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	GPU: Fixed the bit 25 in the display transfer flags.
It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
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				| @ -116,9 +116,9 @@ inline void Write(u32 addr, const T data) { | ||||
|             u8* src_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalInputAddress())); | ||||
|             u8* dst_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalOutputAddress())); | ||||
| 
 | ||||
|             unsigned horizontal_scale = (config.scale_horizontally != 0) ? 2 : 1; | ||||
|             unsigned vertical_scale = (config.scale_vertically != 0) ? 2 : 1; | ||||
| 
 | ||||
|             unsigned horizontal_scale = (config.scale_x != 0 || config.scale_xy != 0) ? 2 : 1; | ||||
|             unsigned vertical_scale = (config.scale_xy != 0) ? 2 : 1; | ||||
|              | ||||
|             u32 output_width = config.output_width / horizontal_scale; | ||||
|             u32 output_height = config.output_height / vertical_scale; | ||||
| 
 | ||||
|  | ||||
| @ -197,8 +197,8 @@ struct Regs { | ||||
|             BitField< 8, 3, PixelFormat> input_format; | ||||
|             BitField<12, 3, PixelFormat> output_format; | ||||
| 
 | ||||
|             BitField<24, 1, u32> scale_horizontally; | ||||
|             BitField<25, 1, u32> scale_vertically; | ||||
|             BitField<24, 1, u32> scale_x;  // Shrinks the image in half horizontally, blending the extra pixels
 | ||||
|             BitField<25, 1, u32> scale_xy; // Shrinks the image horizontally and vertically, blending the extra pixels
 | ||||
|         }; | ||||
| 
 | ||||
|         INSERT_PADDING_WORDS(0x1); | ||||
|  | ||||
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