Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5e626c774f 
							
						 
					 
					
						
						
							
							vfs: Deduplicate accumulation code in VfsDirectory's GetSize()  
						
						... 
						
						
						
						We can just use a generic lambda to avoid writing the same thing twice. 
						
					 
					
						2018-07-18 23:03:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1371e2fb6a 
							
						 
					 
					
						
						
							
							Merge pull request  #691  from lioncash/guard  
						
						... 
						
						
						
						service/prepo: Add missing header guard 
						
					 
					
						2018-07-18 19:46:14 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b10905c8ae 
							
						 
					 
					
						
						
							
							Merge pull request  #686  from lioncash/fmt  
						
						... 
						
						
						
						externals: update fmt to version 5.1.0 
						
					 
					
						2018-07-18 19:44:44 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							55ab369043 
							
						 
					 
					
						
						
							
							loader/nro: Resolve sign mismatch warnings  
						
						
						
					 
					
						2018-07-18 22:27:22 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1831b5ef62 
							
						 
					 
					
						
						
							
							loader/nso: Remove unnecessary vector resizes  
						
						... 
						
						
						
						We can just initialize these vectors directly via their constructor. 
						
					 
					
						2018-07-18 22:26:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3a30ccc7c 
							
						 
					 
					
						
						
							
							loader/nso: Resolve sign mismatch warnings  
						
						
						
					 
					
						2018-07-18 22:26:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							90ce935f3d 
							
						 
					 
					
						
						
							
							Merge pull request  #688  from lioncash/comma  
						
						... 
						
						
						
						vm_manager: Add missing commas to string literal array elements in GetMemoryStateName() 
						
					 
					
						2018-07-18 18:59:09 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3f93279047 
							
						 
					 
					
						
						
							
							Merge pull request  #693  from lioncash/unused  
						
						... 
						
						
						
						core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock() 
						
					 
					
						2018-07-18 18:57:13 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							49b0966003 
							
						 
					 
					
						
						
							
							Merge pull request  #687  from lioncash/instance  
						
						... 
						
						
						
						core: Don't construct instance of Core::System, just to access its live instance 
						
					 
					
						2018-07-18 18:55:58 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							89f0acfd36 
							
						 
					 
					
						
						
							
							Merge pull request  #680  from bunnei/fix-swizz  
						
						... 
						
						
						
						decoders: Fix calc of swizzle image_width_in_gobs. 
						
					 
					
						2018-07-18 18:55:37 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2975f7820e 
							
						 
					 
					
						
						
							
							Merge pull request  #684  from lioncash/nonmember  
						
						... 
						
						
						
						game_list: Make ContainsAllWords an internally linked non-member function 
						
					 
					
						2018-07-18 18:55:00 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							b496a9eefe 
							
						 
					 
					
						
						
							
							decoders: Fix calc of swizzle image_width_in_gobs.  
						
						
						
					 
					
						2018-07-18 21:42:52 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							29aff8d5ab 
							
						 
					 
					
						
						
							
							Virtual Filesystem 2: Electric Boogaloo ( #676 )  
						
						... 
						
						
						
						* Virtual Filesystem
* Fix delete bug and documentate
* Review fixes + other stuff
* Fix puyo regression 
						
					 
					
						2018-07-18 18:07:11 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							72207577b2 
							
						 
					 
					
						
						
							
							core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()  
						
						
						
					 
					
						2018-07-18 19:55:46 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2cd3141c30 
							
						 
					 
					
						
						
							
							address_arbiter: Correct assignment within an assertion statement in WakeThreads()  
						
						... 
						
						
						
						This was introduced within 4f81bc4e1b 
						
					 
					
						2018-07-18 19:46:46 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							296e68fd43 
							
						 
					 
					
						
						
							
							service/prepo: Add missing header guard  
						
						
						
					 
					
						2018-07-18 19:43:28 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							93cba6f699 
							
						 
					 
					
						
						
							
							vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()  
						
						... 
						
						
						
						Without these, this would perform concatenation, which is definitely not
what we want here. 
						
					 
					
						2018-07-18 19:37:19 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							46458e7284 
							
						 
					 
					
						
						
							
							core/memory, core/hle/kernel: Use std::move where applicable  
						
						... 
						
						
						
						Avoids pointless copies 
						
					 
					
						2018-07-18 19:34:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							10d2ab8098 
							
						 
					 
					
						
						
							
							core: Make System's default constructor private  
						
						... 
						
						
						
						This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over. 
						
					 
					
						2018-07-18 18:18:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3a4841e403 
							
						 
					 
					
						
						
							
							core: Don't construct instance of Core::System, just to access its live instance  
						
						... 
						
						
						
						This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.
These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances. 
						
					 
					
						2018-07-18 18:18:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f5d7706ca1 
							
						 
					 
					
						
						
							
							externals: update fmt to version 5.1.0  
						
						... 
						
						
						
						Previously, we were on 4.1.0, which was a major version behind. 
						
					 
					
						2018-07-18 17:46:17 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d17e172d92 
							
						 
					 
					
						
						
							
							game_list: Make ContainsAllWords an internally linked non-member function  
						
						... 
						
						
						
						This function actually depends on no internal class state, so it doesn't
even need to be a part of the class interface. 
						
					 
					
						2018-07-18 16:52:14 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							c337272ca9 
							
						 
					 
					
						
						
							
							Fill in more fields in TouchScreenEntryTouch  
						
						
						
					 
					
						2018-07-18 16:33:11 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							f2f368014e 
							
						 
					 
					
						
						
							
							Single touch support  
						
						
						
					 
					
						2018-07-18 14:06:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d1e8f750c 
							
						 
					 
					
						
						
							
							Merge pull request  #681  from lioncash/const  
						
						... 
						
						
						
						game_list: Make containsAllWords a const member function 
						
					 
					
						2018-07-18 10:02:58 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3da9fc367 
							
						 
					 
					
						
						
							
							Merge pull request  #682  from lioncash/telemetry  
						
						... 
						
						
						
						Telemetry: Minor changes 
						
					 
					
						2018-07-18 10:02:46 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							24a55bba42 
							
						 
					 
					
						
						
							
							Merge pull request  #679  from lioncash/ctor  
						
						... 
						
						
						
						game_list: Remove unnecessary QString initialization in KeyReleaseEater 
						
					 
					
						2018-07-17 22:18:39 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b87a71b3fe 
							
						 
					 
					
						
						
							
							Merge pull request  #678  from lioncash/astc  
						
						... 
						
						
						
						astc: Minor changes 
						
					 
					
						2018-07-17 22:06:20 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c65a8fafa0 
							
						 
					 
					
						
						
							
							telemetry: Remove unnecessary Field constructor  
						
						... 
						
						
						
						We can just take the value parameter by value which allows both moving
into it, and copies at the same time, depending on the calling code. 
						
					 
					
						2018-07-18 00:32:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0aebe6b3d5 
							
						 
					 
					
						
						
							
							telemetry: Make operator== and operator!= const member functions of Field  
						
						... 
						
						
						
						These operators don't modify internal class state, so they can be made
const member functions. While we're at it, drop the unnecessary inline
keywords. Member functions that are defined in the class declaration are
already inline by default. 
						
					 
					
						2018-07-18 00:28:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3575d367a4 
							
						 
					 
					
						
						
							
							telemetry: Default copy/move constructors and assignment operators  
						
						... 
						
						
						
						This provides the equivalent behavior, but without as much boilerplate.
While we're at it, explicitly default the move constructor, since we
have a move-assignment operator defined. 
						
					 
					
						2018-07-18 00:25:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f4b98a857b 
							
						 
					 
					
						
						
							
							game_list: Upper-case containsAllWords to ContainsAllWords()  
						
						... 
						
						
						
						This makes it consistent with most of the other private utility
functions. 
						
					 
					
						2018-07-18 00:15:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c8f3fc9a4b 
							
						 
					 
					
						
						
							
							game_list: Make containsAllWords a const member function  
						
						... 
						
						
						
						This doesn't actually modify the internal class state, so it can be a
const member function. While we're at it, amend the function to take
its arguments by const reference. 
						
					 
					
						2018-07-18 00:13:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f4c69149f9 
							
						 
					 
					
						
						
							
							game_list: Remove unnecessary QString initialization in KeyReleaseEater  
						
						... 
						
						
						
						QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable. 
						
					 
					
						2018-07-18 00:07:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							6a03badcbc 
							
						 
					 
					
						
						
							
							astc: Initialize vector size directly in Decompress  
						
						... 
						
						
						
						There's no need to perform a separate resize. 
						
					 
					
						2018-07-17 23:58:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0f148548f3 
							
						 
					 
					
						
						
							
							astc: Mark functions as internally linked where applicable  
						
						
						
					 
					
						2018-07-17 23:58:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c5803e30d3 
							
						 
					 
					
						
						
							
							astc: const-correctness changes where applicable  
						
						... 
						
						
						
						A few member functions didn't actually modify class state, so these can
be amended as necessary. 
						
					 
					
						2018-07-17 23:58:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e3fadb9616 
							
						 
					 
					
						
						
							
							astc: Delete Bits' copy contstructor and assignment operator  
						
						... 
						
