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	dyncom: Fix translation of thumb REVSH
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				@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstddef>
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// We can provide simple Thumb simulation by decoding the Thumb instruction into its corresponding
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// ARM instruction, and using the existing ARM simulator.
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@ -293,15 +295,22 @@ ThumbDecodeStatus TranslateThumbInstruction(u32 addr, u32 instr, u32* ainstr, u3
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                    | (BIT(tinstr, 4) << 18); // enable bit
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            }
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        } else if ((tinstr & 0x0F00) == 0x0a00) {
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            static const u32 subset[3] = {
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            static const u32 subset[4] = {
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                0xE6BF0F30, // REV
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                0xE6BF0FB0, // REV16
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                0,          // undefined
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                0xE6FF0FB0, // REVSH
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            };
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            *ainstr = subset[BITS(tinstr, 6, 7)] // base
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                | (BITS(tinstr, 0, 2) << 12)     // Rd
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                | BITS(tinstr, 3, 5);            // Rm
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            size_t subset_index = BITS(tinstr, 6, 7);
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            if (subset_index == 2) {
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                valid = ThumbDecodeStatus::UNDEFINED;
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            } else {
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                *ainstr = subset[subset_index]       // base
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                    | (BITS(tinstr, 0, 2) << 12)     // Rd
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                    | BITS(tinstr, 3, 5);            // Rm
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            }
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        } else {
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            static const u32 subset[4] = {
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                0xE92D0000, // STMDB sp!,{rlist}
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