Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							7e92497402 
							
						 
					 
					
						
						
							
							nvflinger: Add the Null display  
						
						... 
						
						
						
						In addition to the default, external, EDID, and internal displays,
there's also a null display provided as well, which as the name
suggests, does nothing but discard all commands given to it. This is
provided for completeness. 
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							679e63550a 
							
						 
					 
					
						
						
							
							nvflinger: Change log message in OpenDisplay to be a debug log instead of a warning  
						
						... 
						
						
						
						Opening a display isn't really a thing to warn about. It's an expected
thing, so this can be a debug log. This also alters the string to
indicate the display name better.
Opening "Default" display reads a little nicer compared to Opening
display Default. 
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3d81a8efd5 
							
						 
					 
					
						
						
							
							nvflinger: Remove unnecessary header inclusions  
						
						
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							d9f9bb7552 
							
						 
					 
					
						
						
							
							nvflinger: Mark locals const where applicable  
						
						... 
						
						
						
						Makes non-mutable state more explicit. 
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f45c25aaba 
							
						 
					 
					
						
						
							
							nvflinger: Use a std::array for the available displays instead of std::vector  
						
						... 
						
						
						
						The built-in set of displays is fixed, so we can utilize an array
instead of a vector here. 
						
					 
					
						2019-01-29 21:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							2561a79c39 
							
						 
					 
					
						
						
							
							hle/ipc_helpers: Fix clang-format warnings  
						
						
						
					 
					
						2019-01-29 21:11:04 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ac603cf130 
							
						 
					 
					
						
						
							
							hle/ipc_helpers: Allow pushing signed values  
						
						... 
						
						
						
						This is kind of a large hole in the API, given we allow popping signed
values. This fixes that. 
						
					 
					
						2019-01-29 13:09:32 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8dbb8edcd3 
							
						 
					 
					
						
						
							
							Merge pull request  #2063  from lioncash/pessimizing  
						
						... 
						
						
						
						video_core/shader: Minor changes 
						
					 
					
						2019-01-28 19:33:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							932922f67f 
							
						 
					 
					
						
						
							
							service/pm: Implement SetMaintenanceBoot()  
						
						... 
						
						
						
						This quite literally functions as a basic setter. No other error
checking or anything (since there's nothing to really check against).
With this, it completes the pm:bm interface in terms of functionality. 
						
					 
					
						2019-01-28 11:48:11 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cb2ce9924a 
							
						 
					 
					
						
						
							
							service/pm: Tidy up functionality related to SystemBootMode  
						
						... 
						
						
						
						Just minor tidying of interfaces. 
						
					 
					
						2019-01-28 11:44:37 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5e636d1f6e 
							
						 
					 
					
						
						
							
							service/vi: Remove stubbed notifier from SetLayerVisibility  
						
						... 
						
						
						
						This appears to be a vestigial API function that's only kept around for
compatibility's sake, given the function only returns a success error
code and exits.
Since that's the case, we can remove the stubbed notification from the
log, since doing nothing is technically the correct behavior in this
case. 
						
					 
					
						2019-01-28 08:22:28 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b2b98b2f44 
							
						 
					 
					
						
						
							
							shader/shader_ir: Amend three comment typos  
						
						... 
						
						
						
						Given we're in the area, these are three trivial typos that can be
corrected. 
						
					 
					
						2019-01-28 07:52:04 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							62e08c30b7 
							
						 
					 
					
						
						
							
							shader/shader_ir: Amend constructor initializer ordering for AbufNode  
						
						... 
						
						
						
						Orders the class members in the same order that they would actually be
initialized in. Gets rid of two compiler warnings. 
						
					 
					
						2019-01-28 07:50:34 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3e1a9a45a6 
							
						 
					 
					
						
						
							
							shader/decode: Avoid a pessimizing std::move within DecodeRange()  
						
						... 
						
						
						
						std::moveing a local variable in a return statement has the potential to
prevent copy elision from occurring, so this can just be converted into
a regular return. 
						
					 
					
						2019-01-28 07:43:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a9268286a4 
							
						 
					 
					
						
						
							
							Merge pull request  #2060  from lioncash/exception  
						
						... 
						
						
						
						kernel/svc: Log out uncaught C++ exceptions from svcBreak 
						
					 
					
						2019-01-27 12:55:07 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							65f3908064 
							
						 
					 
					
						
						
							
							Merge pull request  #2058  from ReinUsesLisp/trunc-warning  
						
						... 
						
						
						
						video_core: Silent implicit conversion warning 
						
					 
					
						2019-01-27 12:49:59 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7842536ddb 
							
						 
					 
					
						
						
							
							kernel/svc: Log out uncaught C++ exceptions from svcBreak  
						
						... 
						
						
						
						Looking into the implementation of the C++ standard facilities that seem
to be within all modules, it appears that they use 7 as a break reason
to indicate an uncaught C++ exception.
This was primarily found via the third last function called within
Horizon's equivalent of libcxxabi's demangling_terminate_handler(),
which passes the value 0x80000007 to svcBreak. 
						
					 
					
						2019-01-26 21:19:13 -05:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
						
						
							
						
						
							7185d90a53 
							
						 
					 
					
						
						
							
							dsp_interface: fix sound being played while volume is 0  
						
						... 
						
						
						
						According to documentation, if the argument of std::exp is zero, one is returned.
However we want the return value to be also zero in this case so no audio is played. 
						
					 
					
						2019-01-26 22:42:09 +01:00 
						 
				 
			
				
					
						
							
							
								xperia64 
							
						 
					 
					
						
						
						
						
							
						
						
							32eb080e02 
							
						 
					 
					
						
						
							
							Use QPixmap/QIcon for background color selection button  
						
						
						
					 
					
						2019-01-26 15:08:54 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fc6d46c374 
							
						 
					 
					
						
						
							
							video_core: Silent implicit conversion warning  
						
						
						
					 
					
						2019-01-26 02:27:14 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1f4ca1e841 
							
						 
					 
					
						
						
							
							Merge pull request  #1927  from ReinUsesLisp/shader-ir  
						
						... 
						
