ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e01a9de35f 
							
						 
					 
					
						
						
							
							memory_manager: Check for reserved page status  
						
						
						
					 
					
						2019-02-03 04:58:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f61c1ed246 
							
						 
					 
					
						
						
							
							shader_ir/memory: Add LD_L 128 bits loads  
						
						
						
					 
					
						2019-02-03 00:35:34 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9feb68085d 
							
						 
					 
					
						
						
							
							shader_bytecode: Rename BytesN enums to BitsN  
						
						
						
					 
					
						2019-02-03 00:25:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0be835132c 
							
						 
					 
					
						
						
							
							shader_ir/memory: Add LD_L 64 bits loads  
						
						
						
					 
					
						2019-02-03 00:25:40 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							eceab45dac 
							
						 
					 
					
						
						
							
							Merge pull request  #2074  from ReinUsesLisp/shader-ir-unify-offset  
						
						... 
						
						
						
						shader_ir: Unify constant buffer offset values 
						
					 
					
						2019-02-01 13:24:04 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4076d8fe3e 
							
						 
					 
					
						
						
							
							Merge pull request  #2073  from lioncash/opus  
						
						... 
						
						
						
						hwopus: Implement DecodeInterleaved (the newest variant) 
						
					 
					
						2019-02-01 13:02:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2d226ff8ac 
							
						 
					 
					
						
						
							
							Merge pull request  #2067  from ReinUsesLisp/workaround-fb  
						
						... 
						
						
						
						gl_rasterizer: Workaround invalid zeta clears 
						
					 
					
						2019-02-01 12:50:09 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							11e7c1244c 
							
						 
					 
					
						
						
							
							Merge pull request  #2078  from lioncash/timer  
						
						... 
						
						
						
						kernel: Remove the Timer class 
						
					 
					
						2019-02-01 12:49:16 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							26f8a700a7 
							
						 
					 
					
						
						
							
							rasterizer_interface: Remove unused AccelerateFill operation  
						
						
						
					 
					
						2019-02-01 03:02:22 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							13222f94c0 
							
						 
					 
					
						
						
							
							video_core: Remove unused Fill surface type  
						
						
						
					 
					
						2019-02-01 02:57:47 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							414cc1eb1f 
							
						 
					 
					
						
						
							
							kernel: Remove the Timer class  
						
						... 
						
						
						
						A holdover from citra, the Horizon kernel on the switch has no
prominent kernel object that functions as a timer. At least not
to the degree of sophistication that this class provided.
As such, this can be removed entirely. This class also wasn't used at
all in any meaningful way within the core, so this was just code sitting
around doing nothing. This also allows removing a few things from the
main KernelCore class that allows it to use slightly less resources
overall (though very minor and not anything really noticeable). 
						
					 
					
						2019-01-31 23:05:15 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b0b027d2d0 
							
						 
					 
					
						
						
							
							Merge pull request  #2072  from lioncash/service  
						
						... 
						
						
						
						service: Update function tables 
						
					 
					
						2019-01-31 15:19:44 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							db21ac2627 
							
						 
					 
					
						
						
							
							Merge pull request  #2077  from lioncash/virt  
						
						... 
						
						
						
						kernel/wait_object: Devirtualize functions related to manipulating the thread list directly 
						
					 
					
						2019-01-31 15:19:02 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6f5f5cafa 
							
						 
					 
					
						
						
							
							Merge pull request  #2075  from lioncash/find  
						
						... 
						
						
						
						service/nvflinger: Minor renaming changes 
						
					 
					
						2019-01-31 11:08:36 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3e80b08944 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Fixup test clause  
						
						
						
					 
					
						2019-01-30 19:10:35 -03:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
						
						
							
						
						
							911587fb8d 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Guard clause swizzle testing  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> 
						
					 
					
						2019-01-30 19:10:35 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							220df45b7d 
							
						 
					 
					
						
						
							
							gl_state: Remove texture target tracking  
						
						
						
					 
					
						2019-01-30 19:10:35 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							704744bb72 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Move swizzling to textures instead of state  
						
						
						
					 
					
						2019-01-30 19:10:35 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3bbaa98c78 
							
						 
					 
					
						
						
							
							gl_state: Use DSA and multi bind to update texture bindings  
						
						
						
					 
					
						2019-01-30 19:10:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4b676e7786 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use DSA for textures  
						
						
						
					 
					
						2019-01-30 19:10:11 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a3cdd773c3 
							
						 
					 
					
						
						
							
							kernel/wait_object: Devirtualize functions related to manipulating the thread list directly  
						
						... 
						
						
						
						No inheritors of the WaitObject class actually make use of their own
implementations of these functions, so they can be made non-virtual.
It's also kind of sketchy to allow overriding how the threads get added
to the list anyways, given the kernel itself on the actual hardware
doesn't seem to customize based off this. 
						
