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	video_core: Rename glsl_decompiler to gl_shader_decompiler
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				| @ -42,6 +42,8 @@ add_library(video_core STATIC | ||||
|     renderer_opengl/gl_resource_manager.h | ||||
|     renderer_opengl/gl_shader_cache.cpp | ||||
|     renderer_opengl/gl_shader_cache.h | ||||
|     renderer_opengl/gl_shader_decompiler.cpp | ||||
|     renderer_opengl/gl_shader_decompiler.h | ||||
|     renderer_opengl/gl_shader_gen.cpp | ||||
|     renderer_opengl/gl_shader_gen.h | ||||
|     renderer_opengl/gl_shader_manager.cpp | ||||
| @ -83,8 +85,6 @@ add_library(video_core STATIC | ||||
|     shader/decode/xmad.cpp | ||||
|     shader/decode/other.cpp | ||||
|     shader/decode.cpp | ||||
|     shader/glsl_decompiler.cpp | ||||
|     shader/glsl_decompiler.h | ||||
|     shader/shader_ir.cpp | ||||
|     shader/shader_ir.h | ||||
|     surface.cpp | ||||
|  | ||||
| @ -10,9 +10,9 @@ | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/renderer_opengl/gl_rasterizer.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_cache.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_decompiler.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_manager.h" | ||||
| #include "video_core/renderer_opengl/utils.h" | ||||
| #include "video_core/shader/glsl_decompiler.h" | ||||
| #include "video_core/shader/shader_ir.h" | ||||
| 
 | ||||
| namespace OpenGL { | ||||
|  | ||||
| @ -12,8 +12,8 @@ | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/rasterizer_cache.h" | ||||
| #include "video_core/renderer_opengl/gl_resource_manager.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_decompiler.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_gen.h" | ||||
| #include "video_core/shader/glsl_decompiler.h" | ||||
| 
 | ||||
| namespace OpenGL { | ||||
| 
 | ||||
|  | ||||
| @ -12,7 +12,7 @@ | ||||
| #include "common/assert.h" | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/shader/glsl_decompiler.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_decompiler.h" | ||||
| #include "video_core/shader/shader_ir.h" | ||||
| 
 | ||||
| namespace OpenGL::GLShader { | ||||
| @ -5,8 +5,8 @@ | ||||
| #include <fmt/format.h> | ||||
| #include "common/assert.h" | ||||
| #include "video_core/engines/maxwell_3d.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_decompiler.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_gen.h" | ||||
| #include "video_core/shader/glsl_decompiler.h" | ||||
| #include "video_core/shader/shader_ir.h" | ||||
| 
 | ||||
| namespace OpenGL::GLShader { | ||||
|  | ||||
| @ -10,7 +10,7 @@ | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| #include "video_core/engines/shader_bytecode.h" | ||||
| #include "video_core/shader/glsl_decompiler.h" | ||||
| #include "video_core/renderer_opengl/gl_shader_decompiler.h" | ||||
| #include "video_core/shader/shader_ir.h" | ||||
| 
 | ||||
| namespace OpenGL::GLShader { | ||||
|  | ||||
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