bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							854f474f52 
							
						 
					 
					
						
						
							
							gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.  
						
						... 
						
						
						
						- Fixes a regression with Binding of Isaac. 
						
					 
					
						2018-07-08 16:16:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							639346bcfb 
							
						 
					 
					
						
						
							
							Merge pull request  #625  from Subv/imnmx  
						
						... 
						
						
						
						GPU: Implemented the IMNMX shader instruction. 
						
					 
					
						2018-07-07 19:33:50 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d990f2355b 
							
						 
					 
					
						
						
							
							Merge pull request  #627  from Subv/bc7u  
						
						... 
						
						
						
						GPU: Implemented the BC7U texture format. 
						
					 
					
						2018-07-07 19:33:18 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							913896cbd9 
							
						 
					 
					
						
						
							
							Revert "Virtual Filesystem ( #597 )"  
						
						... 
						
						
						
						This reverts commit 77c684c114 
						
					 
					
						2018-07-07 20:24:51 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4633dd9505 
							
						 
					 
					
						
						
							
							GPU: Implemented the BC7U texture format.  
						
						... 
						
						
						
						Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it. 
						
					 
					
						2018-07-07 09:17:48 -05:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							476e0fae4c 
							
						 
					 
					
						
						
							
							Port  #3474  from Citra  
						
						
						
					 
					
						2018-07-07 14:17:44 +02:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							b8384c0c91 
							
						 
					 
					
						
						
							
							Port  #3505  from CItra  
						
						
						
					 
					
						2018-07-07 14:11:49 +02:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							70a6691e3b 
							
						 
					 
					
						
						
							
							Port  #3579  from Citra  
						
						
						
					 
					
						2018-07-07 13:59:18 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bebe09a1aa 
							
						 
					 
					
						
						
							
							Merge pull request  #630  from FearlessTobi/remove-citra-references  
						
						... 
						
						
						
						Remove some references to Citra 
						
					 
					
						2018-07-06 11:13:50 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							77c684c114 
							
						 
					 
					
						
						
							
							Virtual Filesystem ( #597 )  
						
						... 
						
						
						
						* Add VfsFile and VfsDirectory classes
* Finish abstract Vfs classes
* Implement RealVfsFile (computer fs backend)
* Finish RealVfsFile and RealVfsDirectory
* Finished OffsetVfsFile
* More changes
* Fix import paths
* Major refactor
* Remove double const
* Use experimental/filesystem or filesystem depending on compiler
* Port partition_filesystem
* More changes
* More Overhaul
* FSP_SRV fixes
* Fixes and testing
* Try to get filesystem to compile
* Filesystem on linux
* Remove std::filesystem and document/test
* Compile fixes
* Missing include
* Bug fixes
* Fixes
* Rename v_file and v_dir
* clang-format fix
* Rename NGLOG_* to LOG_*
* Most review changes
* Fix TODO
* Guess 'main' to be Directory by filename 
						
					 
					
						2018-07-06 10:51:32 -04:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							c9aadff9a9 
							
						 
					 
					
						
						
							
							Remove some references to Citra  
						
						
						
					 
					
						2018-07-06 15:47:06 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							51bd76a5fd 
							
						 
					 
					
						
						
							
							Merge pull request  #629  from Subv/depth_test  
						
						... 
						
						
						
						GPU: Allow using the old NV04 values for the depth test function. 
						
					 
					
						2018-07-05 16:43:10 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							9f6a5660e8 
							
						 
					 
					
						
						
							
							GPU: Allow using the old NV04 values for the depth test function.  
						
						... 
						
						
						
						These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp
This restores graphical output to Disgaea 5 
						
					 
					
						2018-07-05 13:01:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							762bf6a522 
							
						 
					 
					
						
						
							
							Merge pull request  #626  from Subv/shader_sync  
						
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						GPU: Stub the shader SYNC and DEPBAR instructions. 
						
					 
					
						2018-07-05 12:54:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							637f9d780a 
							
						 
					 
					
						
						
							
							Merge pull request  #624  from Subv/f2f_round  
						
						... 
						
						
						
						GPU: Implemented the F2F 'round' rounding mode. 
						
					 
					
						2018-07-05 11:30:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							956b5db52e 
							
						 
					 
					
						
						
							
							Merge pull request  #623  from Subv/vertex_types  
						
						... 
						
						
						
						GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types 
						
					 
					
						2018-07-05 11:30:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8b815877a6 
							
						 
					 
					
						
						
							
							Merge pull request  #622  from Subv/unused_tex  
						
						... 
						
						
						
						GPU: Ignore unused textures and corrected the TEX shader instruction decoding. 
						
					 
					
						2018-07-05 11:29:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1b0a74e23f 
							
						 
					 
					
						
						
							
							Merge pull request  #621  from Subv/psetp_  
						
						... 
						
						
						
						GPU: Implemented the PSETP shader instruction. 
						
					 
					
						2018-07-05 11:28:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a3c0b161e 
							
						 
					 
					
						
						
							
							Merge pull request  #620  from Subv/depth_z32f  
						
						... 
						
						
						
						GPU: Implemented the 32 bit float depth buffer format. 
						
					 
					
						2018-07-05 11:09:15 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b0c92b80b1 
							
						 
					 
					
						
						
							
							GPU: Implemented the IMNMX shader instruction.  
						
						... 
						
						
						
						It's similar to the FMNMX instruction but it works on integers. 
						
					 
					
						2018-07-04 15:44:37 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d800a02b4b 
							
						 
					 
					
						
						
							
							GPU: Implemented the F2F 'round' rounding mode.  
						
						... 
						
						
						
						It's implemented via the GLSL 'roundEven()' function. 
						
					 
					
						2018-07-04 15:43:21 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							77cfe4f027 
							
						 
					 
					
						
						
							
							GPU: Stub the shader SYNC and DEPBAR instructions.  
						
						... 
						
						
						
						It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us. 
						
					 
					
						2018-07-04 15:29:51 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							ce39ae3e57 
							
						 
					 
					
						
						
							
							GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.  
						
						... 
						
						
						
						Both signed and unsigned variants. 
						
					 
					
						2018-07-04 15:22:34 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4bda9693be 
							
						 
					 
					
						
						
							
							GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders.  
						
						
						
					 
					
						2018-07-04 15:20:12 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c42b818cf9 
							
						 
					 
					
						
						
							
							GPU: Corrected the decoding for the TEX shader instruction.  
						
						
						
					 
					
						2018-07-04 15:19:20 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							53a55bd751 
							
						 
					 
					
						
						
							
							GPU: Implemented the PSETP shader instruction.  
						
						... 
						
						
						
						It's similar to the isetp and fsetp instructions but it works on predicates instead. 
						
					 
					
						2018-07-04 15:15:03 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							016e357c75 
							
						 
					 
					
						
						
							
							GPU: Implemented the 32 bit float depth buffer format.  
						
						
						
					 
					
						2018-07-04 10:42:33 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c1bebdef5e 
							
						 
					 
					
						
						
							
							GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.  
						
						... 
						
						
						
						OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.
This fixes 1-2 Switch's splash screen. 
						
					 
					
						2018-07-04 10:26:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5a9df3c675 
							
						 
					 
					
						
						
							
							GPU: Only configure the used framebuffers during clear.  
						
						... 
						
						
						
						Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point. 
						
					 
					
						2018-07-03 22:32:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c996787d84 
							
						 
					 
					
						
						
							
							Merge pull request  #609  from Subv/clear_buffers  
						
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						GPU: Implemented the CLEAR_BUFFERS register. 
						
					 
					
						2018-07-03 19:34:34 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							78443a7f29 
							
						 
					 
					
						
						
							
							GPU: Factor out the framebuffer configuration code for both Clear and Draw commands.  
						
						
						
					 
					
						2018-07-03 16:56:47 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c1811ed3d1 
							
						 
					 
					
						
						
							
							GPU: Support clears that don't clear the color buffer.  
						
						
						
					 
					
						2018-07-03 16:56:47 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							be51120d23 
							
						 
					 
					
						
						
							
							GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to.  
						
						
						
					 
					
						2018-07-03 16:56:44 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							827bb08c91 
							
						 
					 
					
						
						
							
							GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods.  
						
						
						
					 
					
						2018-07-03 16:56:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9da1552417 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement PixelFormat S8Z24.  
						
						
						
					 
					
						2018-07-03 14:58:13 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							3dab0e284b 
							
						 
					 
					
						
						
							
							Update AudioRenderer Voice Sections ( #614 )  
						
						... 
						
						
						
						* voice section updating
* fixed slight offset miscalculation
* fixed overflow 
						
					 
					
						2018-07-03 13:09:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15e68cdbaa 
							
						 
					 
					
						
						
							
							Merge pull request  #607  from jroweboy/logging  
						
						... 
						
						
						
						Logging - Customizable backends 
						
					 
					
						2018-07-03 00:26:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e3ca561ea0 
							
						 
					 
					
						
						
							
							Merge pull request  #612  from bunnei/fix-cull  
						
						... 
						
						
						
						gl_rasterizer: Only set cull mode and front face if enabled. 
						
					 
					
						2018-07-02 23:48:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ddb767f1b6 
							
						 
					 
					
						
						
							
							Merge pull request  #611  from Subv/enabled_depth_test  
						
						... 
						
						
						
						GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func 
						
					 
					
						2018-07-02 23:47:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5410b4659d 
							
						 
					 
					
						
						
							
							Merge pull request  #610  from Subv/mufu_8  
						
						... 
						
						
						
						GPU: Implemented MUFU suboperation 8, sqrt. 
						
					 
					
						2018-07-02 22:26:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a9cacd03f6 
							
						 
					 
					
						
						
							
							gl_rasterizer: Only set cull mode and front face if enabled.  
						
						
						
					 
					
						2018-07-02 22:22:25 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6e0eba9917 
							
						 
					 
					
						
						
							
							GPU: Use only the least significant 3 bits when reading the depth test func.  
						
						... 
						
						
						
						Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits. 
						
					 
					
						2018-07-02 21:06:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							65c664560c 
							
						 
					 
					
						
						
							
							GPU: Don't try to parse the depth test function if the depth test is disabled.  
						
						
						
					 
					
						2018-07-02 21:02:46 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							76b475faf7 
							
						 
					 
					
						
						
							
							Fix build and address review feedback  
						
						
						
					 
					
						2018-07-02 21:45:48 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							6269a01b4e 
							
						 
					 
					
						
						
							
							Add configurable logging backends  
						
						
						
					 
					
						2018-07-02 21:45:47 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							0d46f0df12 
							
						 
					 
					
						
						
							
							Update clang format  
						
						
						
					 
					
						2018-07-02 21:45:47 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							638956aa81 
							
						 
					 
					
						
						
							
							Rename logging macro back to LOG_*  
						
						
						
					 
					
						2018-07-02 21:45:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							92c7135065 
							
						 
					 
					
						
						
							
							Merge pull request  #608  from Subv/depth  
						
						... 
						
						
						
						GPU: Implemented the depth buffer and depth test + culling 
						
					 
					
						2018-07-02 21:24:43 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a6d4903aaf 
							
						 
					 
					
						
						
							
							GPU: Set up the culling configuration on each draw.  
						
						
						
					 
					
						2018-07-02 19:51:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6e4e0b2b41 
							
						 
					 
					
						
						
							
							GPU: Implemented MUFU suboperation 8, sqrt.  
						
						
						
					 
					
						2018-07-02 19:48:15 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							055f1546d7 
							
						 
					 
					
						
						
							
							Merge pull request  #606  from Subv/base_vertex  
						
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						GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering. 
						
