ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e36e7ae74e 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Fixup texture view parameters  
						
						... 
						
						
						
						These parameters were declared as constants and passed to glTextureView
but then they were removed on a rabase. This addresses that mistake. 
						
					 
					
						2019-02-08 18:32:58 -03:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
						
						
							
						
						
							259e52ccb2 
							
						 
					 
					
						
						
							
							nvdisp_disp0: change drawing message log level from Warning to Trace  
						
						... 
						
						
						
						This is a leftover from the early yuzu days.
We shouldn't log every time when we are drawing by default, so let's change the log level to Trace. 
						
					 
					
						2019-02-08 19:26:49 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							f27c65eb91 
							
						 
					 
					
						
						
							
							Use QString instead of std::string where applicable  
						
						
						
					 
					
						2019-02-08 14:18:41 +01:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							996ddb202b 
							
						 
					 
					
						
						
							
							Use constexpr char array instead of string where applicable  
						
						... 
						
						
						
						Co-Authored-By: FreddyFunk <frederic.laing.development@gmail.com> 
						
					 
					
						2019-02-08 14:03:10 +01:00 
						 
				 
			
				
					
						
							
							
								unknown 
							
						 
					 
					
						
						
						
						
							
						
						
							9d411699d8 
							
						 
					 
					
						
						
							
							frontend: Open transferable shader cache for a selected game in the gamelist  
						
						
						
					 
					
						2019-02-08 09:05:51 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							889c646ac0 
							
						 
					 
					
						
						
							
							shader_ir: Remove F4 prefix to texture operations  
						
						... 
						
						
						
						This was originally included because texture operations returned a vec4.
These operations now return a single float and the F4 prefix doesn't
mean anything. 
						
					 
					
						2019-02-07 17:36:46 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d62b0a9e29 
							
						 
					 
					
						
						
							
							shader_ir: Clean texture management code  
						
						... 
						
						
						
						Previous code relied on GLSL parameter order (something that's always
ill-formed on an IR design). This approach passes spatial coordiantes
through operation nodes and array and depth compare values in the the
texture metadata. It still contains an "extra" vector containing generic
nodes for bias and component index (for example) which is still a bit
ill-formed but it should be better than the previous approach. 
						
					 
					
						2019-02-07 00:46:13 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f09d1dffd1 
							
						 
					 
					
						
						
							
							Merge pull request  #2083  from ReinUsesLisp/shader-ir-cbuf-tracking  
						
						... 
						
						
						
						shader/track: Add a more permissive global memory tracking 
						
					 
					
						2019-02-06 21:56:14 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							35e1118766 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Mark surface copy destinations as modified.  
						
						
						
					 
					
						2019-02-06 21:54:25 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							dd1aab5446 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement a more accurate fermi 2D copy.  
						
						... 
						
						
						
						- This is a blit, use the blit registers. 
						
					 
					
						2019-02-06 21:54:21 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ca482997fe 
							
						 
					 
					
						
						
							
							Merge pull request  #2091  from FearlessTobi/port-4603  
						
						... 
						
						
						
						Port citra-emu/citra#4603 : "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory" 
						
					 
					
						2019-02-06 21:51:46 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e09f1c92fb 
							
						 
					 
					
						
						
							
							Merge pull request  #2021  from ReinUsesLisp/disk-cache  
						
						... 
						
						
						
						gl_shader_cache: Disk based shader cache 
						
					 
					
						2019-02-06 21:47:20 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dfd14618f7 
							
						 
					 
					
						
						
							
							cmake: Fix title bar issue  
						
						
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
						
						
							
						
						
							d0ac624403 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Check LZ4 size limit  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> 
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
						
						
							
						
						
							9f0b247cf6 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Consider compressed size zero as an error  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> 
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
						
						
							
						
						
							8ff2ce5207 
							
						 
					 
					
						
						
							
							cmake: Use CMAKE_COMMAND instead of "cmake"  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> 
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e6a2245304 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Use unordered containers  
						
						
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e147ed4fc0 
							
						 
					 
					
						
						
							
							gl_shader_cache: Fixup GLSL unique identifiers  
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								Michael 
							
						 
					 
					
						
						
						
						
							
						
						
							4ffb487251 
							
						 
					 
					
						
						
							
							cmake: Fixup application string  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> 
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bd928e70ed 
							
						 
					 
					
						
						
							
							loading_screen: Unchunk progress bar  
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							eb73247433 
							
						 
					 
					
						
						
							
							gl_shader_cache: Link loading screen with disk shader cache load  
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							df0f31f44e 
							
						 
					 
					
						
						
							
							gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders  
						
						... 
						
