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	Merge pull request #665 from bunnei/fix-z24-s8
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
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				| @ -274,9 +274,10 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) { | ||||
| 
 | ||||
|     S8Z24 input_pixel{}; | ||||
|     Z24S8 output_pixel{}; | ||||
| 
 | ||||
|     for (size_t y = 0; y < height; ++y) { | ||||
|         for (size_t x = 0; x < width; ++x) { | ||||
|             const size_t offset{y * width + x}; | ||||
|             const size_t offset{4 * (y * width + x)}; | ||||
|             std::memcpy(&input_pixel, &data[offset], sizeof(S8Z24)); | ||||
|             output_pixel.s8.Assign(input_pixel.s8); | ||||
|             output_pixel.z24.Assign(input_pixel.z24); | ||||
|  | ||||
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