					 
					
						2018-07-02 14:07:38 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							79167fc989 
							
						 
					 
					
						
						
							
							Merge pull request  #603  from Subv/nvmap_free  
						
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						GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior. 
						
					 
					
						2018-07-02 14:07:17 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9685dd5840 
							
						 
					 
					
						
						
							
							Merge pull request  #605  from Subv/dma_copy  
						
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						GPU: Directly copy the pixels when performing a same-layout DMA. 
						
					 
					
						2018-07-02 14:06:56 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							18c8ae7750 
							
						 
					 
					
						
						
							
							GPU: Set up the depth test state on every draw.  
						
						
						
					 
					
						2018-07-02 13:33:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d480b63e0d 
							
						 
					 
					
						
						
							
							MaxwellToGL: Added conversion functions for depth test and cull mode.  
						
						
						
					 
					
						2018-07-02 13:31:49 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c1f55c32c8 
							
						 
					 
					
						
						
							
							GPU: Added registers for depth test and cull mode.  
						
						
						
					 
					
						2018-07-02 13:31:20 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0f929762b3 
							
						 
					 
					
						
						
							
							GPU: Implemented the Z24S8 depth format and load the depth framebuffer.  
						
						
						
					 
					
						2018-07-02 12:42:04 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4c59105adf 
							
						 
					 
					
						
						
							
							GPU: Implement offsetted rendering when using non-indexed drawing.  
						
						
						
					 
					
						2018-07-02 11:23:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fca3d1cc65 
							
						 
					 
					
						
						
							
							GPU: Fixed the index offset rendering, and implemented the base vertex functionality.  
						
						... 
						
						
						
						This fixes Stardew Valley. 
						
					 
					
						2018-07-02 11:22:17 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							cc73bad293 
							
						 
					 
					
						
						
							
							GPU: Added register definitions for the vertex buffer base element.  
						
						
						
					 
					
						2018-07-02 11:21:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d41fdfbba 
							
						 
					 
					
						
						
							
							Merge pull request  #604  from Subv/invalid_textures  
						
						... 
						
						
						
						GPU: Ignore invalid and disabled textures when drawing. 
						
					 
					
						2018-07-02 11:48:18 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							ca633a5a3c 
							
						 
					 
					
						
						
							
							GPU: Directly copy the pixels when performing a same-layout DMA.  
						
						
						
					 
					
						2018-07-02 09:46:33 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							80c5e8ae99 
							
						 
					 
					
						
						
							
							GPU: Ignore disabled textures and textures with an invalid address.  
						
						
						
					 
					
						2018-07-02 09:43:38 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e9d147349b 
							
						 
					 
					
						
						
							
							GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.  
						
						
						
					 
					
						2018-07-02 09:42:48 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6c0c81dfdc 
							
						 
					 
					
						
						
							
							GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.  
						
						
						
					 
					
						2018-07-01 10:50:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a093feca62 
							
						 
					 
					
						
						
							
							nvmap: Return the address of the nvmap object when Freeing it for the last time.  
						
						... 
						
						
						
						This behavior is confirmed by reverse engineering. 
						
					 
					
						2018-07-01 10:48:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							066d6184d4 
							
						 
					 
					
						
						
							
							Merge pull request  #602  from Subv/mufu_subop  
						
						... 
						
						
						
						GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 
						
					 
					
						2018-07-01 11:06:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b611d852db 
							
						 
					 
					
						
						
							
							Merge pull request  #601  from Subv/rgba32_ui  
						
						... 
						
						
						
						GPU: Implement the RGBA32_UINT rendertarget format. 
						
					 
					
						2018-07-01 03:22:38 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f33e406ff2 
							
						 
					 
					
						
						
							
							GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.  
						
						
						
					 
					
						2018-06-30 14:48:25 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c0e2d52758 
							
						 
					 
					
						
						
							
							GPU: Implemented the RGBA32_UINT rendertarget format.  
						
						
						
					 
					
						2018-06-30 14:23:13 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b11072d54a 
							
						 
					 
					
						
						
							
							GLCache: Specify the component type along the texture type in the format tuple.  
						
						
						
					 
					
						2018-06-30 14:08:51 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c96da97630 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement predicate NotEqualWithNan.  
						
						
						
					 
					
						2018-06-30 03:01:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							50ef2beb58 
							
						 
					 
					
						
						
							
							Merge pull request  #595  from bunnei/raster-cache  
						
						... 
						
						
						
						Rewrite the OpenGL rasterizer cache 
						
					 
					
						2018-06-29 14:07:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c18425ef98 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.  
						
						
						
					 
					
						2018-06-29 13:08:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							da2bdbc0d7 
							
						 
					 
					
						
						
							
							Merge pull request  #588  from mailwl/hwopus  
						
						... 
						
						
						
						Service/Audio: add hwopus service, stub GetWorkBufferSize function 
						
					 
					
						2018-06-27 21:57:21 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7fa9177830 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add a return path for unknown instructions.  
						
						
						
					 
					
						2018-06-27 01:14:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1dd754590f 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces.  
						
						... 
						
						
						
						gl_rasterizer_cache: Improved cache management based on Citra's implementation.
gl_surface_cache: Add some docstrings. 
						
					 
					
						2018-06-27 00:15:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8af1ae46aa 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Various fixes for ASTC handling.  
						
						
						
					 
					
						2018-06-27 00:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c7c379bd19 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.  
						
						
						
					 
					
						2018-06-27 00:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6a28a66832 
							
						 
					 
					
						
						
							
							maxwell_3d: Add a struct for RenderTargetConfig.  
						
						
						
					 
					
						2018-06-27 00:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1bbbd26563 
							
						 
					 
					
						
						
							
							settings: Add a configuration for use_accurate_framebuffers.  
						
						
						
					 
					
						2018-06-27 00:08:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							3f9f047375 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.  
						
						
						
					 
					
						2018-06-27 00:08:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ff6785f3e8 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Cache size_in_bytes as a const per surface.  
						
						
						
					 
					
						2018-06-27 00:08:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9f2f819bb6 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Refactor to make SurfaceParams members const.  
						
						
						
					 
					
						2018-06-27 00:08:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f57ab1b2a 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces.  
						
						
						
					 
					
						2018-06-27 00:08:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							10422f3c18 
							
						 
					 
					
						
						
							
							gl_rasterizer: Workaround for when exceeding max UBO size.  
						
						
						
					 
					
						2018-06-26 23:07:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dfac394e60 
							
						 
					 
					
						
						
							
							Merge pull request  #593  from bunnei/fix-swizzle  
						
						... 
						
						
						
						gl_state: Fix state management for texture swizzle. 
						
					 
					
						2018-06-26 22:05:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							73de9bab1a 
							
						 
					 
					
						
						
							
							Merge pull request  #592  from bunnei/cleanup-gl-state  
						
						... 
						
						
						
						gl_state: Remove unused state management from 3DS. 
						
					 
					
						2018-06-26 22:05:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8447d20a11 
							
						 
					 
					
						
						
							
							gl_state: Fix state management for texture swizzle.  
						
						
						
					 
					
						2018-06-26 17:15:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							20b58bab9c 
							
						 
					 
					
						
						
							
							gl_state: Remove unused state management from 3DS.  
						
						
						
					 
					
						2018-06-26 17:09:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							41b3725d28 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Fix inverted B5G6R5 format.  
						
						
						
					 
					
						2018-06-26 17:07:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1669911b1d 
							
						 
					 
					
						
						
							
							yuzu: Remove SSBOs check from Qt frontend.  
						
						
						
					 
					
						2018-06-26 11:28:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							36dedae842 
							
						 
					 
					
						
						
							
							Merge pull request  #554  from Subv/constbuffer_ubo  
						
						... 
						
						
						
						Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. 
						
					 
					
						2018-06-26 10:25:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1da0ee57fd 
							
						 
					 
					
						
						
							
							Merge pull request  #589  from mailwl/fix-crash  
						
						... 
						
						
						
						Fix crash at exit 
						
					 
					
						2018-06-26 01:01:10 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							ad39bab271 
							
						 
					 
					
						
						
							
							Fix crash at exit  
						
						
						
					 
					
						2018-06-25 18:01:08 +03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							c9e821e93e 
							
						 
					 
					
						
						
							
							Send the correct RequestUpdateAudioRenderer revision in the output header ( #587 )  
						
						... 
						
						
						
						* We should be returning our revision instead of what is requested.
Hardware test on a 5.1.0 console
* Added sysversion comment 
						
					 
					
						2018-06-25 10:34:41 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							11fb17054e 
							
						 
					 
					
						
						
							
							Service/Audio: add hwopus service, stub GetWorkBufferSize function  
						
						
						
					 
					
						2018-06-25 16:44:17 +03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							838724c588 
							
						 
					 
					
						
						
							
							Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader ( #583 )  
						
						... 
						
						
						
						* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader
According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is
* oops
* AudioRendererParameters should be AudioRendererParameter according to SMO 
						
					 
					
						2018-06-23 20:46:29 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							81f24f5685 
							
						 
					 
					
						
						
							
							Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly ( #580 )  
						
						... 
						
						
						
						* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render 
						
					 
					
						2018-06-22 22:22:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6d7941042b 
							
						 
					 
					
						
						
							
							Merge pull request  #579  from SciresM/master  
						
						... 
						
						
						
						svc: Fully implement svcSignalToAddress and svcWaitForAddress 
						
					 
					
						2018-06-22 12:08:39 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							a27befe456 
							
						 
					 
					
						
						
							
							IPC: skip empty buffer write  
						
						... 
						
						
						
						prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file 
						
					 
					
						2018-06-22 11:28:10 +03:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							067ac434ba 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Fix casts, cleanup comments/magic numbers  
						
						
						
					 
					
						2018-06-22 00:47:59 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							5f8aa02584 
							
						 
					 
					
						
						
							
							Add additional missing format.  
						
						
						
					 
					
						2018-06-21 21:09:51 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							08d454e30d 
							
						 
					 
					
						
						
							
							Run clang-format on PR.  
						
						
						
					 
					
						2018-06-21 21:05:34 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b7162c32a4 
							
						 
					 
					
						
						
							
							Merge pull request  #577  from mailwl/audren-update  
						
						... 
						
						
						
						Service/Audio: update audren:u service 
						
					 
					
						2018-06-21 22:40:37 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							dc70a87af1 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: HLE is atomic, adjust code to reflect that.  
						
						
						
					 
					
						2018-06-21 20:25:57 -06:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							63f26d5c40 
							
						 
					 
					
						
						
							
							Add support for decrypted NCA files ( #567 )  
						
						... 
						
						
						
						* Start to add NCA support in loader
* More nca stuff
* More changes to nca.cpp
* Now identifies decrypted NCA cont.
* Game list fixes and more structs and stuff
* More updates to Nca class
* Now reads ExeFs (i think)
* ACTUALLY LOADS EXEFS!
* RomFS loads and games execute
* Cleanup and Finalize
* plumbing, cleanup and testing
* fix some things that i didnt think of before
* Preliminary Review Changes
* Review changes for bunnei and subv 
						
					 
					
						2018-06-21 11:16:23 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							8f8fe62a19 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Initialize arb_wait_address in thread struct.  
						
						
						
					 
					
						2018-06-21 05:13:06 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							62bd1299ea 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Clear WaitAddress in SignalToAddress  
						
						
						
					 
					
						2018-06-21 04:20:39 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							4f81bc4e1b 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Mostly implement SignalToAddress  
						
						
						
					 
					
						2018-06-21 04:10:11 -06:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							9d71ce88ce 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Implement WaitForAddress  
						
						
						
					 
					
						2018-06-21 01:40:29 -06:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							c06d6b27f3 
							
						 
					 
					
						
						
							
							Service/Audio: update audren:u service  
						
						
						
					 
					
						2018-06-21 10:26:24 +03:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
						
						
							
						
						
							7e191dccc1 
							
						 
					 
					
						
						
							
							Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.  
						