					 
					
						2019-01-30 12:50:37 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							4596ef5274 
							
						 
					 
					
						
						
							
							kernel/timer: Remove unnecessary WakeupAllWaitingThreads() override  
						
						... 
						
						
						
						This implementation just calls the base class variant of the function,
so this isn't necessary. 
						
					 
					
						2019-01-30 12:45:00 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1a302d4d47 
							
						 
					 
					
						
						
							
							kernel/readable_event: Remove unnecessary WakeupAllWaitingThreads() override  
						
						... 
						
						
						
						This just calls the base variant of the function, so it can be removed. 
						
					 
					
						2019-01-30 12:45:00 -05:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							35480167b1 
							
						 
					 
					
						
						
							
							Merge pull request  #2076  from lioncash/enc  
						
						... 
						
						
						
						video_core/dma_pusher: Silence C4828 warnings 
						
					 
					
						2019-01-30 19:42:15 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0b594f3344 
							
						 
					 
					
						
						
							
							video_core/dma_pusher: Silence C4828 warnings  
						
						... 
						
						
						
						This was previously causing:
warning C4828: The file contains a character starting at offset 0xa33
that is illegal in the current source character set (codepage 65001).
warnings on Windows when compiling yuzu. 
						
					 
					
						2019-01-30 12:36:31 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							92b18345a8 
							
						 
					 
					
						
						
							
							Merge pull request  #1485  from FernandoS27/render-info  
						
						... 
						
						
						
						Add more info into textures' object labels 
						
					 
					
						2019-01-30 12:35:56 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a897feb21e 
							
						 
					 
					
						
						
							
							hwopus: Implement DecodeInterleaved  
						
						... 
						
						
						
						This functions almost identically to DecodeInterleavedWithPerfOld,
however this function also has the ability to reset the decoder context.
This is documented as a potentially desirable thing in the libopus
manual in some circumstances as it says for the OPUS_RESET_STATE ctl:
"This should be called when switching streams in order to prevent the
back to back decoding from giving different result from one at a time
decoding." 
						
					 
					
						2019-01-30 11:35:41 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ba14fb42e4 
							
						 
					 
					
						
						
							
							service/nvflinger: Make FindBufferQueueId() a const member function  
						
						... 
						
						
						
						This member function doesn't actually modify instance state, so it can
be const-qualified. 
						
					 
					
						2019-01-30 11:14:08 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1d11def9c4 
							
						 
					 
					
						
						
							
							service/nvflinger: Rename Get prefix on function to Find  
						
						... 
						
						
						
						This more accurately describes what the function is actually attempting
to do (it's not a simple trivial getter). 
						
					 
					
						2019-01-30 11:11:32 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							477d616f7d 
							
						 
					 
					
						
						
							
							shader_ir: Unify constant buffer offset values  
						
						... 
						
						
						
						Constant buffer values on the shader IR were using different offsets if
the access direct or indirect. cbuf34 has a non-multiplied offset while
cbuf36 does. On shader decoding this commit multiplies it by four on
cbuf34 queries. 
						
					 
					
						2019-01-30 02:45:50 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							07b86dc28c 
							
						 
					 
					
						
						
							
							hwopus: Deduplicate the decoding code within DecodeInterleavedOld and DecodeInterleavedWithPerfOld  
						
						... 
						
						
						
						Keeps the logic in one spot for use by both functions. 
						
					 
					
						2019-01-29 22:53:35 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							44f39bfb68 
							
						 
					 
					
						
						
							
							hwopus: Replace std::optional<std::reference_wrapper<u64>> with u64*  
						
						... 
						
						
						
						This doesn't really offer anything over the use of a direct pointer, so
we can just use that instead. 
						
					 
					
						2019-01-29 22:53:35 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							eb1a3c1f4a 
							
						 
					 
					
						
						
							
							hwopus: Mark local variables as const where applicable  
						
						... 
						
						
						
						Makes non-mutable state more explicit. 
						
					 
					
						2019-01-29 22:53:35 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							06887c80a5 
							
						 
					 
					
						
						
							
							hwopus: Fill in the rest of the unknown service function names  
						
						... 
						
						
						
						Filled in via information provided by SwitchBrew. 
						
					 
					
						2019-01-29 22:53:34 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5078106068 
							
						 
					 
					
						
						
							
							service/ns: Update function tables  
						
						... 
						
						
						
						Updates function tables based off information provided by SwitchBrew 
						
					 
					
						2019-01-29 22:50:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1710847d08 
							
						 
					 
					
						
						
							
							service/ncm: Update function tables  
						
						... 
						
						
						
						Updates function tables based off information provided by SwitchBrew 
						
					 
					
						2019-01-29 22:50:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0db8918947 
							
						 
					 
					
						
						
							
							service/audio: Update function tables  
						
						... 
						
						
						
						Updates function tables based off information provided by SwitchBrew. 
						