						
						
						video_core: Replace gl_shader_decompiler with an IR based decompiler 
						
					 
					
						2019-01-25 23:42:14 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f574d324e7 
							
						 
					 
					
						
						
							
							Merge pull request  #2054  from bunnei/scope-context-refactor  
						
						... 
						
						
						
						frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 
						
					 
					
						2019-01-23 21:20:08 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							045b0b70b6 
							
						 
					 
					
						
						
							
							frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.  
						
						
						
					 
					
						2019-01-23 19:19:23 -05:00 
						 
				 
			
				
					
						
							
							
								zhupengfei 
							
						 
					 
					
						
						
						
						
							
						
						
							a94a828b6c 
							
						 
					 
					
						
						
							
							citra_qt: Log settings on launch  
						
						
						
					 
					
						2019-01-22 23:35:38 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9a82dec74a 
							
						 
					 
					
						
						
							
							maxwell_3d: Set rt_separate_frag_data to 1 by default  
						
						... 
						
						
						
						Commercial games assume that this value is 1 but they never set it. On
the other hand nouveau manually sets this register. On
ConfigureFramebuffers we were asserting for what we are actually
implementing (according to envytools). 
						
					 
					
						2019-01-22 04:14:29 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							839c4a8a1c 
							
						 
					 
					
						
						
							
							Merge pull request  #2035  from lioncash/fwd-decl  
						
						... 
						
						
						
						yuzu/configuration: Remove unnecessary inclusions where applicable 
						
					 
					
						2019-01-21 17:31:07 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							3049ea45d3 
							
						 
					 
					
						
						
							
							Change const char* to const char[]  
						
						
						
					 
					
						2019-01-21 10:28:32 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							372245e0b5 
							
						 
					 
					
						
						
							
							Fix mingw compile error and warnings  
						
						
						
					 
					
						2019-01-21 09:39:45 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							3ca0af8bb3 
							
						 
					 
					
						
						
							
							Add fade out effect to the loading screen  
						
						
						
					 
					
						2019-01-21 09:20:16 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							3740adb6f5 
							
						 
					 
					
						
						
							
							Set Minimum Size to the same as renderwindow  
						
						
						
					 
					
						2019-01-21 08:51:37 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							aa427bb2a7 
							
						 
					 
					
						
						
							
							Remove blue box around loading screen  
						
						
						
					 
					
						2019-01-21 08:50:23 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							636cc2a496 
							
						 
					 
					
						
						
							
							Change the background color of Stage Complete to yuzu blue  
						
						
						
					 
					
						2019-01-20 19:14:14 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							ea73ffe202 
							
						 
					 
					
						
						
							
							Rename step 1 and step 2 to be a little more descriptive  
						
						
						
					 
					
						2019-01-20 18:40:25 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							56541b1ae5 
							
						 
					 
					
						
						
							
							Prevent estimated time from flashing after slow shader compilation starts  
						
						
						
					 
					
						2019-01-20 18:31:35 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							4bce57b149 
							
						 
					 
					
						
						
							
							Move progress bar style into constexpr strings  
						
						
						
					 
					
						2019-01-20 18:20:21 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							63783db1b3 
							
						 
					 
					
						
						
							
							Hide progress bar on Prepare step  
						
						
						
					 
					
						2019-01-20 15:09:14 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							e8bd6b1fcc 
							
						 
					 
					
						
						
							
							QT: Upgrade the Loading Bar to look much better  
						
						
						
					 
					
						2019-01-20 14:47:35 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1c733bf175 
							
						 
					 
					
						
						
							
							Merge pull request  #2034  from jroweboy/loading-widget  
						
						... 
						
						
						
						QT Frontend: Add a Loading screen with progressbar 
						
					 
					
						2019-01-20 15:45:07 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							197d0d9d24 
							
						 
					 
					
						
						
							
							Merge pull request  #2008  from ReinUsesLisp/dirty-framebuffers  
						
						... 
						
						
						
						gl_rasterizer_cache: Use dirty flags for framebuffers 
						
					 
					
						2019-01-20 14:06:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cbf8bea9d5 
							
						 
					 
					
						
						
							
							Merge pull request  #2002  from ReinUsesLisp/dsa-vao-buffer  
						
						... 
						
						
						
						gl_rasterizer: Use DSA for VAOs and buffers 
						
					 
					
						2019-01-20 14:06:01 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							eff61c5c42 
							
						 
					 
					
						
						
							
							Merge pull request  #2032  from lioncash/web  
						
						... 
						
						
						
						yuzu/configuration/configure_web: Amend verification string 
						
					 
					
						2019-01-20 13:26:47 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f9e69faf4a 
							
						 
					 
					
						
						
							
							Merge pull request  #2025  from DarkLordZach/loader-banner-logo  
						
						... 
						
						
						
						loader: Add getters for application banner and logo 
						
					 
					
						2019-01-20 13:26:27 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							69da267540 
							
						 
					 
					
						
						
							
							Add a workaround if QMovie isn't available  
						
						
						
					 
					
						2019-01-19 23:34:03 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
						
						
							
						
						
							08fcf41b0a 
							
						 
					 
					
						
						
							
							QT Frontend: Add a Loading screen with progressbar  
						
						... 
						
						
						
						With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.
Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen. 
						
					 
					
						2019-01-19 23:34:03 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							83f8d1aa2e 
							
						 
					 
					
						
						
							
							Merge pull request  #2031  from lioncash/priv  
						
						... 
						
						
						
						yuzu/web_browser: Minor cleanup 
						
					 
					
						2019-01-19 12:57:09 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							966405d64b 
							
						 
					 
					
						
						
							
							Merge pull request  #2033  from ReinUsesLisp/fixup-clip-warning  
						
						... 
						