						
						
						This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value. 
						
					 
					
						2018-07-17 23:58:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4cd52a34b9 
							
						 
					 
					
						
						
							
							astc: In-class initialize member variables where appropriate  
						
						
						
					 
					
						2018-07-17 23:58:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							03c2d049d4 
							
						 
					 
					
						
						
							
							settings: Turn docked mode off by default.  
						
						
						
					 
					
						2018-07-17 22:52:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							49e5de9f03 
							
						 
					 
					
						
						
							
							vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.  
						
						
						
					 
					
						2018-07-17 22:47:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d1a99edf6 
							
						 
					 
					
						
						
							
							vi: Fix size for ListDisplays default display.  
						
						
						
					 
					
						2018-07-17 22:18:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c3dd456d51 
							
						 
					 
					
						
						
							
							vi: Partially implement buffer crop parameters.  
						
						
						
					 
					
						2018-07-17 20:13:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8e28af6f89 
							
						 
					 
					
						
						
							
							Merge pull request  #675  from Subv/stencil  
						
						... 
						
						
						
						GPU: Added register definitions for the stencil parameters. 
						
					 
					
						2018-07-17 15:53:00 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							3d3b10adc7 
							
						 
					 
					
						
						
							
							GPU: Added register definitions for the stencil parameters.  
						
						
						
					 
					
						2018-07-17 15:00:21 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							69bfe075b5 
							
						 
					 
					
						
						
							
							General Filesystem and Save Data Fixes ( #670 )  
						
						
						
					 
					
						2018-07-17 12:42:15 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							88a3140c9b 
							
						 
					 
					
						
						
							
							Merge pull request  #671  from MerryMage/clear-exclusive-state  
						
						... 
						
						
						
						scheduler: Clear exclusive state when switching contexts 
						
					 
					
						2018-07-17 07:33:32 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							519035db3d 
							
						 
					 
					
						
						
							
							Merge pull request  #672  from SciresM/to_address_fix  
						
						... 
						
						
						
						svc:: Fix bug in svcWaitForAddress 
						
					 
					
						2018-07-17 07:32:42 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							170e19d4ea 
							
						 
					 
					
						
						
							
							nvflinger: Fix for BufferQueue event handling.  
						
						
						
					 
					
						2018-07-17 00:26:23 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							3b885691a1 
							
						 
					 
					
						
						
							
							Kernel/Arbiter: Fix bug in WaitIfLessThan  
						
						
						
					 
					
						2018-07-16 20:55:53 -06:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
						
						
							
						
						
							56cc1c11ec 
							
						 
					 
					
						
						
							
							scheduler: Clear exclusive state when switching contexts  
						
						
						
					 
					
						2018-07-16 11:24:00 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							068668780c 
							
						 
					 
					
						
						
							
							Merge pull request  #668  from jroweboy/controller-lag  
						
						... 
						
						
						
						HID: Update controllers less often 
						
					 
					
						2018-07-15 13:06:28 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							04b9cde4f5 
							
						 
					 
					
						
						
							
							Merge pull request  #664  from jroweboy/logging-stuff  
						
						... 
						
						
						
						Minor logging improvements 
						
					 
					
						2018-07-15 12:58:52 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							7d209b3c9f 
							
						 
					 
					
						
						
							
							HID: Update controllers less often  
						
						
						
					 
					
						2018-07-15 13:47:41 -06:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							497b81558e 
							
						 
					 
					
						
						
							
							Logging: Dump all logs in the queue on close in debug mode  
						
						
						
					 
					
						2018-07-15 13:02:09 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3a96670f2d 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement texture format G8R8.  
						
						
						
					 
					
						2018-07-15 01:33:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							aaec0b7e70 
							
						 
					 
					
						
						
							
							Merge pull request  #665  from bunnei/fix-z24-s8  
						
						... 
						
						
						
						gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. 
						
					 
					
						2018-07-14 22:18:55 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3145114190 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.  
						
						
						
					 
					
						2018-07-15 00:02:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e21190f47f 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement depth format Z16_UNORM.  
						
						
						
					 
					
						2018-07-14 23:43:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2cb3fdca86 
							
						 
					 
					
						
						
							
							Merge pull request  #598  from bunnei/makedonecurrent  
						
						... 
						
						
						
						OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 
						
					 
					
						2018-07-14 20:18:11 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c324a378ac 
							
						 
					 
					
						
						
							
							Merge pull request  #663  from Subv/bsd  
						
						... 
						
						
						
						Services/BSD: Corrected the return for StartMonitoring according to SwIPC 
						
					 
					
						2018-07-14 19:40:34 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd1f5c5414 
							
						 
					 
					
						
						
							
							Merge pull request  #662  from Subv/delete_file  
						
						... 
						
						
						
						FileSys: Append the requested path to the filesystem base path in DeleteFile 
						
					 
					
						2018-07-14 13:11:58 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							6daebaaa57 
							
						 
					 
					
						
						
							
							Logging: Don't lock the queue for the duration of the write  
						
						
						
					 
					
						2018-07-14 11:57:13 -06:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b07f4d6afb 
							
						 
					 
					
						
						
							
							Services/BSD: Corrected the return for StartMonitoring according to SwIPC.  
						
						
						
					 
					
						2018-07-14 12:34:07 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7e5e4f8d7a 
							
						 
					 
					
						
						
							
							FileSys: Append the requested path to the filesystem base path in DeleteFile.  
						
						... 
						
						
						
						We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games. 
						
					 
					
						2018-07-14 10:57:22 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							a7d6c0d6ea 
							
						 
					 
					
						
						
							
							No need to use ASSERT_MSG with an empty message  
						
						
						
					 
					
						2018-07-14 23:13:16 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							05cb10530f 
							
						 
					 
					
						
						
							
							OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.  
						
						
						
					 
					
						2018-07-14 02:50:35 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b37354cca8 
							
						 
					 
					
						
						
							
							GPU: Always enable the depth write when clearing the depth buffer.  
						
						... 
						
						
						
						The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call. 
						
					 
					
						2018-07-14 00:52:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9fc0d1d701 
							
						 
					 
					
						
						
							
							Merge pull request  #657  from bunnei/dual-vs  
						
						... 
						
						
						
						gl_shader_gen: Implement dual vertex shader mode. 
						
					 
					
						2018-07-13 07:08:54 -07:00 
						 
				 
			
				
					
						
							
							
								Hedges 
							
						 
					 
					
						
						
						
						
							
						
						
							e066bc75b9 
							
						 
					 
					
						
						
							
							More improvements to GDBStub ( #653 )  
						
						... 
						
						
						
						* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback 
						
					 
					
						2018-07-12 20:22:59 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8aeff9cf8e 
							
						 
					 
					
						
						
							
							gl_rasterizer: Fix check for if a shader stage is enabled.  
						
						
						
					 
					
						2018-07-12 22:57:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c4015cd93a 
							
						 
					 
					
						
						
							
							gl_shader_gen: Implement dual vertex shader mode.  
						
						... 
						
						
						
						- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage. 
						
					 
					
						2018-07-12 22:25:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ce23ae3ede 
							
						 
					 
					
						
						
							
							Merge pull request  #656  from ogniK5377/audren-mem-init  
						
						... 
						
						
						
						Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate 
						
					 
					
						2018-07-12 19:12:47 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							64b5e5d5d9 
							
						 
					 
					
						
						
							
							Merge pull request  #655  from bunnei/pred-lt-nan  
						
						... 
						
						
						
						gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 
						
					 
					
						2018-07-12 18:59:15 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							8bd8d1e3da 
							
						 
					 
					
						
						
							
							We only need to alert for memory pool changes  
						
						
						
					 
					
						2018-07-13 10:36:28 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							6642011706 
							
						 
					 
					
						
						
							
							initialized voice status and unused sizes in the update data header  
						
						
						
					 
					
						2018-07-13 10:35:44 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							49c0c081c4 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement PredCondition::LessThanWithNan.  
						
						
						
					 
					
						2018-07-12 20:04:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4757ffdcce 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use FlowCondition field in EXIT instruction.  
						
						
						
					 
					
						2018-07-12 20:00:37 -04:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							274d1fb0fc 
							
						 
					 
					
						
						
							
							Merge pull request  #652  from Subv/fadd32i  
						
						... 
						
						
						
						GPU: Implement the FADD32I shader instruction. 
						
					 
					
						2018-07-12 17:36:51 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3ff21345b4 
							
						 
					 
					
						
						
							
							Merge pull request  #651  from Subv/ffma_decode  
						
						... 
						
						
						
						GPU: Corrected the decoding of FFMA for immediate operands. 
						
					 
					
						2018-07-12 12:42:58 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c1ae841f47 
							
						 
					 
					
						
						
							
							GPU: Implement the FADD32I shader instruction.  
						
						
						
					 
					
						2018-07-12 12:00:31 -05:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
						
						
							
						
						
							316b933a31 
							
						 
					 
					
						
						
							
							Port  #3335  and  #3373  from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" ( #637 )  
						
						... 
						