					 
					
						2019-01-29 22:50:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c3affdd162 
							
						 
					 
					
						
						
							
							service/am/applet_ae: Update function tables  
						
						... 
						
						
						
						Updates function tables based off information provided by SwitchBrew. 
						
					 
					
						2019-01-29 22:50:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							09727a6a97 
							
						 
					 
					
						
						
							
							service/fsp-srv: Update function tables  
						
						... 
						
						
						
						Updates function tables based off information provided by SwitchBrew. 
						
					 
					
						2019-01-29 22:50:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							c6c1c1b45f 
							
						 
					 
					
						
						
							
							service/btm: Update function tables  
						
						... 
						
						
						
						Updates function tables based off information provided by SwitchBrew 
						
					 
					
						2019-01-29 22:50:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							0c59e6265f 
							
						 
					 
					
						
						
							
							service/btdrv: Update function tables  
						
						... 
						
						
						
						Updates function tables based off information provided by SwitchBrew. 
						
					 
					
						2019-01-29 22:50:18 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3c3d9afd61 
							
						 
					 
					
						
						
							
							Merge pull request  #2070  from ReinUsesLisp/cubearray-view  
						
						... 
						
						
						
						gl_shader_cache: Fix texture view for cubemaps as cubemap arrays 
						
					 
					
						2019-01-29 22:27:08 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69884d8a8f 
							
						 
					 
					
						
						
							
							Merge pull request  #2069  from lioncash/vi  
						
						... 
						
						
						
						service/nvflinger: Add the null display type 
						
					 
					
						2019-01-29 22:25:26 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							52c326c301 
							
						 
					 
					
						
						
							
							gl_shader_cache: Use explicit bindings  
						
						
						
					 
					
						2019-01-30 00:11:02 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9f803299de 
							
						 
					 
					
						
						
							
							gl_rasterizer: Implement global memory management  
						
						
						
					 
					
						2019-01-30 00:00:15 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3b84e04af1 
							
						 
					 
					
						
						
							
							shader_decode: Implement LDG and basic cbuf tracking  
						
						
						
					 
					
						2019-01-30 00:00:15 -03:00 
						 
				 
			
				
					
						
							
							
								Kevin 
							
						 
					 
					
						
						
						
						
							
						
						
							ba38d91fe2 
							
						 
					 
					
						
						
							
							video_core/GPU   Implemented the GPU PFIFO puller semaphore operations. ( #1908 )  
						
						... 
						
						
						
						* Implemented the puller semaphore operations.
* Nit: Fix 2 style issues
* Nit: Add Break to default case.
* Fix style.
* Update for comments. Added ReferenceCount method
* Forgot to remove GpuSmaphoreAddress union.
* Fix the clang-format issues.
* More clang formatting.
* two more white spaces for the Clang formatting.
* Move puller members into the regs union
* Updated to use Memory::WriteBlock instead of Memory::Write*
* Fix clang style issues
* White space clang error
* Removing unused funcitons and other pr comment
* Removing unused funcitons and other pr comment
* More union magic for setting regs value.
* union magic refcnt as well
*  Remove local var
* Set up the regs and regs_assert_positions up properly
* Fix clang error 
						
					 
					
						2019-01-29 21:49:18 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							f58a6152fc 
							
						 
					 
					
						
						
							
							gl_shader_cache: Fix texture view for cubemaps as cubemap arrays  
						
						... 
						
						
						
						Cubemaps are considered layered and to create a texture view the texture
mustn't be a layered texture, resulting in cubemaps being bound as
cubemap arrays. To fix this issue this commit introduces an extra
surface parameter called "is_array" and uses this to query for texture
view creation.
Now that texture views for cubemaps are actually being created, this
also fixes the number of layers created for the texture view (since they
have to be 6 to create a texture view of cubemaps). 
						
					 
					
						2019-01-29 23:49:02 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							07692230ca 
							
						 
					 
					
						
						
							
							gl_rasterizer: Workaround invalid zeta clears  
						
						... 
						
						
						
						Some games (like Xenoblade Chronicles 2) clear both depth and stencil
buffers while there's a depth-only texture attached (e.g. D16 Unorm).
This commit reads the zeta format of the bound surface on
ConfigureFramebuffers and returns if depth and/or stencil attachments
were set. This is ignored on DrawArrays but on Clear it's used to just
clear those attachments, bypassing an OpenGL error. 
						
					 
					
						2019-01-29 23:47:33 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							49a3571e76 
							
						 
					 
					
						
						
							
							service/psc: Update function tables  
						
						... 
						
						
						
						Updates the function tables based off information on SwitchBrew. Gets
rid of a swath of unknown names. 
						
					 
					
						2019-01-29 21:16:24 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7e92497402 
							
						 
					 
					
						
						
							
							nvflinger: Add the Null display  
						
						... 
						
