Markus Wick
							
						 
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							56672b8c98
							
						
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							core/memory: Create a special MapMemoryRegion for physical memory.
						
						
						
						
						
						
						
						This allows us to create a fastmem arena within the memory.cpp helpers. 
						
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						2020-01-18 08:38:47 +01:00 | 
					
					
						
						
							
							
							
						
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								Markus Wick
							
						 
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							55103da066
							
						
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							core/hle: Simplify PhysicalMemory usage in vm_manager.
						
						
						
						
						
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						2020-01-18 08:29:19 +01:00 | 
					
					
						
						
							
							
							
						
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								Markus Wick
							
						 
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							7e94e544f4
							
						
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							core/loaders: Simplify PhysicalMemory usage.
						
						
						
						
						
						
						
						It is currently a std::vector, however we might want to replace it with a more fancy allocator.
So we can't use the C++ iterators any more. 
						
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						2020-01-18 08:29:19 +01:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							9bf4850f74
							
						
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							Merge pull request #3305 from ReinUsesLisp/point-size-program
						
						
						
						
						
						
						
						gl_state: Implement PROGRAM_POINT_SIZE 
						
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						2020-01-18 01:56:32 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							15163edaaa
							
						
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							Merge pull request #3312 from ReinUsesLisp/atoms-u32
						
						
						
						
						
						
						
						shader/memory: Implement ATOMS.ADD.U32 
						
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						2020-01-18 00:54:07 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							3cce5056ff
							
						
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							Merge pull request #3318 from jroweboy/remove-cpu-vendor
						
						
						
						
						
						
						
						Remove unused CPU Vendor string and telemtry field 
						
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						2020-01-17 22:24:52 -05:00 | 
					
					
						
						
							
							
							
						
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								James Rowe
							
						 
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							4512a6bbfc
							
						
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							Remove unused CPU Vendor string and telemtry field
						
						
						
						
						
						
						
						The information is duplicated in the brand string and the telemetry field is unused 
						
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						2020-01-17 18:41:18 -07:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							09b1d762d7
							
						
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							vk_rasterizer: Address feedback
						
						
						
						
						
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						2020-01-17 21:40:01 -03:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							f34e519da3
							
						
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							gl_shader_decompiler: Fix decompilation of condition codes
						
						
						
						
						
						
						
						Use Visit instead of reimplementing it. Fixes unimplemented negations
for condition codes. 
						
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						2020-01-17 21:23:01 -03:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							530a761e7a
							
						
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							Merge pull request #3316 from TotalCaesar659/linux-headbar-icon
						
						
						
						
						
						
						
						Add headbar icon on Linux 
						
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						2020-01-17 19:04:10 -05:00 | 
					
					
						
						
							
							
							
						
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								TotalCaesar659
							
						 
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							dd74fd014b
							
						
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							Add headbar icon on Linux
						
						
						
						
						
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						2020-01-18 02:46:07 +03:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							48863afb65
							
						
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							Merge pull request #3306 from ReinUsesLisp/gl-texture
						
						
						
						
						
						
						
						gl_texture_cache: Minor fixes and style changes 
						
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						2020-01-17 15:44:02 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							657b3a366e
							
						
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							Merge pull request #3311 from ReinUsesLisp/z32fx24s8
						
						
						
						
						
						
						
						format_lookup_table: Fix ZF32_X24S8 component types 
						
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						2020-01-17 08:22:32 -05:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							fe5356d223
							
						
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							vk_rasterizer: Implement Vulkan's rasterizer
						
						
						
						
						
						
						
						This abstraction is Vulkan's equivalent to OpenGL's rasterizer. It takes
care of joining all parts of the backend and rendering accordingly on
demand. 
						
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						2020-01-16 23:05:15 -03:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							38e789c761
							
						
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							renderer_vulkan: Add header as placeholder
						
						
						
						
						
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						2020-01-16 22:54:15 -03:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							e041f33569
							
						
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							Merge pull request #3300 from ReinUsesLisp/vk-texture-cache
						
						
						
						
						
						
						
						vk_texture_cache: Implement generic texture cache on Vulkan 
						
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						2020-01-16 19:19:26 -05:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							f09cd52980
							
						
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							vk_texture_cache: Address feedback
						
						
						
						
						
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						2020-01-16 18:23:10 -03:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							63ba41a26d
							
						
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							shader/memory: Implement ATOMS.ADD.U32
						
						
						
						
						
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						2020-01-16 17:30:55 -03:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							0caab54b5d
							
						
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							format_lookup_table: Fix ZF32_X24S8 component types
						
						
						
						
						
						
						
						Component types for ZF32_X24S8 were using UNORM. Drivers will set FLOAT,
UINT, UNORM, UNORM; causing a format mismatch. This commit addresses
that. 
						