						
						
						* Port #3335  and #3373  from Citra
* Fixup: Use the new logging placeholders 
						
					 
					
						2018-07-12 09:26:27 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0cad310e12 
							
						 
					 
					
						
						
							
							GPU: Corrected the decoding of FFMA for immediate operands.  
						
						
						
					 
					
						2018-07-12 10:15:48 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4f41ffdd41 
							
						 
					 
					
						
						
							
							Merge pull request  #648  from ogniK5377/no-net  
						
						... 
						
						
						
						Let games/application know that we're offline 
						
					 
					
						2018-07-12 06:44:15 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7c7b2b8285 
							
						 
					 
					
						
						
							
							Merge pull request  #649  from ogniK5377/audout-auto  
						
						... 
						
						
						
						Audout "Auto" functions 
						
					 
					
						2018-07-12 06:43:37 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							b30c5370b1 
							
						 
					 
					
						
						
							
							yuzu - Fix duplicate logs  
						
						
						
					 
					
						2018-07-12 01:11:43 -06:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							020d005d8c 
							
						 
					 
					
						
						
							
							yuzu-cmd Apply the filter string from settings  
						
						
						
					 
					
						2018-07-12 01:09:03 -06:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							706892de7d 
							
						 
					 
					
						
						
							
							Audout "Auto" functions  
						
						... 
						
						
						
						Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us. 
						
					 
					
						2018-07-12 16:57:31 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							3d68f6ba6c 
							
						 
					 
					
						
						
							
							Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted  
						
						... 
						
						
						
						Since we have no socket implementation we should be returning 0 to indicate we're currently offline. 
						
					 
					
						2018-07-12 16:40:17 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7230ceb584 
							
						 
					 
					
						
						
							
							Merge pull request  #559  from Subv/mount_savedata  
						
						... 
						
						
						
						Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 
						
					 
					
						2018-07-11 20:21:52 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							12a6996262 
							
						 
					 
					
						
						
							
							hid: Fix timestamps and controller type.  
						
						... 
						
						
						
						- This fixes user input in SMO. 
						
					 
					
						2018-07-10 22:55:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							379a935016 
							
						 
					 
					
						
						
							
							Merge pull request  #644  from ogniK5377/getconfig-err  
						
						... 
						
						
						
						NvOsGetConfigU32 production impl 
						
					 
					
						2018-07-10 15:44:23 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							04524e76c2 
							
						 
					 
					
						
						
							
							Merge pull request  #633  from FearlessTobi/port-defines  
						
						... 
						
						
						
						Port #3579  from Citra: Clean up architecture-specific defines 
						
					 
					
						2018-07-10 09:12:52 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3e966be6fc 
							
						 
					 
					
						
						
							
							Merge pull request  #642  from bunnei/create-save-dir  
						
						... 
						
						
						
						savedata_factory: Always create a save directory for games. 
						
					 
					
						2018-07-10 09:09:58 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							0944bfe3cb 
							
						 
					 
					
						
						
							
							NvOsGetConfigU32 production impl  
						
						... 
						
						
						
						Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead 
						
					 
					
						2018-07-10 14:10:17 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ef2c955db5 
							
						 
					 
					
						
						
							
							Merge pull request  #635  from FearlessTobi/port-crashfix  
						
						... 
						
						
						
						Port #3474  from Citra: Do not crash on unimplemented code in debug build 
						
					 
					
						2018-07-09 17:08:25 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dacc89b38b 
							
						 
					 
					
						
						
							
							Merge pull request  #634  from FearlessTobi/port-viewport-fix  
						
						... 
						
						
						
						Port #3505  from Citra: Fix QGLWidget viewport resize on macOS 
						
					 
					
						2018-07-09 17:07:30 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							51a3e93f8e 
							
						 
					 
					
						
						
							
							Merge pull request  #640  from bunnei/flip-tris-viewport  
						
						... 
						
						
						
						gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative. 
						
					 
					
						2018-07-09 14:32:35 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							eb6cbfdbd8 
							
						 
					 
					
						
						
							
							savedata_factory: Always create a save directory for games.  
						
						
						
					 
					
						2018-07-08 17:05:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1b3dd30ba8 
							
						 
					 
					
						
						
							
							nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.  
						
						
						
					 
					
						2018-07-08 17:01:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							854f474f52 
							
						 
					 
					
						
						
							
							gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.  
						
						... 
						
						
						
						- Fixes a regression with Binding of Isaac. 
						
					 
					
						2018-07-08 16:16:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							639346bcfb 
							
						 
					 
					
						
						
							
							Merge pull request  #625  from Subv/imnmx  
						
						... 
						
						
						
						GPU: Implemented the IMNMX shader instruction. 
						
					 
					
						2018-07-07 19:33:50 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d990f2355b 
							
						 
					 
					
						
						
							
							Merge pull request  #627  from Subv/bc7u  
						
						... 
						
						
						
						GPU: Implemented the BC7U texture format. 
						
					 
					
						2018-07-07 19:33:18 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							913896cbd9 
							
						 
					 
					
						
						
							
							Revert "Virtual Filesystem ( #597 )"  
						
						... 
						
						
						
						This reverts commit 77c684c114 
						
					 
					
						2018-07-07 20:24:51 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4633dd9505 
							
						 
					 
					
						
						
							
							GPU: Implemented the BC7U texture format.  
						
						... 
						
						
						
						Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it. 
						
					 
					
						2018-07-07 09:17:48 -05:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							476e0fae4c 
							
						 
					 
					
						
						
							
							Port  #3474  from Citra  
						
						
						
					 
					
						2018-07-07 14:17:44 +02:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							b8384c0c91 
							
						 
					 
					
						
						
							
							Port  #3505  from CItra  
						
						
						
					 
					
						2018-07-07 14:11:49 +02:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							70a6691e3b 
							
						 
					 
					
						
						
							
							Port  #3579  from Citra  
						
						
						
					 
					
						2018-07-07 13:59:18 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bebe09a1aa 
							
						 
					 
					
						
						
							
							Merge pull request  #630  from FearlessTobi/remove-citra-references  
						
						... 
						
						
						
						Remove some references to Citra 
						
					 
					
						2018-07-06 11:13:50 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							77c684c114 
							
						 
					 
					
						
						
							
							Virtual Filesystem ( #597 )  
						
						... 
						
						
						
						* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename 
						
					 
					
						2018-07-06 10:51:32 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							c9aadff9a9 
							
						 
					 
					
						
						
							
							Remove some references to Citra  
						
						
						
					 
					
						2018-07-06 15:47:06 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							51bd76a5fd 
							
						 
					 
					
						
						
							
							Merge pull request  #629  from Subv/depth_test  
						
						... 
						
						
						
						GPU: Allow using the old NV04 values for the depth test function. 
						
					 
					
						2018-07-05 16:43:10 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							9f6a5660e8 
							
						 
					 
					
						
						
							
							GPU: Allow using the old NV04 values for the depth test function.  
						
						... 
						
						
						
						These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp
This restores graphical output to Disgaea 5 
						
					 
					
						2018-07-05 13:01:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							762bf6a522 
							
						 
					 
					
						
						
							
							Merge pull request  #626  from Subv/shader_sync  
						
						... 
						
						
						
						GPU: Stub the shader SYNC and DEPBAR instructions. 
						
					 
					
						2018-07-05 12:54:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							637f9d780a 
							
						 
					 
					
						
						
							
							Merge pull request  #624  from Subv/f2f_round  
						
						... 
						
						
						
						GPU: Implemented the F2F 'round' rounding mode. 
						
					 
					
						2018-07-05 11:30:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							956b5db52e 
							
						 
					 
					
						
						
							
							Merge pull request  #623  from Subv/vertex_types  
						
						... 
						
						
						
						GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types 
						
					 
					
						2018-07-05 11:30:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8b815877a6 
							
						 
					 
					
						
						
							
							Merge pull request  #622  from Subv/unused_tex  
						
						... 
						
						
						
						GPU: Ignore unused textures and corrected the TEX shader instruction decoding. 
						
					 
					
						2018-07-05 11:29:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1b0a74e23f 
							
						 
					 
					
						
						
							
							Merge pull request  #621  from Subv/psetp_  
						
						... 
						
						
						
						GPU: Implemented the PSETP shader instruction. 
						
					 
					
						2018-07-05 11:28:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a3c0b161e 
							
						 
					 
					
						
						
							
							Merge pull request  #620  from Subv/depth_z32f  
						
						... 
						
						
						
						GPU: Implemented the 32 bit float depth buffer format. 
						
					 
					
						2018-07-05 11:09:15 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b0c92b80b1 
							
						 
					 
					
						
						
							
							GPU: Implemented the IMNMX shader instruction.  
						
						... 
						
						
						
						It's similar to the FMNMX instruction but it works on integers. 
						
					 
					
						2018-07-04 15:44:37 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d800a02b4b 
							
						 
					 
					
						
						
							
							GPU: Implemented the F2F 'round' rounding mode.  
						
						... 
						
						
						
						It's implemented via the GLSL 'roundEven()' function. 
						
					 
					
						2018-07-04 15:43:21 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							77cfe4f027 
							
						 
					 
					
						
						
							
							GPU: Stub the shader SYNC and DEPBAR instructions.  
						