						
						
						In addition to the default, external, EDID, and internal displays,
there's also a null display provided as well, which as the name
suggests, does nothing but discard all commands given to it. This is
provided for completeness. 
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							679e63550a 
							
						 
					 
					
						
						
							
							nvflinger: Change log message in OpenDisplay to be a debug log instead of a warning  
						
						... 
						
						
						
						Opening a display isn't really a thing to warn about. It's an expected
thing, so this can be a debug log. This also alters the string to
indicate the display name better.
Opening "Default" display reads a little nicer compared to Opening
display Default. 
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3d81a8efd5 
							
						 
					 
					
						
						
							
							nvflinger: Remove unnecessary header inclusions  
						
						
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d9f9bb7552 
							
						 
					 
					
						
						
							
							nvflinger: Mark locals const where applicable  
						
						... 
						
						
						
						Makes non-mutable state more explicit. 
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f45c25aaba 
							
						 
					 
					
						
						
							
							nvflinger: Use a std::array for the available displays instead of std::vector  
						
						... 
						
						
						
						The built-in set of displays is fixed, so we can utilize an array
instead of a vector here. 
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2561a79c39 
							
						 
					 
					
						
						
							
							hle/ipc_helpers: Fix clang-format warnings  
						
						
						
					 
					
						2019-01-29 21:11:04 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ac603cf130 
							
						 
					 
					
						
						
							
							hle/ipc_helpers: Allow pushing signed values  
						
						... 
						
						
						
						This is kind of a large hole in the API, given we allow popping signed
values. This fixes that. 
						
					 
					
						2019-01-29 13:09:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8dbb8edcd3 
							
						 
					 
					
						
						
							
							Merge pull request  #2063  from lioncash/pessimizing  
						
						... 
						
						
						
						video_core/shader: Minor changes 
						
					 
					
						2019-01-28 19:33:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							932922f67f 
							
						 
					 
					
						
						
							
							service/pm: Implement SetMaintenanceBoot()  
						
						... 
						
						
						
						This quite literally functions as a basic setter. No other error
checking or anything (since there's nothing to really check against).
With this, it completes the pm:bm interface in terms of functionality. 
						
					 
					
						2019-01-28 11:48:11 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cb2ce9924a 
							
						 
					 
					
						
						
							
							service/pm: Tidy up functionality related to SystemBootMode  
						
						... 
						
						
						
						Just minor tidying of interfaces. 
						
					 
					
						2019-01-28 11:44:37 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5e636d1f6e 
							
						 
					 
					
						
						
							
							service/vi: Remove stubbed notifier from SetLayerVisibility  
						
						... 
						
						
						
						This appears to be a vestigial API function that's only kept around for
compatibility's sake, given the function only returns a success error
code and exits.
Since that's the case, we can remove the stubbed notification from the
log, since doing nothing is technically the correct behavior in this
case. 
						
					 
					
						2019-01-28 08:22:28 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b2b98b2f44 
							
						 
					 
					
						
						
							
							shader/shader_ir: Amend three comment typos  
						
						... 
						
						
						
						Given we're in the area, these are three trivial typos that can be
corrected. 
						
					 
					
						2019-01-28 07:52:04 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							62e08c30b7 
							
						 
					 
					
						
						
							
							shader/shader_ir: Amend constructor initializer ordering for AbufNode  
						
						... 
						
						
						
						Orders the class members in the same order that they would actually be
initialized in. Gets rid of two compiler warnings. 
						
					 
					
						2019-01-28 07:50:34 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3e1a9a45a6 
							
						 
					 
					
						
						
							
							shader/decode: Avoid a pessimizing std::move within DecodeRange()  
						
						... 
						
						
						
						std::moveing a local variable in a return statement has the potential to
prevent copy elision from occurring, so this can just be converted into
a regular return. 
						
					 
					
						2019-01-28 07:43:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a9268286a4 
							
						 
					 
					
						
						
							
							Merge pull request  #2060  from lioncash/exception  
						
						... 
						
						
						
						kernel/svc: Log out uncaught C++ exceptions from svcBreak 
						
					 
					
						2019-01-27 12:55:07 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							65f3908064 
							
						 
					 
					
						
						
							
							Merge pull request  #2058  from ReinUsesLisp/trunc-warning  
						
						... 
						
						
						
						video_core: Silent implicit conversion warning 
						
					 
					
						2019-01-27 12:49:59 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7842536ddb 
							
						 
					 
					
						
						
							
							kernel/svc: Log out uncaught C++ exceptions from svcBreak  
						
						... 
						
						
						
						Looking into the implementation of the C++ standard facilities that seem
to be within all modules, it appears that they use 7 as a break reason
to indicate an uncaught C++ exception.
This was primarily found via the third last function called within
Horizon's equivalent of libcxxabi's demangling_terminate_handler(),
which passes the value 0x80000007 to svcBreak. 
						