						
						
						gl_rasterizer: Silent unsafe mix warning 
						
					 
					
						2019-01-19 12:56:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							96644385ca 
							
						 
					 
					
						
						
							
							file_sys/directory: Remove unused DirectoryBackend class  
						
						... 
						
						
						
						This isn't used at all, so we can just get rid of it. 
						
					 
					
						2019-01-18 14:33:50 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a1b1ea47ed 
							
						 
					 
					
						
						
							
							gl_rasterizer: Silent unsafe mix warning  
						
						
						
					 
					
						2019-01-18 03:25:28 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							faf69a22d4 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_input_player: Forward declare types where applicable  
						
						... 
						
						
						
						Allows removing the inclusion of the main input common header from the
UI config header. 
						
					 
					
						2019-01-17 12:08:15 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							609e98bc63 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header inclusions  
						
						
						
					 
					
						2019-01-17 12:02:01 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a0f615f232 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_per_general: Remove unused header inclusions  
						
						
						
					 
					
						2019-01-17 11:58:43 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ac754a57d2 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_debug: Remove unused header inclusions  
						
						
						
					 
					
						2019-01-17 11:51:47 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3629fcf3e6 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_system: Remove unused header inclusions  
						
						
						
					 
					
						2019-01-17 11:50:57 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							549164d425 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_web: Remove an unused lambda capture  
						
						... 
						
						
						
						'this' isn't actually used within the lambda, since what we need
from the class is already assigned within the capture section of
the lambda. 
						
					 
					
						2019-01-17 11:39:49 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b8b87ec01f 
							
						 
					 
					
						
						
							
							yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' text  
						
						... 
						
						
						
						It's a common UI pattern to use an ellipsis to indicate an ongoing
action, rather than just specifying the word by itself. 
						
					 
					
						2019-01-17 11:35:59 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5961928543 
							
						 
					 
					
						
						
							
							core/frontend/applets/web_browser: Include missing headers  
						
						... 
						
						
						
						Gets rid of a few indirect inclusions. 
						
					 
					
						2019-01-17 11:25:37 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a661025637 
							
						 
					 
					
						
						
							
							core/frontend/applets/web_browser: Make OpenPage() non-const  
						
						... 
						
						
						
						This is a function that definitely doesn't always have a non-modifying
behavior across all implementations, so this should be made non-const.
This gets rid of the need to mark data members as mutable to work around
the fact mutating data members needs to occur. 
						
					 
					
						2019-01-17 11:19:52 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							66978a772d 
							
						 
					 
					
						
						
							
							yuzu/web_browser: std::move std::function instances in OpenPage()  
						
						... 
						
						
						
						Avoids the need to potentially reallocate the contained callbacks. 
						
					 
					
						2019-01-17 11:10:35 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							e4fa77ef6a 
							
						 
					 
					
						
						
							
							yuzu/web_browser: Make slot functions private  
						
						... 
						
						
						
						These currently aren't used by anything other than the QtWebBrowser
class itself, and can be made private. 
						
					 
					
						2019-01-17 11:08:05 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a63d7c49fc 
							
						 
					 
					
						
						
							
							shader_ir: Fixup clang build  
						
						
						
					 
					
						2019-01-15 21:06:05 -03:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							b273b19576 
							
						 
					 
					
						
						
							
							loader: Propagate NCA logo section to ReadBanner and ReadLogo  
						
						
						
					 
					
						2019-01-15 16:01:04 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							318bf7c8e3 
							
						 
					 
					
						
						
							
							content_archive: Add getter for logo section of NCA  
						
						
						
					 
					
						2019-01-15 16:00:29 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1e40a4b343 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compatibility  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							51de4e00a6 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Inline textureGather component  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							1c9c4eefeb 
							
						 
					 
					
						
						
							
							shader_decode: Fixup XMAD  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							170c8212bb 
							
						 
					 
					
						
						
							
							shader_ir: Pass to decoder functions basic block's code  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2d6c064e66 
							
						 
					 
					
						
						
							
							shader_decode: Improve zero flag implementation  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d911740e5d 
							
						 
					 
					
						
						
							
							shader_ir: Remove composite primitives and use temporals instead  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bb12f99b20 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Fixup AssignCompositeHalf  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							50195b1704 
							
						 
					 
					
						
						
							
							shader_decode: Use proper primitive names  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2faad9bf23 
							
						 
					 
					
						
						
							
							shader_decode: Use BitfieldExtract instead of shift + and  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							52223313b1 
							
						 
					 
					
						
						
							
							shader_ir: Remove Ipa primitive  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d6b173d5fe 
							
						 
					 
					
						
						
							
							gl_shader_decompiler: Use rasterizer's UBO size limit  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							df74ff3c8b 
							
						 
					 
					
						
						
							
							gl_shader_gen: Fixup code formatting  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							af5d7e2c49 
							
						 
					 
					
						
						
							
							video_core: Rename glsl_decompiler to gl_shader_decompiler  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d9118d324a 
							
						 
					 
					
						
						
							
							shader_ir: Remove RZ and use Register::ZeroIndex instead  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5af82a8ed4 
							
						 
					 
					
						
						
							
							shader_decode: Implement TEXS.F16  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c68c13e1aa 
							
						 
					 
					
						
						
							
							shader_decode: Fixup R2P  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8b5588e776 
							
						 
					 
					
						
						
							
							glsl_decompiler: Fixup TLDS  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dbed6c6485 
							
						 
					 
					
						
						
							
							glsl_decompiler: Fixup geometry shaders  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ea78c78253 
							
						 
					 
					
						
						
							
							shader_decode: Fixup WriteLogicOperation zero comparison  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ab7f52b279 
							
						 
					 
					
						
						
							
							glsl_decompiler: Fixup permissive member function declarations  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							55a10d02e5 
							
						 
					 
					
						
						
							
							shader_decode: Fixup PSET  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a2e22b4359 
							