						... 
						
						
						
						It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us. 
						
					 
					
						2018-07-04 15:29:51 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							ce39ae3e57 
							
						 
					 
					
						
						
							
							GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.  
						
						... 
						
						
						
						Both signed and unsigned variants. 
						
					 
					
						2018-07-04 15:22:34 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4bda9693be 
							
						 
					 
					
						
						
							
							GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders.  
						
						
						
					 
					
						2018-07-04 15:20:12 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c42b818cf9 
							
						 
					 
					
						
						
							
							GPU: Corrected the decoding for the TEX shader instruction.  
						
						
						
					 
					
						2018-07-04 15:19:20 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							53a55bd751 
							
						 
					 
					
						
						
							
							GPU: Implemented the PSETP shader instruction.  
						
						... 
						
						
						
						It's similar to the isetp and fsetp instructions but it works on predicates instead. 
						
					 
					
						2018-07-04 15:15:03 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							016e357c75 
							
						 
					 
					
						
						
							
							GPU: Implemented the 32 bit float depth buffer format.  
						
						
						
					 
					
						2018-07-04 10:42:33 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c1bebdef5e 
							
						 
					 
					
						
						
							
							GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.  
						
						... 
						
						
						
						OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.
This fixes 1-2 Switch's splash screen. 
						
					 
					
						2018-07-04 10:26:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5a9df3c675 
							
						 
					 
					
						
						
							
							GPU: Only configure the used framebuffers during clear.  
						
						... 
						
						
						
						Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point. 
						
					 
					
						2018-07-03 22:32:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c996787d84 
							
						 
					 
					
						
						
							
							Merge pull request  #609  from Subv/clear_buffers  
						
						... 
						
						
						
						GPU: Implemented the CLEAR_BUFFERS register. 
						
					 
					
						2018-07-03 19:34:34 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							78443a7f29 
							
						 
					 
					
						
						
							
							GPU: Factor out the framebuffer configuration code for both Clear and Draw commands.  
						
						
						
					 
					
						2018-07-03 16:56:47 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c1811ed3d1 
							
						 
					 
					
						
						
							
							GPU: Support clears that don't clear the color buffer.  
						
						
						
					 
					
						2018-07-03 16:56:47 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							be51120d23 
							
						 
					 
					
						
						
							
							GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.  
						
						
						
					 
					
						2018-07-03 16:56:44 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							827bb08c91 
							
						 
					 
					
						
						
							
							GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.  
						
						
						
					 
					
						2018-07-03 16:56:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9da1552417 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement PixelFormat S8Z24.  
						
						
						
					 
					
						2018-07-03 14:58:13 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							3dab0e284b 
							
						 
					 
					
						
						
							
							Update AudioRenderer Voice Sections ( #614 )  
						
						... 
						
						
						
						* voice section updating
* fixed slight offset miscalculation
* fixed overflow 
						
					 
					
						2018-07-03 13:09:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15e68cdbaa 
							
						 
					 
					
						
						
							
							Merge pull request  #607  from jroweboy/logging  
						
						... 
						
						
						
						Logging - Customizable backends 
						
					 
					
						2018-07-03 00:26:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3ca561ea0 
							
						 
					 
					
						
						
							
							Merge pull request  #612  from bunnei/fix-cull  
						
						... 
						
						
						
						gl_rasterizer: Only set cull mode and front face if enabled. 
						
					 
					
						2018-07-02 23:48:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ddb767f1b6 
							
						 
					 
					
						
						
							
							Merge pull request  #611  from Subv/enabled_depth_test  
						
						... 
						
						
						
						GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func 
						
					 
					
						2018-07-02 23:47:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5410b4659d 
							
						 
					 
					
						
						
							
							Merge pull request  #610  from Subv/mufu_8  
						
						... 
						
						
						
						GPU: Implemented MUFU suboperation 8, sqrt. 
						
					 
					
						2018-07-02 22:26:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a9cacd03f6 
							
						 
					 
					
						
						
							
							gl_rasterizer: Only set cull mode and front face if enabled.  
						
						
						
					 
					
						2018-07-02 22:22:25 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6e0eba9917 
							
						 
					 
					
						
						
							
							GPU: Use only the least significant 3 bits when reading the depth test func.  
						
						... 
						
						
						
						Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits. 
						
					 
					
						2018-07-02 21:06:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							65c664560c 
							
						 
					 
					
						
						
							
							GPU: Don't try to parse the depth test function if the depth test is disabled.  
						
						
						
					 
					
						2018-07-02 21:02:46 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							76b475faf7 
							
						 
					 
					
						
						
							
							Fix build and address review feedback  
						
						
						
					 
					
						2018-07-02 21:45:48 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							6269a01b4e 
							
						 
					 
					
						
						
							
							Add configurable logging backends  
						
						
						
					 
					
						2018-07-02 21:45:47 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							0d46f0df12 
							
						 
					 
					
						
						
							
							Update clang format  
						
						
						
					 
					
						2018-07-02 21:45:47 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							638956aa81 
							
						 
					 
					
						
						
							
							Rename logging macro back to LOG_*  
						
						
						
					 
					
						2018-07-02 21:45:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							92c7135065 
							
						 
					 
					
						
						
							
							Merge pull request  #608  from Subv/depth  
						
						... 
						
						
						
						GPU: Implemented the depth buffer and depth test + culling 
						
					 
					
						2018-07-02 21:24:43 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a6d4903aaf 
							
						 
					 
					
						
						
							
							GPU: Set up the culling configuration on each draw.  
						
						
						
					 
					
						2018-07-02 19:51:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6e4e0b2b41 
							
						 
					 
					
						
						
							
							GPU: Implemented MUFU suboperation 8, sqrt.  
						
						
						
					 
					
						2018-07-02 19:48:15 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							055f1546d7 
							
						 
					 
					
						
						
							
							Merge pull request  #606  from Subv/base_vertex  
						
						... 
						
						
						
						GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering. 
						
					 
					
						2018-07-02 14:07:38 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							79167fc989 
							
						 
					 
					
						
						
							
							Merge pull request  #603  from Subv/nvmap_free  
						
						... 
						
						
						
						GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior. 
						
					 
					
						2018-07-02 14:07:17 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9685dd5840 
							
						 
					 
					
						
						
							
							Merge pull request  #605  from Subv/dma_copy  
						
						... 
						
						
						
						GPU: Directly copy the pixels when performing a same-layout DMA. 
						
					 
					
						2018-07-02 14:06:56 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							18c8ae7750 
							
						 
					 
					
						
						
							
							GPU: Set up the depth test state on every draw.  
						
						
						
					 
					
						2018-07-02 13:33:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d480b63e0d 
							
						 
					 
					
						
						
							
							MaxwellToGL: Added conversion functions for depth test and cull mode.  
						
						
						
					 
					
						2018-07-02 13:31:49 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c1f55c32c8 
							
						 
					 
					
						
						
							
							GPU: Added registers for depth test and cull mode.  
						
						
						
					 
					
						2018-07-02 13:31:20 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0f929762b3 
							
						 
					 
					
						
						
							
							GPU: Implemented the Z24S8 depth format and load the depth framebuffer.  
						
						
						
					 
					
						2018-07-02 12:42:04 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4c59105adf 
							
						 
					 
					
						
						
							
							GPU: Implement offsetted rendering when using non-indexed drawing.  
						
						
						
					 
					
						2018-07-02 11:23:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fca3d1cc65 
							
						 
					 
					
						
						
							
							GPU: Fixed the index offset rendering, and implemented the base vertex functionality.  
						
						... 
						
						
						
						This fixes Stardew Valley. 
						
					 
					
						2018-07-02 11:22:17 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							cc73bad293 
							
						 
					 
					
						
						
							
							GPU: Added register definitions for the vertex buffer base element.  
						
						
						
					 
					
						2018-07-02 11:21:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d41fdfbba 
							
						 
					 
					
						
						
							
							Merge pull request  #604  from Subv/invalid_textures  
						
						... 
						
						
						
						GPU: Ignore invalid and disabled textures when drawing. 
						
					 
					
						2018-07-02 11:48:18 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							ca633a5a3c 
							
						 
					 
					
						
						
							
							GPU: Directly copy the pixels when performing a same-layout DMA.  
						
						
						
					 
					
						2018-07-02 09:46:33 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							80c5e8ae99 
							
						 
					 
					
						
						
							
							GPU: Ignore disabled textures and textures with an invalid address.  
						
						
						
					 
					
						2018-07-02 09:43:38 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e9d147349b 
							
						 
					 
					
						
						
							
							GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.  
						
						
						
					 
					
						2018-07-02 09:42:48 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6c0c81dfdc 
							
						 
					 
					
						
						
							
							GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.  
						
						
						
					 
					
						2018-07-01 10:50:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a093feca62 
							
						 
					 
					
						
						
							
							nvmap: Return the address of the nvmap object when Freeing it for the last time.  
						
						... 
						
						
						
						This behavior is confirmed by reverse engineering. 
						
