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	Merge pull request #97 from archshift/cleanup
Small, general code cleanup
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						5481115e71
					
				| @ -19,9 +19,8 @@ | ||||
| #define COPYRIGHT       "Copyright (C) 2013-2014 Citra Team" | ||||
| 
 | ||||
| EmuThread::EmuThread(GRenderWindow* render_window) :  | ||||
|     exec_cpu_step(false), cpu_running(false),  | ||||
|     render_window(render_window), filename(""), | ||||
|     stop_run(false) | ||||
|     filename(""), exec_cpu_step(false), cpu_running(false), | ||||
|     stop_run(false), render_window(render_window) | ||||
| { | ||||
| } | ||||
| 
 | ||||
|  | ||||
| @ -18,7 +18,7 @@ void LoadSymbolMap(std::string filename) { | ||||
|     std::ifstream infile(filename); | ||||
| 
 | ||||
|     std::string address_str, function_name, line; | ||||
|     u32 size, address; | ||||
|     u32 size; | ||||
| 
 | ||||
|     while (std::getline(infile, line)) { | ||||
|         std::istringstream iss(line); | ||||
|  | ||||
| @ -18,28 +18,28 @@ static const GLfloat kViewportAspectRatio = | ||||
| 
 | ||||
| // Fullscreen quad dimensions
 | ||||
| static const GLfloat kTopScreenWidthNormalized = 2; | ||||
| static const GLfloat kTopScreenHeightNormalized = kTopScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenTopHeight) / VideoCore::kScreenTopWidth); | ||||
| static const GLfloat kBottomScreenWidthNormalized = kTopScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenBottomWidth) / VideoCore::kScreenTopWidth); | ||||
| static const GLfloat kTopScreenHeightNormalized    = kTopScreenWidthNormalized    * (static_cast<float>(VideoCore::kScreenTopHeight)    / VideoCore::kScreenTopWidth); | ||||
| static const GLfloat kBottomScreenWidthNormalized  = kTopScreenWidthNormalized    * (static_cast<float>(VideoCore::kScreenBottomWidth)  / VideoCore::kScreenTopWidth); | ||||
| static const GLfloat kBottomScreenHeightNormalized = kBottomScreenWidthNormalized * (static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth); | ||||
| 
 | ||||
| static const GLfloat g_vbuffer_top[] = { | ||||
|     // x, y, z                                u, v
 | ||||
|     -1.0f, 0.0f, 0.0f,                        0.0f, 1.0f, | ||||
|     1.0f, 0.0f, 0.0f,                         1.0f, 1.0f, | ||||
|     1.0f, kTopScreenHeightNormalized, 0.0f,   1.0f, 0.0f, | ||||
|     1.0f, kTopScreenHeightNormalized, 0.0f,   1.0f, 0.0f, | ||||
|     -1.0f, kTopScreenHeightNormalized, 0.0f,  0.0f, 0.0f, | ||||
|     -1.0f, 0.0f, 0.0f,                        0.0f, 1.0f | ||||
|     // x,   y                           z     u     v
 | ||||
|     -1.0f, 0.0f,                       0.0f, 0.0f, 1.0f, | ||||
|      1.0f, 0.0f,                       0.0f, 1.0f, 1.0f, | ||||
|      1.0f, kTopScreenHeightNormalized, 0.0f, 1.0f, 0.0f, | ||||
|      1.0f, kTopScreenHeightNormalized, 0.0f, 1.0f, 0.0f, | ||||
|     -1.0f, kTopScreenHeightNormalized, 0.0f, 0.0f, 0.0f, | ||||
|     -1.0f, 0.0f,                       0.0f, 0.0f, 1.0f | ||||
| }; | ||||
| 
 | ||||
| static const GLfloat g_vbuffer_bottom[] = { | ||||
|     // x, y, z                                                                   u, v
 | ||||
|     -(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f,   0.0f, 1.0f, | ||||
|     (kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f,    1.0f, 1.0f, | ||||
|     (kBottomScreenWidthNormalized / 2), 0.0f, 0.0f,                              1.0f, 0.0f, | ||||
|     (kBottomScreenWidthNormalized / 2), 0.0f, 0.0f,                              1.0f, 0.0f, | ||||
|     -(kBottomScreenWidthNormalized / 2), 0.0f, 0.0f,                             0.0f, 0.0f, | ||||
|     -(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f,   0.0f, 1.0f | ||||