						 
					 
					
						
						
							
							shader_decode: Fixup clang-format  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e1fea1e0c5 
							
						 
					 
					
						
						
							
							video_core: Implement IR based geometry shaders  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a1b845b651 
							
						 
					 
					
						
						
							
							shader_decode: Implement VMAD and VSETP  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b11e0b94c7 
							
						 
					 
					
						
						
							
							shader_decode: Implement HSET2  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2df55985b6 
							
						 
					 
					
						
						
							
							shader_decode: Rework HSETP2  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8332482c24 
							
						 
					 
					
						
						
							
							shader_decode: Implement R2P  
						
						
						
					 
					
						2019-01-15 17:54:53 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3f1136ac6f 
							
						 
					 
					
						
						
							
							shader_decode: Implement CSETP  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7e13e8bfcb 
							
						 
					 
					
						
						
							
							shader_decode: Implement PSET  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							dd91650aaf 
							
						 
					 
					
						
						
							
							shader_decode: Implement HFMA2  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d6f76307fe 
							
						 
					 
					
						
						
							
							glsl_decompiler: Remove HNegate inlining  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							027f443e69 
							
						 
					 
					
						
						
							
							shader_decode: Implement POPC  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							55e6786254 
							
						 
					 
					
						
						
							
							shader_decode: Implement TLDS (untested)  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ec98e4d842 
							
						 
					 
					
						
						
							
							shader_decode: Update TLD4 reflecting  #1862  changes  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							03e088a4f4 
							
						 
					 
					
						
						
							
							shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2d9136cec6 
							
						 
					 
					
						
						
							
							shader_decode: Fixup FSET  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							af5c6e4ccb 
							
						 
					 
					
						
						
							
							shader_decode: Implement IADD32I  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4316eaf75c 
							
						 
					 
					
						
						
							
							shader_decode: Fixup clang-format  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fc46ecddb3 
							
						 
					 
					
						
						
							
							video_core: Return safe values after an assert hits  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							148a6418ed 
							
						 
					 
					
						
						
							
							shader_decode: Implement FFMA  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							21aff36459 
							
						 
					 
					
						
						
							
							video_core: Address feedback  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							59b34b1d76 
							
						 
					 
					
						
						
							
							shader_ir: Fixup file inclusions and clang-format  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
						
						
							
						
						
							57a900cc45 
							
						 
					 
					
						
						
							
							shader_ir: Move comment node string  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc> 
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d4fae3a699 
							
						 
					 
					
						
						
							
							shader_ir: Address feedback to avoid UB in bit casting  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							946c86f0bb 
							
						 
					 
					
						
						
							
							shader_decode: Fixup clang-format  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c9cf899d18 
							
						 
					 
					
						
						
							
							shader_decode: Implement LEA  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4fd06efeb9 
							
						 
					 
					
						
						
							
							shader_decode: Implement IADD3  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a40fd07516 
							
						 
					 
					
						
						
							
							shader_decode: Implement LOP3  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b184ca9089 
							
						 
					 
					
						
						
							
							shader_decode: Implement ST_L  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8d42feb09b 
							
						 
					 
					
						
						
							
							shader_decode: Implement LD_L  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							21f9e9da09 
							
						 
					 
					
						
						
							
							shader_decode: Implement HSETP2  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							68c99d2597 
							
						 
					 
					
						
						
							
							shader_decode: Implement HADD2 and HMUL2  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cf4a08d950 
							
						 
					 
					
						
						
							
							shader_decode: Implement HADD2_IMM and HMUL2_IMM  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							376a837511 
							
						 
					 
					
						
						
							
							shader_decode: Implement MOV_SYS  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							518a2bd206 
							
						 
					 
					
						
						
							
							shader_decode: Implement IMNMX  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							07944a2345 
							
						 
					 
					
						
						
							
							shader_decode: Implement F2F_C  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e8235c0215 
							
						 
					 
					
						
						
							
							shader_decode: Implement I2I  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6ca31f544a 
							
						 
					 
					
						
						
							
							shader_decode: Implement BRA internal flag  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							210620ff31 
							
						 
					 
					
						
						
							
							shader_decode: Implement ISCADD  
						
						
						
					 
					
						2019-01-15 17:54:52 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b0e7920838 
							
						 
					 
					
						
						
							
							shader_decode: Implement XMAD  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							becfdb8638 
							
						 
					 
					
						
						
							
							shader_decode: Implement PBK and BRK  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8f37531f8e 
							
						 
					 
					
						
						
							
							shader_decode: Implement LOP  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8486e7f8c8 
							
						 
					 
					
						
						
							
							shader_decode: Implement SEL  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ccb71bece9 
							
						 
					 
					
						
						
							
							shader_decode: Implement IADD  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							faadae5814 
							
						 
					 
					
						
						
							
							shader_decode: Implement ISETP  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							80183de884 
							
						 
					 
					
						
						
							
							shader_decode: Implement BFI  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							078ba28e13 
							
						 
					 
					
						
						
							
							shader_decode: Implement ISET  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							acdbbb8885 
							
						 
					 
					
						
						
							
							shader_decode: Implement LD_C  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							d79c462af0 
							
						 
					 
					
						
						
							
							shader_decode: Implement SHL  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a2819c204f 
							
						 
					 
					
						
						
							
							shader_decode: Implement SHR  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							39f1c6246a 
							
						 
					 
					
						
						
							
							shader_decode: Implement LOP32I  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							501284a81a 
							
						 
					 
					
						
						
							
							shader_decode: Implement BFE  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e444a6553f 
							
						 
					 
					
						
						
							
							shader_decode: Implement FSET  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3052eae25e 
							
						 
					 
					
						
						
							
							shader_decode: Implement F2I  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8abe5ba2c8 
							
						 
					 
					
						
						
							
							shader_decode: Implement I2F  
						
						
						
					 
					