					 
					
						2019-01-26 21:19:13 -05:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							7185d90a53 
							
						 
					 
					
						
						
							
							dsp_interface: fix sound being played while volume is 0  
						
						... 
						
						
						
						According to documentation, if the argument of std::exp is zero, one is returned.
However we want the return value to be also zero in this case so no audio is played. 
						
					 
					
						2019-01-26 22:42:09 +01:00 
						 
				 
			
				
					
						
							
							
								xperia64 
							
						 
					 
					
						
						
						
						
							
						
						
							32eb080e02 
							
						 
					 
					
						
						
							
							Use QPixmap/QIcon for background color selection button  
						
						
						
					 
					
						2019-01-26 15:08:54 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fc6d46c374 
							
						 
					 
					
						
						
							
							video_core: Silent implicit conversion warning  
						
						
						
					 
					
						2019-01-26 02:27:14 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1f4ca1e841 
							
						 
					 
					
						
						
							
							Merge pull request  #1927  from ReinUsesLisp/shader-ir  
						
						... 
						
						
						
						video_core: Replace gl_shader_decompiler with an IR based decompiler 
						
					 
					
						2019-01-25 23:42:14 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f574d324e7 
							
						 
					 
					
						
						
							
							Merge pull request  #2054  from bunnei/scope-context-refactor  
						
						... 
						
						
						
						frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 
						
					 
					
						2019-01-23 21:20:08 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							045b0b70b6 
							
						 
					 
					
						
						
							
							frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.  
						
						
						
					 
					
						2019-01-23 19:19:23 -05:00 
						 
				 
			
				
					
						
							
							
								zhupengfei 
							
						 
					 
					
						
						
						
						
							
						
						
							a94a828b6c 
							
						 
					 
					
						
						
							
							citra_qt: Log settings on launch  
						
						
						
					 
					
						2019-01-22 23:35:38 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9a82dec74a 
							
						 
					 
					
						
						
							
							maxwell_3d: Set rt_separate_frag_data to 1 by default  
						
						... 
						
						
						
						Commercial games assume that this value is 1 but they never set it. On
the other hand nouveau manually sets this register. On
ConfigureFramebuffers we were asserting for what we are actually
implementing (according to envytools). 
						
					 
					
						2019-01-22 04:14:29 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							839c4a8a1c 
							
						 
					 
					
						
						
							
							Merge pull request  #2035  from lioncash/fwd-decl  
						
						... 
						
						
						
						yuzu/configuration: Remove unnecessary inclusions where applicable 
						
					 
					
						2019-01-21 17:31:07 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							3049ea45d3 
							
						 
					 
					
						
						
							
							Change const char* to const char[]  
						
						
						
					 
					
						2019-01-21 10:28:32 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							372245e0b5 
							
						 
					 
					
						
						
							
							Fix mingw compile error and warnings  
						
						
						
					 
					
						2019-01-21 09:39:45 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							3ca0af8bb3 
							
						 
					 
					
						
						
							
							Add fade out effect to the loading screen  
						
						
						
					 
					
						2019-01-21 09:20:16 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							3740adb6f5 
							
						 
					 
					
						
						
							
							Set Minimum Size to the same as renderwindow  
						
						
						
					 
					
						2019-01-21 08:51:37 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							aa427bb2a7 
							
						 
					 
					
						
						
							
							Remove blue box around loading screen  
						
						
						
					 
					
						2019-01-21 08:50:23 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							636cc2a496 
							
						 
					 
					
						
						
							
							Change the background color of Stage Complete to yuzu blue  
						
						
						
					 
					
						2019-01-20 19:14:14 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							ea73ffe202 
							
						 
					 
					
						
						
							
							Rename step 1 and step 2 to be a little more descriptive  
						
						
						
					 
					
						2019-01-20 18:40:25 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							56541b1ae5 
							
						 
					 
					
						
						
							
							Prevent estimated time from flashing after slow shader compilation starts  
						
						
						
					 
					
						2019-01-20 18:31:35 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							4bce57b149 
							
						 
					 
					
						
						
							
							Move progress bar style into constexpr strings  
						
						
						
					 
					
						2019-01-20 18:20:21 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							63783db1b3 
							
						 
					 
					
						
						
							
							Hide progress bar on Prepare step  
						
						
						
					 
					
						2019-01-20 15:09:14 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							e8bd6b1fcc 
							
						 
					 
					
						
						
							
							QT: Upgrade the Loading Bar to look much better  
						
						
						
					 
					
						2019-01-20 14:47:35 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1c733bf175 
							
						 
					 
					
						
						
							
							Merge pull request  #2034  from jroweboy/loading-widget  
						
						... 
						
						
						
						QT Frontend: Add a Loading screen with progressbar 
						
					 
					
						2019-01-20 15:45:07 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							197d0d9d24 
							
						 
					 
					
						
						
							
							Merge pull request  #2008  from ReinUsesLisp/dirty-framebuffers  
						
						... 
						
