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	Merge pull request #4606 from lioncash/constexpr
game_list_p: Mark some constants as constexpr
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						841b295ad0
					
				@ -49,10 +49,10 @@ class GameListItem : public QStandardItem {
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public:
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    // used to access type from item index
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    static const int TypeRole = Qt::UserRole + 1;
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    static const int SortRole = Qt::UserRole + 2;
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    static constexpr int TypeRole = Qt::UserRole + 1;
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    static constexpr int SortRole = Qt::UserRole + 2;
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    GameListItem() = default;
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    GameListItem(const QString& string) : QStandardItem(string) {
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    explicit GameListItem(const QString& string) : QStandardItem(string) {
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        setData(string, SortRole);
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    }
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};
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@ -65,10 +65,10 @@ public:
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 */
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class GameListItemPath : public GameListItem {
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public:
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    static const int TitleRole = SortRole + 1;
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    static const int FullPathRole = SortRole + 2;
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    static const int ProgramIdRole = SortRole + 3;
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    static const int FileTypeRole = SortRole + 4;
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    static constexpr int TitleRole = SortRole + 1;
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    static constexpr int FullPathRole = SortRole + 2;
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    static constexpr int ProgramIdRole = SortRole + 3;
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    static constexpr int FileTypeRole = SortRole + 4;
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    GameListItemPath() = default;
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    GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
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@ -110,18 +110,22 @@ public:
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            const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
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            const int row2_id = UISettings::values.row_2_text_id;
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            if (role == SortRole)
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            if (role == SortRole) {
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                return row1.toLower();
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            }
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            if (row2_id == 4) // None
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            // None
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            if (row2_id == 4) {
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                return row1;
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            }
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            const auto& row2 = row_data.at(row2_id);
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            if (row1 == row2)
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            if (row1 == row2) {
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                return row1;
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            }
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            return QString(row1 + QStringLiteral("\n    ") + row2);
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            return QStringLiteral("%1\n    %2").arg(row1, row2);
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        }
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        return GameListItem::data(role);
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@ -131,7 +135,7 @@ public:
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class GameListItemCompat : public GameListItem {
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    Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
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public:
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    static const int CompatNumberRole = SortRole;
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    static constexpr int CompatNumberRole = SortRole;
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    GameListItemCompat() = default;
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    explicit GameListItemCompat(const QString& compatibility) {
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        setData(type(), TypeRole);
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@ -181,7 +185,7 @@ public:
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 */
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class GameListItemSize : public GameListItem {
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public:
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    static const int SizeRole = SortRole;
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    static constexpr int SizeRole = SortRole;
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    GameListItemSize() = default;
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    explicit GameListItemSize(const qulonglong size_bytes) {
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@ -217,7 +221,7 @@ public:
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class GameListDir : public GameListItem {
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public:
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    static const int GameDirRole = Qt::UserRole + 2;
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    static constexpr int GameDirRole = Qt::UserRole + 2;
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    explicit GameListDir(UISettings::GameDir& directory,
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                         GameListItemType dir_type = GameListItemType::CustomDir)
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