
			
		||||
    DRIGHT,
 | 
			
		||||
    CUP,
 | 
			
		||||
    CDOWN,
 | 
			
		||||
    CLEFT,
 | 
			
		||||
    CRIGHT,
 | 
			
		||||
 | 
			
		||||
    // indirectly mapped keys
 | 
			
		||||
    CIRCLE_UP,
 | 
			
		||||
    CIRCLE_DOWN,
 | 
			
		||||
    CIRCLE_LEFT,
 | 
			
		||||
    CIRCLE_RIGHT,
 | 
			
		||||
    CIRCLE_MODIFIER,
 | 
			
		||||
    Home,
 | 
			
		||||
 | 
			
		||||
    NUM_INPUTS
 | 
			
		||||
    NumButtons,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static const std::array<const char*, NUM_INPUTS> Mapping = {{
 | 
			
		||||
    // directly mapped keys
 | 
			
		||||
    "pad_a", "pad_b", "pad_x", "pad_y", "pad_l", "pad_r", "pad_zl", "pad_zr", "pad_start",
 | 
			
		||||
    "pad_select", "pad_home", "pad_dup", "pad_ddown", "pad_dleft", "pad_dright", "pad_cup",
 | 
			
		||||
    "pad_cdown", "pad_cleft", "pad_cright",
 | 
			
		||||
constexpr int BUTTON_HID_BEGIN = A;
 | 
			
		||||
constexpr int BUTTON_IR_BEGIN = ZL;
 | 
			
		||||
constexpr int BUTTON_NS_BEGIN = Home;
 | 
			
		||||
 | 
			
		||||
    // indirectly mapped keys
 | 
			
		||||
    "pad_circle_up", "pad_circle_down", "pad_circle_left", "pad_circle_right",
 | 
			
		||||
    "pad_circle_modifier",
 | 
			
		||||
constexpr int BUTTON_HID_END = BUTTON_IR_BEGIN;
 | 
			
		||||
constexpr int BUTTON_IR_END = BUTTON_NS_BEGIN;
 | 
			
		||||
constexpr int BUTTON_NS_END = NumButtons;
 | 
			
		||||
 | 
			
		||||
constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
 | 
			
		||||
constexpr int NUM_BUTTONS_IR = BUTTON_IR_END - BUTTON_IR_BEGIN;
 | 
			
		||||
constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
 | 
			
		||||
 | 
			
		||||
static const std::array<const char*, NumButtons> mapping = {{
 | 
			
		||||
    "button_a", "button_b", "button_x", "button_y", "button_up", "button_down", "button_left",
 | 
			
		||||
    "button_right", "button_l", "button_r", "button_start", "button_select", "button_zl",
 | 
			
		||||
    "button_zr", "button_home",
 | 
			
		||||
}};
 | 
			
		||||
static const std::array<Values, NUM_INPUTS> All = {{
 | 
			
		||||
    A,     B,      X,      Y,         L,           R,           ZL,           ZR,
 | 
			
		||||
    START, SELECT, HOME,   DUP,       DDOWN,       DLEFT,       DRIGHT,       CUP,
 | 
			
		||||
    CDOWN, CLEFT,  CRIGHT, CIRCLE_UP, CIRCLE_DOWN, CIRCLE_LEFT, CIRCLE_RIGHT, CIRCLE_MODIFIER,
 | 
			
		||||
} // namespace NativeButton
 | 
			
		||||
 | 
			
		||||
namespace NativeAnalog {
 | 
			
		||||
enum Values {
 | 
			
		||||
    CirclePad,
 | 
			
		||||
    CStick,
 | 
			
		||||
 | 
			
		||||
    NumAnalogs,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static const std::array<const char*, NumAnalogs> mapping = {{
 | 
			
		||||
    "circle_pad", "c_stick",
 | 
			
		||||
}};
 | 
			
		||||
}
 | 
			
		||||
} // namespace NumAnalog
 | 
			
		||||
 | 
			
		||||
struct Values {
 | 
			
		||||
    // CheckNew3DS
 | 
			
		||||
    bool is_new_3ds;
 | 
			
		||||
 | 
			
		||||
    // Controls
 | 
			
		||||
    std::array<int, NativeInput::NUM_INPUTS> input_mappings;
 | 
			
		||||
    float pad_circle_modifier_scale;
 | 
			
		||||
    std::array<std::string, NativeButton::NumButtons> buttons;
 | 
			
		||||
    std::array<std::string, NativeAnalog::NumAnalogs> analogs;
 | 
			
		||||
 | 
			
		||||
    // Core
 | 
			
		||||
    bool use_cpu_jit;
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										27
									
