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	AsyncGpu: Address Feedback
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				| @ -72,7 +72,7 @@ void GPU::WaitFence(u32 syncpoint_id, u32 value) const { | ||||
|         return; | ||||
|     } | ||||
|     MICROPROFILE_SCOPE(GPU_wait); | ||||
|     while (syncpoints[syncpoint_id].load() < value) { | ||||
|     while (syncpoints[syncpoint_id].load(std::memory_order_relaxed) < value) { | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | ||||
| @ -91,7 +91,7 @@ void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) { | ||||
| } | ||||
| 
 | ||||
| void ThreadManager::WaitIdle() const { | ||||
|     while (state.last_fence > state.signaled_fence.load()) { | ||||
|     while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed)) { | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | ||||
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