						
						
						gl_rasterizer_cache: Use dirty flags for framebuffers 
						
					 
					
						2019-01-20 14:06:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cbf8bea9d5 
							
						 
					 
					
						
						
							
							Merge pull request  #2002  from ReinUsesLisp/dsa-vao-buffer  
						
						... 
						
						
						
						gl_rasterizer: Use DSA for VAOs and buffers 
						
					 
					
						2019-01-20 14:06:01 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							eff61c5c42 
							
						 
					 
					
						
						
							
							Merge pull request  #2032  from lioncash/web  
						
						... 
						
						
						
						yuzu/configuration/configure_web: Amend verification string 
						
					 
					
						2019-01-20 13:26:47 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f9e69faf4a 
							
						 
					 
					
						
						
							
							Merge pull request  #2025  from DarkLordZach/loader-banner-logo  
						
						... 
						
						
						
						loader: Add getters for application banner and logo 
						
					 
					
						2019-01-20 13:26:27 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							69da267540 
							
						 
					 
					
						
						
							
							Add a workaround if QMovie isn't available  
						
						
						
					 
					
						2019-01-19 23:34:03 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							08fcf41b0a 
							
						 
					 
					
						
						
							
							QT Frontend: Add a Loading screen with progressbar  
						
						... 
						
						
						
						With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.
Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen. 
						
					 
					
						2019-01-19 23:34:03 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							83f8d1aa2e 
							
						 
					 
					
						
						
							
							Merge pull request  #2031  from lioncash/priv  
						
						... 
						
						
						
						yuzu/web_browser: Minor cleanup 
						
					 
					
						2019-01-19 12:57:09 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							966405d64b 
							
						 
					 
					
						
						
							
							Merge pull request  #2033  from ReinUsesLisp/fixup-clip-warning  
						
						... 
						
						
						
						gl_rasterizer: Silent unsafe mix warning 
						
					 
					
						2019-01-19 12:56:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							96644385ca 
							
						 
					 
					
						
						
							
							file_sys/directory: Remove unused DirectoryBackend class  
						
						... 
						
						
						
						This isn't used at all, so we can just get rid of it. 
						
					 
					
						2019-01-18 14:33:50 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a1b1ea47ed 
							
						 
					 
					
						
						
							
							gl_rasterizer: Silent unsafe mix warning  
						
						
						
					 
					
						2019-01-18 03:25:28 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							faf69a22d4 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_input_player: Forward declare types where applicable  
						
						... 
						
						
						
						Allows removing the inclusion of the main input common header from the
UI config header. 
						
					 
					
						2019-01-17 12:08:15 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							609e98bc63 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header inclusions  
						
						
						
					 
					
						2019-01-17 12:02:01 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a0f615f232 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_per_general: Remove unused header inclusions  
						
						
						
					 
					
						2019-01-17 11:58:43 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ac754a57d2 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_debug: Remove unused header inclusions  
						
						
						
					 
					
						2019-01-17 11:51:47 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3629fcf3e6 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_system: Remove unused header inclusions  
						
						
						
					 
					
						2019-01-17 11:50:57 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							549164d425 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_web: Remove an unused lambda capture  
						
						... 
						
						
						
						'this' isn't actually used within the lambda, since what we need
from the class is already assigned within the capture section of
the lambda. 
						
					 
					
						2019-01-17 11:39:49 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b8b87ec01f 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' text  
						
						... 
						
						
						
						It's a common UI pattern to use an ellipsis to indicate an ongoing
action, rather than just specifying the word by itself. 
						
					 
					
						2019-01-17 11:35:59 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5961928543 
							
						 
					 
					
						
						
							
							core/frontend/applets/web_browser: Include missing headers  
						
						... 
						
						
						
						Gets rid of a few indirect inclusions. 
						
					 
					
						2019-01-17 11:25:37 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a661025637 
							
						 
					 
					
						
						
							
							core/frontend/applets/web_browser: Make OpenPage() non-const  
						
						... 
						
						
						
						This is a function that definitely doesn't always have a non-modifying
behavior across all implementations, so this should be made non-const.
This gets rid of the need to mark data members as mutable to work around
the fact mutating data members needs to occur. 
						
					 
					
						2019-01-17 11:19:52 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							66978a772d 
							
						 
					 
					
						
						
							
							yuzu/web_browser: std::move std::function instances in OpenPage()  
						
						... 
						
						
						
						Avoids the need to potentially reallocate the contained callbacks. 
						
					 
					
						2019-01-17 11:10:35 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e4fa77ef6a 
							
						 
					 
					
						
						
							
							yuzu/web_browser: Make slot functions private  
						
						... 
						
						
						
						These currently aren't used by anything other than the QtWebBrowser
class itself, and can be made private. 
						