						
						
					 
					
						2018-06-21 00:49:43 -06:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a3d82ef5d9 
							
						 
					 
					
						
						
							
							Build: Fixed some MSVC warnings in various parts of the code.  
						
						
						
					 
					
						2018-06-20 11:39:10 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							be1f5dedfb 
							
						 
					 
					
						
						
							
							Implement GetAvailableLanguageCodes2 ( #575 )  
						
						... 
						
						
						
						* Implement GetAvailableLanguageCodes2
* Revert "Implement GetAvailableLanguageCodes2"
This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af.
* Implement GetAvailableLanguageCodes2
* Implement GetAvailableLanguageCodes2 
						
					 
					
						2018-06-19 11:29:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7a0bb406d5 
							
						 
					 
					
						
						
							
							Merge pull request  #574  from Subv/shader_abs_neg  
						
						... 
						
						
						
						GPU: Perform negation after absolute value in the float shader instructions. 
						
					 
					
						2018-06-18 22:24:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0d8ae773f1 
							
						 
					 
					
						
						
							
							Merge pull request  #561  from DarkLordZach/fix-odyssey-input-crash  
						
						... 
						
						
						
						Avoid initializing single-joycon layouts with handheld controller 
						
					 
					
						2018-06-18 22:06:11 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							38989bef43 
							
						 
					 
					
						
						
							
							GPU: Perform negation after absolute value in the float shader instructions.  
						
						
						
					 
					
						2018-06-18 19:56:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							eab7457c00 
							
						 
					 
					
						
						
							
							GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.  
						
						... 
						
						
						
						Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions. 
						
					 
					
						2018-06-18 19:50:35 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5f57a70a7d 
							
						 
					 
					
						
						
							
							Services/FS: Return the correct error code when trying to mount a nonexistent savedata.  
						
						
						
					 
					
						2018-06-18 19:26:01 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0e13d9cb7b 
							
						 
					 
					
						
						
							
							Merge pull request  #570  from bunnei/astc  
						
						... 
						
						
						
						gl_rasterizer: Implement texture format ASTC_2D_4X4. 
						
					 
					
						2018-06-18 19:08:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c11cfaa705 
							
						 
					 
					
						
						
							
							Merge pull request  #562  from DarkLordZach/extracted-ncas-ui  
						
						... 
						
						
						
						Add UI support for extracted NCA folders 
						
					 
					
						2018-06-18 16:09:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4ac4b308e4 
							
						 
					 
					
						
						
							
							Merge pull request  #572  from Armada651/user-except-stub  
						
						... 
						
						
						
						svc: Add a stub for UserExceptionContextAddr. 
						
					 
					
						2018-06-18 11:37:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ea080501fb 
							
						 
					 
					
						
						
							
							Merge pull request  #571  from Armada651/loose-blend  
						
						... 
						
						
						
						gl_rasterizer: Get loose on independent blending. 
						
					 
					
						2018-06-18 11:36:50 -04:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
						
						
							
						
						
							bf4e2b2f0b 
							
						 
					 
					
						
						
							
							svc: Add a stub for UserExceptionContextAddr.  
						
						
						
					 
					
						2018-06-18 09:29:11 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
						
						
							
						
						
							7c7f4a9be2 
							
						 
					 
					
						
						
							
							gl_rasterizer: Get loose on independent blending.  
						
						
						
					 
					
						2018-06-18 09:27:06 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							61779fa072 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement texture format ASTC_2D_4X4.  
						
						
						
					 
					
						2018-06-18 01:56:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fe906fff36 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Loosen things up a bit.  
						
						
						
					 
					
						2018-06-18 00:55:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							afdd657d30 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement LOP instructions.  
						
						
						
					 
					
						2018-06-17 15:27:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5673ce39c7 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.  
						
						
						
					 
					
						2018-06-17 13:31:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d383043e07 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.  
						
						
						
					 
					
						2018-06-15 22:42:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fb5bd0920d 
							
						 
					 
					
						
						
							
							Merge pull request  #564  from bunnei/lop32i_passb  
						
						... 
						
						
						
						gl_shader_decompiler: Implement LOP32I LogicOperation PassB. 
						
					 
					
						2018-06-15 22:04:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							55c49d5bf4 
							
						 
					 
					
						
						
							
							gl_shader_gen: Set position.w to 1.  
						
						
						
					 
					
						2018-06-15 20:47:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							61f9d9c4ab 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement LOP32I LogicOperation PassB.  
						
						
						
					 
					
						2018-06-15 20:43:33 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							acc8fe5a2a 
							
						 
					 
					
						
						
							
							Bug fixes, testing, and review changes  
						
						
						
					 
					
						2018-06-14 17:25:40 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							f969ddb54e 
							
						 
					 
					
						
						
							
							Add 'Load Folder' menu option  
						
						
						
					 
					
						2018-06-14 12:27:29 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							9f8fbce35b 
							
						 
					 
					
						
						
							
							Add support for main files in file picker  
						
						
						
					 
					
						2018-06-14 12:16:56 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							94d27b1717 
							
						 
					 
					
						
						
							
							Recognize main files in game list  
						
						
						
					 
					
						2018-06-14 12:02:32 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							ac88d3e89f 
							
						 
					 
					
						
						
							
							Narrow down filter of layout configs  
						
						
						
					 
					
						2018-06-13 20:03:12 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							a353322b58 
							
						 
					 
					
						
						
							
							Move loop condition to free function  
						
						
						
					 
					
						2018-06-13 13:44:46 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							50153a1cb2 
							
						 
					 
					
						
						
							
							Avoid initializing single-joycon layouts with handheld controller  
						
						
						
					 
					
						2018-06-13 13:01:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							17f3590d59 
							
						 
					 
					
						
						
							
							Merge pull request  #560  from Subv/crash_widget  
						
						... 
						
						
						
						Qt: Removed the Registers widget. 
						
					 
					
						2018-06-13 10:15:00 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7786f41cc0 
							
						 
					 
					
						
						
							
							Qt: Removed the Registers widget.  
						
						... 
						
						
						
						It was crashing and nobody actually uses this. 
						
					 
					
						2018-06-12 20:33:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							019d7208c8 
							
						 
					 
					
						
						
							
							Merge pull request  #556  from Subv/dma_engine  
						
						... 
						
						
						
						GPU: Partially implemented the Maxwell DMA engine. 
						
					 
					
						2018-06-12 14:25:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2015a1b180 
							
						 
					 
					
						
						
							
							Merge pull request  #558  from Subv/iadd32i  
						
						... 
						
						
						
						GPU: Implemented the iadd32i shader instruction. 
						
					 
					
						2018-06-12 14:19:25 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							db0497b808 
							
						 
					 
					
						
						
							
							GPU: Implemented the iadd32i shader instruction.  
						
						
						
					 
					
						2018-06-12 11:46:45 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							987a170665 
							
						 
					 
					
						
						
							
							GPU: Partially implemented the Maxwell DMA engine.  
						
						... 
						
						
						
						Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported. 
						
					 
					
						2018-06-12 11:27:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							33dbf24b56 
							
						 
					 
					
						
						
							
							Merge pull request  #557  from shinyquagsire23/libnx-hid-fix  
						
						... 
						
						
						
						hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 
						
					 
					
						2018-06-12 09:07:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5f3d6c85db 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement saturate for float instructions.  
						
						
						
					 
					
						2018-06-11 21:46:34 -04:00 
						 
				 
			
				
					
						
							
							
								shinyquagsire23 
							
						 
					 
					
						
						
						
						
							
						
						
							2f9c0e7c7e 
							
						 
					 
					
						
						
							
							hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO  
						
						
						
					 
					
						2018-06-11 19:41:29 -06:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							004b1b3830 
							
						 
					 
					
						
						
							
							GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.  
						
						... 
						
						
						
						This corrects the invalid position values in some games when doing attribute-less rendering. 
						
					 
					
						2018-06-10 13:50:19 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2a7653142d 
							
						 
					 
					
						
						
							
							Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.  
						
						... 
						
						
						
						This should help a bit with GPU performance once we're GPU-bound. 
						
					 
					
						2018-06-09 18:02:05 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b366b885a1 
							
						 
					 
					
						
						
							
							GPU: Implement the iset family of shader instructions.  
						
						
						
					 
					
						2018-06-09 16:19:13 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							3cb753eeb1 
							
						 
					 
					
						
						
							
							GPU: Added decodings for the ISET family of instructions.  
						
						
						
					 
					
						2018-06-09 15:56:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d81aaa3ed3 
							
						 
					 
					
						
						
							
							Merge pull request  #550  from Subv/ssy  
						
						... 
						
						
						
						GPU: Stub the SSY shader instruction. 
						
					 
					
						2018-06-09 00:42:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e2176dc7ce 
							
						 
					 
					
						
						
							
							Merge pull request  #551  from bunnei/shr  
						
						... 
						
						
						
						gl_shader_decompiler: Implement SHR instruction. 
						
					 
					
						2018-06-09 00:42:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5440b9c634 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement SHR instruction.  
						
						
						
					 
					
						2018-06-09 00:01:17 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							abec5f82e2 
							
						 
					 
					
						
						
							
							GPU: Stub the SSY shader instruction.  
						
						... 
						
						
						
						This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code. 
						
					 
					
						2018-06-08 22:46:10 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bbc4f369ed 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement IADD instruction.  
						
						
						
					 
					
						2018-06-08 23:25:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							79e9c2e237 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add missing asserts for saturate_a instructions.  
						
						
						
					 
					
						2018-06-08 23:24:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9949e4d508 
							
						 
					 
					
						
						
							
							Merge pull request  #533  from mailwl/array-to-buffer  
						
						... 
						
						
						
						Common/string_util: add StringFromBuffer() function 
						
					 
					
						2018-06-08 18:51:00 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c011b6f67e 
							
						 
					 
					
						
						
							
							GPU: Synchronize the blend state on every draw call.  
						
						... 
						
						
						
						Only independent blending on render target 0 is implemented for now.
This fixes the elongated squids in Splatoon 2's boot screen. 
						
					 
					
						2018-06-08 17:05:52 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c712dafaee 
							
						 
					 
					
						
						
							
							GPU: Added registers for normal and independent blending.  
						
						
						
					 
					
						2018-06-08 17:04:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a931cf9e8b 
							
						 
					 
					
						
						
							
							Merge pull request  #547  from Subv/compressed_alignment  
						
						... 
						
						
						
						GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures. 
						
					 
					
						2018-06-08 16:40:49 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8d9534d830 
							
						 
					 
					
						
						
							
							GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.  
						
						... 
						
						
						
						This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache. 
						
					 
					
						2018-06-08 12:27:19 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							47dc5e0dab 
							
						 
					 
					
						
						
							
							Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.  
						
						... 
						
						
						
						This fixes the flip_viewport uniform having invalid values when drawing. 
						
					 
					
						2018-06-08 12:22:39 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ee318d4015 
							
						 
					 
					
						
						
							
							Merge pull request  #543  from Subv/uniforms  
						
						... 
						
						
						
						GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. 
						
					 
					
						2018-06-07 11:21:36 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							86146ef819 
							
						 
					 
					
						
						
							
							GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.  
						
						... 
						
						
						
						This should fix the bug with the vs_config UBO being uninitialized during shader execution. 
						
