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	freezer: Add documentation for methods
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				@ -3,18 +3,20 @@
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/memory.h"
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#include "core/memory/freezer.h"
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namespace Memory {
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constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
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namespace {
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u64 MemoryReadWidth(u8 width, VAddr addr) {
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constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
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u64 MemoryReadWidth(u32 width, VAddr addr) {
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    switch (width) {
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    case 1:
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        return Read8(addr);
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@ -30,7 +32,7 @@ u64 MemoryReadWidth(u8 width, VAddr addr) {
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    }
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}
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void MemoryWriteWidth(u8 width, VAddr addr, u64 value) {
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void MemoryWriteWidth(u32 width, VAddr addr, u64 value) {
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    switch (width) {
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    case 1:
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        Write8(addr, static_cast<u8>(value));
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@ -73,19 +75,19 @@ void Freezer::SetActive(bool active) {
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}
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bool Freezer::IsActive() const {
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    return active.load();
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    return active.load(std::memory_order_relaxed);
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}
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void Freezer::Clear() {
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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    std::lock_guard lock{entries_mutex};
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    LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
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    entries.clear();
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}
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u64 Freezer::Freeze(VAddr address, u8 width) {
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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u64 Freezer::Freeze(VAddr address, u32 width) {
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    std::lock_guard lock{entries_mutex};
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    const auto current_value = MemoryReadWidth(width, address);
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    entries.push_back({address, width, current_value});
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@ -98,7 +100,7 @@ u64 Freezer::Freeze(VAddr address, u8 width) {
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}
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void Freezer::Unfreeze(VAddr address) {
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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    std::lock_guard lock{entries_mutex};
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    LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
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@ -108,8 +110,8 @@ void Freezer::Unfreeze(VAddr address) {
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        entries.end());
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}
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bool Freezer::IsFrozen(VAddr address) {
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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bool Freezer::IsFrozen(VAddr address) const {
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    std::lock_guard lock{entries_mutex};
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    return std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
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               return entry.address == address;
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@ -117,7 +119,7 @@ bool Freezer::IsFrozen(VAddr address) {
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}
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void Freezer::SetFrozenValue(VAddr address, u64 value) {
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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    std::lock_guard lock{entries_mutex};
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    const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
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        return entry.address == address;
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@ -135,8 +137,8 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) {
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    iter->value = value;
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}
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std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) {
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
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    std::lock_guard lock{entries_mutex};
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    const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
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        return entry.address == address;
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@ -149,19 +151,19 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) {
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    return *iter;
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}
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std::vector<Freezer::Entry> Freezer::GetEntries() {
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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std::vector<Freezer::Entry> Freezer::GetEntries() const {
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    std::lock_guard lock{entries_mutex};
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    return entries;
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}
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void Freezer::FrameCallback(u64 userdata, s64 cycles_late) {
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    if (!active.load()) {
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    if (!IsActive()) {
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        LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events.");
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        return;
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    }
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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    std::lock_guard lock{entries_mutex};
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    for (const auto& entry : entries) {
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        LOG_DEBUG(Common_Memory,
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@ -174,7 +176,7 @@ void Freezer::FrameCallback(u64 userdata, s64 cycles_late) {
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}
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void Freezer::FillEntryReads() {
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    std::lock_guard<std::recursive_mutex> lock(entries_mutex);
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    std::lock_guard lock{entries_mutex};
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    LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");
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@ -4,14 +4,16 @@
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#pragma once
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#include <atomic>
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#include <mutex>
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#include <optional>
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#include <vector>
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#include "common/common_types.h"
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#include "core/core_timing.h"
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namespace Core {
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class System;
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} // namespace Core
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namespace Core::Timing {
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class CoreTiming;
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struct EventType;
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} // namespace Core::Timing
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namespace Memory {
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@ -20,27 +22,42 @@ class Freezer {
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public:
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    struct Entry {
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        VAddr address;
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        u8 width;
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        u32 width;
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        u64 value;
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    };
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    Freezer(Core::Timing::CoreTiming& core_timing);
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    explicit Freezer(Core::Timing::CoreTiming& core_timing);
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    ~Freezer();
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    // Enables or disables the entire memory freezer.
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    void SetActive(bool active);
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    // Returns whether or not the freezer is active.
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    bool IsActive() const;
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    // Removes all entries from the freezer.
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    void Clear();
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    u64 Freeze(VAddr address, u8 width);
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    // Freezes a value to its current memory address. The value the memory is kept at will be the
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    // value that is read during this function. Width can be 1, 2, 4, or 8 (in bytes).
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    u64 Freeze(VAddr address, u32 width);
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    // Unfreezes the memory value at address. If the address isn't frozen, this is a no-op.
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    void Unfreeze(VAddr address);
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    bool IsFrozen(VAddr address);
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    // Returns whether or not the address is frozen.
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    bool IsFrozen(VAddr address) const;
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    // Sets the value that address should be frozen to. This doesn't change the width set by using
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    // Freeze(). If the value isn't frozen, this will not freeze it and is thus a no-op.
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    void SetFrozenValue(VAddr address, u64 value);
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    std::optional<Entry> GetEntry(VAddr address);
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    // Returns the entry corresponding to the address if the address is frozen, otherwise
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    // std::nullopt.
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    std::optional<Entry> GetEntry(VAddr address) const;
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    std::vector<Entry> GetEntries();
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    // Returns all the entries in the freezer, an empty vector means nothing is frozen.
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    std::vector<Entry> GetEntries() const;
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private:
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    void FrameCallback(u64 userdata, s64 cycles_late);
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@ -48,7 +65,7 @@ private:
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    std::atomic_bool active{false};
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    std::recursive_mutex entries_mutex;
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    mutable std::mutex entries_mutex;
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    std::vector<Entry> entries;
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    Core::Timing::EventType* event;
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