								
								src/input_common/CMakeLists.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										27
									
								
								src/input_common/CMakeLists.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,27 @@
 | 
			
		||||
set(SRCS
 | 
			
		||||
            analog_from_button.cpp
 | 
			
		||||
            keyboard.cpp
 | 
			
		||||
            main.cpp
 | 
			
		||||
            )
 | 
			
		||||
 | 
			
		||||
set(HEADERS
 | 
			
		||||
            analog_from_button.h
 | 
			
		||||
            keyboard.h
 | 
			
		||||
            main.h
 | 
			
		||||
            )
 | 
			
		||||
 | 
			
		||||
if(SDL2_FOUND)
 | 
			
		||||
    set(SRCS ${SRCS} sdl/sdl.cpp)
 | 
			
		||||
    set(HEADERS ${HEADERS} sdl/sdl.h)
 | 
			
		||||
    include_directories(${SDL2_INCLUDE_DIR})
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
create_directory_groups(${SRCS} ${HEADERS})
 | 
			
		||||
 | 
			
		||||
add_library(input_common STATIC ${SRCS} ${HEADERS})
 | 
			
		||||
target_link_libraries(input_common common core)
 | 
			
		||||
 | 
			
		||||
if(SDL2_FOUND)
 | 
			
		||||
    target_link_libraries(input_common ${SDL2_LIBRARY})
 | 
			
		||||
    set_property(TARGET input_common APPEND PROPERTY COMPILE_DEFINITIONS HAVE_SDL2)
 | 
			
		||||
endif()
 | 
			
		||||
							
								
								
									
										58
									
								
								src/input_common/analog_from_button.cpp
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										58
									
								
								src/input_common/analog_from_button.cpp
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,58 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "input_common/analog_from_button.h"
 | 
			
		||||
 | 
			
		||||
namespace InputCommon {
 | 
			
		||||
 | 
			
		||||
class Analog final : public Input::AnalogDevice {
 | 
			
		||||
public:
 | 
			
		||||
    using Button = std::unique_ptr<Input::ButtonDevice>;
 | 
			
		||||
 | 
			
		||||
    Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_,
 | 
			
		||||
           float modifier_scale_)
 | 
			
		||||
        : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
 | 
			
		||||
          right(std::move(right_)), modifier(std::move(modifier_)),
 | 
			
		||||
          modifier_scale(modifier_scale_) {}
 | 
			
		||||
 | 
			
		||||
    std::tuple<float, float> GetStatus() const override {
 | 
			
		||||
        constexpr float SQRT_HALF = 0.707106781f;
 | 
			
		||||
        int x = 0, y = 0;
 | 
			
		||||
 | 
			
		||||
        if (right->GetStatus())
 | 
			
		||||
            ++x;
 | 
			
		||||
        if (left->GetStatus())
 | 
			
		||||
            --x;
 | 
			
		||||
        if (up->GetStatus())
 | 
			
		||||
            ++y;
 | 
			
		||||
        if (down->GetStatus())
 | 
			
		||||
            --y;
 | 
			
		||||
 | 
			
		||||
        float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
 | 
			
		||||
        return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF),
 | 
			
		||||
                               y * coef * (x == 0 ? 1.0f : SQRT_HALF));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    Button up;
 | 
			
		||||
    Button down;
 | 
			
		||||
    Button left;
 | 
			
		||||
    Button right;
 | 
			
		||||
    Button modifier;
 | 
			
		||||
    float modifier_scale;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
 | 
			
		||||
    const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
 | 
			
		||||
    auto up = Input::CreateDevice<Input::ButtonDevice>(params.Get("up", null_engine));
 | 
			
		||||
    auto down = Input::CreateDevice<Input::ButtonDevice>(params.Get("down", null_engine));
 | 
			
		||||
    auto left = Input::CreateDevice<Input::ButtonDevice>(params.Get("left", null_engine));
 | 
			
		||||
    auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine));
 | 
			
		||||
    auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine));
 | 
			
		||||
    auto modifier_scale = params.Get("modifier_scale", 0.5f);
 | 
			
		||||
    return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left),
 | 
			
		||||
                                    std::move(right), std::move(modifier), modifier_scale);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace InputCommon
 | 
			
		||||
							
								
								
