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	core: device_memory: Update to use VirtualBuffer class.
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				@ -2,49 +2,21 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/device_memory.h"
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#include "core/memory.h"
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namespace Core {
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constexpr u64 DramSize{4ULL * 1024 * 1024 * 1024};
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DeviceMemory::DeviceMemory(System& system) : buffer{DramMemoryMap::Size}, system{system} {}
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DeviceMemory::DeviceMemory(System& system) : system{system} {
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#ifdef _WIN32
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    base = static_cast<u8*>(
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        VirtualAlloc(nullptr,                                    // System selects address
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                     DramSize,                                   // Size of allocation
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                     MEM_RESERVE | MEM_COMMIT | MEM_WRITE_WATCH, // Allocate reserved pages
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                     PAGE_READWRITE));                           // Protection = no access
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#else
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    physical_memory.resize(DramSize);
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    base = physical_memory.data();
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#endif
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}
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DeviceMemory::~DeviceMemory() {
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#ifdef _WIN32
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    ASSERT(VirtualFree(base, DramSize, MEM_RELEASE));
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#endif
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}
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DeviceMemory::~DeviceMemory() = default;
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PAddr DeviceMemory::GetPhysicalAddr(VAddr addr) {
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    u8* pointer{system.Memory().GetPointer(addr)};
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    ASSERT(pointer);
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    const uintptr_t offset{static_cast<uintptr_t>(pointer - GetPointer(DramMemoryMap::Base))};
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    const u8* const base{system.Memory().GetPointer(addr)};
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    ASSERT(base);
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    const uintptr_t offset{static_cast<uintptr_t>(base - GetPointer(DramMemoryMap::Base))};
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    return DramMemoryMap::Base + offset;
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}
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u8* DeviceMemory::GetPointer(PAddr addr) {
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    ASSERT(addr >= DramMemoryMap::Base);
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    ASSERT(addr < DramMemoryMap::Base + DramSize);
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    return base + (addr - DramMemoryMap::Base);
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}
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} // namespace Core
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@ -6,7 +6,7 @@
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "core/hle/kernel/physical_memory.h"
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#include "common/virtual_buffer.h"
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namespace Core {
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@ -24,24 +24,25 @@ constexpr u64 SlabHeapEnd = SlabHeapBase + SlapHeapSize;
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class DeviceMemory : NonCopyable {
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public:
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    DeviceMemory(Core::System& system);
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    explicit DeviceMemory(Core::System& system);
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    ~DeviceMemory();
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    template <typename T>
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    PAddr GetPhysicalAddr(T* ptr) {
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        const auto ptr_addr{reinterpret_cast<uintptr_t>(ptr)};
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        const auto base_addr{reinterpret_cast<uintptr_t>(base)};
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        const auto base_addr{reinterpret_cast<uintptr_t>(buffer.data())};
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        ASSERT(ptr_addr >= base_addr);
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        return ptr_addr - base_addr + DramMemoryMap::Base;
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    }
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    PAddr GetPhysicalAddr(VAddr addr);
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    u8* GetPointer(PAddr addr);
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    constexpr u8* GetPointer(PAddr addr) {
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        return buffer.data() + (addr - DramMemoryMap::Base);
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    }
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private:
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    u8* base{};
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    Kernel::PhysicalMemory physical_memory;
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    Common::VirtualBuffer<u8> buffer;
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    Core::System& system;
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};
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