					 
					
						2018-07-01 10:48:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							066d6184d4 
							
						 
					 
					
						
						
							
							Merge pull request  #602  from Subv/mufu_subop  
						
						... 
						
						
						
						GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 
						
					 
					
						2018-07-01 11:06:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b611d852db 
							
						 
					 
					
						
						
							
							Merge pull request  #601  from Subv/rgba32_ui  
						
						... 
						
						
						
						GPU: Implement the RGBA32_UINT rendertarget format. 
						
					 
					
						2018-07-01 03:22:38 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f33e406ff2 
							
						 
					 
					
						
						
							
							GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.  
						
						
						
					 
					
						2018-06-30 14:48:25 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c0e2d52758 
							
						 
					 
					
						
						
							
							GPU: Implemented the RGBA32_UINT rendertarget format.  
						
						
						
					 
					
						2018-06-30 14:23:13 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b11072d54a 
							
						 
					 
					
						
						
							
							GLCache: Specify the component type along the texture type in the format tuple.  
						
						
						
					 
					
						2018-06-30 14:08:51 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c96da97630 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement predicate NotEqualWithNan.  
						
						
						
					 
					
						2018-06-30 03:01:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							50ef2beb58 
							
						 
					 
					
						
						
							
							Merge pull request  #595  from bunnei/raster-cache  
						
						... 
						
						
						
						Rewrite the OpenGL rasterizer cache 
						
					 
					
						2018-06-29 14:07:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c18425ef98 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.  
						
						
						
					 
					
						2018-06-29 13:08:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							da2bdbc0d7 
							
						 
					 
					
						
						
							
							Merge pull request  #588  from mailwl/hwopus  
						
						... 
						
						
						
						Service/Audio: add hwopus service, stub GetWorkBufferSize function 
						
					 
					
						2018-06-27 21:57:21 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7fa9177830 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add a return path for unknown instructions.  
						
						
						
					 
					
						2018-06-27 01:14:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1dd754590f 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.  
						
						... 
						
						
						
						gl_rasterizer_cache: Improved cache management based on Citra's implementation.
gl_surface_cache: Add some docstrings. 
						
					 
					
						2018-06-27 00:15:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8af1ae46aa 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Various fixes for ASTC handling.  
						
						
						
					 
					
						2018-06-27 00:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c7c379bd19 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.  
						
						
						
					 
					
						2018-06-27 00:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6a28a66832 
							
						 
					 
					
						
						
							
							maxwell_3d: Add a struct for RenderTargetConfig.  
						
						
						
					 
					
						2018-06-27 00:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1bbbd26563 
							
						 
					 
					
						
						
							
							settings: Add a configuration for use_accurate_framebuffers.  
						
						
						
					 
					
						2018-06-27 00:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3f9f047375 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.  
						
						
						
					 
					
						2018-06-27 00:08:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ff6785f3e8 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Cache size_in_bytes as a const per surface.  
						
						
						
					 
					
						2018-06-27 00:08:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9f2f819bb6 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Refactor to make SurfaceParams members const.  
						
						
						
					 
					
						2018-06-27 00:08:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f57ab1b2a 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces.  
						
						
						
					 
					
						2018-06-27 00:08:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							10422f3c18 
							
						 
					 
					
						
						
							
							gl_rasterizer: Workaround for when exceeding max UBO size.  
						
						
						
					 
					
						2018-06-26 23:07:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dfac394e60 
							
						 
					 
					
						
						
							
							Merge pull request  #593  from bunnei/fix-swizzle  
						
						... 
						
						
						
						gl_state: Fix state management for texture swizzle. 
						
					 
					
						2018-06-26 22:05:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							73de9bab1a 
							
						 
					 
					
						
						
							
							Merge pull request  #592  from bunnei/cleanup-gl-state  
						
						... 
						
						
						
						gl_state: Remove unused state management from 3DS. 
						
					 
					
						2018-06-26 22:05:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8447d20a11 
							
						 
					 
					
						
						
							
							gl_state: Fix state management for texture swizzle.  
						
						
						
					 
					
						2018-06-26 17:15:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							20b58bab9c 
							
						 
					 
					
						
						
							
							gl_state: Remove unused state management from 3DS.  
						
						
						
					 
					
						2018-06-26 17:09:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							41b3725d28 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Fix inverted B5G6R5 format.  
						
						
						
					 
					
						2018-06-26 17:07:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1669911b1d 
							
						 
					 
					
						
						
							
							yuzu: Remove SSBOs check from Qt frontend.  
						
						
						
					 
					
						2018-06-26 11:28:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							36dedae842 
							
						 
					 
					
						
						
							
							Merge pull request  #554  from Subv/constbuffer_ubo  
						
						... 
						
						
						
						Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. 
						
					 
					
						2018-06-26 10:25:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1da0ee57fd 
							
						 
					 
					
						
						
							
							Merge pull request  #589  from mailwl/fix-crash  
						
						... 
						
						
						
						Fix crash at exit 
						
					 
					
						2018-06-26 01:01:10 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							ad39bab271 
							
						 
					 
					
						
						
							
							Fix crash at exit  
						
						
						
					 
					
						2018-06-25 18:01:08 +03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							c9e821e93e 
							
						 
					 
					
						
						
							
							Send the correct RequestUpdateAudioRenderer revision in the output header ( #587 )  
						
						... 
						
						
						
						* We should be returning our revision instead of what is requested.
Hardware test on a 5.1.0 console
* Added sysversion comment 
						
					 
					
						2018-06-25 10:34:41 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							11fb17054e 
							
						 
					 
					
						
						
							
							Service/Audio: add hwopus service, stub GetWorkBufferSize function  
						
						
						
					 
					
						2018-06-25 16:44:17 +03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							838724c588 
							
						 
					 
					
						
						
							
							Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )  
						
						... 
						
						
						
						* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO 
						
					 
					
						2018-06-23 20:46:29 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							81f24f5685 
							
						 
					 
					
						
						
							
							Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )  
						
						... 
						
						
						
						* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render 
						
					 
					
						2018-06-22 22:22:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6d7941042b 
							
						 
					 
					
						
						
							
							Merge pull request  #579  from SciresM/master  
						
						... 
						
						
						
						svc: Fully implement svcSignalToAddress and svcWaitForAddress 
						
					 
					
						2018-06-22 12:08:39 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							a27befe456 
							
						 
					 
					
						
						
							
							IPC: skip empty buffer write  
						
						... 
						
						
						
						prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file 
						
					 
					
						2018-06-22 11:28:10 +03:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							067ac434ba 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Fix casts, cleanup comments/magic numbers  
						
						
						
					 
					
						2018-06-22 00:47:59 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							5f8aa02584 
							
						 
					 
					
						
						
							
							Add additional missing format.  
						
						
						
					 
					
						2018-06-21 21:09:51 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							08d454e30d 
							
						 
					 
					
						
						
							
							Run clang-format on PR.  
						
						
						
					 
					
						2018-06-21 21:05:34 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b7162c32a4 
							
						 
					 
					
						
						
							
							Merge pull request  #577  from mailwl/audren-update  
						
						... 
						
						
						
						Service/Audio: update audren:u service 
						
					 
					
						2018-06-21 22:40:37 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							dc70a87af1 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: HLE is atomic, adjust code to reflect that.  
						
						
						
					 
					
						2018-06-21 20:25:57 -06:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							63f26d5c40 
							
						 
					 
					
						
						
							
							Add support for decrypted NCA files ( #567 )  
						
						... 
						
						
						
						* Start to add NCA support in loader
* More nca stuff
* More changes to nca.cpp
* Now identifies decrypted NCA cont.
* Game list fixes and more structs and stuff
* More updates to Nca class
* Now reads ExeFs (i think)
* ACTUALLY LOADS EXEFS!
* RomFS loads and games execute
* Cleanup and Finalize
* plumbing, cleanup and testing
* fix some things that i didnt think of before
* Preliminary Review Changes
* Review changes for bunnei and subv 
						
					 
					
						2018-06-21 11:16:23 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							8f8fe62a19 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Initialize arb_wait_address in thread struct.  
						
						
						
					 
					
						2018-06-21 05:13:06 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							62bd1299ea 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Clear WaitAddress in SignalToAddress  
						
						
						
					 
					
						2018-06-21 04:20:39 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							4f81bc4e1b 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Mostly implement SignalToAddress  
						
						
						
					 
					
						2018-06-21 04:10:11 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							9d71ce88ce 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Implement WaitForAddress  
						
						
						
					 
					
						2018-06-21 01:40:29 -06:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							c06d6b27f3 
							
						 
					 
					
						
						
							
							Service/Audio: update audren:u service  
						
						
						
					 
					
						2018-06-21 10:26:24 +03:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							7e191dccc1 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.  
						
						
						
					 
					
						2018-06-21 00:49:43 -06:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a3d82ef5d9 
							
						 
					 
					
						
						
							
							Build: Fixed some MSVC warnings in various parts of the code.  
						
						
						
					 
					
						2018-06-20 11:39:10 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							be1f5dedfb 
							
						 
					 
					
						
						
							
							Implement GetAvailableLanguageCodes2 ( #575 )  
						
						... 
						