						
						
						i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using
glProgramBinary. This is probably required by the standard but it's ignored by
permisive proprietary drivers. 
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7fefec585c 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Pass core system as argument and guard against games without title ids  
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2bc6a699dc 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Guard reads and writes against failure  
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							750abcc23d 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Address miscellaneous feedback  
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8ee3666a3c 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Pass return values returning instead of by parameters  
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ed956569a4 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Compress program binaries using LZ4  
						
						
						
					 
					
						2019-02-06 22:23:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f087639e4a 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Compress GLSL code using LZ4  
						
						
						
					 
					
						2019-02-06 22:23:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cfb20c4c9d 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Save GLSL and entries into the precompiled file  
						
						
						
					 
					
						2019-02-06 22:23:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e78da8dc1f 
							
						 
					 
					
						
						
							
							settings: Hide shader cache behind a setting  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							be4641c43f 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Invalidate shader cache changes with CMake hash  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a3703f5767 
							
						 
					 
					
						
						
							
							gl_shader_cache: Refactor to support disk shader cache  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4039086226 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Add transferable cache invalidation  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a1faed9950 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Add precompiled load  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							57fb15d2a3 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Add precompiled save  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3435cd8d5e 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Add transferable load  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b1efceec89 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Add transferable stores  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							98be5a4928 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							145c3ac89e 
							
						 
					 
					
						
						
							
							gl_shader_disk_cache: Add file and move BaseBindings declaration  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c2c5260fd7 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Remove name entries  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8b11368671 
							
						 
					 
					
						
						
							
							gl_shader_util: Add parameter to handle retrievable programs  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ed5d728ca 
							
						 
					 
					
						
						
							
							rasterizer_interface: Add disk cache entry for the rasterizer  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							84412591c9 
							
						 
					 
					
						
						
							
							file_util: Add shader directory  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							049050856f 
							
						 
					 
					
						
						
							
							shader_decode: Implement LDG and basic cbuf tracking  
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							10ab714fe0 
							
						 
					 
					
						
						
							
							Merge pull request  #2042  from ReinUsesLisp/nouveau-tex  
						
						... 
						
						
						
						maxwell_3d: Allow texture handles with TIC id zero 
						
					 
					
						2019-02-06 20:19:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							40ac058557 
							
						 
					 
					
						
						
							
							Merge pull request  #2071  from ReinUsesLisp/dsa-texture  
						
						... 
						
						
						
						gl_rasterizer: Use DSA for textures and move swizzling to texture state 
						
					 
					
						2019-02-06 20:17:59 -05:00 
						 
				 
			
				
					
						
							
							
								Dimitri ALBORA 
							
						 
					 
					
						
						
						
						
							
						
						
							8b800369ea 
							
						 
					 
					
						
						
							
							gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory  
						
						
						
					 
					
						2019-02-06 19:07:35 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c357d8f6f7 
							
						 
					 
					
						
						
							
							Merge pull request  #2057  from FearlessTobi/port-4586  
						
						... 
						
						
						
						Port citra-emu/citra#4586 : "Use QPixmap/QIcon for background color selection button" 
						
					 
					
						2019-02-06 12:37:57 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b34ae2235d 
							
						 
					 
					
						
						
							
							Merge pull request  #2086  from FearlessTobi/port-4583  
						
						... 
						
						
						
						Port citra-emu/citra#4583 : "citra_qt: Fix saving screenshot when no file extension is provided" 
						
					 
					
						2019-02-06 12:33:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							40cd299f01 
							
						 
					 
					
						
						
							
							Merge pull request  #2087  from lioncash/const  
						
						... 
						
						
						
						service/nvflinger, service/vi: Improve error case handling 
						
					 
					
						2019-02-06 12:33:13 -05:00