									
										31
									
								
								src/input_common/analog_from_button.h
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										31
									
								
								src/input_common/analog_from_button.h
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,31 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include "core/frontend/input.h"
 | 
			
		||||
 | 
			
		||||
namespace InputCommon {
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * An analog device factory that takes direction button devices and combines them into a analog
 | 
			
		||||
 * device.
 | 
			
		||||
 */
 | 
			
		||||
class AnalogFromButton final : public Input::Factory<Input::AnalogDevice> {
 | 
			
		||||
public:
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates an analog device from direction button devices
 | 
			
		||||
     * @param params contains parameters for creating the device:
 | 
			
		||||
     *     - "up": a serialized ParamPackage for creating a button device for up direction
 | 
			
		||||
     *     - "down": a serialized ParamPackage for creating a button device for down direction
 | 
			
		||||
     *     - "left": a serialized ParamPackage for creating a button device for left direction
 | 
			
		||||
     *     - "right": a serialized ParamPackage  for creating a button device for right direction
 | 
			
		||||
     *     - "modifier": a serialized ParamPackage for creating a button device as the modifier
 | 
			
		||||
     *     - "modifier_scale": a float for the multiplier the modifier gives to the position
 | 
			
		||||
     */
 | 
			
		||||
    std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace InputCommon
 | 
			
		||||
							
								
								
									
										82
									
								
								src/input_common/keyboard.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										82
									
								
								src/input_common/keyboard.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,82 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <atomic>
 | 
			
		||||
#include <list>
 | 
			
		||||
#include <mutex>
 | 
			
		||||
#include "input_common/keyboard.h"
 | 
			
		||||
 | 
			
		||||
namespace InputCommon {
 | 
			
		||||
 | 
			
		||||
class KeyButton final : public Input::ButtonDevice {
 | 
			
		||||
public:
 | 
			
		||||
    explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
 | 
			
		||||
        : key_button_list(key_button_list_) {}
 | 
			
		||||
 | 
			
		||||
    ~KeyButton();
 | 
			
		||||
 | 
			
		||||
    bool GetStatus() const override {
 | 
			
		||||
        return status.load();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    friend class KeyButtonList;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::shared_ptr<KeyButtonList> key_button_list;
 | 
			
		||||
    std::atomic<bool> status{false};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct KeyButtonPair {
 | 
			
		||||
    int key_code;
 | 
			
		||||
    KeyButton* key_button;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class KeyButtonList {
 | 
			
		||||
public:
 | 
			
		||||
    void AddKeyButton(int key_code, KeyButton* key_button) {
 | 
			
		||||
        std::lock_guard<std::mutex> guard(mutex);
 | 
			
		||||
        list.push_back(KeyButtonPair{key_code, key_button});
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void RemoveKeyButton(const KeyButton* key_button) {
 | 
			
		||||
        std::lock_guard<std::mutex> guard(mutex);
 | 
			
		||||
        list.remove_if(
 | 
			
		||||
            [key_button](const KeyButtonPair& pair) { return pair.key_button == key_button; });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void ChangeKeyStatus(int key_code, bool pressed) {
 | 
			
		||||
        std::lock_guard<std::mutex> guard(mutex);
 | 
			
		||||
        for (const KeyButtonPair& pair : list) {
 | 
			
		||||
            if (pair.key_code == key_code)
 | 
			
		||||
                pair.key_button->status.store(pressed);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::mutex mutex;
 | 
			
		||||
    std::list<KeyButtonPair> list;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Keyboard::Keyboard() : key_button_list{std::make_shared<KeyButtonList>()} {}
 | 
			
		||||
 | 
			
		||||
KeyButton::~KeyButton() {
 | 
			
		||||
    key_button_list->RemoveKeyButton(this);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
 | 
			
		||||
    int key_code = params.Get("code", 0);
 | 
			
		||||
    std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
 | 
			
		||||
    key_button_list->AddKeyButton(key_code, button.get());
 | 
			
		||||
    return std::move(button);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Keyboard::PressKey(int key_code) {
 | 
			
		||||
    key_button_list->ChangeKeyStatus(key_code, true);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Keyboard::ReleaseKey(int key_code) {
 | 
			
		||||
    key_button_list->ChangeKeyStatus(key_code, false);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace InputCommon
 | 
			
		||||
							
								
								