						
						
						* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2 
						
					 
					
						2018-06-19 11:29:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7a0bb406d5 
							
						 
					 
					
						
						
							
							Merge pull request  #574  from Subv/shader_abs_neg  
						
						... 
						
						
						
						GPU: Perform negation after absolute value in the float shader instructions. 
						
					 
					
						2018-06-18 22:24:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0d8ae773f1 
							
						 
					 
					
						
						
							
							Merge pull request  #561  from DarkLordZach/fix-odyssey-input-crash  
						
						... 
						
						
						
						Avoid initializing single-joycon layouts with handheld controller 
						
					 
					
						2018-06-18 22:06:11 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							38989bef43 
							
						 
					 
					
						
						
							
							GPU: Perform negation after absolute value in the float shader instructions.  
						
						
						
					 
					
						2018-06-18 19:56:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							eab7457c00 
							
						 
					 
					
						
						
							
							GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.  
						
						... 
						
						
						
						Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions. 
						
					 
					
						2018-06-18 19:50:35 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5f57a70a7d 
							
						 
					 
					
						
						
							
							Services/FS: Return the correct error code when trying to mount a nonexistent savedata.  
						
						
						
					 
					
						2018-06-18 19:26:01 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0e13d9cb7b 
							
						 
					 
					
						
						
							
							Merge pull request  #570  from bunnei/astc  
						
						... 
						
						
						
						gl_rasterizer: Implement texture format ASTC_2D_4X4. 
						
					 
					
						2018-06-18 19:08:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c11cfaa705 
							
						 
					 
					
						
						
							
							Merge pull request  #562  from DarkLordZach/extracted-ncas-ui  
						
						... 
						
						
						
						Add UI support for extracted NCA folders 
						
					 
					
						2018-06-18 16:09:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4ac4b308e4 
							
						 
					 
					
						
						
							
							Merge pull request  #572  from Armada651/user-except-stub  
						
						... 
						
						
						
						svc: Add a stub for UserExceptionContextAddr. 
						
					 
					
						2018-06-18 11:37:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ea080501fb 
							
						 
					 
					
						
						
							
							Merge pull request  #571  from Armada651/loose-blend  
						
						... 
						
						
						
						gl_rasterizer: Get loose on independent blending. 
						
					 
					
						2018-06-18 11:36:50 -04:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
						
						
							
						
						
							bf4e2b2f0b 
							
						 
					 
					
						
						
							
							svc: Add a stub for UserExceptionContextAddr.  
						
						
						
					 
					
						2018-06-18 09:29:11 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
						
						
							
						
						
							7c7f4a9be2 
							
						 
					 
					
						
						
							
							gl_rasterizer: Get loose on independent blending.  
						
						
						
					 
					
						2018-06-18 09:27:06 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							61779fa072 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement texture format ASTC_2D_4X4.  
						
						
						
					 
					
						2018-06-18 01:56:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fe906fff36 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Loosen things up a bit.  
						
						
						
					 
					
						2018-06-18 00:55:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							afdd657d30 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement LOP instructions.  
						
						
						
					 
					
						2018-06-17 15:27:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5673ce39c7 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.  
						
						
						
					 
					
						2018-06-17 13:31:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d383043e07 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.  
						
						
						
					 
					
						2018-06-15 22:42:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fb5bd0920d 
							
						 
					 
					
						
						
							
							Merge pull request  #564  from bunnei/lop32i_passb  
						
						... 
						
						
						
						gl_shader_decompiler: Implement LOP32I LogicOperation PassB. 
						
					 
					
						2018-06-15 22:04:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							55c49d5bf4 
							
						 
					 
					
						
						
							
							gl_shader_gen: Set position.w to 1.  
						
						
						
					 
					
						2018-06-15 20:47:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							61f9d9c4ab 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement LOP32I LogicOperation PassB.  
						
						
						
					 
					
						2018-06-15 20:43:33 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							acc8fe5a2a 
							
						 
					 
					
						
						
							
							Bug fixes, testing, and review changes  
						
						
						
					 
					
						2018-06-14 17:25:40 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							f969ddb54e 
							
						 
					 
					
						
						
							
							Add 'Load Folder' menu option  
						
						
						
					 
					
						2018-06-14 12:27:29 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							9f8fbce35b 
							
						 
					 
					
						
						
							
							Add support for main files in file picker  
						
						
						
					 
					
						2018-06-14 12:16:56 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							94d27b1717 
							
						 
					 
					
						
						
							
							Recognize main files in game list  
						
						
						
					 
					
						2018-06-14 12:02:32 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							ac88d3e89f 
							
						 
					 
					
						
						
							
							Narrow down filter of layout configs  
						
						
						
					 
					
						2018-06-13 20:03:12 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							a353322b58 
							
						 
					 
					
						
						
							
							Move loop condition to free function  
						
						
						
					 
					
						2018-06-13 13:44:46 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							50153a1cb2 
							
						 
					 
					
						
						
							
							Avoid initializing single-joycon layouts with handheld controller  
						
						
						
					 
					
						2018-06-13 13:01:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							17f3590d59 
							
						 
					 
					
						
						
							
							Merge pull request  #560  from Subv/crash_widget  
						
						... 
						
						
						
						Qt: Removed the Registers widget. 
						
					 
					
						2018-06-13 10:15:00 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7786f41cc0 
							
						 
					 
					
						
						
							
							Qt: Removed the Registers widget.  
						
						... 
						
						
						
						It was crashing and nobody actually uses this. 
						
					 
					
						2018-06-12 20:33:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							019d7208c8 
							
						 
					 
					
						
						
							
							Merge pull request  #556  from Subv/dma_engine  
						
						... 
						
						
						
						GPU: Partially implemented the Maxwell DMA engine. 
						
					 
					
						2018-06-12 14:25:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2015a1b180 
							
						 
					 
					
						
						
							
							Merge pull request  #558  from Subv/iadd32i  
						
						... 
						
						
						
						GPU: Implemented the iadd32i shader instruction. 
						
					 
					
						2018-06-12 14:19:25 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							db0497b808 
							
						 
					 
					
						
						
							
							GPU: Implemented the iadd32i shader instruction.  
						
						
						
					 
					
						2018-06-12 11:46:45 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							987a170665 
							
						 
					 
					
						
						
							
							GPU: Partially implemented the Maxwell DMA engine.  
						
						... 
						
						
						
						Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported. 
						
					 
					
						2018-06-12 11:27:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							33dbf24b56 
							
						 
					 
					
						
						
							
							Merge pull request  #557  from shinyquagsire23/libnx-hid-fix  
						
						... 
						
						
						
						hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 
						
					 
					
						2018-06-12 09:07:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f3d6c85db 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement saturate for float instructions.  
						
						
						
					 
					
						2018-06-11 21:46:34 -04:00 
						 
				 
			
				
					
						
							
							
								shinyquagsire23 
							
						 
					 
					
						
						
						
						
							
						
						
							2f9c0e7c7e 
							
						 
					 
					
						
						
							
							hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO  
						
						
						
					 
					
						2018-06-11 19:41:29 -06:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							004b1b3830 
							
						 
					 
					
						
						
							
							GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.  
						
						... 
						
						
						
						This corrects the invalid position values in some games when doing attribute-less rendering. 
						
					 
					
						2018-06-10 13:50:19 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2a7653142d 
							
						 
					 
					
						
						
							
							Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.  
						
						... 
						
						
						
						This should help a bit with GPU performance once we're GPU-bound. 
						
					 
					
						2018-06-09 18:02:05 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b366b885a1 
							
						 
					 
					
						
						
							
							GPU: Implement the iset family of shader instructions.  
						
						
						
					 
					
						2018-06-09 16:19:13 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							3cb753eeb1 
							
						 
					 
					
						
						
							
							GPU: Added decodings for the ISET family of instructions.  
						
						
						
					 
					
						2018-06-09 15:56:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d81aaa3ed3 
							
						 
					 
					
						
						
							
							Merge pull request  #550  from Subv/ssy  
						
						... 
						
						
						
						GPU: Stub the SSY shader instruction. 
						
					 
					
						2018-06-09 00:42:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e2176dc7ce 
							
						 
					 
					
						
						
							
							Merge pull request  #551  from bunnei/shr  
						
						... 
						
						
						
						gl_shader_decompiler: Implement SHR instruction. 
						
					 
					
						2018-06-09 00:42:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5440b9c634 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement SHR instruction.  
						
						
						
					 
					
						2018-06-09 00:01:17 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							abec5f82e2 
							
						 
					 
					
						
						
							
							GPU: Stub the SSY shader instruction.  
						
						... 
						
						
						
						This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code. 
						
					 
					
						2018-06-08 22:46:10 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bbc4f369ed 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement IADD instruction.  
						
						
						
					 
					
						2018-06-08 23:25:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							79e9c2e237 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add missing asserts for saturate_a instructions.  
						
						
						
					 
					
						2018-06-08 23:24:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9949e4d508 
							
						 
					 
					
						
						
							
							Merge pull request  #533  from mailwl/array-to-buffer  
						
						... 
						