					 
					
						2018-06-07 08:33:23 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							a2efb1dd48 
							
						 
					 
					
						
						
							
							Common/string_util: add StringFromBuffer function  
						
						... 
						
						
						
						convert input buffer (std::vector<u8>) to string, stripping zero chars 
						
					 
					
						2018-06-07 09:59:47 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ee1eb8cfdf 
							
						 
					 
					
						
						
							
							Merge pull request  #522  from mailwl/mm-u  
						
						... 
						
						
						
						Service/MM: add service and stub some functions 
						
					 
					
						2018-06-07 02:00:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0639e03055 
							
						 
					 
					
						
						
							
							Merge pull request  #542  from bunnei/bfe_imm  
						
						... 
						
						
						
						gl_shader_decompiler: Implement BFE_IMM instruction. 
						
					 
					
						2018-06-07 01:49:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							930487c7fb 
							
						 
					 
					
						
						
							
							Merge pull request  #541  from Subv/blittextures  
						
						... 
						
						
						
						GLCache: Fixed copying compressed textures in the rasterizer cache. 
						
					 
					
						2018-06-07 01:35:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							92209f905f 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement BFE_IMM instruction.  
						
						
						
					 
					
						2018-06-07 00:58:12 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f22e090b86 
							
						 
					 
					
						
						
							
							GLCache: Use the full uncompressed size when blitting from one texture to another.  
						
						... 
						
						
						
						This avoids the problem of only copying a tiny piece of the textures when they are compressed. 
						
					 
					
						2018-06-06 23:26:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							218a08df93 
							
						 
					 
					
						
						
							
							GLCache: Simplify the logic to copy from one texture to another in BlitTextures.  
						
						... 
						
						
						
						We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.
Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access. 
						
					 
					
						2018-06-06 23:25:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0cb7ce71e0 
							
						 
					 
					
						
						
							
							Merge pull request  #539  from bunnei/f2f-rounding  
						
						... 
						
						
						
						gl_shader_decompiler: F2F: Implement rounding modes. 
						
					 
					
						2018-06-07 00:10:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9f21f20d7c 
							
						 
					 
					
						
						
							
							Merge pull request  #503  from mailwl/nfp-stubs  
						
						... 
						
						
						
						Service/nfp:user : stub some functions. 
						
					 
					
						2018-06-06 22:36:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							128aeba0f3 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: F2F: Implement rounding modes.  
						
						
						
					 
					
						2018-06-06 22:21:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							03f877919d 
							
						 
					 
					
						
						
							
							Merge pull request  #537  from bunnei/misc-shader  
						
						... 
						
						
						
						gl_shader_decompiler: Additional decodings, remove unused stuff from TEX 
						
					 
					
						2018-06-06 21:44:37 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37f50c8773 
							
						 
					 
					
						
						
							
							Merge pull request  #535  from Subv/gpu_swizzle  
						
						... 
						
						
						
						GPU: Support changing the texture swizzles for Maxwell textures. 
						
					 
					
						2018-06-06 21:39:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							00c830405b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS.  
						
						
						
					 
					
						2018-06-06 19:47:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4b114e1b8a 
							
						 
					 
					
						
						
							
							shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.  
						
						
						
					 
					
						2018-06-06 19:47:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0a49c46353 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement ISETP_IMM instruction.  
						
						
						
					 
					
						2018-06-06 19:45:58 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							47629c89a8 
							
						 
					 
					
						
						
							
							GPU: Support changing the texture swizzles for Maxwell textures.  
						
						
						
					 
					
						2018-06-06 18:36:15 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							89e81a9be2 
							
						 
					 
					
						
						
							
							GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.  
						
						
						
					 
					
						2018-06-06 18:36:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0ff2929644 
							
						 
					 
					
						
						
							
							Merge pull request  #534  from Subv/multitexturing  
						
						... 
						
						
						
						GPU: Implement sampling multiple textures in the generated glsl shaders. 
						
					 
					
						2018-06-06 19:12:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4669f15f8b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement LD_C instruction.  
						
						
						
					 
					
						2018-06-06 18:09:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4112aa68a6 
							
						 
					 
					
						
						
							
							gl_shader_gen: Add uniform handling for indirect const buffer access.  
						
						
						
					 
					
						2018-06-06 18:09:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6e386a334b 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Refactor uniform handling to allow different decodings.  
						
						
						
					 
					
						2018-06-06 17:57:15 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							dbfc39d214 
							
						 
					 
					
						
						
							
							GPU: Implement sampling multiple textures in the generated glsl shaders.  
						
						... 
						
						
						
						All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible. 
						
					 
					
						2018-06-06 12:58:16 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							61fbf5c8e6 
							
						 
					 
					
						
						
							
							Stub IUser::AttachAvailabilityChangeEvent  
						
						
						
					 
					
						2018-06-06 19:05:11 +03:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							be09dfeed9 
							
						 
					 
					
						
						
							
							nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )  
						
						... 
						
						
						
						* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake 
						
					 
					
						2018-06-06 08:31:17 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2f842a86fe 
							
						 
					 
					
						
						
							
							Merge pull request  #529  from bunnei/am-nifm-stubs  
						
						... 
						
						
						
						Stub SetConnectionConfirmationOption, GetPseudoDeviceId 
						
					 
					
						2018-06-06 08:29:12 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ce026332a5 
							
						 
					 
					
						
						
							
							Merge pull request  #531  from bunnei/fix-shl  
						
						... 
						
						
						
						gl_shader_decompiler: Fix un/signed mismatch with SHL. 
						
					 
					
						2018-06-06 08:28:42 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fa220dd709 
							
						 
					 
					
						
						
							
							Merge pull request  #530  from bunnei/wrap-mirror  
						
						... 
						
						
						
						maxwell_to_gl: Implement WrapMode Mirror. 
						
					 
					
						2018-06-06 08:28:27 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							a776464a55 
							
						 
					 
					
						
						
							
							Remove unused header files  
						
						
						
					 
					
						2018-06-06 09:10:48 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9a85277d83 
							
						 
					 
					
						
						
							
							Merge pull request  #527  from Subv/rgba32f_texcopy  
						
						... 
						
						
						
						GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine. 
						
					 
					
						2018-06-06 00:24:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							05dc93399b 
							
						 
					 
					
						
						
							
							Merge pull request  #528  from Subv/rg11b10f  
						
						... 
						
						
						
						GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 
						
					 
					
						2018-06-06 00:22:54 -04:00 
						 
				 
			
				
					
						
							
							
								Hedges 
							
						 
					 
					
						
						
						
						
							
						
						
							39fb3e362c 
							
						 
					 
					
						
						
							
							GDB Stub Improvements ( #508 )  
						
						... 
						
						
						
						* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up. 
						
					 
					
						2018-06-06 00:20:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							566f97b580 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix un/signed mismatch with SHL.  
						
						
						
					 
					
						2018-06-05 23:58:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							bf0543af23 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Implement WrapMode Mirror.  
						
						
						
					 
					
						2018-06-05 23:56:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c5684411a0 
							
						 
					 
					
						
						
							
							nifm: Stub out IRequest::SetConnectionConfirmationOption.  
						
						
						
					 
					
						2018-06-05 23:54:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2abe5e39fc 
							
						 
					 
					
						
						
							
							am: Stub out IApplicationFunctions::GetPseudoDeviceId.  
						
						
						
					 
					
						2018-06-05 23:54:02 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							adf47cd59a 
							
						 
					 
					
						
						
							
							GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.  
						
						
						
					 
					
						2018-06-05 22:01:20 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c531a92eda 
							
						 
					 
					
						
						
							
							GPU: Implemented the R11FG11FB10F texture and rendertarget formats.  
						
						
						
					 
					
						2018-06-05 21:57:16 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							14afc704d4 
							
						 
					 
					
						
						
							
							GPU: Fixed the compression factor for RGBA16F textures.  
						
						... 
						
						
						
						They're not compressed. 
						
					 
					
						2018-06-05 21:55:17 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8d70d1ea45 
							
						 
					 
					
						
						
							
							GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.  
						
						
						
					 
					
						2018-06-05 21:07:40 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5fb99e6a16 
							
						 
					 
					
						
						
							
							Merge pull request  #516  from Subv/f2i_r  
						
						... 
						
						
						
						GPU: Implemented the F2I_R shader instruction. 
						
					 
					
						2018-06-05 22:01:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38eb33f150 
							
						 
					 
					
						
						
							
							Merge pull request  #521  from Subv/bra  
						
						... 
						
						
						
						GPU: Corrected the branch targets for the shader bra instruction. 
						
					 
					
						2018-06-05 10:09:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b54a72afc0 
							
						 
					 
					
						
						
							
							Merge pull request  #520  from bunnei/shader-shl  
						
						... 
						
						
						
						gl_shader_decompiler: Implement SHL instruction. 
						
					 
					
						2018-06-05 10:08:42 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							62cd19e4ae 
							
						 
					 
					
						
						
							
							Small fixes  
						
						
						
					 
					
						2018-06-05 15:34:01 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							7e3d746b06 
							
						 
					 
					
						
						
							
							Service/MM: add service and stub some functions  
						
						
						
					 
					
						2018-06-05 12:19:29 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e7dfcdde74 
							
						 
					 
					
						
						
							
							GPU: Corrected the branch targets for the shader bra instruction.  
						
						
						
					 
					
						2018-06-04 22:56:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							4b89348c00 
							
						 
					 
					
						
						
							
							GPU: Implemented the F2I_R shader instruction.  
						
						
						
					 
					
						2018-06-04 22:06:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8c99dd055c 
							
						 
					 
					
						
						
							
							Merge pull request  #518  from Subv/incomplete_shaders  
						
						... 
						
						
						
						GPU: Implemented predicated exit instructions in the shader programs. 
						
					 
					
						2018-06-04 22:43:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							799e632ccb 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fix typo with ISCADD instruction.  
						
						
						
					 
					
						2018-06-04 22:41:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c23c30c76f 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement SHL instruction.  
						
						
						
					 
					
						2018-06-04 22:36:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6ea1576513 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement PredCondition::NotEqual.  
						
						
						
					 
					
						2018-06-04 22:00:47 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							23b1e6eded 
							
						 
					 
					
						
						
							
							GPU: Implement the ISCADD shader instructions.  
						
						
						
					 
					
						2018-06-04 20:17:41 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							438a9b70cc 
							
						 
					 
					
						
						
							
							GPU: Added decodings for the ISCADD instructions.  
						
						
						
					 
					
						2018-06-04 20:17:39 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e8bfff7b4b 
							
						 
					 
					
						
						
							
							Merge pull request  #514  from Subv/lop32i  
						
						... 
						
						
						
						GPU: Implemented the LOP32I instruction. 
						
					 
					
						2018-06-04 20:48:15 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f564822e78 
							
						 
					 
					
						
						
							
							Merge pull request  #510  from Subv/isetp  
						
						... 
						
						
						
						GPU: Implemented the ISETP_R and ISETP_C instructions 
						
					 
					
						2018-06-04 20:47:11 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							6cf6fa2842 
							
						 
					 
					
						
						
							
							GPU: Implement predicated exit instructions in the shader programs.  
						
						
						
					 
					
						2018-06-04 19:18:11 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d27279092f 
							
						 
					 
					
						
						
							
							GPU: Take into account predicated exits when performing shader control flow analysis.  
						
						
						
					 
					
						2018-06-04 19:14:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37fd4e6d9b 
							
						 
					 
					
						
						
							
							Merge pull request  #512  from Subv/fset  
						
						... 
						
						
						
						GPU: Corrected the FSET and I2F instructions. 
						
