mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	pica: prepare registers for spotlight
This commit is contained in:
		
							parent
							
								
									bae3799bd5
								
							
						
					
					
						commit
						b5addf8fb8
					
				| @ -26,6 +26,16 @@ struct LightingRegs { | ||||
|         DistanceAttenuation = 16, | ||||
|     }; | ||||
| 
 | ||||
|     static LightingSampler SpotlightAttenuationSampler(unsigned index) { | ||||
|         return static_cast<LightingSampler>( | ||||
|             static_cast<unsigned>(LightingSampler::SpotlightAttenuation) + index); | ||||
|     } | ||||
| 
 | ||||
|     static LightingSampler DistanceAttenuationSampler(unsigned index) { | ||||
|         return static_cast<LightingSampler>( | ||||
|             static_cast<unsigned>(LightingSampler::DistanceAttenuation) + index); | ||||
|     } | ||||
| 
 | ||||
|     /**
 | ||||
|     * Pica fragment lighting supports using different LUTs for each lighting component:  Reflectance | ||||
|     * R, G, and B channels, distribution function for specular components 0 and 1, fresnel factor, | ||||
| @ -73,6 +83,8 @@ struct LightingRegs { | ||||
|         VH = 1, // Cosine of the angle between the view and half-angle vectors
 | ||||
|         NV = 2, // Cosine of the angle between the normal and the view vector
 | ||||
|         LN = 3, // Cosine of the angle between the light and the normal vectors
 | ||||
|         SP = 4, // Cosine of the angle between the light and the inverse spotlight vectors
 | ||||
|         CP = 5, // TODO: document and implement
 | ||||
|     }; | ||||
| 
 | ||||
|     enum class LightingBumpMode : u32 { | ||||
| @ -104,6 +116,9 @@ struct LightingRegs { | ||||
|             return (config != LightingConfig::Config0) && (config != LightingConfig::Config1) && | ||||
|                    (config != LightingConfig::Config5); | ||||
| 
 | ||||
|         case LightingSampler::SpotlightAttenuation: | ||||
|             return (config != LightingConfig::Config2) && (config != LightingConfig::Config3); | ||||
| 
 | ||||
|         case LightingSampler::Fresnel: | ||||
|             return (config != LightingConfig::Config0) && (config != LightingConfig::Config2) && | ||||
|                    (config != LightingConfig::Config4); | ||||
| @ -116,11 +131,10 @@ struct LightingRegs { | ||||
|             return (config == LightingConfig::Config4) || (config == LightingConfig::Config5) || | ||||
|                    (config == LightingConfig::Config7); | ||||
|         default: | ||||
|             UNREACHABLE_MSG("Regs::IsLightingSamplerSupported: Reached " | ||||
|                             "unreachable section, sampler should be one " | ||||
|                             "of Distribution0, Distribution1, Fresnel, " | ||||
|                             "ReflectRed, ReflectGreen or ReflectBlue, instead " | ||||
|                             "got %i", | ||||
|             UNREACHABLE_MSG("Regs::IsLightingSamplerSupported: Reached unreachable section, " | ||||
|                             "sampler should be one of Distribution0, Distribution1, " | ||||
|                             "SpotlightAttenuation, Fresnel, ReflectRed, ReflectGreen or " | ||||
|                             "ReflectBlue, instead got %i", | ||||
|                             static_cast<int>(config)); | ||||
|         } | ||||
|     } | ||||
| @ -140,7 +154,16 @@ struct LightingRegs { | ||||
|             BitField<0, 16, u32> z; | ||||
|         }; | ||||
| 
 | ||||
|         INSERT_PADDING_WORDS(0x3); | ||||
|         // inverse spotlight direction vector, encoded as fixed1.1.11
 | ||||
|         union { | ||||
|             BitField<0, 13, s32> spot_x; | ||||
|             BitField<16, 13, s32> spot_y; | ||||
|         }; | ||||
|         union { | ||||
|             BitField<0, 13, s32> spot_z; | ||||
|         }; | ||||
| 
 | ||||
|         INSERT_PADDING_WORDS(0x1); | ||||
| 
 | ||||
|         union { | ||||
|             BitField<0, 1, u32> directional; | ||||
| @ -169,8 +192,16 @@ struct LightingRegs { | ||||
|     } config0; | ||||
| 
 | ||||
|     union { | ||||
|         u32 raw; | ||||
| 
 | ||||
|         // Each bit specifies whether spot light attenuation should be applied for the corresponding
 | ||||
|         // light.
 | ||||
|         BitField<8, 8, u32> disable_spot_atten; | ||||
| 
 | ||||
|         BitField<16, 1, u32> disable_lut_d0; | ||||
|         BitField<17, 1, u32> disable_lut_d1; | ||||
|         // Note: by intuition, BitField<18, 1, u32> should be disable_lut_sp, but it is actually a
 | ||||
|         // dummy bit which is always set as 1.
 | ||||
|         BitField<19, 1, u32> disable_lut_fr; | ||||
|         BitField<20, 1, u32> disable_lut_rr; | ||||
|         BitField<21, 1, u32> disable_lut_rg; | ||||
| @ -178,23 +209,15 @@ struct LightingRegs { | ||||
| 
 | ||||
|         // Each bit specifies whether distance attenuation should be applied for the corresponding
 | ||||
|         // light.
 | ||||
|         BitField<24, 1, u32> disable_dist_atten_light_0; | ||||
|         BitField<25, 1, u32> disable_dist_atten_light_1; | ||||
|         BitField<26, 1, u32> disable_dist_atten_light_2; | ||||
|         BitField<27, 1, u32> disable_dist_atten_light_3; | ||||
|         BitField<28, 1, u32> disable_dist_atten_light_4; | ||||
|         BitField<29, 1, u32> disable_dist_atten_light_5; | ||||
|         BitField<30, 1, u32> disable_dist_atten_light_6; | ||||
|         BitField<31, 1, u32> disable_dist_atten_light_7; | ||||
|         BitField<24, 8, u32> disable_dist_atten; | ||||
|     } config1; | ||||
| 
 | ||||
|     bool IsDistAttenDisabled(unsigned index) const { | ||||
|         const unsigned disable[] = { | ||||
|             config1.disable_dist_atten_light_0, config1.disable_dist_atten_light_1, | ||||
|             config1.disable_dist_atten_light_2, config1.disable_dist_atten_light_3, | ||||
|             config1.disable_dist_atten_light_4, config1.disable_dist_atten_light_5, | ||||
|             config1.disable_dist_atten_light_6, config1.disable_dist_atten_light_7}; | ||||
|         return disable[index] != 0; | ||||
|         return (config1.disable_dist_atten & (1 << index)) != 0; | ||||
|     } | ||||
| 
 | ||||
|     bool IsSpotAttenDisabled(unsigned index) const { | ||||
|         return (config1.disable_spot_atten & (1 << index)) != 0; | ||||
|     } | ||||
| 
 | ||||
|     union { | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 wwylele
						wwylele