									
										45
									
								
								src/input_common/keyboard.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										45
									
								
								src/input_common/keyboard.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,45 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include "core/frontend/input.h"
 | 
			
		||||
 | 
			
		||||
namespace InputCommon {
 | 
			
		||||
 | 
			
		||||
class KeyButtonList;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * A button device factory representing a keyboard. It receives keyboard events and forward them
 | 
			
		||||
 * to all button devices it created.
 | 
			
		||||
 */
 | 
			
		||||
class Keyboard final : public Input::Factory<Input::ButtonDevice> {
 | 
			
		||||
public:
 | 
			
		||||
    Keyboard();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a button device from a keyboard key
 | 
			
		||||
     * @param params contains parameters for creating the device:
 | 
			
		||||
     *     - "code": the code of the key to bind with the button
 | 
			
		||||
     */
 | 
			
		||||
    std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the status of all buttons bound with the key to pressed
 | 
			
		||||
     * @param key_code the code of the key to press
 | 
			
		||||
     */
 | 
			
		||||
    void PressKey(int key_code);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the status of all buttons bound with the key to released
 | 
			
		||||
     * @param key_code the code of the key to release
 | 
			
		||||
     */
 | 
			
		||||
    void ReleaseKey(int key_code);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::shared_ptr<KeyButtonList> key_button_list;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace InputCommon
 | 
			
		||||
							
								
								
									
										63
									
								
								src/input_common/main.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										63
									
								
								src/input_common/main.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,63 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include "common/param_package.h"
 | 
			
		||||
#include "input_common/analog_from_button.h"
 | 
			
		||||
#include "input_common/keyboard.h"
 | 
			
		||||
#include "input_common/main.h"
 | 
			
		||||
#ifdef HAVE_SDL2
 | 
			
		||||
#include "input_common/sdl/sdl.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
namespace InputCommon {
 | 
			
		||||
 | 
			
		||||
static std::shared_ptr<Keyboard> keyboard;
 | 
			
		||||
 | 
			
		||||
void Init() {
 | 
			
		||||
    keyboard = std::make_shared<InputCommon::Keyboard>();
 | 
			
		||||
    Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
 | 
			
		||||
    Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
 | 
			
		||||
                                                std::make_shared<InputCommon::AnalogFromButton>());
 | 
			
		||||
#ifdef HAVE_SDL2
 | 
			
		||||
    SDL::Init();
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Shutdown() {
 | 
			
		||||
    Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
 | 
			
		||||
    keyboard.reset();
 | 
			
		||||
    Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
 | 
			
		||||
 | 
			
		||||
#ifdef HAVE_SDL2
 | 
			
		||||
    SDL::Shutdown();
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Keyboard* GetKeyboard() {
 | 
			
		||||
    return keyboard.get();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string GenerateKeyboardParam(int key_code) {
 | 
			
		||||
    Common::ParamPackage param{
 | 
			
		||||
        {"engine", "keyboard"}, {"code", std::to_string(key_code)},
 | 
			
		||||
    };
 | 
			
		||||
    return param.Serialize();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
 | 
			
		||||
                                        int key_modifier, float modifier_scale) {
 | 
			
		||||
    Common::ParamPackage circle_pad_param{
 | 
			
		||||
        {"engine", "analog_from_button"},
 | 
			
		||||
        {"up", GenerateKeyboardParam(key_up)},
 | 
			
		||||
        {"down", GenerateKeyboardParam(key_down)},
 | 
			
		||||
        {"left", GenerateKeyboardParam(key_left)},
 | 
			
		||||
        {"right", GenerateKeyboardParam(key_right)},
 | 
			
		||||
        {"modifier", GenerateKeyboardParam(key_modifier)},
 | 
			
		||||
        {"modifier_scale", std::to_string(modifier_scale)},
 | 
			
		||||
    };
 | 
			
		||||
    return circle_pad_param.Serialize();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace InputCommon
 | 
			
		||||
							
								
								