					 
					
						2018-06-04 19:04:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cdd92dc692 
							
						 
					 
					
						
						
							
							Merge pull request  #501  from Subv/shader_bra  
						
						... 
						
						
						
						GPU: Partially implemented the bra shader instruction 
						
					 
					
						2018-06-04 18:31:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							38d25a4cb2 
							
						 
					 
					
						
						
							
							Merge pull request  #515  from Subv/viewport_fix  
						
						... 
						
						
						
						GPU: Calculate the correct viewport dimensions based on the scale and translate registers. 
						
					 
					
						2018-06-04 18:11:36 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2933521a08 
							
						 
					 
					
						
						
							
							GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.  
						
						
						
					 
					
						2018-06-04 16:41:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							f6679ce422 
							
						 
					 
					
						
						
							
							GPU: Corrected the I2F_R implementation.  
						
						
						
					 
					
						2018-06-04 16:41:27 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5d55403f94 
							
						 
					 
					
						
						
							
							GPU: Calculate the correct viewport dimensions based on the scale and translate registers.  
						
						... 
						
						
						
						This is how nouveau calculates the viewport width and height. For some reason some games set 0xFFFF in the VIEWPORT_HORIZ and VIEWPORT_VERT registers, maybe those are a misnomer and actually refer to something else? 
						
					 
					
						2018-06-04 16:36:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0a0233f39f 
							
						 
					 
					
						
						
							
							Merge pull request  #490  from BreadFish64/extension-check  
						
						... 
						
						
						
						Add checks for OpenGL extension support 
						
					 
					
						2018-06-04 16:13:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9936d1b9e2 
							
						 
					 
					
						
						
							
							Merge pull request  #513  from Subv/cache_alignment  
						
						... 
						
						
						
						GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. 
						
					 
					
						2018-06-04 16:12:55 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							4fad069870 
							
						 
					 
					
						
						
							
							Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params ( #511 )  
						
						... 
						
						
						
						* Add some IoctlCommand with their params to nvhost_gpu
* fix clang-format
* delete trailing whitespace
* fix some clang-format
* delete one other trailing whitespace
* last clang-format fix 
						
					 
					
						2018-06-04 16:12:02 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0c688b421c 
							
						 
					 
					
						
						
							
							GPU: Implemented the LOP32I instruction.  
						
						
						
					 
					
						2018-06-04 13:56:31 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							cb47abecc6 
							
						 
					 
					
						
						
							
							GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface.  
						
						
						
					 
					
						2018-06-04 13:01:53 -05:00 
						 
				 
			
				
					
						
							
							
								BreadFish64 
							
						 
					 
					
						
						
						
						
							
						
						
							fbef849c04 
							
						 
					 
					
						
						
							
							sdl: add check for GL extension support  
						
						
						
					 
					
						2018-06-04 12:26:41 -05:00 
						 
				 
			
				
					
						
							
							
								BreadFish64 
							
						 
					 
					
						
						
						
						
							
						
						
							0641950f9a 
							
						 
					 
					
						
						
							
							qt: add check for GL extension support  
						
						
						
					 
					
						2018-06-04 12:26:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							90cddf1996 
							
						 
					 
					
						
						
							
							GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register.  
						
						
						
					 
					
						2018-06-04 11:22:26 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7c181fd4f4 
							
						 
					 
					
						
						
							
							GPU: Implemented the ISETP_R and ISETP_C shader instructions.  
						
						
						
					 
					
						2018-06-04 11:12:03 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							bb081dd1d2 
							
						 
					 
					
						
						
							
							Correct function results  
						
						
						
					 
					
						2018-06-04 14:43:02 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							019778707d 
							
						 
					 
					
						
						
							
							Service/nfp:user : stub some functions.  
						
						... 
						
						
						
						Used by Zelda: BoTW 
						
					 
					
						2018-06-04 12:39:43 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							afdd2f4cad 
							
						 
					 
					
						
						
							
							am: Implement ILibraryAppletAccessor::PopOutData.  
						
						
						
					 
					
						2018-06-03 23:44:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							df4336a85e 
							
						 
					 
					
						
						
							
							am: ISelfController:LaunchableEvent should be sticky.  
						
						
						
					 
					
						2018-06-03 23:44:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							51d8a2c322 
							
						 
					 
					
						
						
							
							am: Stub out ILibraryAppletAccessor Start and GetResult methods.  
						
						
						
					 
					
						2018-06-03 23:44:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							049ce242a4 
							
						 
					 
					
						
						
							
							Merge pull request  #499  from bunnei/am-stuff  
						
						... 
						
						
						
						am: Implement CreateStorage, PushInData, etc. 
						
					 
					
						2018-06-03 23:43:52 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b481d8a00d 
							
						 
					 
					
						
						
							
							GPU: Partially implemented the shader BRA instruction.  
						
						
						
					 
					
						2018-06-03 22:26:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							06c72b4fcf 
							
						 
					 
					
						
						
							
							GPU: Added decoding for the BRA instruction.  
						
						
						
					 
					
						2018-06-03 22:14:00 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							876b805e50 
							
						 
					 
					
						
						
							
							am: Implement ILibraryAppletAccessor::PushInData.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2dcb98226b 
							
						 
					 
					
						
						
							
							am: Implement IStorageAccessor::Write.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9fedfbe141 
							
						 
					 
					
						
						
							
							am: Cleanup IStorageAccessor::Read.  
						
						
						
					 
					
						2018-06-03 22:10:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d73c22bf4d 
							
						 
					 
					
						
						
							
							am: Implement ILibraryAppletCreator::CreateStorage.  
						
						
						
					 
					
						2018-06-03 22:10:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ba117854f9 
							
						 
					 
					
						
						
							
							Merge pull request  #500  from Subv/long_queries  
						
						... 
						
						
						
						GPU: Partial implementation of long GPU queries. 
						
					 
					
						2018-06-03 21:24:50 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d57333406d 
							
						 
					 
					
						
						
							
							GPU: Partial implementation of long GPU queries.  
						
						... 
						
						
						
						Long queries write a 128-bit result value to memory, which consists of a 64 bit query value and a 64 bit timestamp.
In this implementation, only select=Zero of the Crop unit is implemented, this writes the query sequence as a 64 bit value, and a 0u64 value for the timestamp, since we emulate an infinitely fast GPU.
This specific type was hwtested, but more rigorous tests should be performed in the future for the other types. 
						
					 
					
						2018-06-03 19:17:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1efcba346a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement TEXS component mask.  
						
						
						
					 
					
						2018-06-03 12:08:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb9d39b8fe 
							
						 
					 
					
						
						
							
							Merge pull request  #494  from bunnei/shader-tex  
						
						... 
						
						
						
						gl_shader_decompiler: Implement TEX, fixes for TEXS. 
						
					 
					
						2018-06-03 12:05:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							27c0f9e02d 
							
						 
					 
					
						
						
							
							Merge pull request  #495  from bunnei/improve-rro  
						
						... 
						
						
						
						gl_shader_decompiler: Implement RRO as a register move. 
						
					 
					
						2018-06-03 12:05:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							41faeeeb03 
							
						 
					 
					
						
						
							
							Merge pull request  #484  from mailwl/nvhost-nvdec  
						
						... 
						
						
						
						Services/nvdrv: add '/dev/nvhost-nvdec' device 
						
					 
					
						2018-06-03 11:18:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							63270e588b 
							
						 
					 
					
						
						
							
							Merge pull request  #496  from Subv/waitprocesswidekey_timeout  
						
						... 
						
						
						
						Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner. 
						
					 
					
						2018-06-03 11:15:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e54ea773fc 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement RRO as a register move.  
						
						
						
					 
					
						2018-06-03 11:14:31 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							9cd87a6352 
							
						 
					 
					
						
						
							
							Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.  
						
						... 
						
						
						
						This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2. 
						
					 
					
						2018-06-02 14:06:35 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							99f9d47d16 
							
						 
					 
					
						
						
							
							GPU: Implemented the DXN1 (BC4) texture format.  
						
						
						
					 
					
						2018-06-02 13:17:09 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							11568c2ea3 
							
						 
					 
					
						
						
							
							Service/time: implement posix time to calendar conversion  
						
						
						
					 
					
						2018-06-01 09:40:28 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							888eb345c0 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement TEX instruction.  
						
						
						
					 
					
						2018-05-31 23:36:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4c727d0ba8 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Support multi-destination for TEXS.  
						
						
						
					 
					
						2018-05-31 22:57:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bdd68fc210 
							
						 
					 
					
						
						
							
							Merge pull request  #488  from Subv/thread_masks  
						
						... 
						
						
						
						Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3. 
						
					 
					
						2018-05-31 18:22:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							49309b5848 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.  
						
						
						
					 
					
						2018-05-30 22:50:41 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c02d7c8ce7 
							
						 
					 
					
						
						
							
							Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.  
						
						
						
					 
					
						2018-05-30 21:36:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							3957b0c34e 
							
						 
					 
					
						
						
							
							Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.  
						
						... 
						
						
						
						Also added some proper error handling. 
						
					 
					
						2018-05-30 21:36:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ca5a4a704b 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Implement PixelFormat RGBA16F.  
						
						
						
					 
					
						2018-05-30 22:24:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15086a22be 
							
						 
					 
					
						
						
							
							Merge pull request  #489  from Subv/vertexid  
						
						... 
						
						
						
						Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 
						
					 
					
						2018-05-30 14:10:48 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							94fecef137 
							
						 
					 
					
						
						
							
							add IPC CommandType & Some HID FunctionInfo ( #487 )  
						
						... 
						
						
						
						* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments 
						
					 
					
						2018-05-30 14:09:21 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							d1f9c750a6 
							
						 
					 
					
						
						
							
							Kernel/Thread: Corrected a typo in an assert about the processor id.  
						
						
						
					 
					
						2018-05-30 11:32:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							99f12b05fa 
							
						 
					 
					
						
						
							
							Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.  
						
						
						
					 
					
						2018-05-30 10:58:03 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8df011a57f 
							
						 
					 
					
						
						
							
							Merge pull request  #483  from bunnei/sonic  
						
						... 
						
						
						
						Several GPU fixes to boot Sonic Mania 
						
					 
					
						2018-05-30 07:31:46 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							9a273bb23b 
							
						 
					 
					
						
						
							
							Services/nvdrv: add '/dev/nvhost-nvdec' device  
						
						
						
					 
					
						2018-05-30 12:49:28 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6fcc7e9c36 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: F2F_R instruction: Implement abs.  
						
						
						
					 
					
						2018-05-29 23:52:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							68937a662d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement F2F_R instruction.  
						
						
						
					 
					
						2018-05-29 23:10:44 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							734106dcb9 
							
						 
					 
					
						
						
							
							GPU: Implemented the R8 texture format (0x1D)  
						
						
						
					 
					
						2018-05-29 21:49:37 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6306655665 
							
						 
					 
					
						
						
							
							nvhost_ctrl: Stub out IocCtrlEventRegister.  
						
						
						
					 
					
						2018-05-29 22:39:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0658973a4e 
							
						 
					 
					
						
						
							
							nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.  
						
						
						
					 
					
						2018-05-29 22:35:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d843eaba6 
							
						 
					 
					
						
						
							
							gl_rasterize_cache: Invert order of tex format RGB565.  
						
						
						
					 
					
						2018-05-29 22:16:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5a763e8a5a 
							
						 
					 
					
						
						
							
							Merge pull request  #480  from mailwl/bcat  
						
						... 
						