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						2020-01-16 17:29:13 -03:00 | 
					
					
						
						
							
							
							
						
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								Rodrigo Locatti
							
						 
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							82e1285c1e
							
						
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							vk_texture_cache: Fix typo in commentary
						
						
						
						
						
						
						
						Co-Authored-By: MysticExile <30736337+MysticExile@users.noreply.github.com> 
						
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						2020-01-16 16:59:46 -03:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							30faf6a964
							
						
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							Merge pull request #3308 from lioncash/private
						
						
						
						
						
						
						
						maxwell_3d: Make dirty_pointers private 
						
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						2020-01-16 13:26:35 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							d23869811d
							
						
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							Merge pull request #3304 from lioncash/fwd-decl
						
						
						
						
						
						
						
						renderer_opengl/utils: Forward declare private structs 
						
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						2020-01-16 11:21:18 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							a43ac8c79e
							
						
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							Merge pull request #3307 from jroweboy/fix-git
						
						
						
						
						
						
						
						Fix git version in scm_rev.cpp 
						
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						2020-01-16 10:00:43 -05:00 | 
					
					
						
						
							
							
							
						
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								Lioncash
							
						 
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							9e874898f5
							
						
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							maxwell_3d: Make dirty_pointers private
						
						
						
						
						
						
						
						This isn't used outside of the class itself, so we can make it private
for the time being. 
						
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						2020-01-16 04:07:15 -05:00 | 
					
					
						
						
							
							
							
						
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								James Rowe
							
						 
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							b429095b61
							
						
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							Fix git version in scm_rev.cpp
						
						
						
						
						
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						2020-01-16 00:12:50 -07:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							c375d735e6
							
						
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							gl_state: Implement PROGRAM_POINT_SIZE
						
						
						
						
						
						
						
						For gl_PointSize to have effect we have to activate
GL_PROGRAM_POINT_SIZE. 
						
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						2020-01-15 16:14:17 -03:00 | 
					
					
						
						
							
							
							
						
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								Lioncash
							
						 
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							7af56dfa76
							
						
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							renderer_opengl/utils: Remove unused header inclusions
						
						
						
						
						
						
						
						Nothing from these headers are used, so they can be removed. 
						
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						2020-01-15 06:31:23 -05:00 | 
					
					
						
						
							
							
							
						
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								Lioncash
							
						 
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							06d30fbcca
							
						
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							renderer_opengl/utils: Forward declare private structs
						
						
						
						
						
						
						
						Keeps the definitions hidden and allows changes to the structs without
needing to recompile all users of classes containing said structs. 
						
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						2020-01-15 06:30:01 -05:00 | 
					
					
						
						
							
							
							
						
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								CJBok
							
						 
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							635deb70d4
							
						
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							Moved analog direction logic to sdl_impl
						
						
						
						
						
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						2020-01-15 11:25:15 +01:00 | 
					
					
						
						
							
							
							
						
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								CJBok
							
						 
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							231d9c10f3
							
						
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							Corrected directional states sensitivity
						
						
						
						
						
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						2020-01-14 21:51:58 +01:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							66a1c777c9
							
						
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							gl_texture_cache: Use local variables to simplify DownloadTexture
						
						
						
						
						
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						2020-01-14 17:39:48 -03:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							cdb00546f0
							
						
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							gl_texture_cache: Fix format for RGBX16F
						
						
						
						
						
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						2020-01-14 17:38:33 -03:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							2d09467f6f
							
						
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							gl_texture_cache: Use Snorm internal format for RG8S
						
						
						
						
						
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						2020-01-14 17:37:58 -03:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							02624c35ec
							
						
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							gl_texture_cache: Use Snorm internal format for ABGR8S
						
						
						
						
						
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						2020-01-14 17:37:23 -03:00 | 
					
					
						
						
							
							
							
						
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								Rodrigo Locatti
							
						 
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							64cd46579b
							
						
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							Merge pull request #3303 from lioncash/reorder
						
						
						
						
						