						2019-01-15 17:54:51 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c849b5b320 
							
						 
					 
					
						
						
							
							shader_decode: Implement F2F  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							9118deb990 
							
						 
					 
					
						
						
							
							shader_decode: Stub DEPBAR  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							97f33f00cf 
							
						 
					 
					
						
						
							
							shader_decode: Implement SSY and SYNC  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							abdbafbc20 
							
						 
					 
					
						
						
							
							shader_decode: Implement PSETP  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							802c23b8a8 
							
						 
					 
					
						
						
							
							shader_decode: Implement TMML  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2b90637f4b 
							
						 
					 
					
						
						
							
							shader_decode: Implement TEX and TXQ  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							878672f371 
							
						 
					 
					
						
						
							
							shader_decode: Implement TEXS (F32)  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c703f0aee4 
							
						 
					 
					
						
						
							
							shader_decode: Implement FSETP  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							8215ae942c 
							
						 
					 
					
						
						
							
							shader_decode: Partially implement BRA  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4f95dc950e 
							
						 
					 
					
						
						
							
							shader_decode: Implement IPA  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							cacb934f21 
							
						 
					 
					
						
						
							
							shader_decode: Implement EXIT  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0c049e0a21 
							
						 
					 
					
						
						
							
							shader_decode: Implement ST_A  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3f1233ce1 
							
						 
					 
					
						
						
							
							shader_decode: Implement LD_A  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ea358bd4bf 
							
						 
					 
					
						
						
							
							shader_decode: Implement FADD32I  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							c9b2a1b051 
							
						 
					 
					
						
						
							
							shader_decode: Implement FMUL32_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2edee801ce 
							
						 
					 
					
						
						
							
							shader_decode: Implement MOV32_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							06cb910c6d 
							
						 
					 
					
						
						
							
							shader_decode: Stub RRO_C, RRO_R and RRO_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5e6a0a08c1 
							
						 
					 
					
						
						
							
							shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							964ddeeb90 
							
						 
					 
					
						
						
							
							shader_decode: Implement MUFU  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4ccaa1402d 
							
						 
					 
					
						
						
							
							shader_decode: Implement FADD_C, FADD_R and FADD_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							7c192ec43f 
							
						 
					 
					
						
						
							
							shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4c70d5b8eb 
							
						 
					 
					
						
						
							
							shader_decode: Implement MOV_C and MOV_R  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a4f052f6b3 
							
						 
					 
					
						
						
							
							video_core: Replace gl_shader_decompiler  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0c6fb456e0 
							
						 
					 
					
						
						
							
							glsl_decompiler: Implementation  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fbc67a0563 
							
						 
					 
					
						
						
							
							shader_ir: Add condition code helper  
						
						
						
					 
					
						2019-01-15 17:54:50 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a58abbcfc4 
							
						 
					 
					
						
						
							
							shader_ir: Add predicate combiner helper  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							bf07272695 
							
						 
					 
					
						
						
							
							shader_ir: Add comparison helpers  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							60f044df56 
							
						 
					 
					
						
						
							
							shader_ir: Add half float helpers  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							e3c55e31d7 
							
						 
					 
					
						
						
							
							shader_ir: Add integer helpers  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							833d0806f9 
							
						 
					 
					
						
						
							
							shader_ir: Add float helpers  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							6b9eea3fe5 
							
						 
					 
					
						
						
							
							shader_ir: Add setters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							12a95ff453 
							
						 
					 
					
						
						
							
							shader_ir: Add local memory getters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							2f87fd060d 
							
						 
					 
					
						
						
							
							shader_ir: Add internal flag getters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							15f431f0cb 
							
						 
					 
					
						
						
							
							shader_ir: Add attribute getters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							864e8f55cf 
							
						 
					 
					
						
						
							
							shader_ir: Add constant buffer getters  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5e639bfcf6 
							
						 
					 
					
						
						
							
							shader_ir: Add register getter  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							4aaa2192b9 
							
						 
					 
					
						
						
							
							shader_ir: Add immediate node constructors  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							15a0e1481d 
							
						 
					 
					
						
						
							
							shader_ir: Initial implementation  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							294df41b86 
							
						 
					 
					
						
						
							
							shader_bytecode: Fixup encoding  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							a0c8c16d07 
							
						 
					 
					
						
						
							
							shader_header: Make local memory size getter constant  
						
						
						
					 
					
						2019-01-15 17:54:49 -03:00 
						 
				 
			
				
					
						
							
							
								Otávio Pace 
							
						 
					 
					
						
						
						
						
							
						
						
							215ca770df 
							
						 
					 
					
						
						
							
							audio_core: remove unnecessary spaces on comments  
						
						
						
					 
					
						2019-01-14 00:22:05 -02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bc879ae880 
							
						 
					 
					
						
						
							
							Merge pull request  #1848  from FreddyFunk/QJsonArray  
						
						... 
						
						
						
						game_list: Remove a reference of a reference 
						
					 
					
						2019-01-12 02:01:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c9ef8b0af1 
							
						 
					 
					
						
						
							
							Merge pull request  #1959  from DarkLordZach/custom-rtc  
						
						... 
						
						
						
						settings: Add support for setting the RTC manually 
						
					 
					
						2019-01-10 17:05:21 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							83e8ad2331 
							
						 
					 
					
						
						
							
							Merge pull request  #1939  from DarkLordZach/web-applet  
						
						... 
						
						
						
						applets: Implement HLE web browser applet (LibAppletOff) 
						
					 
					
						2019-01-10 17:04:38 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							877a978a22 
							
						 
					 
					
						
						
							
							gl_rasterizer: Workaround Intel VAO DSA bug  
						
						... 
						
						
						
						There is a bug on Intel's blob driver where it fails to properly build a
vertex array object if it's not bound even after creating it with
glCreateVertexArrays. This workaround binds it after creating it to
bypass the issue. 
						