									
										29
									
								
								src/input_common/main.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										29
									
								
								src/input_common/main.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,29 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
namespace InputCommon {
 | 
			
		||||
 | 
			
		||||
/// Initializes and registers all built-in input device factories.
 | 
			
		||||
void Init();
 | 
			
		||||
 | 
			
		||||
/// Unresisters all build-in input device factories and shut them down.
 | 
			
		||||
void Shutdown();
 | 
			
		||||
 | 
			
		||||
class Keyboard;
 | 
			
		||||
 | 
			
		||||
/// Gets the keyboard button device factory.
 | 
			
		||||
Keyboard* GetKeyboard();
 | 
			
		||||
 | 
			
		||||
/// Generates a serialized param package for creating a keyboard button device
 | 
			
		||||
std::string GenerateKeyboardParam(int key_code);
 | 
			
		||||
 | 
			
		||||
/// Generates a serialized param package for creating an analog device taking input from keyboard
 | 
			
		||||
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
 | 
			
		||||
                                        int key_modifier, float modifier_scale);
 | 
			
		||||
 | 
			
		||||
} // namespace InputCommon
 | 
			
		||||
							
								
								
									
										202
									
								
								src/input_common/sdl/sdl.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										202
									
								
								src/input_common/sdl/sdl.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,202 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <cmath>
 | 
			
		||||
#include <memory>
 | 
			
		||||
#include <string>
 | 
			
		||||
#include <tuple>
 | 
			
		||||
#include <unordered_map>
 | 
			
		||||
#include <SDL.h>
 | 
			
		||||
#include "common/math_util.h"
 | 
			
		||||
#include "input_common/sdl/sdl.h"
 | 
			
		||||
 | 
			
		||||
namespace InputCommon {
 | 
			
		||||
 | 
			
		||||
namespace SDL {
 | 
			
		||||
 | 
			
		||||
class SDLJoystick;
 | 
			
		||||
class SDLButtonFactory;
 | 
			
		||||
class SDLAnalogFactory;
 | 
			
		||||
static std::unordered_map<int, std::weak_ptr<SDLJoystick>> joystick_list;
 | 
			
		||||
static std::shared_ptr<SDLButtonFactory> button_factory;
 | 
			
		||||
static std::shared_ptr<SDLAnalogFactory> analog_factory;
 | 
			
		||||
 | 
			
		||||
static bool initialized = false;
 | 
			
		||||
 | 
			
		||||
class SDLJoystick {
 | 
			
		||||
public:
 | 
			
		||||
    explicit SDLJoystick(int joystick_index)
 | 
			
		||||
        : joystick{SDL_JoystickOpen(joystick_index), SDL_JoystickClose} {
 | 
			
		||||
        if (!joystick) {
 | 
			
		||||
            LOG_ERROR(Input, "failed to open joystick %d", joystick_index);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    bool GetButton(int button) const {
 | 
			
		||||
        if (!joystick)
 | 
			
		||||
            return {};
 | 
			
		||||
        SDL_JoystickUpdate();
 | 
			
		||||
        return SDL_JoystickGetButton(joystick.get(), button) == 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
 | 
			
		||||
        if (!joystick)
 | 
			
		||||
            return {};
 | 
			
		||||
        SDL_JoystickUpdate();
 | 
			
		||||
        float x = SDL_JoystickGetAxis(joystick.get(), axis_x) / 32767.0f;
 | 
			
		||||
        float y = SDL_JoystickGetAxis(joystick.get(), axis_y) / 32767.0f;
 | 
			
		||||
        y = -y; // 3DS uses an y-axis inverse from SDL
 | 
			
		||||
 | 
			
		||||
        // Make sure the coordinates are in the unit circle,
 | 
			
		||||
        // otherwise normalize it.
 | 
			
		||||
        float r = x * x + y * y;
 | 
			
		||||
        if (r > 1.0f) {
 | 
			
		||||
            r = std::sqrt(r);
 | 
			
		||||
            x /= r;
 | 
			
		||||
            y /= r;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return std::make_tuple(x, y);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    bool GetHatDirection(int hat, Uint8 direction) const {
 | 
			
		||||
        return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class SDLButton final : public Input::ButtonDevice {
 | 
			