						
						
						control_flow: Silence -Wreorder warning for CFGRebuildState 
						
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						2020-01-14 16:15:18 -03:00 | 
					
					
						
						
							
							
							
						
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								Rodrigo Locatti
							
						 
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							81e9e229fa
							
						
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							Merge pull request #3302 from lioncash/unused-var
						
						
						
						
						
						
						
						gl_shader_cache: Remove unused variables 
						
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						2020-01-14 16:14:47 -03:00 | 
					
					
						
						
							
							
							
						
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								Lioncash
							
						 
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							a1eee1749e
							
						
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							control_flow: Silence -Wreorder warning for CFGRebuildState
						
						
						
						
						
						
						
						Organizes the initializer list in the same order that the variables
would actually be initialized in. 
						
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						2020-01-14 13:28:48 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							a83e28b237
							
						
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							Merge pull request #3296 from Simek/hotkeys_resize
						
						
						
						
						
						
						
						GUI/configure: resize hotkeys action column to fit content 
						
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						2020-01-14 13:17:16 -05:00 | 
					
					
						
						
							
							
							
						
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								Lioncash
							
						 
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							f10ea944e0
							
						
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							gl_shader_cache: Remove unused STAGE_RESERVED_UBOS constant
						
						
						
						
						
						
						
						Given this isn't used, this can be removed entirely. 
						
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						2020-01-14 13:16:52 -05:00 | 
					
					
						
						
							
							
							
						
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								Lioncash
							
						 
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							4cd5ad90f3
							
						
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							gl_shader_cache: std::move entries in CachedShader constructor
						
						
						
						
						
						
						
						Avoids several reallocations of std::vector instances where applicable. 
						
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						2020-01-14 13:14:16 -05:00 | 
					
					
						
						
							
							
							
						
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								Lioncash
							
						 
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							15a6840e7a
							
						
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							gl_shader_cache: Remove unused entries variable in BuildShader()
						
						
						
						
						
						
						
						Eliminates a few unnecessary constructions of std::vectors. 
						
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						2020-01-14 13:11:49 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							55f95e7f26
							
						
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							Merge pull request #3287 from ReinUsesLisp/ldg-stg-16
						
						
						
						
						
						
						
						shader_ir/memory: Implement u16 and u8 for STG and LDG 
						
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						2020-01-14 09:57:08 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							15788ffcde
							
						
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							Merge pull request #3288 from ReinUsesLisp/uncurse-aoffi
						
						
						
						
						
						
						
						shader_ir/texture: Simplify AOFFI code 
						
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						2020-01-13 23:52:12 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							6985eea519
							
						
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							Merge pull request #3290 from ReinUsesLisp/gl-clamp
						
						
						
						
						
						
						
						maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver 
						
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						2020-01-13 19:16:06 -05:00 | 
					
					
						
						
							
							
							
						
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								bunnei
							
						 
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							e749f17257
							
						
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							Merge pull request #3292 from degasus/heap_space_fix
						
						
						
						
						
						
						
						core/kernel: Fix GetTotalPhysicalMemoryUsed. 
						
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						2020-01-13 19:15:43 -05:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							09e17fbb0f
							
						
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							vk_texture_cache: Implement generic texture cache on Vulkan
						
						
						
						
						
						
						
						It currently ignores PBO linearizations since these should be dropped as
soon as possible on OpenGL. 
						
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						2020-01-13 20:37:50 -03:00 | 
					
					
						
						
							
							
							
						
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								ReinUsesLisp
							
						 
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							2b2712fa95
							
						
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							texture_cache/surface_params: Make GetNumLayers public
						
						
						
						
						
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						2020-01-13 20:35:43 -03:00 | 
					
					
						
						
							
							
							
						
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								Bartosz Kaszubowski
							
						 
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							da3049aa74
							
						
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							GUI: add few missing hotkeys to main menu
						
						
						
						
						
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						2020-01-13 00:49:44 +01:00 | 
					
					
						
						
							
							
							
						
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								CJBok
							
						 
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							83be9fc96d
							
						
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							Merge remote-tracking branch 'upstream/master'
						
						
						
						
						
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						2020-01-12 23:21:30 +01:00 | 
					
					
						
						
							
							
							
						
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								Bartosz Kaszubowski
							
						 
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							6726e8b784
							
						
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							GUI/configure: resize hotkeys column to content
						
						
						
						
						
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						2020-01-12 22:46:28 +01:00 | 
					
					
						
						
							
							
							
						
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