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	gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid.
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				@ -398,14 +398,18 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
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    Surface color_surface;
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    if (using_color_fb) {
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        color_surface = GetSurface(color_params);
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        color_rect = color_surface->GetSurfaceParams().GetRect();
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        if (color_surface) {
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            color_rect = color_surface->GetSurfaceParams().GetRect();
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        }
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    }
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    MathUtil::Rectangle<u32> depth_rect{};
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    Surface depth_surface;
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    if (using_depth_fb) {
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        depth_surface = GetSurface(depth_params);
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        depth_rect = depth_surface->GetSurfaceParams().GetRect();
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        if (depth_surface) {
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            depth_rect = depth_surface->GetSurfaceParams().GetRect();
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        }
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    }
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    MathUtil::Rectangle<u32> fb_rect{};
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