		||||
public:
 | 
			
		||||
    explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
 | 
			
		||||
        : joystick(joystick_), button(button_) {}
 | 
			
		||||
 | 
			
		||||
    bool GetStatus() const override {
 | 
			
		||||
        return joystick->GetButton(button);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::shared_ptr<SDLJoystick> joystick;
 | 
			
		||||
    int button;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class SDLDirectionButton final : public Input::ButtonDevice {
 | 
			
		||||
public:
 | 
			
		||||
    explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
 | 
			
		||||
        : joystick(joystick_), hat(hat_), direction(direction_) {}
 | 
			
		||||
 | 
			
		||||
    bool GetStatus() const override {
 | 
			
		||||
        return joystick->GetHatDirection(hat, direction);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::shared_ptr<SDLJoystick> joystick;
 | 
			
		||||
    int hat;
 | 
			
		||||
    Uint8 direction;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class SDLAnalog final : public Input::AnalogDevice {
 | 
			
		||||
public:
 | 
			
		||||
    SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
 | 
			
		||||
        : joystick(joystick_), axis_x(axis_x_), axis_y(axis_y_) {}
 | 
			
		||||
 | 
			
		||||
    std::tuple<float, float> GetStatus() const override {
 | 
			
		||||
        return joystick->GetAnalog(axis_x, axis_y);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    std::shared_ptr<SDLJoystick> joystick;
 | 
			
		||||
    int axis_x;
 | 
			
		||||
    int axis_y;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static std::shared_ptr<SDLJoystick> GetJoystick(int joystick_index) {
 | 
			
		||||
    std::shared_ptr<SDLJoystick> joystick = joystick_list[joystick_index].lock();
 | 
			
		||||
    if (!joystick) {
 | 
			
		||||
        joystick = std::make_shared<SDLJoystick>(joystick_index);
 | 
			
		||||
        joystick_list[joystick_index] = joystick;
 | 
			
		||||
    }
 | 
			
		||||
    return joystick;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// A button device factory that creates button devices from SDL joystick
 | 
			
		||||
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
 | 
			
		||||
public:
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a button device from a joystick button
 | 
			
		||||
     * @param params contains parameters for creating the device:
 | 
			
		||||
     *     - "joystick": the index of the joystick to bind
 | 
			
		||||
     *     - "button"(optional): the index of the button to bind
 | 
			
		||||
     *     - "hat"(optional): the index of the hat to bind as direction buttons
 | 
			
		||||
     *     - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
 | 
			
		||||
     *                                     "down", "left" or "right"
 | 
			
		||||
     */
 | 
			
		||||
    std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
 | 
			
		||||
        const int joystick_index = params.Get("joystick", 0);
 | 
			
		||||
 | 
			
		||||
        if (params.Has("hat")) {
 | 
			
		||||
            const int hat = params.Get("hat", 0);
 | 
			
		||||
            const std::string direction_name = params.Get("direction", "");
 | 
			
		||||
            Uint8 direction;
 | 
			
		||||
            if (direction_name == "up") {
 | 
			
		||||
                direction = SDL_HAT_UP;
 | 
			
		||||
            } else if (direction_name == "down") {
 | 
			
		||||
                direction = SDL_HAT_DOWN;
 | 
			
		||||
            } else if (direction_name == "left") {
 | 
			
		||||
                direction = SDL_HAT_LEFT;
 | 
			
		||||
            } else if (direction_name == "right") {
 | 
			
		||||
                direction = SDL_HAT_RIGHT;
 | 
			
		||||
            } else {
 | 
			
		||||
                direction = 0;
 | 
			
		||||
            }
 | 
			
		||||
            return std::make_unique<SDLDirectionButton>(GetJoystick(joystick_index), hat,
 | 
			
		||||
                                                        direction);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        const int button = params.Get("button", 0);
 | 
			
		||||
        return std::make_unique<SDLButton>(GetJoystick(joystick_index), button);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// An analog device factory that creates analog devices from SDL joystick
 | 
			
		||||
class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
 | 
			
		||||
public:
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates analog device from joystick axes
 | 
			