						
						
						Service/BCAT: add module and services 
						
					 
					
						2018-05-29 19:45:23 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							220d4672df 
							
						 
					 
					
						
						
							
							add all the known TextureFormat ( #474 )  
						
						
						
					 
					
						2018-05-28 19:26:17 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							7757cc1a7f 
							
						 
					 
					
						
						
							
							Service/BCAT: add module and services  
						
						
						
					 
					
						2018-05-28 16:46:56 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d809f65827 
							
						 
					 
					
						
						
							
							Merge pull request  #472  from bunnei/greater-equal  
						
						... 
						
						
						
						gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. 
						
					 
					
						2018-05-27 12:14:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7f155ba713 
							
						 
					 
					
						
						
							
							Merge pull request  #476  from Subv/a1bgr5  
						
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						GPU: Implemented the A1B5G5R5 texture format (0x14) 
						
					 
					
						2018-05-27 12:14:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7029daa32e 
							
						 
					 
					
						
						
							
							Merge pull request  #475  from ogniK5377/nvos-getconfig  
						
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						NvOsGetConfigU32 should return null instead of 0 for default output value 
						
					 
					
						2018-05-27 12:10:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							15c388e0d6 
							
						 
					 
					
						
						
							
							Merge pull request  #473  from bunnei/get-display-version  
						
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						am: Stub IApplicationFunctions GetDisplayVersion. 
						
					 
					
						2018-05-27 12:00:32 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							7ddc872b52 
							
						 
					 
					
						
						
							
							GPU: Implemented the A1B5G5R5 texture format (0x14)  
						
						
						
					 
					
						2018-05-27 09:02:05 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							6138075df0 
							
						 
					 
					
						
						
							
							NvOsGetConfigU32 should return null instead of 0 for default output  
						
						
						
					 
					
						2018-05-26 17:48:09 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0d681f7a7a 
							
						 
					 
					
						
						
							
							am: Stub IApplicationFunctions GetDisplayVersion.  
						
						
						
					 
					
						2018-05-26 00:21:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c23ce3365d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.  
						
						
						
					 
					
						2018-05-25 23:21:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							ee53688ca7 
							
						 
					 
					
						
						
							
							shader_bytecode: Implement other variants of FMNMX.  
						
						
						
					 
					
						2018-05-25 23:18:50 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							b16e5c6a81 
							
						 
					 
					
						
						
							
							Add & correct miscellaneous things ( #470 )  
						
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						* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages 
						
					 
					
						2018-05-25 22:31:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							87f21657f8 
							
						 
					 
					
						
						
							
							Merge pull request  #466  from mailwl/nv-timeout  
						
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						Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT 
						
					 
					
						2018-05-25 22:31:06 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							e6df4b37db 
							
						 
					 
					
						
						
							
							GetAudioRendererWorkBufferSize impl ( #465 )  
						
						... 
						
						
						
						* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp 
						
					 
					
						2018-05-25 22:30:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							aee356bd10 
							
						 
					 
					
						
						
							
							Merge pull request  #468  from Subv/compound_preds  
						
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						Shader: Implemented compound predicates in the fset and fsetp instructions 
						
					 
					
						2018-05-25 22:28:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cd7665218d 
							
						 
					 
					
						
						
							
							Merge pull request  #469  from Subv/channel_rebind  
						
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						GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 
						
					 
					
						2018-05-25 22:27:58 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2cdf54177 
							
						 
					 
					
						
						
							
							Shader: Implemented compound predicates in fset.  
						
						... 
						
						
						
						You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0; 
						
					 
					
						2018-05-24 17:39:59 -05:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							e3a92b09ba 
							
						 
					 
					
						
						
							
							Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )  
						
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						We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now 
						
					 
					
						2018-05-24 18:36:12 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2db7a83f6 
							
						 
					 
					
						
						
							
							GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.  
						
						
						
					 
					
						2018-05-24 17:32:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							126270d963 
							
						 
					 
					
						
						
							
							Shader: Implemented compound predicates in fsetp.  
						
						... 
						
						
						
						You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0; 
						
					 
					
						2018-05-24 17:22:36 -05:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							e6a87428ae 
							
						 
					 
					
						
						
							
							Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT  
						
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						Used in Nintendo Labo ToyCon 1&2 
						
					 
					
						2018-05-24 16:49:34 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1ce7942dc2 
							
						 
					 
					
						
						
							
							yuzu_cmd: Fix project for latest msvc.  
						
						
						
					 
					
						2018-05-23 21:51:49 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							c74d24f841 
							
						 
					 
					
						
						
							
							Fix deadlocks caused from HID having too many layouts  
						
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						Games such as SMO deadlock if we have more than 2 layouts 
						
					 
					
						2018-05-23 16:00:25 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4cb92b776c 
							
						 
					 
					
						
						
							
							Merge pull request  #460  from greggameplayer/patch-6  
						
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						Add & correct some error modules 
						
					 
					
						2018-05-23 17:13:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a55f112cb1 
							
						 
					 
					
						
						
							
							Merge pull request  #459  from greggameplayer/patch-5  
						
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						Add ioctl commands with their params and size check 
						
					 
					
						2018-05-23 17:12:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3825b703fa 
							
						 
					 
					
						
						
							
							Merge pull request  #454  from Subv/signal_processwide  
						
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						Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey 
						
					 
					
						2018-05-23 10:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1efb81a61d 
							
						 
					 
					
						
						
							
							Add & correct some error modules  
						
						
						
					 
					
						2018-05-23 14:22:42 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3c26b7179d 
							
						 
					 
					
						
						
							
							change some functions  
						
						... 
						
						
						
						according to the changes made previously 
						
					 
					
						2018-05-23 14:09:24 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8c648b59cd 
							
						 
					 
					
						
						
							
							correct placement and add size check  
						
						
						
					 
					
						2018-05-23 12:34:42 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f217d6c66f 
							
						 
					 
					
						
						
							
							Add ioctl commands with their params and size check  
						
						
						
					 
					
						2018-05-23 12:32:37 +02:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							58d9078742 
							
						 
					 
					
						
						
							
							Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )  
						
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						* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes 
						
					 
					
						2018-05-22 17:41:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							58857b9f46 
							
						 
					 
					
						
						
							
							Merge pull request  #456  from Subv/unmap_buffer  
						
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						Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls. 
						
					 
					
						2018-05-20 23:54:50 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							c6eaf0b2cf 
							
						 
					 
					
						
						
							
							Correct audio command numbers & add or rename some functions ( #455 )  
						
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						* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format 
						
					 
					
						2018-05-20 23:48:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							693f78e6c2 
							
						 
					 
					
						
						
							
							Merge pull request  #457  from Subv/mutex_waiters  
						
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						Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release. 
						
					 
					
						2018-05-20 23:44:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							898f0fa029 
							
						 
					 
					
						
						
							
							Merge pull request  #458  from Subv/fmnmx  
						
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						Shaders: Implemented the FMNMX shader instruction. 
						
					 
					
						2018-05-20 23:44:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ff54287a73 
							
						 
					 
					
						
						
							
							Merge pull request  #445  from greggameplayer/patch-2  
						
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						Properly rename functions of Fatal Module & add ThrowFatal to this module 
						
					 
					
						2018-05-20 23:42:57 -04:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							882111c4f2 
							
						 
					 
					
						
						
							
							Merge pull request  #453  from Subv/thread_callstack  
						
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						Qt/WaitTree: Display the callstack for each thread in the wait tree widget 
						
					 
					
						2018-05-20 20:01:08 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6486544e09 
							
						 
					 
					
						
						
							
							Merge pull request  #452  from Subv/psetp  
						
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						ShadersDecompiler: Added decoding for the PSETP instruction. 
						
					 
					
						2018-05-20 20:00:55 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2dbfcd32d7 
							
						 
					 
					
						
						
							
							Merge pull request  #451  from Subv/gl_array_size  
						
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						GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. 
						
					 
					
						2018-05-20 20:00:40 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							8440cef223 
							
						 
					 
					
						
						
							
							Shaders: Implemented the FMNMX shader instruction.  
						
						
						
					 
					
						2018-05-20 17:53:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fd500d3da6 
							
						 
					 
					
						
						
							
							Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.  
						
						... 
						
						
						
						A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes. 
						
					 
					
						2018-05-20 14:41:58 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							525492428d 
							
						 
					 
					
						
						
							
							GPU: Implemented the nvmap Free ioctl.  
						
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						It releases a reference to an nvmap object 
						
					 
					
						2018-05-20 14:25:57 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							72b5c448cf 
							
						 
					 
					
						
						
							
							GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.  
						
						... 
						
						
						
						It removes a mapping previously created with the MapBufferEx ioctl. 
						
					 
					
						2018-05-20 14:25:56 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							03388c3071 
							
						 
					 
					
						
						
							
							Merge pull request  #450  from Subv/shader_link_error  
						
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						GLRenderer: Log the shader source code when program linking fails. 
						
					 
					
						2018-05-20 12:57:32 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							353e1dd7e4 
							
						 
					 
					
						
						
							
							Merge pull request  #443  from ogniK5377/ipc-500  
						
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						Added IPC RequestWithContext & ControlWithContext 
						
					 
					
						2018-05-19 17:03:30 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
						
						
							
						
						
							a215f63235 
							
						 
					 
					
						
						
							
							Add and correct some Error Modules ( #444 )  
						
						... 
						
						
						
						* Add and correct some Error Modules 
						
					 
					
						2018-05-19 17:02:24 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							2a35a36251 
							
						 
					 
					
						
						
							
							Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.  
						
						
						
					 
					
						2018-05-19 16:58:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c74f2555b6 
							
						 
					 
					
						
						
							
							Kernel/Threads: Reschedule the proper core when operating on that core's threads.  
						
						
						
					 
					
						2018-05-19 16:57:44 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							fab3dd98fe 
							
						 
					 
					
						
						
							
							SVC: Removed unused WaitSynchronization1 function  
						
						
						
					 
					
						2018-05-19 16:56:33 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c50393e066 
							
						 
					 
					
						
						
							
							Qt/WaitTree: Display the callstack for each thread in the wait tree widget.  
						
						
						
					 
					
						2018-05-19 16:52:49 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a056d5ad8c 
							
						 
					 
					
						
						
							
							ShadersDecompiler: Added decoding for the PSETP instruction.  
						
						
						
					 
					
						2018-05-19 11:41:14 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							98b143c2d6 
							
						 
					 
					
						
						
							
							GLRenderer: Remove unused hw_vao_enabled_attributes variable.  
						
						
						
					 
					
						2018-05-19 11:36:38 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							370ab5df9b 
							
						 
					 
					
						
						
							
							GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.  
						
						... 
						
						
						
						The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have. 
						
					 
					
						2018-05-19 11:36:09 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							21959ddfef 
							
						 
					 
					
						
						
							
							GLRenderer: Log the shader source code when program linking fails.  
						
						
						
					 
					
						2018-05-19 11:19:34 -05:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							abe79b2724 
							
						 
					 
					
						
						
							
							rename fatal:u functions & add ThrowFatal  
						
						
						
					 
					
						2018-05-18 23:32:22 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							536cfb13e6 
							
						 
					 
					
						
						
							
							Properly update fatal.h void name  
						
						
						
					 
					
						2018-05-18 23:30:56 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e35cfc1b03 
							
						 
					 
					
						
						
							
							Properly rename fatal module functions  
						
						
						
					 
					
						2018-05-18 23:28:30 +02:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							fd86cdb2e2 
							
						 
					 
					
						
						
							
							Added RequestWithContext & ControlWithContext  
						
						
						
					 
					
						2018-05-17 14:03:52 -07:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
						
						
							
						
						
							0984e9d601 
							
						 
					 
					
						
						
							
							Updated nfp with more service names  
						
						
						
					 
					
						2018-05-13 13:08:58 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1b5c02fc37 
							
						 
					 
					
						
						
							
							Merge pull request  #436  from bunnei/multi-core  
						
						... 
						