						
						
						Common/string_util: add StringFromBuffer() function 
						
					 
					
						2018-06-08 18:51:00 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c011b6f67e 
							
						 
					 
					
						
						
							
							GPU: Synchronize the blend state on every draw call.  
						
						... 
						
						
						
						Only independent blending on render target 0 is implemented for now.
This fixes the elongated squids in Splatoon 2's boot screen. 
						
					 
					
						2018-06-08 17:05:52 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c712dafaee 
							
						 
					 
					
						
						
							
							GPU: Added registers for normal and independent blending.  
						
						
						
					 
					
						2018-06-08 17:04:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a931cf9e8b 
							
						 
					 
					
						
						
							
							Merge pull request  #547  from Subv/compressed_alignment  
						
						... 
						
						
						
						GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures. 
						
					 
					
						2018-06-08 16:40:49 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8d9534d830 
							
						 
					 
					
						
						
							
							GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.  
						
						... 
						
						
						
						This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache. 
						
					 
					
						2018-06-08 12:27:19 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							47dc5e0dab 
							
						 
					 
					
						
						
							
							Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.  
						
						... 
						
						
						
						This fixes the flip_viewport uniform having invalid values when drawing. 
						
					 
					
						2018-06-08 12:22:39 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ee318d4015 
							
						 
					 
					
						
						
							
							Merge pull request  #543  from Subv/uniforms  
						
						... 
						
						
						
						GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. 
						
					 
					
						2018-06-07 11:21:36 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							86146ef819 
							
						 
					 
					
						
						
							
							GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.  
						
						... 
						
						
						
						This should fix the bug with the vs_config UBO being uninitialized during shader execution. 
						
					 
					
						2018-06-07 08:33:23 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							a2efb1dd48 
							
						 
					 
					
						
						
							
							Common/string_util: add StringFromBuffer function  
						
						... 
						
						
						
						convert input buffer (std::vector<u8>) to string, stripping zero chars 
						
					 
					
						2018-06-07 09:59:47 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ee1eb8cfdf 
							
						 
					 
					
						
						
							
							Merge pull request  #522  from mailwl/mm-u  
						
						... 
						
						
						
						Service/MM: add service and stub some functions 
						
					 
					
						2018-06-07 02:00:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0639e03055 
							
						 
					 
					
						
						
							
							Merge pull request  #542  from bunnei/bfe_imm  
						
						... 
						
						
						
						gl_shader_decompiler: Implement BFE_IMM instruction. 
						
					 
					
						2018-06-07 01:49:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							930487c7fb 
							
						 
					 
					
						
						
							
							Merge pull request  #541  from Subv/blittextures  
						
						... 
						
						
						
						GLCache: Fixed copying compressed textures in the rasterizer cache. 
						
					 
					
						2018-06-07 01:35:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							92209f905f 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement BFE_IMM instruction.  
						
						
						
					 
					
						2018-06-07 00:58:12 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f22e090b86 
							
						 
					 
					
						
						
							
							GLCache: Use the full uncompressed size when blitting from one texture to another.  
						
						... 
						
						
						
						This avoids the problem of only copying a tiny piece of the textures when they are compressed. 
						
					 
					
						2018-06-06 23:26:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							218a08df93 
							
						 
					 
					
						
						
							
							GLCache: Simplify the logic to copy from one texture to another in BlitTextures.  
						
						... 
						
						
						
						We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.
Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access. 
						
					 
					
						2018-06-06 23:25:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0cb7ce71e0 
							
						 
					 
					
						
						
							
							Merge pull request  #539  from bunnei/f2f-rounding  
						
						... 
						
						
						
						gl_shader_decompiler: F2F: Implement rounding modes. 
						
					 
					
						2018-06-07 00:10:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9f21f20d7c 
							
						 
					 
					
						
						
							
							Merge pull request  #503  from mailwl/nfp-stubs  
						
						... 
						
						
						
						Service/nfp:user : stub some functions. 
						
					 
					
						2018-06-06 22:36:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							128aeba0f3 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: F2F: Implement rounding modes.  
						
						
						
					 
					
						2018-06-06 22:21:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							03f877919d 
							
						 
					 
					
						
						
							
							Merge pull request  #537  from bunnei/misc-shader  
						
						... 
						
						
						
						gl_shader_decompiler: Additional decodings, remove unused stuff from TEX 
						
					 
					
						2018-06-06 21:44:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37f50c8773 
							
						 
					 
					
						
						
							
							Merge pull request  #535  from Subv/gpu_swizzle  
						
						... 
						
						
						
						GPU: Support changing the texture swizzles for Maxwell textures. 
						
					 
					
						2018-06-06 21:39:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							00c830405b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS.  
						
						
						
					 
					
						2018-06-06 19:47:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4b114e1b8a 
							
						 
					 
					
						
						
							
							shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.  
						
						
						
					 
					
						2018-06-06 19:47:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0a49c46353 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement ISETP_IMM instruction.  
						
						
						
					 
					
						2018-06-06 19:45:58 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							47629c89a8 
							
						 
					 
					
						
						
							
							GPU: Support changing the texture swizzles for Maxwell textures.  
						
						
						
					 
					
						2018-06-06 18:36:15 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							89e81a9be2 
							
						 
					 
					
						
						
							
							GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.  
						
						
						
					 
					
						2018-06-06 18:36:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0ff2929644 
							
						 
					 
					
						
						
							
							Merge pull request  #534  from Subv/multitexturing  
						
						... 
						
						
						
						GPU: Implement sampling multiple textures in the generated glsl shaders. 
						
					 
					
						2018-06-06 19:12:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4669f15f8b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement LD_C instruction.  
						
						
						
					 
					
						2018-06-06 18:09:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4112aa68a6 
							
						 
					 
					
						
						
							
							gl_shader_gen: Add uniform handling for indirect const buffer access.  
						
						
						
					 
					
						2018-06-06 18:09:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e386a334b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Refactor uniform handling to allow different decodings.  
						
						
						
					 
					
						2018-06-06 17:57:15 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							dbfc39d214 
							
						 
					 
					
						
						
							
							GPU: Implement sampling multiple textures in the generated glsl shaders.  
						
						... 
						
						
						
						All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible. 
						
					 
					
						2018-06-06 12:58:16 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							61fbf5c8e6 
							
						 
					 
					
						
						
							
							Stub IUser::AttachAvailabilityChangeEvent  
						
						
						
					 
					
						2018-06-06 19:05:11 +03:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							be09dfeed9 
							
						 
					 
					
						
						
							
							nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )  
						
						... 
						
						
						
						* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake 
						
					 
					
						2018-06-06 08:31:17 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2f842a86fe 
							
						 
					 
					
						
						
							
							Merge pull request  #529  from bunnei/am-nifm-stubs  
						
						... 
						
						
						
						Stub SetConnectionConfirmationOption, GetPseudoDeviceId 
						
					 
					
						2018-06-06 08:29:12 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ce026332a5 
							
						 
					 
					
						
						
							
							Merge pull request  #531  from bunnei/fix-shl  
						
						... 
						
						
						
						gl_shader_decompiler: Fix un/signed mismatch with SHL. 
						
					 
					
						2018-06-06 08:28:42 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fa220dd709 
							
						 
					 
					
						
						
							
							Merge pull request  #530  from bunnei/wrap-mirror  
						
						... 
						
						
						
						maxwell_to_gl: Implement WrapMode Mirror. 
						
					 
					
						2018-06-06 08:28:27 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							a776464a55 
							
						 
					 
					
						
						
							
							Remove unused header files  
						
						
						
					 
					
						2018-06-06 09:10:48 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a85277d83 
							
						 
					 
					
						
						
							
							Merge pull request  #527  from Subv/rgba32f_texcopy  
						
						... 
						
						
						
						GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine. 
						
					 
					
						2018-06-06 00:24:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							05dc93399b 
							
						 
					 
					
						
						
							
							Merge pull request  #528  from Subv/rg11b10f  
						
						... 
						
						
						
						GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 
						
					 
					
						2018-06-06 00:22:54 -04:00 
						 
				 
			
				
					
						
							
							
								Hedges 
							
						 
					 
					
						
						
						
						
							
						
						
							39fb3e362c 
							
						 
					 
					
						
						
							
							GDB Stub Improvements ( #508 )  
						
						... 
						
						
						
						* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up. 
						
					 
					
						2018-06-06 00:20:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							566f97b580 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix un/signed mismatch with SHL.  
						
						
						
					 
					
						2018-06-05 23:58:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bf0543af23 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Implement WrapMode Mirror.  
						
						
						
					 
					
						2018-06-05 23:56:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c5684411a0 
							
						 
					 
					
						
						
							
							nifm: Stub out IRequest::SetConnectionConfirmationOption.  
						
						
						
					 
					
						2018-06-05 23:54:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2abe5e39fc 
							
						 
					 
					
						
						
							
							am: Stub out IApplicationFunctions::GetPseudoDeviceId.  
						
						
						
					 
					
						2018-06-05 23:54:02 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							adf47cd59a 
							
						 
					 
					
						
						
							
							GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.  
						