		||||
     * @param params contains parameters for creating the device:
 | 
			
		||||
     *     - "joystick": the index of the joystick to bind
 | 
			
		||||
     *     - "axis_x": the index of the axis to be bind as x-axis
 | 
			
		||||
     *     - "axis_y": the index of the axis to be bind as y-axis
 | 
			
		||||
     */
 | 
			
		||||
    std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override {
 | 
			
		||||
        const int joystick_index = params.Get("joystick", 0);
 | 
			
		||||
        const int axis_x = params.Get("axis_x", 0);
 | 
			
		||||
        const int axis_y = params.Get("axis_y", 1);
 | 
			
		||||
        return std::make_unique<SDLAnalog>(GetJoystick(joystick_index), axis_x, axis_y);
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void Init() {
 | 
			
		||||
    if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
 | 
			
		||||
        LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: %s", SDL_GetError());
 | 
			
		||||
    } else {
 | 
			
		||||
        using namespace Input;
 | 
			
		||||
        RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>());
 | 
			
		||||
        RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>());
 | 
			
		||||
        initialized = true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Shutdown() {
 | 
			
		||||
    if (initialized) {
 | 
			
		||||
        using namespace Input;
 | 
			
		||||
        UnregisterFactory<ButtonDevice>("sdl");
 | 
			
		||||
        UnregisterFactory<AnalogDevice>("sdl");
 | 
			
		||||
        SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace SDL
 | 
			
		||||
} // namespace InputCommon
 | 
			
		||||
							
								
								
									
										19
									
								
								src/input_common/sdl/sdl.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								src/input_common/sdl/sdl.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,19 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "core/frontend/input.h"
 | 
			
		||||
 | 
			
		||||
namespace InputCommon {
 | 
			
		||||
namespace SDL {
 | 
			
		||||
 | 
			
		||||
/// Initializes and registers SDL device factories
 | 
			
		||||
void Init();
 | 
			
		||||
 | 
			
		||||
/// Unresisters SDL device factories and shut them down.
 | 
			
		||||
void Shutdown();
 | 
			
		||||
 | 
			
		||||
} // namespace SDL
 | 
			
		||||
} // namespace InputCommon
 | 
			
		||||
@ -1,6 +1,7 @@
 | 
			
		||||
set(SRCS
 | 
			
		||||
            glad.cpp
 | 
			
		||||
            tests.cpp
 | 
			
		||||
            common/param_package.cpp
 | 
			
		||||
            core/file_sys/path_parser.cpp
 | 
			
		||||
            )
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										25
									
								
								src/tests/common/param_package.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								src/tests/common/param_package.cpp
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,25 @@
 | 
			
		||||
// Copyright 2017 Citra Emulator Project
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include <catch.hpp>
 | 
			
		||||
#include <math.h>
 | 
			
		||||
#include "common/param_package.h"
 | 
			
		||||
 | 
			
		||||
namespace Common {
 | 
			
		||||
 | 
			
		||||
TEST_CASE("ParamPackage", "[common]") {
 | 
			
		||||
    ParamPackage original{
 | 
			
		||||
        {"abc", "xyz"}, {"def", "42"}, {"jkl", "$$:1:$2$,3"},
 | 
			
		||||
    };
 | 
			
		||||
    original.Set("ghi", 3.14f);
 | 
			
		||||
    ParamPackage copy(original.Serialize());
 | 
			
		||||
    REQUIRE(copy.Get("abc", "") == "xyz");
 | 
			
		||||
    REQUIRE(copy.Get("def", 0) == 42);
 | 
			
		||||
    REQUIRE(std::abs(copy.Get("ghi", 0.0f) - 3.14f) < 0.01f);
 | 
			
		||||
    REQUIRE(copy.Get("jkl", "") == "$$:1:$2$,3");
 | 
			
		||||
    REQUIRE(copy.Get("mno", "uvw") == "uvw");
 | 
			
		||||
    REQUIRE(copy.Get("abc", 42) == 42);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Common
 | 
			
		||||
@ -17,6 +17,7 @@
 | 
			
		||||
#include "common/vector_math.h"
 | 
			
		||||
#include "core/frontend/emu_window.h"
 | 
			
		||||
#include "core/memory.h"
 | 
			
		||||
#include "core/settings.h"
 | 
			
		||||
#include "video_core/pica_state.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
 | 
			
		||||
#include "video_core/renderer_opengl/gl_state.h"
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user