					 
					
						2019-01-17 11:08:05 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a63d7c49fc 
							
						 
					 
					
						
						
							
							shader_ir: Fixup clang build  
						
						
						
					 
					
						2019-01-15 21:06:05 -03:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							b273b19576 
							
						 
					 
					
						
						
							
							loader: Propagate NCA logo section to ReadBanner and ReadLogo  
						
						
						
					 
					
						2019-01-15 16:01:04 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							318bf7c8e3 
							
						 
					 
					
						
						
							
							content_archive: Add getter for logo section of NCA  
						
						
						
					 
					
						2019-01-15 16:00:29 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1e40a4b343 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compatibility  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							51de4e00a6 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Inline textureGather component  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1c9c4eefeb 
							
						 
					 
					
						
						
							
							shader_decode: Fixup XMAD  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							170c8212bb 
							
						 
					 
					
						
						
							
							shader_ir: Pass to decoder functions basic block's code  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2d6c064e66 
							
						 
					 
					
						
						
							
							shader_decode: Improve zero flag implementation  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d911740e5d 
							
						 
					 
					
						
						
							
							shader_ir: Remove composite primitives and use temporals instead  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bb12f99b20 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fixup AssignCompositeHalf  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							50195b1704 
							
						 
					 
					
						
						
							
							shader_decode: Use proper primitive names  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2faad9bf23 
							
						 
					 
					
						
						
							
							shader_decode: Use BitfieldExtract instead of shift + and  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							52223313b1 
							
						 
					 
					
						
						
							
							shader_ir: Remove Ipa primitive  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d6b173d5fe 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use rasterizer's UBO size limit  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							df74ff3c8b 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fixup code formatting  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							af5d7e2c49 
							
						 
					 
					
						
						
							
							video_core: Rename glsl_decompiler to gl_shader_decompiler  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d9118d324a 
							
						 
					 
					
						
						
							
							shader_ir: Remove RZ and use Register::ZeroIndex instead  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5af82a8ed4 
							
						 
					 
					
						
						
							
							shader_decode: Implement TEXS.F16  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c68c13e1aa 
							
						 
					 
					
						
						
							
							shader_decode: Fixup R2P  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8b5588e776 
							
						 
					 
					
						
						
							
							glsl_decompiler: Fixup TLDS  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dbed6c6485 
							
						 
					 
					
						
						
							
							glsl_decompiler: Fixup geometry shaders  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ea78c78253 
							
						 
					 
					
						
						
							
							shader_decode: Fixup WriteLogicOperation zero comparison  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ab7f52b279 
							
						 
					 
					
						
						
							
							glsl_decompiler: Fixup permissive member function declarations  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							55a10d02e5 
							
						 
					 
					
						
						
							
							shader_decode: Fixup PSET  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a2e22b4359 
							
						 
					 
					
						
						
							
							shader_decode: Fixup clang-format  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e1fea1e0c5 
							
						 
					 
					
						
						
							
							video_core: Implement IR based geometry shaders  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a1b845b651 
							
						 
					 
					
						
						
							
							shader_decode: Implement VMAD and VSETP  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b11e0b94c7 
							
						 
					 
					
						
						
							
							shader_decode: Implement HSET2  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2df55985b6 
							
						 
					 
					
						
						
							
							shader_decode: Rework HSETP2  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8332482c24 
							
						 
					 
					
						
						
							
							shader_decode: Implement R2P  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3f1136ac6f 
							
						 
					 
					
						
						
							
							shader_decode: Implement CSETP  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7e13e8bfcb 
							
						 
					 
					
						
						
							
							shader_decode: Implement PSET  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dd91650aaf 
							
						 
					 
					
						
						
							
							shader_decode: Implement HFMA2  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d6f76307fe 
							
						 
					 
					
						
						
							
							glsl_decompiler: Remove HNegate inlining  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							027f443e69 
							
						 
					 
					
						
						
							
							shader_decode: Implement POPC  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							55e6786254 
							
						 
					 
					
						
						
							
							shader_decode: Implement TLDS (untested)  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ec98e4d842 
							
						 
					 
					
						
						
							
							shader_decode: Update TLD4 reflecting  #1862  changes  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							03e088a4f4 
							
						 
					 
					
						
						
							
							shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2d9136cec6 
							
						 
					 
					
						
						
							
							shader_decode: Fixup FSET  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							af5c6e4ccb 
							
						 
					 
					
						
						
							
							shader_decode: Implement IADD32I  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4316eaf75c 
							
						 
					 
					
						
						
							
							shader_decode: Fixup clang-format  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fc46ecddb3 
							
						 
					 
					
						
						
							
							video_core: Return safe values after an assert hits  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							148a6418ed 
							
						 
					 
					
						
						
							
							shader_decode: Implement FFMA  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							21aff36459 
							
						 
					 
					
						
						
							
							video_core: Address feedback  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							59b34b1d76 
							
						 
					 
					
						
						
							
							shader_ir: Fixup file inclusions and clang-format  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
						