					 
					
						2019-01-09 02:40:19 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							3121408a90 
							
						 
					 
					
						
						
							
							gl_global_cache: Add dummy global cache manager  
						
						
						
					 
					
						2019-01-08 17:47:45 -03:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							ac7d8983eb 
							
						 
					 
					
						
						
							
							settings: Fix comment structure  
						
						
						
					 
					
						2019-01-07 19:40:28 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							05dbb47af5 
							
						 
					 
					
						
						
							
							settings: Use std::chrono::seconds instead of s64 for RTC  
						
						
						
					 
					
						2019-01-07 19:19:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							dbb1eb9c29 
							
						 
					 
					
						
						
							
							time: Use custom RTC settings if applicable for game  
						
						
						
					 
					
						2019-01-07 19:19:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							21f1b2889d 
							
						 
					 
					
						
						
							
							core: Set custom RTC differential on game boot  
						
						
						
					 
					
						2019-01-07 19:19:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							26c9f12271 
							
						 
					 
					
						
						
							
							qt: Provide UI to edit custom RTC settings  
						
						
						
					 
					
						2019-01-07 19:19:40 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							c6016856d8 
							
						 
					 
					
						
						
							
							settings: Add custom RTC settings  
						
						... 
						
						
						
						Stored as signed seconds since epoch. 
						
					 
					
						2019-01-07 19:18:45 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							19cf995225 
							
						 
					 
					
						
						
							
							gl_rasterizer: Skip framebuffer configuration if rendertargets have not been changed  
						
						
						
					 
					
						2019-01-07 16:23:23 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							23ebd4920e 
							
						 
					 
					
						
						
							
							Merge pull request  #1999  from ReinUsesLisp/dirty-shader  
						
						... 
						
						
						
						gl_shader_cache: Use dirty flags for shaders 
						
					 
					
						2019-01-07 14:22:30 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							b683e41fca 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use dirty flags for the depth buffer  
						
						
						
					 
					
						2019-01-07 16:22:28 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							179ee963db 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use dirty flags for color buffers  
						
						
						
					 
					
						2019-01-07 16:20:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							0ab17ab406 
							
						 
					 
					
						
						
							
							gl_shader_cache: Use dirty flags for shaders  
						
						
						
					 
					
						2019-01-07 16:13:12 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							17a68e5ebe 
							
						 
					 
					
						
						
							
							Merge pull request  #1989  from lioncash/set  
						
						... 
						
						
						
						service/vi: Unstub IApplicationDisplayService's SetLayerScalingMode 
						
					 
					
						2019-01-07 12:59:33 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e04d75f44c 
							
						 
					 
					
						
						
							
							Merge pull request  #1992  from DarkLordZach/move-profile-manager-ui  
						
						... 
						
						
						
						qt: Move profile manager to own UI tab 
						
					 
					
						2019-01-07 11:41:37 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							37ac1bb576 
							
						 
					 
					
						
						
							
							Merge pull request  #1990  from ReinUsesLisp/copy-surface-stream-copy  
						
						... 
						
						
						
						gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs 
						
					 
					
						2019-01-07 11:34:05 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							5933b3ea96 
							
						 
					 
					
						
						
							
							gl_stream_buffer: Use DSA for buffer management  
						
						
						
					 
					
						2019-01-06 16:49:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							35c095898b 
							
						 
					 
					
						
						
							
							gl_rasterizer: Use DSA for vertex array objects  
						
						
						
					 
					
						2019-01-06 16:49:24 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							ea4928393f 
							
						 
					 
					
						
						
							
							gl_state: Drop uniform buffer state tracking  
						
						
						
					 
					
						2019-01-06 00:28:01 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							fc8a8789da 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs  
						
						... 
						
						
						
						Since the data is doing the path CPU -> GPU -> GPU copy is the most
approximate hint. Using GL_STREAM_DRAW generated a performance warning
on Nvidia's stack. Changing this hint removed the warning. 
						
					 
					
						2019-01-05 02:27:55 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							59c665b28e 
							
						 
					 
					
						
						
							
							Merge pull request  #1988  from lioncash/res  
						
						... 
						
						
						
						service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution() 
						
					 
					
						2019-01-05 00:26:29 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							9e8737b535 
							
						 
					 
					
						
						
							
							service/vi: Correct scaling mode conversions  
						
						... 
						
						
						
						These values are not equivalent, based off RE. The internal value is put
into a lookup table with the following values:
[3, 0, 1, 2, 4]
So the values absolutely do not map 1:1 like the comment was indicating. 
						
					 
					
						2019-01-04 21:45:18 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							56e51da1d9 
							
						 
					 
					
						
						
							
							service/vi: Factor out scaling mode conversions from the IPC function itself  
						
						... 
						
						
						
						Avoids entangling the IPC buffer appending with the actual operation of
converting the scaling values over. This also inserts the proper error
handling for invalid scaling values. 
						
					 
					
						2019-01-04 21:45:18 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							40aa1ea9f9 
							
						 
					 
					
						
						
							
							service/vi: Unstub IApplicationDisplayService' SetLayerScalingMode()  
						
						... 
						
						
						
						This appears to only check if the scaling mode can actually be
handled, rather than actually setting the scaling mode for the layer.
This implements the same error handling performed on the passed in
values. 
						
					 
					
						2019-01-04 21:45:14 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a01832b2e0 
							
						 
					 
					
						
						
							
							Merge pull request  #1981  from ogniK5377/open-app-area-create  
						
						... 
						
						
						
						Return no application area when games try to open an application area 
						
					 
					
						2019-01-04 21:42:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1c7696e0d9 
							
						 
					 
					
						
						
							
							Merge pull request  #1980  from ogniK5377/applet-msg-update  
						
						... 
						
						
						
						Proper no message handling for AM::PopMessage 
						
					 
					
						2019-01-04 21:42:12 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							bf036b46fc 
							
						 
					 
					
						
						
							
							service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()  
						
						... 
						