|     // x                                   y                              z     u     v
 | ||||
|     -(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 0.0f, 1.0f, | ||||
|      (kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 1.0f, 1.0f, | ||||
|      (kBottomScreenWidthNormalized / 2),  0.0f,                          0.0f, 1.0f, 0.0f, | ||||
|      (kBottomScreenWidthNormalized / 2),  0.0f,                          0.0f, 1.0f, 0.0f, | ||||
|     -(kBottomScreenWidthNormalized / 2),  0.0f,                          0.0f, 0.0f, 0.0f, | ||||
|     -(kBottomScreenWidthNormalized / 2), -kBottomScreenHeightNormalized, 0.0f, 0.0f, 1.0f | ||||
| }; | ||||
| 
 | ||||
| /// RendererOpenGL constructor
 | ||||
|  | ||||
| @ -8,6 +8,7 @@ | ||||
| #include "video_core/utils.h" | ||||
| 
 | ||||
| namespace VideoCore { | ||||
| 
 | ||||
| /**
 | ||||
|  * Dumps a texture to TGA | ||||
|  * @param filename String filename to dump texture to | ||||
| @ -16,29 +17,20 @@ namespace VideoCore { | ||||
|  * @param raw_data Raw RGBA8 texture data to dump | ||||
|  * @todo This should be moved to some general purpose/common code | ||||
|  */ | ||||
| void DumpTGA(std::string filename, int width, int height, u8* raw_data) { | ||||
|     TGAHeader hdr; | ||||
|     FILE* fout; | ||||
|     u8 r, g, b; | ||||
| 
 | ||||
|     memset(&hdr, 0, sizeof(hdr)); | ||||
|     hdr.datatypecode = 2; // uncompressed RGB
 | ||||
|     hdr.bitsperpixel = 24; // 24 bpp
 | ||||
|     hdr.width = width; | ||||
|     hdr.height = height; | ||||
| 
 | ||||
|     fout = fopen(filename.c_str(), "wb"); | ||||
| void DumpTGA(std::string filename, short width, short height, u8* raw_data) { | ||||
|     TGAHeader hdr = {0, 0, 2, 0, 0, 0, 0, width, height, 24, 0}; | ||||
|     FILE* fout = fopen(filename.c_str(), "wb"); | ||||
|      | ||||
|     fwrite(&hdr, sizeof(TGAHeader), 1, fout); | ||||
|     for (int i = 0; i < height; i++) { | ||||
|         for (int j = 0; j < width; j++) { | ||||
|             b = raw_data[(3 * (i * width)) + (3 * j) + 0]; | ||||
|             g = raw_data[(3 * (i * width)) + (3 * j) + 1]; | ||||
|             r = raw_data[(3 * (i * width)) + (3 * j) + 2]; | ||||
|             putc(b, fout); | ||||
|             putc(g, fout); | ||||
|             putc(r, fout); | ||||
| 
 | ||||
|     for (int y = 0; y < height; y++) { | ||||
|         for (int x = 0; x < width; x++) { | ||||
|             putc(raw_data[(3 * (y * width)) + (3 * x) + 0], fout); // b
 | ||||
|             putc(raw_data[(3 * (y * width)) + (3 * x) + 1], fout); // g
 | ||||
|             putc(raw_data[(3 * (y * width)) + (3 * x) + 2], fout); // r
 | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     fclose(fout); | ||||
| } | ||||
| } // namespace
 | ||||
|  | ||||
| @ -59,6 +59,6 @@ struct TGAHeader { | ||||
|  * @param raw_data Raw RGBA8 texture data to dump | ||||
|  * @todo This should be moved to some general purpose/common code | ||||
|  */ | ||||
| void DumpTGA(std::string filename, int width, int height, u8* raw_data); | ||||
| void DumpTGA(std::string filename, short width, short height, u8* raw_data); | ||||
| 
 | ||||
| } // namespace
 | ||||
|  | ||||
| @ -21,13 +21,6 @@ EmuWindow*      g_emu_window    = NULL;     ///< Frontend emulator window | ||||
| RendererBase*   g_renderer      = NULL;     ///< Renderer plugin
 | ||||
| int             g_current_frame = 0; | ||||
| 
 | ||||
| /// Start the video core
 | ||||
| void Start() { | ||||
|     if (g_emu_window == NULL) { | ||||
|         ERROR_LOG(VIDEO, "VideoCore::Start called without calling Init()!"); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| /// Initialize the video core
 | ||||
| void Init(EmuWindow* emu_window) { | ||||
|     g_emu_window = emu_window; | ||||
|  | ||||
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