						
						
						Initial support for multi-core 
						
					 
					
						2018-05-11 12:59:23 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							e7b0e8a3cc 
							
						 
					 
					
						
						
							
							More accurate GetTPCMasks impl  
						
						
						
					 
					
						2018-05-10 21:01:39 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							811dae12f9 
							
						 
					 
					
						
						
							
							core: Add several missing docstrings.  
						
						
						
					 
					
						2018-05-10 19:34:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							46ec9a9bc9 
							
						 
					 
					
						
						
							
							thread: Rename mask to affinity_masks.  
						
						
						
					 
					
						2018-05-10 19:34:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							edc52250b8 
							
						 
					 
					
						
						
							
							core: Run all CPU cores separately, even in single-thread mode.  
						
						
						
					 
					
						2018-05-10 19:34:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fbd7afefaa 
							
						 
					 
					
						
						
							
							thread: Support core change on ResumeFromWait and improve ChangeCore.  
						
						
						
					 
					
						2018-05-10 19:34:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							91af2f94e8 
							
						 
					 
					
						
						
							
							scheduler: Protect scheduling functions with a global mutex.  
						
						
						
					 
					
						2018-05-10 19:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e6671190a5 
							
						 
					 
					
						
						
							
							wait_tree: Add ideal core and affinity mask.  
						
						
						
					 
					
						2018-05-10 19:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							4822765fef 
							
						 
					 
					
						
						
							
							thread: Initialize ideal_core and mask members.  
						
						
						
					 
					
						2018-05-10 19:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							8aa5d25f82 
							
						 
					 
					
						
						
							
							threading: Reschedule only on cores that are necessary.  
						
						
						
					 
					
						2018-05-10 19:34:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							d6e3cd9a17 
							
						 
					 
					
						
						
							
							svc: Implement GetThreadCoreMask and SetThreadCoreMask.  
						
						
						
					 
					
						2018-05-10 19:34:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6ea8b3ef60 
							
						 
					 
					
						
						
							
							thread: Implement ChangeCore function.  
						
						
						
					 
					
						2018-05-10 19:34:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							1c36f2a798 
							
						 
					 
					
						
						
							
							svc: SignalProcessWideKey should apply to all cores.  
						
						
						
					 
					
						2018-05-10 19:34:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							6a890023e9 
							
						 
					 
					
						
						
							
							svc: Implement GetCurrentProcessorNumber.  
						
						
						
					 
					
						2018-05-10 19:34:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5c0421ebd8 
							
						 
					 
					
						
						
							
							wait_tree: Show all threads on all schedulers.  
						
						
						
					 
					
						2018-05-10 19:34:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9bf2a428f9 
							
						 
					 
					
						
						
							
							core: Add a configuration setting for use_multi_core.  
						
						
						
					 
					
						2018-05-10 19:34:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							cba69fdcd4 
							
						 
					 
					
						
						
							
							core: Support session close with multicore.  
						
						
						
					 
					
						2018-05-10 19:34:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a434fdcb10 
							
						 
					 
					
						
						
							
							core: Implement multicore support.  
						
						
						
					 
					
						2018-05-10 19:34:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							9776ff9179 
							
						 
					 
					
						
						
							
							core: Create a thread for each CPU core, keep in lock-step with a barrier.  
						
						
						
					 
					
						2018-05-10 19:34:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							5590245930 
							
						 
					 
					
						
						
							
							core: Move common CPU core things to its own class.  
						
						
						
					 
					
						2018-05-10 19:34:46 -04:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
						
						
							
						
						
							5e9c547952 
							
						 
					 
					
						
						
							
							Stubs for QLaunch ( #428 )  
						
						... 
						
						
						
						* Stubs for QLaunch
* Wiped unrelated stuff
* Addressed comment
* Dropped GetPopFromGeneralChannelEvent 
						
					 
					
						2018-05-07 11:27:30 -04:00 
						 
				 
			
				
					
						
							
							
								Max Thomas 
							
						 
					 
					
						
						
						
						
							
						
						
							266703b50e 
							
						 
					 
					
						
						
							
							hid: Tweaks, Analog Sticks ( #435 )  
						
						... 
						
						
						
						* hid: Update mouse/keyboard state
* hid: Working analog sticks
* hid: Nits
* hid: Nits
* hid: Update mystery sections
* hid: Tweaks 
						
					 
					
						2018-05-07 11:06:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9eccb5de9d 
							
						 
					 
					
						
						
							
							Merge pull request  #434  from lioncash/vdtor  
						
						... 
						
						
						
						memory_hook: Default virtual destructor in the cpp file 
						
					 
					
						2018-05-03 15:09:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							732a77d0e8 
							
						 
					 
					
						
						
							
							memory_hook: Default virtual destructor in the cpp file  
						
						... 
						
						
						
						Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning 
						
					 
					
						2018-05-03 08:12:16 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9f3641755e 
							
						 
					 
					
						
						
							
							core_timing: Don't include the log header in core timing's header  
						
						... 
						
						
						
						Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant. 
						
					 
					
						2018-05-03 08:00:15 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1147db9dd1 
							
						 
					 
					
						
						
							
							Merge pull request  #431  from lioncash/fmt  
						
						... 
						
						
						
						general: Make formatting of logged hex values more straightforward 
						
					 
					
						2018-05-02 15:24:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b1a8e5914b 
							
						 
					 
					
						
						
							
							Merge pull request  #430  from lioncash/vec  
						
						... 
						
						
						
						vector_math: Ensure members are always initialized 
						
					 
					
						2018-05-02 09:55:32 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7c9644646f 
							
						 
					 
					
						
						
							
							general: Make formatting of logged hex values more straightforward  
						
						... 
						
						
						
						This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on). 
						
					 
					
						2018-05-02 09:49:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							fadab1d5f3 
							
						 
					 
					
						
						
							
							ipc: Add support for PopIpcInterface() method.  
						
						... 
						
						
						
						- This can be used for domain objects as inputs to service functions. 
						
					 
					
						2018-05-01 21:57:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							acc10c7ee2 
							
						 
					 
					
						
						
							
							vector_math: Ensure members are always initialized  
						
						... 
						
						
						
						Ensures that values are always in a well-defined state. 
						
					 
					
						2018-05-01 21:25:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8262aeeac8 
							
						 
					 
					
						
						
							
							Merge pull request  #429  from Subv/ioctl_corruption  
						
						... 
						
						
						
						GPU: Don't write to invalid memory locations when handling ioctls that don't have an output. 
						
					 
					
						2018-05-01 16:28:54 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
						
						
							
						
						
							ff2f0d980a 
							
						 
					 
					
						
						
							
							GetSharedFontInOrderOfPriority ( #381 )  
						
						... 
						
						
						
						* GetSharedFontInOrderOfPriority
* Update pl_u.cpp
* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority
* switched to NGLOG
* Update pl_u.cpp
* Update pl_u.cpp
* language_code is actually language code and not index
* u32->u64
* final cleanups 
						
					 
					
						2018-05-01 16:28:36 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0c8b7c00e8 
							
						 
					 
					
						
						
							
							GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.  
						
						
						
					 
					
						2018-05-01 14:54:15 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0197e28cc9 
							
						 
					 
					
						
						
							
							core_timing: Namespace all functions and constants in core_timing's header  
						
						... 
						
						
						
						All of these variables and functions are related to timings and should be within the namespace. 
						
					 
					
						2018-04-30 03:32:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							81a0082f6b 
							
						 
					 
					
						
						
							
							Merge pull request  #424  from lioncash/string  
						
						... 
						
						
						
						string_util: Remove StringFromFormat() and related functions 
						
					 
					
						2018-04-29 21:49:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							225ff1130f 
							
						 
					 
					
						
						
							
							Merge pull request  #422  from bunnei/shader-mov  
						
						... 
						
						
						
						Shader instructions MOV_C, MOV_R, and several minor GPU things 
						
					 
					
						2018-04-29 21:47:42 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3abba08080 
							
						 
					 
					
						
						
							
							string_util: Remove StringFromFormat() and related functions  
						
						... 
						
						
						
						Given we utilize fmt, we don't need to provide our own functions for formatting anymore 
						
					 
					
						2018-04-29 18:52:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e8bbafb746 
							
						 
					 
					
						
						
							
							file_util: Make move constructor/assignment operator and related functions noexcept  
						
						... 
						
						
						
						Without this, it's possible to get compilation failures in the (rare) scenario where
a container is used to store a bunch of live IOFile instances, as they may be using
std::move_if_noexcept under the hood. Given these definitely don't throw exceptions
this is also not incorrect to add either. 
						
					 
					
						2018-04-29 18:34:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							40d2dcabd7 
							
						 
					 
					
						
						
							
							file_util: Add static assertions to ReadBytes() and WriteBytes()  
						
						... 
						
						
						
						Ensure that the actual types being passed in are trivially copyable. The internal
call to ReadArray() and WriteArray() will always succeed, since they're passed a pointer to char*
which is always trivially copyable. 
						
					 
					
						2018-04-29 18:24:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f41eb95e13 
							
						 
					 
					
						
						
							
							maxwell_3d: Reset vertex counts after drawing.  
						
						
						
					 
					
						2018-04-29 16:23:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							08b8fcbe6d 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement MOV_R.  
						
						
						
					 
					
						2018-04-29 16:05:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							316327f487 
							
						 
					 
					
						
						
							
							maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.  
						
						
						
					 
					
						2018-04-29 16:05:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c7ce472eeb 
							
						 
					 
					
						
						
							
							shader_bytecode: Add decoding for FMNMX instruction.  
						
						
						
					 
					
						2018-04-29 16:05:17 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							da32c648bf 
							
						 
					 
					
						
						
							
							Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions.  
						
						
						
					 
					
						2018-04-29 12:49:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a71346cd7c 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement MOV_C.  
						
						
						
					 
					
						2018-04-29 13:13:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6c464a2a4a 
							
						 
					 
					
						
						
							
							Merge pull request  #416  from bunnei/shader-ints-p3  
						
						... 
						
						
						
						gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F 
						
					 
					
						2018-04-29 12:56:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							49d92aa661 
							
						 
					 
					
						
						
							
							Merge pull request  #417  from bunnei/lang-codes  
						
						... 
						
						
						
						set/am: Fix code for getting language codes 
						
					 
					
						2018-04-29 12:55:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							334e859ab1 
							
						 
					 
					
						
						
							
							am: Fix GetDesiredLanguage implementation.  
						
						
						
					 
					
						2018-04-29 11:07:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							17b16cf6f6 
							
						 
					 
					
						
						
							
							set: Fix GetAvailableLanguageCodes implementation.  
						
						
						
					 
					
						2018-04-29 11:07:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f87ea8fa8b 
							
						 
					 
					
						
						
							
							fermi_2d: Fix surface copy block height.  
						
						
						
					 
					
						2018-04-28 20:40:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0c01c34eff 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement I2I_R, and I2F_R.  
						
						
						
					 
					
						2018-04-28 20:03:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e73927cfc2 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: More cleanups, etc. with how we handle register types.  
						
						
						
					 
					
						2018-04-28 20:03:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c691fa4074 
							
						 
					 
					
						
						
							
							GLSLRegister: Simplify register declarations, etc.  
						
						
						
					 
					
						2018-04-28 20:03:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f2dcb39049 
							
						 
					 
					
						
						
							
							shader_bytecode: Add decodings for i2i instructions.  
						
