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	Fixed shader linking error due to TLDS (#1934)
* Fixed shader linking error due to TLDS coord should be coords * Fix remaining coords
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				| @ -1755,7 +1755,7 @@ private: | ||||
|             instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL; | ||||
| 
 | ||||
|         constexpr std::array<const char*, 4> coord_container{ | ||||
|             {"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}}; | ||||
|             {"", "int coords = (", "ivec2 coords = ivec2(", "ivec3 coords = ivec3("}}; | ||||
| 
 | ||||
|         std::string coord = coord_container[total_coord_count]; | ||||
| 
 | ||||
|  | ||||
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