						
						
						Within the actual service, it makes no distinguishing between docked and
undocked modes. This will always return the constants values reporting
1280x720 as the dimensions. 
						
					 
					
						2019-01-04 19:13:32 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							54d7b664da 
							
						 
					 
					
						
						
							
							qt: Move profile manager to own UI tab  
						
						
						
					 
					
						2019-01-04 17:32:13 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							4f41fd84ff 
							
						 
					 
					
						
						
							
							Removed pulse event type  
						
						... 
						
						
						
						Pulse is considered a hack and nothing should be using it. We should completely remove it 
						
					 
					
						2019-01-04 20:47:20 +11:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							de4f931d13 
							
						 
					 
					
						
						
							
							Merge pull request  #1975  from lioncash/vi  
						
						... 
						
						
						
						service/vi: Minor updates and corrections to the DisplayInfo struct 
						
					 
					
						2019-01-03 22:45:27 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							48a526dba1 
							
						 
					 
					
						
						
							
							Return no application area when games try to open an application area  
						
						... 
						
						
						
						This will prompt CreateApplicationArea 
						
					 
					
						2019-01-04 13:22:25 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							f2536cafe5 
							
						 
					 
					
						
						
							
							Proper no message handling for AM::PopMessage  
						
						... 
						
						
						
						When we have no messages, we should be returning an error code. 
						
					 
					
						2019-01-04 13:11:17 +11:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							5af0340066 
							
						 
					 
					
						
						
							
							Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)  
						
						... 
						
						
						
						Upon investigating the issue with #1878 , I found that games are the ones who handle the vsync event resetting and not us. 
						
					 
					
						2019-01-03 20:32:47 +11:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2c0f831468 
							
						 
					 
					
						
						
							
							Merge pull request  #1976  from lioncash/display  
						
						... 
						
						
						
						service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay 
						
					 
					
						2019-01-02 21:51:20 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							56a97647a3 
							
						 
					 
					
						
						
							
							Merge pull request  #1978  from lioncash/enabled  
						
						... 
						
						
						
						service/vi: Implement SetDisplayEnabled() 
						
					 
					
						2019-01-02 21:34:12 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a6aa710b84 
							
						 
					 
					
						
						
							
							Merge pull request  #1942  from DarkLordZach/profile-select-game-boot  
						
						... 
						
						
						
						qt: Add setting to prompt for user on game boot 
						
					 
					
						2019-01-02 21:05:27 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							11f990975c 
							
						 
					 
					
						
						
							
							Merge pull request  #1941  from DarkLordZach/profile-select-save-data  
						
						... 
						
						
						
						qt: Use ProfileSelectionDialog when selecting user for save data 
						
					 
					
						2019-01-02 21:05:02 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							ceeff8ebfd 
							
						 
					 
					
						
						
							
							service/vi: Implement SetDisplayEnabled()  
						
						... 
						
						
						
						This IPC command is simply a stub inside the actual service itself, and
just returns a successful error code regardless of input. This is likely
only retained in the service interface to not break older code that relied
upon it succeeding in some way. 
						
					 
					
						2019-01-02 20:48:04 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7538fa4a67 
							
						 
					 
					
						
						
							
							Merge pull request  #1977  from lioncash/vi-log  
						
						... 
						
						
						
						service/vi: Log more information where applicable 
						
					 
					
						2019-01-02 20:36:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							5bfd810ab5 
							
						 
					 
					
						
						
							
							service/vi: Log more information where applicable  
						
						... 
						
						
						
						In many cases, we didn't bother to log out any of the popped data
members. This logs them out to the console within the logging call to
provide more contextual information. 
						
					 
					
						2019-01-02 19:42:10 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							dea1db0414 
							
						 
					 
					
						
						
							
							service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay  
						
						... 
						
						
						
						Internally within the vi services, this is essentially all that
OpenDefaultDisplay does, so it's trivial to just do the same, and
forward the default display string into the function. 
						
					 
					
						2019-01-02 18:16:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c91d2bac45 
							
						 
					 
					
						
						
							
							Merge pull request  #1961  from ReinUsesLisp/tex-view-2d  
						
						... 
						
						
						
						gl_rasterizer_cache: Texture view if shader samples array but OGL is not 
						
					 
					
						2019-01-02 17:51:32 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							351f010cfc 
							
						 
					 
					
						
						
							
							service/vi: Correct initial width and height values  
						
						... 
						
						
						
						Based off RE, it appears that almost all display types seem to use
1920x1080 except for a few (null display, edid display). 
						
					 
					
						2019-01-02 17:36:03 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							fe3bf4f075 
							
						 
					 
					
						
						
							
							service/vi: Document unknown DisplayInfo struct members  
						
						... 
						
						
						
						It appears that the two members indicate whether a display has a bounded
number of layers (and if set, the second member indicates the total
number of layers). 
						
					 
					
						2019-01-02 17:35:58 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6a0e258dde 
							
						 
					 
					
						
						
							
							Merge pull request  #1944  from FearlessTobi/port-4187  
						
						... 
						
						
						
						Port citra-emu/citra#4187 : "Qt/Configure: Use sidebar to divide tabs into smaller groups" 
						
					 
					
						2019-01-02 17:24:38 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dd0b17a5f0 
							
						 
					 
					
						
						
							
							Merge pull request  #1969  from lioncash/cast  
						
						... 
						
						
						
						yuzu: Fix truncation warnings within UI code 
						
					 
					
						2019-01-02 17:20:52 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							cd8924520c 
							
						 
					 
					
						
						
							
							yuzu/configure_general: Silence truncation warnings in loadConfiguration()  
						
						... 
						
						
						
						The QPixmap API expects an unsigned int. 
						
					 
					
						2018-12-31 19:14:48 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							f5f35caf20 
							
						 
					 
					
						
						
							
							yuzu/config: Silence truncation warnings  
						
						
						
					 
					
						2018-12-31 19:11:29 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							1f0c8bfeda 
							
						 
					 
					
						
						
							
							core/kernel: Remove unnecessary inclusions  
						
						... 
						