						
							
						
						
							57a900cc45 
							
						 
					 
					
						
						
							
							shader_ir: Move comment node string  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> 
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d4fae3a699 
							
						 
					 
					
						
						
							
							shader_ir: Address feedback to avoid UB in bit casting  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							946c86f0bb 
							
						 
					 
					
						
						
							
							shader_decode: Fixup clang-format  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c9cf899d18 
							
						 
					 
					
						
						
							
							shader_decode: Implement LEA  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4fd06efeb9 
							
						 
					 
					
						
						
							
							shader_decode: Implement IADD3  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a40fd07516 
							
						 
					 
					
						
						
							
							shader_decode: Implement LOP3  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b184ca9089 
							
						 
					 
					
						
						
							
							shader_decode: Implement ST_L  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8d42feb09b 
							
						 
					 
					
						
						
							
							shader_decode: Implement LD_L  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							21f9e9da09 
							
						 
					 
					
						
						
							
							shader_decode: Implement HSETP2  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							68c99d2597 
							
						 
					 
					
						
						
							
							shader_decode: Implement HADD2 and HMUL2  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cf4a08d950 
							
						 
					 
					
						
						
							
							shader_decode: Implement HADD2_IMM and HMUL2_IMM  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							376a837511 
							
						 
					 
					
						
						
							
							shader_decode: Implement MOV_SYS  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							518a2bd206 
							
						 
					 
					
						
						
							
							shader_decode: Implement IMNMX  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							07944a2345 
							
						 
					 
					
						
						
							
							shader_decode: Implement F2F_C  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e8235c0215 
							
						 
					 
					
						
						
							
							shader_decode: Implement I2I  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6ca31f544a 
							
						 
					 
					
						
						
							
							shader_decode: Implement BRA internal flag  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							210620ff31 
							
						 
					 
					
						
						
							
							shader_decode: Implement ISCADD  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b0e7920838 
							
						 
					 
					
						
						
							
							shader_decode: Implement XMAD  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							becfdb8638 
							
						 
					 
					
						
						
							
							shader_decode: Implement PBK and BRK  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8f37531f8e 
							
						 
					 
					
						
						
							
							shader_decode: Implement LOP  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8486e7f8c8 
							
						 
					 
					
						
						
							
							shader_decode: Implement SEL  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ccb71bece9 
							
						 
					 
					
						
						
							
							shader_decode: Implement IADD  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							faadae5814 
							
						 
					 
					
						
						
							
							shader_decode: Implement ISETP  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							80183de884 
							
						 
					 
					
						
						
							
							shader_decode: Implement BFI  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							078ba28e13 
							
						 
					 
					
						
						
							
							shader_decode: Implement ISET  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							acdbbb8885 
							
						 
					 
					
						
						
							
							shader_decode: Implement LD_C  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d79c462af0 
							
						 
					 
					
						
						
							
							shader_decode: Implement SHL  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a2819c204f 
							
						 
					 
					
						
						
							
							shader_decode: Implement SHR  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							39f1c6246a 
							
						 
					 
					
						
						
							
							shader_decode: Implement LOP32I  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							501284a81a 
							
						 
					 
					
						
						
							
							shader_decode: Implement BFE  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e444a6553f 
							
						 
					 
					
						
						
							
							shader_decode: Implement FSET  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3052eae25e 
							
						 
					 
					
						
						
							
							shader_decode: Implement F2I  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8abe5ba2c8 
							
						 
					 
					
						
						
							
							shader_decode: Implement I2F  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c849b5b320 
							
						 
					 
					
						
						
							
							shader_decode: Implement F2F  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9118deb990 
							
						 
					 
					
						
						
							
							shader_decode: Stub DEPBAR  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							97f33f00cf 
							
						 
					 
					
						
						
							
							shader_decode: Implement SSY and SYNC  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							abdbafbc20 
							
						 
					 
					
						
						
							
							shader_decode: Implement PSETP  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							802c23b8a8 
							
						 
					 
					
						
						
							
							shader_decode: Implement TMML  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2b90637f4b 
							
						 
					 
					
						
						
							
							shader_decode: Implement TEX and TXQ  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							878672f371 
							
						 
					 
					
						
						
							
							shader_decode: Implement TEXS (F32)  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c703f0aee4 
							
						 
					 
					
						
						
							
							shader_decode: Implement FSETP  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8215ae942c 
							
						 
					 
					
						
						
							
							shader_decode: Partially implement BRA  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4f95dc950e 
							
						 
					 
					
						
						
							
							shader_decode: Implement IPA  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cacb934f21 
							
						 
					 
					
						
						
							
							shader_decode: Implement EXIT  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0c049e0a21 
							
						 
					 
					
						
						
							
							shader_decode: Implement ST_A  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3f1233ce1 
							
						 
					 
					
						
						
							
							shader_decode: Implement LD_A  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00