						
						
					 
					
						2018-06-05 22:01:20 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c531a92eda 
							
						 
					 
					
						
						
							
							GPU: Implemented the R11FG11FB10F texture and rendertarget formats.  
						
						
						
					 
					
						2018-06-05 21:57:16 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							14afc704d4 
							
						 
					 
					
						
						
							
							GPU: Fixed the compression factor for RGBA16F textures.  
						
						... 
						
						
						
						They're not compressed. 
						
					 
					
						2018-06-05 21:55:17 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8d70d1ea45 
							
						 
					 
					
						
						
							
							GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.  
						
						
						
					 
					
						2018-06-05 21:07:40 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5fb99e6a16 
							
						 
					 
					
						
						
							
							Merge pull request  #516  from Subv/f2i_r  
						
						... 
						
						
						
						GPU: Implemented the F2I_R shader instruction. 
						
					 
					
						2018-06-05 22:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38eb33f150 
							
						 
					 
					
						
						
							
							Merge pull request  #521  from Subv/bra  
						
						... 
						
						
						
						GPU: Corrected the branch targets for the shader bra instruction. 
						
					 
					
						2018-06-05 10:09:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b54a72afc0 
							
						 
					 
					
						
						
							
							Merge pull request  #520  from bunnei/shader-shl  
						
						... 
						
						
						
						gl_shader_decompiler: Implement SHL instruction. 
						
					 
					
						2018-06-05 10:08:42 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							62cd19e4ae 
							
						 
					 
					
						
						
							
							Small fixes  
						
						
						
					 
					
						2018-06-05 15:34:01 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							7e3d746b06 
							
						 
					 
					
						
						
							
							Service/MM: add service and stub some functions  
						
						
						
					 
					
						2018-06-05 12:19:29 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e7dfcdde74 
							
						 
					 
					
						
						
							
							GPU: Corrected the branch targets for the shader bra instruction.  
						
						
						
					 
					
						2018-06-04 22:56:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4b89348c00 
							
						 
					 
					
						
						
							
							GPU: Implemented the F2I_R shader instruction.  
						
						
						
					 
					
						2018-06-04 22:06:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8c99dd055c 
							
						 
					 
					
						
						
							
							Merge pull request  #518  from Subv/incomplete_shaders  
						
						... 
						
						
						
						GPU: Implemented predicated exit instructions in the shader programs. 
						
					 
					
						2018-06-04 22:43:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							799e632ccb 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix typo with ISCADD instruction.  
						
						
						
					 
					
						2018-06-04 22:41:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c23c30c76f 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement SHL instruction.  
						
						
						
					 
					
						2018-06-04 22:36:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6ea1576513 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement PredCondition::NotEqual.  
						
						
						
					 
					
						2018-06-04 22:00:47 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							23b1e6eded 
							
						 
					 
					
						
						
							
							GPU: Implement the ISCADD shader instructions.  
						
						
						
					 
					
						2018-06-04 20:17:41 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							438a9b70cc 
							
						 
					 
					
						
						
							
							GPU: Added decodings for the ISCADD instructions.  
						
						
						
					 
					
						2018-06-04 20:17:39 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e8bfff7b4b 
							
						 
					 
					
						
						
							
							Merge pull request  #514  from Subv/lop32i  
						
						... 
						
						
						
						GPU: Implemented the LOP32I instruction. 
						
					 
					
						2018-06-04 20:48:15 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f564822e78 
							
						 
					 
					
						
						
							
							Merge pull request  #510  from Subv/isetp  
						
						... 
						
						
						
						GPU: Implemented the ISETP_R and ISETP_C instructions 
						
					 
					
						2018-06-04 20:47:11 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6cf6fa2842 
							
						 
					 
					
						
						
							
							GPU: Implement predicated exit instructions in the shader programs.  
						
						
						
					 
					
						2018-06-04 19:18:11 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d27279092f 
							
						 
					 
					
						
						
							
							GPU: Take into account predicated exits when performing shader control flow analysis.  
						
						
						
					 
					
						2018-06-04 19:14:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37fd4e6d9b 
							
						 
					 
					
						
						
							
							Merge pull request  #512  from Subv/fset  
						
						... 
						
						
						
						GPU: Corrected the FSET and I2F instructions. 
						
					 
					
						2018-06-04 19:04:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cdd92dc692 
							
						 
					 
					
						
						
							
							Merge pull request  #501  from Subv/shader_bra  
						
						... 
						
						
						
						GPU: Partially implemented the bra shader instruction 
						
					 
					
						2018-06-04 18:31:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38d25a4cb2 
							
						 
					 
					
						
						
							
							Merge pull request  #515  from Subv/viewport_fix  
						
						... 
						
						
						
						GPU: Calculate the correct viewport dimensions based on the scale and translate registers. 
						
					 
					
						2018-06-04 18:11:36 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2933521a08 
							
						 
					 
					
						
						
							
							GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.  
						
						
						
					 
					
						2018-06-04 16:41:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f6679ce422 
							
						 
					 
					
						
						
							
							GPU: Corrected the I2F_R implementation.  
						
						
						
					 
					
						2018-06-04 16:41:27 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5d55403f94 
							
						 
					 
					
						
						
							
							GPU: Calculate the correct viewport dimensions based on the scale and translate registers.  
						
						... 
						
						
						
						This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else? 
						
					 
					
						2018-06-04 16:36:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0a0233f39f 
							
						 
					 
					
						
						
							
							Merge pull request  #490  from BreadFish64/extension-check  
						
						... 
						
						
						
						Add checks for OpenGL extension support 
						
					 
					
						2018-06-04 16:13:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9936d1b9e2 
							
						 
					 
					
						
						
							
							Merge pull request  #513  from Subv/cache_alignment  
						
						... 
						
						
						
						GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. 
						
					 
					
						2018-06-04 16:12:55 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							4fad069870 
							
						 
					 
					
						
						
							
							Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )  
						
						... 
						
						
						
						* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix 
						
					 
					
						2018-06-04 16:12:02 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0c688b421c 
							
						 
					 
					
						
						
							
							GPU: Implemented the LOP32I instruction.  
						
						
						
					 
					
						2018-06-04 13:56:31 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							cb47abecc6 
							
						 
					 
					
						
						
							
							GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.  
						
						
						
					 
					
						2018-06-04 13:01:53 -05:00 
						 
				 
			
				
					
						
							
							
								BreadFish64 
							
						 
					 
					
						
						
						
						
							
						
						
							fbef849c04 
							
						 
					 
					
						
						
							
							sdl: add check for GL extension support  
						
						
						
					 
					
						2018-06-04 12:26:41 -05:00 
						 
				 
			
				
					
						
							
							
								BreadFish64 
							
						 
					 
					
						
						
						
						
							
						
						
							0641950f9a 
							
						 
					 
					
						
						
							
							qt: add check for GL extension support  
						
						
						
					 
					
						2018-06-04 12:26:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							90cddf1996 
							
						 
					 
					
						
						
							
							GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register.  
						
						
						
					 
					
						2018-06-04 11:22:26 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7c181fd4f4 
							
						 
					 
					
						
						
							
							GPU: Implemented the ISETP_R and ISETP_C shader instructions.  
						
						
						
					 
					
						2018-06-04 11:12:03 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							bb081dd1d2 
							
						 
					 
					
						
						
							
							Correct function results  
						
						
						
					 
					
						2018-06-04 14:43:02 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							019778707d 
							
						 
					 
					
						
						
							
							Service/nfp:user : stub some functions.  
						
						... 
						
						
						
						Used by Zelda: BoTW 
						
					 
					
						2018-06-04 12:39:43 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							afdd2f4cad 
							
						 
					 
					
						
						
							
							am: Implement ILibraryAppletAccessor::PopOutData.  
						
						
						
					 
					
						2018-06-03 23:44:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							df4336a85e 
							
						 
					 
					
						
						
							
							am: ISelfController:LaunchableEvent should be sticky.  
						
						
						
					 
					
						2018-06-03 23:44:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							51d8a2c322 
							
						 
					 
					
						
						
							
							am: Stub out ILibraryAppletAccessor Start and GetResult methods.  
						
						
						
					 
					
						2018-06-03 23:44:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							049ce242a4 
							
						 
					 
					
						
						
							
							Merge pull request  #499  from bunnei/am-stuff  
						
						... 
						
						
						
						am: Implement CreateStorage, PushInData, etc. 
						
					 
					
						2018-06-03 23:43:52 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b481d8a00d 
							
						 
					 
					
						
						
							
							GPU: Partially implemented the shader BRA instruction.  
						
						
						
					 
					
						2018-06-03 22:26:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							06c72b4fcf 
							
						 
					 
					
						
						
							
							GPU: Added decoding for the BRA instruction.  
						
						
						
					 
					
						2018-06-03 22:14:00 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							876b805e50 
							
						 
					 
					
						
						
							
							am: Implement ILibraryAppletAccessor::PushInData.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2dcb98226b 
							
						 
					 
					
						
						
							
							am: Implement IStorageAccessor::Write.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9fedfbe141 
							
						 
					 
					
						
						
							
							am: Cleanup IStorageAccessor::Read.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00