						
						
						Gets rid of a few unnecessary header dependencies in some source files. 
						
					 
					
						2018-12-31 19:04:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f96bb2520b 
							
						 
					 
					
						
						
							
							Merge pull request  #1966  from lioncash/backtrace  
						
						... 
						
						
						
						arm_interface: Minor cleanup 
						
					 
					
						2018-12-31 11:11:00 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							b4242633ad 
							
						 
					 
					
						
						
							
							kernel/svc: Correct misleading error message within CreateThread()  
						
						... 
						
						
						
						This is a bounds check to ensure that the thread priority is within the
valid range of 0-64. If it exceeds 64, that doesn't necessarily mean
that an actual priority of 64 was expected (it actually means whoever
called the function screwed up their math).
Instead clarify the message to indicate the allowed range of thread
priorities. 
						
					 
					
						2018-12-30 21:29:38 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							3a8d38be7e 
							
						 
					 
					
						
						
							
							kernel/svc: Sanitize core number and thread priorities in CreateThread()  
						
						... 
						
						
						
						Now that we handle the kernel capability descriptors we can correct
CreateThread to properly check against the core and priority masks
like the actual kernel does. 
						
					 
					
						2018-12-30 21:23:56 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							8769604144 
							
						 
					 
					
						
						
							
							kernel/process: Rename GetAllowedProcessorMask() and GetAllowedThreadPriorityMask()  
						
						... 
						
						
						
						Makes them consistent with their kernel capability counterparts. 
						
					 
					
						2018-12-30 21:09:46 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							205e6d3b97 
							
						 
					 
					
						
						
							
							kernel/svc: Simplify thread core ID sanitizing in CreateThread  
						
						... 
						
						
						
						Rather than use a switch here, this can be collapsed into a simple range
check, which is a little easier on the eyes. 
						
					 
					
						2018-12-30 20:59:54 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							039e58a984 
							
						 
					 
					
						
						
							
							arm_interface: Make include path relative for arm_interface.h  
						
						... 
						
						
						
						Makes it consistent with the rest of the includes. 
						
					 
					
						2018-12-30 20:46:29 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							a17dd30057 
							
						 
					 
					
						
						
							
							arm_interface: Make LogBacktrace() a const member function  
						
						... 
						
						
						
						This function doesn't modify instance state, so it can be made const. 
						
					 
					
						2018-12-30 20:44:48 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							776ce5d74c 
							
						 
					 
					
						
						
							
							arm_interface: Mark variables as const where applicable in LogBacktrace()  
						
						... 
						
						
						
						Two of these variables have fixed values, so we can make that
immediately obvious from the get-go. 
						
					 
					
						2018-12-30 20:43:17 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							387bffda5e 
							
						 
					 
					
						
						
							
							arm_interface: Remove unnecessary semicolon  
						
						... 
						
						
						
						Namespaces don't require the use of a semicolon. Silences a -Wextra-semi
warning. 
						
					 
					
						2018-12-30 20:41:33 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e5dfbe22ee 
							
						 
					 
					
						
						
							
							Merge pull request  #1956  from lioncash/process-thread  
						
						... 
						
						
						
						kernel/process: Start the main thread using the specified ideal core 
						
					 
					
						2018-12-30 20:32:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							331c252509 
							
						 
					 
					
						
						
							
							Merge pull request  #1847  from ogniK5377/backtrace-break  
						
						... 
						
						
						
						Print backtrace on svcBreak 
						
					 
					
						2018-12-29 22:58:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f80229b676 
							
						 
					 
					
						
						
							
							Merge pull request  #1964  from lioncash/time  
						
						... 
						
						
						
						service/time: Minor cleanup 
						
					 
					
						2018-12-29 22:57:38 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
						
						
							
						
						
							97fb6179b9 
							
						 
					 
					
						
						
							
							gl_rasterizer_cache: Texture view if shader samples array but OGL is not  
						
						... 
						
						
						
						When a shader samples a texture array but that texture in OpenGL is
created without layers, use a texture view to increase the texture
hierarchy. For example, instead of binding a GL_TEXTURE_2D bind a
GL_TEXTURE_2D_ARRAY view. 
						
					 
					
						2018-12-29 23:49:12 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							fa97f50bff 
							
						 
					 
					
						
						
							
							service/time: Minor cleanup to GetClockSnapshot()  
						
						... 
						
						
						
						Moves some variables closer to their actual usage sites. 
						
					 
					
						2018-12-29 21:42:13 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
						
						
							
						
						
							af51f123fa 
							
						 
					 
					
						
						
							
							service/time: Fill in some structures and remove padding where not necessary  
						
						
						
					 
					
						2018-12-29 18:26:32 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
						
						
							
						
						
							22d4e10664 
							
						 
					 
					
						
						
							
							Moved log backtrace to arm_interface.cpp. Added printing of error code to fatal  
						
						
						
					 
					
						2018-12-29 12:55:19 +11:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							0c5ede492f 
							
						 
					 
					
						
						
							
							travis: Use correct package for linux Qt5WebEngine  
						
						
						
					 
					
						2018-12-28 19:29:49 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
						
						
							
						
						
							cb930c4b5a 
							
						 
					 
					
						
						
							
							web_browser: Add bounds checking to applet interface  
						
						
						
					 
					
						2018-12-28 18:20:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
						
						
							
						
						
							2020ba06e1 
							
						 
					 
					
						
						
							
							gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.  
						
						... 
						
						
						
						- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild. 
						
					 
					
						2018-12-28 15:36:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							af9336df57 
							
						 
					 
					
						
						
							
							Merge pull request  #1958  from lioncash/audio  
						
						... 
						
						
						
						audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG 
						
					 
					
						2018-12-28 15:32:41 -05:00