						
						
					 
					
						2018-04-28 20:03:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							a7b5ab4d9a 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Implement MOV32_IMM instruction.  
						
						
						
					 
					
						2018-04-28 20:03:18 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5d9ee12b1a 
							
						 
					 
					
						
						
							
							file_util: Remove compiler version checks around is_trivially_copyable()  
						
						... 
						
						
						
						The minimum clang/GCC versions we support already support this. We can also
remove is_standard_layout(), as fread and fwrite only require the type to be
trivially copyable. 
						
					 
					
						2018-04-28 15:31:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d43c49264f 
							
						 
					 
					
						
						
							
							log: Remove old logging macros and functions  
						
						... 
						
						
						
						Now that the old macros are no longer used, we can remove all functionality related to them. 
						
					 
					
						2018-04-27 16:18:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6b365f7703 
							
						 
					 
					
						
						
							
							Merge pull request  #408  from bunnei/shader-ints-p2  
						
						... 
						
						
						
						gl_shader_decompiler: Add GLSLRegisterManager class to track register state. 
						
					 
					
						2018-04-27 16:06:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							16198f979e 
							
						 
					 
					
						
						
							
							renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents  
						
						
						
					 
					
						2018-04-27 12:09:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							843dd62c81 
							
						 
					 
					
						
						
							
							core: Replace usages of LOG_GENERIC with new fmt-capable equivalents  
						
						
						
					 
					
						2018-04-27 11:57:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							e6242ab5e6 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Add GLSLRegisterManager class to track register state.  
						
						
						
					 
					
						2018-04-27 11:49:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8475496630 
							
						 
					 
					
						
						
							
							general: Convert assertion macros over to be fmt-compatible  
						
						
						
					 
					
						2018-04-27 10:04:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3c40496409 
							
						 
					 
					
						
						
							
							Merge pull request  #380  from ogniK5377/service-impl  
						
						... 
						
						
						
						Implemented some useful interfaces needed for games. 
						
					 
					
						2018-04-27 00:49:40 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							abc23416e8 
							
						 
					 
					
						
						
							
							Switched to NGLOG_WARNING  
						
						
						
					 
					
						2018-04-26 20:03:12 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4f120a9ec0 
							
						 
					 
					
						
						
							
							Merge pull request  #406  from lioncash/frontend  
						
						... 
						
						
						
						frontends: Move logging macros over to new fmt-capable ones 
						
					 
					
						2018-04-26 22:53:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							18f8012233 
							
						 
					 
					
						
						
							
							Merge pull request  #407  from lioncash/common  
						
						... 
						
						
						
						common: Move logging macros over to new fmt-capable macros where applicable 
						
					 
					
						2018-04-26 22:53:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3cfe77ae75 
							
						 
					 
					
						
						
							
							common: Move logging macros over to new fmt-capable macros where applicable  
						
						
						
					 
					
						2018-04-26 20:09:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3062eb52f4 
							
						 
					 
					
						
						
							
							frontends: Move logging macros over to new fmt-capable ones  
						
						
						
					 
					
						2018-04-26 19:14:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							376f6397c6 
							
						 
					 
					
						
						
							
							input_common: Move old logging macros over to fmt-capable ones  
						
						
						
					 
					
						2018-04-26 19:09:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6a3d59fdc1 
							
						 
					 
					
						
						
							
							Merge pull request  #402  from lioncash/core  
						
						... 
						
						
						
						core: Replace remaining old non-generic logger usages with fmt-capable equivalents 
						
					 
					
						2018-04-26 18:45:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bc43946140 
							
						 
					 
					
						
						
							
							Merge pull request  #399  from bunnei/shader-ints  
						
						... 
						
						
						
						Shader decompiler prep for integer instructions 
						
					 
					
						2018-04-26 18:43:51 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							7391741a20 
							
						 
					 
					
						
						
							
							Merge branch 'master' of  https://github.com/yuzu-emu/yuzu  into service-impl  
						
						
						
					 
					
						2018-04-26 14:28:54 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							f1f7f2cba9 
							
						 
					 
					
						
						
							
							Added PREPO to logging backend, Removed comments from SaveReportWithUser  
						
						
						
					 
					
						2018-04-26 14:19:34 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c33755e2b9 
							
						 
					 
					
						
						
							
							core: Replace remaining old non-generic logger usages with fmt-capable equivalents  
						
						... 
						
						
						
						LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class. 
						
					 
					
						2018-04-26 15:37:16 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							87a92ef062 
							
						 
					 
					
						
						
							
							common: Remove chunk_file.h and linear_disk_cache.h  
						
						... 
						
						
						
						These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used). 
						
					 
					
						2018-04-26 14:59:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c9d7abe9c9 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Boilerplate for handling integer instructions.  
						
						
						
					 
					
						2018-04-26 14:38:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							37fa9a15cd 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Move color output to EXIT instruction.  
						
						
						
					 
					
						2018-04-26 14:38:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							623d772476 
							
						 
					 
					
						
						
							
							core/gdbstub: Move logging macros to new fmt-compatible ones  
						
						
						
					 
					
						2018-04-26 12:04:50 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							08da0b7acc 
							
						 
					 
					
						
						
							
							core/hw: Move logging macros over to fmt-capable ones  
						
						
						
					 
					
						2018-04-26 09:32:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f81b915fd8 
							
						 
					 
					
						
						
							
							Merge pull request  #396  from Subv/shader_ops  
						
						... 
						
						
						
						Shaders: Implemented the FSET instruction. 
						
					 
					
						2018-04-25 22:42:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dd6c67c627 
							
						 
					 
					
						
						
							
							Merge pull request  #398  from lioncash/kernel  
						
						... 
						
						
						
						kernel: Migrate logging macros to fmt-compatible ones 
						
					 
					
						2018-04-25 22:42:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							42d43ea741 
							
						 
					 
					
						
						
							
							Merge pull request  #387  from Subv/maxwell_2d  
						
						... 
						
						
						
						GPU: Partially implemented the 2D surface copy engine 
						
					 
					
						2018-04-25 20:40:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d0825c9519 
							
						 
					 
					
						
						
							
							Merge pull request  #395  from lioncash/file-sys  
						
						... 
						
						
						
						file-sys: Move logging macros over to the new fmt-capable ones 
						
					 
					
						2018-04-25 20:39:08 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1913cf4783 
							
						 
					 
					
						
						
							
							kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()  
						
						... 
						
						
						
						Functions don't need to be terminated by semicolons. 
						
					 
					
						2018-04-25 20:32:16 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							40dee76c57 
							
						 
					 
					
						
						
							
							kernel: Migrate logging macros to fmt-compatible ones  
						
						
						
					 
					
						2018-04-25 20:32:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							23d68a07dc 
							
						 
					 
					
						
						
							
							Merge pull request  #390  from mailwl/pctl-module  
						
						... 
						
						
						
						Service/PCTL: convert to module, add services, stub 
						
					 
					
						2018-04-25 15:51:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							60746e4e52 
							
						 
					 
					
						
						
							
							Merge pull request  #397  from lioncash/core  
						
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						core/memory: Move logging macros over to the new fmt-capable ones 
						
					 
					
						2018-04-25 15:25:03 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							20d86d8a36 
							
						 
					 
					
						
						
							
							GPU: Partially implemented the Fermi2D surface copy operation.  
						
						... 
						
						
						
						The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented.
Only same-format same-size raw copies are implemented for now. 
						
					 
					
						2018-04-25 12:54:26 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e9ad8e9185 
							
						 
					 
					
						
						
							
							Shaders: Added bit decodings for the I2I instruction.  
						
						
						
					 
					
						2018-04-25 12:52:55 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							1740aa5444 
							
						 
					 
					
						
						
							
							Shaders: Implemented the FSET instruction.  
						
						... 
						
						
						
						This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise. 
						
					 
					
						2018-04-25 12:52:32 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							5ab597041f 
							
						 
					 
					
						
						
							
							Memory: Added a missing shortcut for Memory::CopyBlock for the current process.  
						
						
						
					 
					
						2018-04-25 11:55:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							1dd4861d38 
							
						 
					 
					
						
						
							
							GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.  
						
						
						
					 
					
						2018-04-25 11:55:30 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a6da2b93c1 
							
						 
					 
					
						
						
							
							GPU: Added a function to retrieve the bytes per pixel of the render target formats.  
						
						
						
					 
					
						2018-04-25 11:55:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							378c881427 
							
						 
					 
					
						
						
							
							GPU: Added surface copy registers to Fermi2D  
						
						
						
					 
					
						2018-04-25 11:55:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							b1109931b9 
							
						 
					 
					
						
						
							
							GPU: Added boilerplate code for the Fermi2D engine  
						
						
						
					 
					
						2018-04-25 11:55:29 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							c16cfbbc6c 
							
						 
					 
					
						
						
							
							GPU: Reduce the number of registers of Maxwell3D to 0xE00.  
						
						... 
						
						
						
						The rest are just macro shim registers. 
						
					 
					
						2018-04-25 11:55:28 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							a994446b6e 
							
						 
					 
					
						
						
							
							GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.  
						
						... 
						
						
						
						It doesn't belong in the PFIFO handler. 
						
					 
					
						2018-04-25 11:55:27 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							e2f2a49d2d 
							
						 
					 
					
						
						
							
							GPU: Corrected the upper bound of the PFIFO method ids in the command processor.  
						
						
						
					 
					
						2018-04-25 11:53:54 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3f78a61f09 
							
						 
					 
					
						
						
							
							file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()  
						
						... 
						
						
						
						Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read. 
						
					 
					
						2018-04-25 12:35:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5aafc83cc9 
							
						 
					 
					
						
						
							
							file-sys: Move logging macros over to the new fmt-capable ones  
						
						
						
					 
					
						2018-04-25 12:35:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6d00780045 
							
						 
					 
					
						
						
							
							core/memory: Amend address widths in asserts  
						
						... 
						
						
						
						Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width. 
						
					 
					
						2018-04-25 12:17:26 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							59dae03dbe 
							
						 
					 
					
						
						
							
							core/memory: Move logging macros over to new fmt-capable ones  
						
						... 
						
						
						
						While we're at it, correct addresses to print all 64 bits where applicable, which were holdovers from citra. 
						
					 
					
						2018-04-25 12:16:33 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b7551e457b 
							
						 
					 
					
						
						
							
							video-core: Move logging macros over to new fmt-capable ones  
						
						
						
					 
					
						2018-04-25 09:13:57 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
						
						
							
						
						
							2ba4e2263c 
							
						 
					 
					
						
						
							
							Service/PCTL: convert to module, add services, stub  
						
						... 
						
						
						
						PCTL::CreateServiceWithoutInitialize and IParentalControlService::Initialize, required by Kirby Star Allies 
						
					 
					
						2018-04-25 09:02:27 +03:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
						
						
							
						
						
							0369ee7248 
							
						 
					 
					
						
						
							
							Shaders: Added decodings for the FSET instructions.  
						
						
						
					 
					
						2018-04-24 22:42:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ea3151f475 
							
						 
					 
					
						
						
							
							Merge pull request  #388  from bunnei/refactor-rasterizer-cache  
						
						... 
						
						
						
						Refactor rasterizer cache 
						
					 
					
						2018-04-24 23:22:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							c30cd898fc 
							
						 
					 
					
						
						
							
							renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.  
						
						
						
					 
					
						2018-04-24 22:31:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							f1a4a004fb 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.  
						
						
						
					 
					
						2018-04-24 22:31:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							0a023cfb4f 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.  
						
						
						
					 
					
						2018-04-24 22:31:46 -04:00